diff options
-rw-r--r-- | src/i_main.c | 4 | ||||
-rw-r--r-- | src/i_sdlsound.c | 7 |
2 files changed, 7 insertions, 4 deletions
diff --git a/src/i_main.c b/src/i_main.c index 03f8a5ac..cdfb531a 100644 --- a/src/i_main.c +++ b/src/i_main.c @@ -47,7 +47,7 @@ static void LockCPUAffinity(void) #define WIN32_LEAN_AND_MEAN #include <windows.h> -typedef BOOL WINAPI (*SetAffinityFunc)(HANDLE hProcess, DWORD_PTR mask); +typedef BOOL (WINAPI *SetAffinityFunc)(HANDLE hProcess, DWORD mask); // This is a bit more complicated than it really needs to be. We really // just need to call the SetProcessAffinityMask function, but that @@ -74,7 +74,7 @@ static void LockCPUAffinity(void) // Find the SetProcessAffinityMask function. - SetAffinity = GetProcAddress(kernel32_dll, "SetProcessAffinityMask"); + SetAffinity = (SetAffinityFunc)GetProcAddress(kernel32_dll, "SetProcessAffinityMask"); // If the function was not found, we are on an old (Win9x) system // that doesn't have this function. That's no problem, because diff --git a/src/i_sdlsound.c b/src/i_sdlsound.c index bb8229e4..ea5c92a5 100644 --- a/src/i_sdlsound.c +++ b/src/i_sdlsound.c @@ -275,12 +275,15 @@ static boolean LoadSoundLump(int sound, uint32_t *length, byte **data_ref) { + int lumplen; + byte *data; + // Load the sound *lumpnum = S_sfx[sound].lumpnum; *data_ref = W_CacheLumpNum(*lumpnum, PU_STATIC); - int lumplen = W_LumpLength(*lumpnum); - byte *data = *data_ref; + lumplen = W_LumpLength(*lumpnum); + data = *data_ref; // Ensure this is a valid sound |