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-rw-r--r-- | man/Makefile.am | 2 | ||||
-rw-r--r-- | man/chocolate-server.6 | 34 | ||||
-rw-r--r-- | man/chocolate-setup.6 | 33 |
3 files changed, 68 insertions, 1 deletions
diff --git a/man/Makefile.am b/man/Makefile.am index 8ad93995..9d38c92c 100644 --- a/man/Makefile.am +++ b/man/Makefile.am @@ -3,7 +3,7 @@ MANPAGE_GEN_FILES=header footer environment docgen if HAVE_PYTHON -man_MANS=chocolate-doom.6 +man_MANS=chocolate-doom.6 chocolate-server.6 chocolate-setup.6 chocolate-doom.6: ../src $(MANPAGE_GEN_FILES) ./docgen -m ../src > $@ diff --git a/man/chocolate-server.6 b/man/chocolate-server.6 new file mode 100644 index 00000000..e341fc25 --- /dev/null +++ b/man/chocolate-server.6 @@ -0,0 +1,34 @@ +.TH chocolate\-server 6 +.SH NAME +chocolate\-server \- dedicated server for chocolate\-doom +.SH SYNOPSIS +.B chocolate\-server +[OPTIONS] +.SH DESCRIPTION +.PP +Chocolate Doom is a modern doom engine designed to behave +as similar to the original doom game as is possible. +.PP +.B chocolate\-server +is a dedicated server for Chocolate Doom. It is equivalent to +running +.B chocolate\-doom +with the "-dedicated" option. +.PP +Game options are not specified to the server, which merely acts to +retransmit data between players in the game; parameters for the +game should be specified by the first player to connect to the server, +who is designated the controlling player. +.br +.SH OPTIONS +.TP +\fB-port <n>\fR +Use the specified UDP port for communications, instead of the default (2342). +.SH AUTHOR +Chocolate Doom is written and maintained by Simon Howard. +.PP +This manual was written by Jon Dowland. +.SH COPYRIGHT +Copyright \(co id Software Inc. +Copyright \(co 2005-7 Simon Howard. + diff --git a/man/chocolate-setup.6 b/man/chocolate-setup.6 new file mode 100644 index 00000000..ae8d4c81 --- /dev/null +++ b/man/chocolate-setup.6 @@ -0,0 +1,33 @@ +.TH chocolate\-setup 6 +.SH NAME +chocolate\-setup \- configuration tool for chocolate\-doom +.SH SYNOPSIS +.B chocolate\-setup +[OPTIONS] +.SH DESCRIPTION +.PP +Chocolate Doom is a modern Doom engine designed to behave +as similar to the original Doom game as is possible. +.PP +.B chocolate\-setup +is a tool for configuring Chocolate Doom. It provides a menu\-based +interface for the display, joystick, keyboard, mouse, sound and +compatibility settings. +.PP +.B chocolate\-setup +can also be used to start and join network games. +.PP +.SH OPTIONS +.TP +\fB-config <file>\fR +Load configuration from the specified file, instead of default.cfg. +.TP +\fB-extraconfig <file>\fR +Load extra configuration from the specified file, instead of chocolate-doom.cfg. +.SH AUTHOR +Chocolate Doom is written and maintained by Simon Howard. +.PP +This manual was written by Jon Dowland. +.SH COPYRIGHT +Copyright \(co id Software Inc. +Copyright \(co 2005-7 Simon Howard. |