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-rw-r--r--.gitignore19
-rw-r--r--msvc/.gitignore5
-rw-r--r--msvc/chocolate.sln8
-rw-r--r--msvc/strife.vcproj1024
-rw-r--r--src/strife/d_englsh.h2
-rw-r--r--src/strife/d_main.c44
6 files changed, 1075 insertions, 27 deletions
diff --git a/.gitignore b/.gitignore
index 34652d0c..57ab998c 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1,21 +1,24 @@
-Makefile.in
-Makefile
-INSTALL
CMDLINE
-autotools
+INSTALL
+Makefile
+Makefile.in
+TAGS
aclocal.m4
-configure
+autom4te.cache
+autotools
+bin
+config.h
config.hin
config.log
config.status
-config.h
-autom4te.cache
+configure
+lib
+obj
rpm.spec
stamp-h
stamp-h.in
stamp-h1
tags
-TAGS
# These are the default patterns globally ignored by Subversion:
*.o
diff --git a/msvc/.gitignore b/msvc/.gitignore
new file mode 100644
index 00000000..ae21ee43
--- /dev/null
+++ b/msvc/.gitignore
@@ -0,0 +1,5 @@
+*.cfg
+*.ncb
+*.suo
+*.user
+savegames
diff --git a/msvc/chocolate.sln b/msvc/chocolate.sln
index cafe8241..5758df1c 100644
--- a/msvc/chocolate.sln
+++ b/msvc/chocolate.sln
@@ -1,6 +1,6 @@

Microsoft Visual Studio Solution File, Format Version 10.00
-# Visual C++ Express 2008
+# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Doom", "doom.vcproj", "{8B744A3B-8F18-41A0-85A3-293816E85B6E}"
ProjectSection(ProjectDependencies) = postProject
{66CD7F50-73B9-482F-8B69-1AF54983F845} = {66CD7F50-73B9-482F-8B69-1AF54983F845}
@@ -30,6 +30,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libpcsound", "libpcsound.vc
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libtextscreen", "libtextscreen.vcproj", "{35F435DB-AC4A-4F28-BA2D-812E638FB01A}"
EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Strife", "strife.vcproj", "{FC4DACBA-2A3E-4AF0-804A-AF5FFFD13B08}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
@@ -64,6 +66,10 @@ Global
{35F435DB-AC4A-4F28-BA2D-812E638FB01A}.Debug|Win32.Build.0 = Debug|Win32
{35F435DB-AC4A-4F28-BA2D-812E638FB01A}.Release|Win32.ActiveCfg = Release|Win32
{35F435DB-AC4A-4F28-BA2D-812E638FB01A}.Release|Win32.Build.0 = Release|Win32
+ {FC4DACBA-2A3E-4AF0-804A-AF5FFFD13B08}.Debug|Win32.ActiveCfg = Debug|Win32
+ {FC4DACBA-2A3E-4AF0-804A-AF5FFFD13B08}.Debug|Win32.Build.0 = Debug|Win32
+ {FC4DACBA-2A3E-4AF0-804A-AF5FFFD13B08}.Release|Win32.ActiveCfg = Release|Win32
+ {FC4DACBA-2A3E-4AF0-804A-AF5FFFD13B08}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
diff --git a/msvc/strife.vcproj b/msvc/strife.vcproj
new file mode 100644
index 00000000..9e36c268
--- /dev/null
+++ b/msvc/strife.vcproj
@@ -0,0 +1,1024 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9.00"
+ Name="Strife"
+ ProjectGUID="{FC4DACBA-2A3E-4AF0-804A-AF5FFFD13B08}"
+ RootNamespace="Strife"
+ Keyword="Win32Proj"
+ TargetFrameworkVersion="196613"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="..\bin"
+ IntermediateDirectory="..\obj\strife\$(ConfigurationName)"
+ ConfigurationType="1"
+ CharacterSet="0"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories=".;..\src;..\src\strife;..\src\doom;..\textscreen;..\pcsound"
+ PreprocessorDefinitions="WIN32;_DEBUG;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;PROGRAM_PREFIX=&quot;\&quot;chocolate-\&quot;&quot;"
+ MinimalRebuild="true"
+ ExceptionHandling="0"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ ExpandAttributedSource="true"
+ AssemblerOutput="2"
+ WarningLevel="0"
+ DebugInformationFormat="4"
+ CompileAs="1"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="SDL.lib SDL_mixer.lib SDL_net.lib SDLmain.lib ..\lib\libpcsound.lib ..\lib\libtextscreen.lib"
+ OutputFile="$(OutDir)\chocolate-strife-dbg.exe"
+ LinkIncremental="2"
+ IgnoreDefaultLibraryNames="msvcrtd.lib"
+ GenerateDebugInformation="true"
+ SubSystem="1"
+ DataExecutionPrevention="0"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="..\bin"
+ IntermediateDirectory="..\obj\strife\$(ConfigurationName)"
+ ConfigurationType="1"
+ CharacterSet="0"
+ WholeProgramOptimization="0"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ EnableIntrinsicFunctions="true"
+ AdditionalIncludeDirectories=".;..\src;..\src\strife;..\src\doom;..\textscreen;..\pcsound"
+ PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;PROGRAM_PREFIX=&quot;\&quot;chocolate-\&quot;&quot;"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ CompileAs="1"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="SDL.lib SDL_mixer.lib SDL_net.lib SDLmain.lib ..\lib\libpcsound.lib ..\lib\libtextscreen.lib"
+ OutputFile="$(OutDir)\chocolate-strife.exe"
+ LinkIncremental="0"
+ GenerateDebugInformation="false"
+ SubSystem="1"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ LinkTimeCodeGeneration="1"
+ DataExecutionPrevention="0"
+ TurnOffAssemblyGeneration="false"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Header Files"
+ >
+ <File
+ RelativePath="..\src\d_event.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\d_iwad.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\d_mode.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\d_ticcmd.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\deh_io.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\deh_main.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\deh_mapping.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\deh_str.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\doomfeatures.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\doomkeys.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\doomtype.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_cdmus.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_endoom.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_joystick.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_scale.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_sound.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_swap.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_system.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_timer.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_video.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\m_argv.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\m_bbox.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\m_cheat.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\m_config.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\m_controls.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\m_fixed.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\m_misc.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\md5.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\memio.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\mus2mid.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_client.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_common.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_dedicated.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_defs.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_gui.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_io.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_loop.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_packet.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_query.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_sdl.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_server.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_structrw.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\tables.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\v_patch.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\v_video.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\w_checksum.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\w_file.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\w_merge.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\w_wad.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\z_zone.h"
+ >
+ </File>
+ <Filter
+ Name="strife"
+ >
+ <File
+ RelativePath="..\src\strife\am_map.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\d_englsh.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\d_items.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\d_main.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\d_net.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\d_player.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\d_textur.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\d_think.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\deh_defs.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\deh_io.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\deh_main.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\deh_mapping.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\deh_misc.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\doomdata.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\doomdef.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\doomstat.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\dstrings.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\f_finale.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\f_wipe.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\g_game.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\hu_lib.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\hu_stuff.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\info.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\m_menu.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\m_random.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_inter.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_local.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_mobj.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_pspr.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_saveg.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_setup.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_spec.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_tick.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\r_bsp.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\r_data.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\r_defs.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\r_draw.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\r_local.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\r_main.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\r_plane.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\r_segs.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\r_sky.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\r_state.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\r_things.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\s_sound.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\sounds.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\st_lib.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\st_stuff.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\wi_stuff.h"
+ >
+ </File>
+ </Filter>
+ </Filter>
+ <Filter
+ Name="Source Files"
+ >
+ <File
+ RelativePath="..\src\d_event.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\d_iwad.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\d_mode.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\deh_io.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\deh_main.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\deh_mapping.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\deh_str.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\deh_text.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_cdmus.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_endoom.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_joystick.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_main.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_pcsound.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_scale.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_sdlmusic.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_sdlsound.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_sound.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_system.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_timer.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_video.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\icon.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\m_argv.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\m_bbox.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\m_cheat.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\m_config.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\m_controls.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\m_fixed.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\m_misc.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\md5.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\memio.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\mus2mid.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_common.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_io.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_loop.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_packet.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_query.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_sdl.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_structrw.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\tables.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\v_video.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\w_checksum.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\w_file.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\w_file_posix.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\w_file_stdc.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\w_file_win32.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\w_merge.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\w_wad.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\z_zone.c"
+ >
+ </File>
+ <Filter
+ Name="strife"
+ >
+ <File
+ RelativePath="..\src\strife\am_map.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\d_items.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\d_main.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\d_net.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\deh_ammo.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\deh_cheat.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\deh_frame.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\deh_misc.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\deh_ptr.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\deh_sound.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\deh_strife.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\deh_thing.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\deh_weapon.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\doomdef.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\doomstat.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\dstrings.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\f_finale.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\f_wipe.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\g_game.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\hu_lib.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\hu_stuff.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\info.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\m_menu.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\m_random.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_ceilng.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_doors.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_enemy.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_floor.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_inter.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_lights.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_map.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_maputl.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_mobj.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_plats.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_pspr.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_saveg.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_setup.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_sight.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_spec.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_switch.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_telept.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_tick.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_user.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\r_bsp.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\r_data.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\r_draw.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\r_main.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\r_plane.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\r_segs.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\r_sky.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\r_things.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\s_sound.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\sounds.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\st_lib.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\st_stuff.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\wi_stuff.c"
+ >
+ </File>
+ </Filter>
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ >
+ <File
+ RelativePath=".\win32.rc"
+ >
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/src/strife/d_englsh.h b/src/strife/d_englsh.h
index de8ff7f0..1ea33a30 100644
--- a/src/strife/d_englsh.h
+++ b/src/strife/d_englsh.h
@@ -36,7 +36,7 @@
// D_Main.C
//
#define D_DEVSTR "Development mode ON.\n"
-#define D_CDROM "CD-ROM Version: default.cfg from c:\\doomdata\n"
+#define D_CDROM "CD-ROM Version: Accessing strife.cd\n"
//
// M_Menu.C
diff --git a/src/strife/d_main.c b/src/strife/d_main.c
index 4e7812cc..df448a5d 100644
--- a/src/strife/d_main.c
+++ b/src/strife/d_main.c
@@ -150,10 +150,13 @@ void D_DoAdvanceDemo (void);
void D_ProcessEvents (void)
{
event_t* ev;
+
+ // haleyjd 08/22/2010: [STRIFE] there is no such thing as a "store demo"
+ // version of Strife
// IF STORE DEMO, DO NOT ACCEPT INPUT
- if (storedemo)
- return;
+ //if (storedemo)
+ // return;
while ((ev = D_PopEvent()) != NULL)
{
@@ -488,6 +491,8 @@ char *pagename;
// D_PageTicker
// Handles timing for warped projection
//
+// haleyjd 08/22/2010: [STRIFE] verified unmodified
+//
void D_PageTicker (void)
{
if (--pagetic < 0)
@@ -509,6 +514,8 @@ void D_PageDrawer (void)
// D_AdvanceDemo
// Called after each demo or intro demosequence finishes
//
+// haleyjd 08/22/2010: [STRIFE] verified unmodified
+//
void D_AdvanceDemo (void)
{
advancedemo = true;
@@ -841,18 +848,16 @@ static boolean D_AddFile(char *filename)
// Copyright message banners
// Some dehacked mods replace these. These are only displayed if they are
// replaced by dehacked.
-
+// haleyjd 08/22/2010: [STRIFE] altered to match strings from binary
static char *copyright_banners[] =
{
"===========================================================================\n"
- "ATTENTION: This version of DOOM has been modified. If you would like to\n"
- "get a copy of the original game, call 1-800-IDGAMES or see the readme file.\n"
+ "ATTENTION: This version of STRIFE has extra files added to it.\n"
" You will not receive technical support for modified games.\n"
- " press enter to continue\n"
"===========================================================================\n",
"===========================================================================\n"
- " Commercial product - do not distribute!\n"
+ " This version is NOT SHAREWARE, do not distribute!\n"
" Please report software piracy to the SPA: 1-800-388-PIR8\n"
"===========================================================================\n",
@@ -1206,7 +1211,8 @@ void D_DoomMain (void)
{
printf(D_CDROM);
- M_SetConfigDir("c:\\doomdata\\");
+ // haleyjd 08/22/2010: [STRIFE] Use strife.cd folder for -cdrom
+ M_SetConfigDir("c:\\strife.cd\\");
}
else
#endif
@@ -1248,8 +1254,9 @@ void D_DoomMain (void)
V_Init();
// Load configuration files before initialising other subsystems.
+ // haleyjd 08/22/2010: [STRIFE] - use strife.cfg
printf(DEH_String("M_LoadDefaults: Load system defaults.\n"));
- M_SetConfigFilenames("default.cfg", PROGRAM_PREFIX "doom.cfg");
+ M_SetConfigFilenames("default.cfg", PROGRAM_PREFIX "strife.cfg");
D_BindVariables();
M_LoadDefaults();
@@ -1516,22 +1523,24 @@ void D_DoomMain (void)
{
// These are the lumps that will be checked in IWAD,
// if any one is not present, execution will be aborted.
- char name[23][8]=
+ // haleyjd 08/22/2010: [STRIFE] Check for Strife lumps.
+ char name[3][8]=
{
- "e2m1","e2m2","e2m3","e2m4","e2m5","e2m6","e2m7","e2m8","e2m9",
- "e3m1","e3m3","e3m3","e3m4","e3m5","e3m6","e3m7","e3m8","e3m9",
- "dphoof","bfgga0","heada1","cybra1","spida1d1"
+ "map23", "map30", "ROB3E1"
};
int i;
+ // haleyjd 08/22/2010: [STRIFE] Changed string to match binary
+ // STRIFE-FIXME: Needs to test isdemoversion variable
if ( gamemode == shareware)
- I_Error(DEH_String("\nYou cannot -file with the shareware "
- "version. Register!"));
+ I_Error(DEH_String("\nYou cannot -file with the demo "
+ "version. You must buy the real game!"));
// Check for fake IWAD with right name,
// but w/o all the lumps of the registered version.
+ // STRIFE-FIXME: Needs to test isregistered variable
if (gamemode == registered)
- for (i = 0;i < 23; i++)
+ for (i = 0; i < 3; i++)
if (W_CheckNumForName(name[i])<0)
I_Error(DEH_String("\nThis is not the registered version."));
}
@@ -1689,7 +1698,8 @@ void D_DoomMain (void)
printf (DEH_String("M_Init: Init miscellaneous info.\n"));
M_Init ();
- printf (DEH_String("R_Init: Init DOOM refresh daemon - "));
+ // haleyjd 08/22/2010: [STRIFE] Modified string to match binary
+ printf (DEH_String("R_Init: Loading Graphics - "));
R_Init ();
printf (DEH_String("\nP_Init: Init Playloop state.\n"));