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author | Simon Howard | 2013-06-17 23:02:21 +0000 |
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committer | Simon Howard | 2013-06-17 23:02:21 +0000 |
commit | 0fea3b6cd1c5e80aaed4a045d11025db34a83d7f (patch) | |
tree | 2cb2dcf47dd8310a1a7ef96acb533596aaee66d9 /wince | |
parent | ba1c027718cbb862a2f87a417d8bdc94a9897dcf (diff) | |
download | chocolate-doom-0fea3b6cd1c5e80aaed4a045d11025db34a83d7f.tar.gz chocolate-doom-0fea3b6cd1c5e80aaed4a045d11025db34a83d7f.tar.bz2 chocolate-doom-0fea3b6cd1c5e80aaed4a045d11025db34a83d7f.zip |
Refactor handling of novert to take place at the lower layers rather
than in the game code. This makes the behavior closer to Vanilla and
stops the mouse affecting the menus when novert is enabled (thanks
manny).
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2606
Diffstat (limited to 'wince')
0 files changed, 0 insertions, 0 deletions