diff options
-rw-r--r-- | codeblocks/doom.cbp | 465 | ||||
-rw-r--r-- | codeblocks/heretic.cbp | 381 | ||||
-rw-r--r-- | codeblocks/hexen.cbp | 383 | ||||
-rw-r--r-- | codeblocks/libtextscreen.cbp | 99 | ||||
-rw-r--r-- | codeblocks/strife.cbp | 471 |
5 files changed, 914 insertions, 885 deletions
diff --git a/codeblocks/doom.cbp b/codeblocks/doom.cbp index bba39b74..41cb7d2d 100644 --- a/codeblocks/doom.cbp +++ b/codeblocks/doom.cbp @@ -7,9 +7,9 @@ <Option compiler="gcc" /> <Build> <Target title="Debug"> - <Option output="..\bin\chocolate-doom-dbg.exe" prefix_auto="0" extension_auto="0" /> - <Option working_dir="..\bin" /> - <Option object_output="..\obj\chocolate-doom\dbg" /> + <Option output="../bin/chocolate-doom-dbg.exe" prefix_auto="0" extension_auto="0" /> + <Option working_dir="../bin" /> + <Option object_output="../obj/chocolate-doom/dbg" /> <Option type="0" /> <Option compiler="gcc" /> <Option projectLinkerOptionsRelation="2" /> @@ -22,9 +22,9 @@ </Linker> </Target> <Target title="Release"> - <Option output="..\bin\chocolate-doom.exe" prefix_auto="0" extension_auto="0" /> - <Option working_dir="..\bin" /> - <Option object_output="..\obj\chocolate-doom\rel" /> + <Option output="../bin/chocolate-doom.exe" prefix_auto="0" extension_auto="0" /> + <Option working_dir="../bin" /> + <Option object_output="../obj/chocolate-doom/rel" /> <Option type="0" /> <Option compiler="gcc" /> <Option projectLinkerOptionsRelation="2" /> @@ -44,463 +44,468 @@ <Add option='-DPROGRAM_PREFIX="\"chocolate-\""' /> <Add option='-DD_CDROM="\"CD-ROM Version: default.cfg from c:\\doomdata\n\""' /> <Add directory="." /> - <Add directory="..\src" /> - <Add directory="..\src\doom" /> - <Add directory="..\textscreen" /> - <Add directory="..\pcsound" /> - <Add directory="..\opl" /> + <Add directory="../src" /> + <Add directory="../src/doom" /> + <Add directory="../textscreen" /> + <Add directory="../pcsound" /> + <Add directory="../opl" /> </Compiler> <Linker> <Add option="-lmingw32 -lSDLmain -lSDL -lSDL_mixer -lSDL_net -mwindows" /> - <Add directory="..\lib" /> + <Add directory="../lib" /> </Linker> - <Unit filename="config.h" /> - <Unit filename="game-res.rc"> - <Option compilerVar="WINDRES" /> + <Unit filename="../src/d_event.c"> + <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\d_event.c"> + <Unit filename="../src/d_event.h" /> + <Unit filename="../src/d_iwad.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\d_event.h" /> - <Unit filename="..\src\d_iwad.c"> + <Unit filename="../src/d_iwad.h" /> + <Unit filename="../src/d_loop.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\d_iwad.h" /> - <Unit filename="..\src\d_loop.c"> + <Unit filename="../src/d_loop.h" /> + <Unit filename="../src/d_mode.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\d_loop.h" /> - <Unit filename="..\src\d_mode.c"> + <Unit filename="../src/d_mode.h" /> + <Unit filename="../src/d_ticcmd.h" /> + <Unit filename="../src/deh_defs.h" /> + <Unit filename="../src/deh_io.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\d_mode.h" /> - <Unit filename="..\src\d_ticcmd.h" /> - <Unit filename="..\src\deh_defs.h" /> - <Unit filename="..\src\deh_io.c"> + <Unit filename="../src/deh_io.h" /> + <Unit filename="../src/deh_main.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_io.h" /> - <Unit filename="..\src\deh_main.c"> + <Unit filename="../src/deh_main.h" /> + <Unit filename="../src/deh_mapping.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_main.h" /> - <Unit filename="..\src\deh_mapping.c"> + <Unit filename="../src/deh_mapping.h" /> + <Unit filename="../src/deh_str.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_mapping.h" /> - <Unit filename="..\src\deh_str.c"> + <Unit filename="../src/deh_str.h" /> + <Unit filename="../src/deh_text.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_str.h" /> - <Unit filename="..\src\deh_text.c"> + <Unit filename="../src/doom/am_map.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\am_map.c"> + <Unit filename="../src/doom/am_map.h" /> + <Unit filename="../src/doom/d_englsh.h" /> + <Unit filename="../src/doom/d_items.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\am_map.h" /> - <Unit filename="..\src\doom\d_englsh.h" /> - <Unit filename="..\src\doom\d_items.c"> + <Unit filename="../src/doom/d_items.h" /> + <Unit filename="../src/doom/d_main.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\d_items.h" /> - <Unit filename="..\src\doom\d_main.c"> + <Unit filename="../src/doom/d_main.h" /> + <Unit filename="../src/doom/d_net.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\d_main.h" /> - <Unit filename="..\src\doom\d_net.c"> + <Unit filename="../src/doom/d_net.h" /> + <Unit filename="../src/doom/d_player.h" /> + <Unit filename="../src/doom/d_textur.h" /> + <Unit filename="../src/doom/d_think.h" /> + <Unit filename="../src/doom/deh_ammo.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\d_net.h" /> - <Unit filename="..\src\doom\d_player.h" /> - <Unit filename="..\src\doom\d_textur.h" /> - <Unit filename="..\src\doom\d_think.h" /> - <Unit filename="..\src\doom\deh_ammo.c"> + <Unit filename="../src/doom/deh_cheat.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\deh_cheat.c"> + <Unit filename="../src/doom/deh_doom.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\deh_doom.c"> + <Unit filename="../src/doom/deh_frame.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\deh_frame.c"> + <Unit filename="../src/doom/deh_misc.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\deh_misc.c"> + <Unit filename="../src/doom/deh_misc.h" /> + <Unit filename="../src/doom/deh_ptr.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\deh_misc.h" /> - <Unit filename="..\src\doom\deh_ptr.c"> + <Unit filename="../src/doom/deh_sound.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\deh_sound.c"> + <Unit filename="../src/doom/deh_thing.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\deh_thing.c"> + <Unit filename="../src/doom/deh_weapon.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\deh_weapon.c"> + <Unit filename="../src/doom/doomdata.h" /> + <Unit filename="../src/doom/doomdef.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\doomdata.h" /> - <Unit filename="..\src\doom\doomdef.c"> + <Unit filename="../src/doom/doomdef.h" /> + <Unit filename="../src/doom/doomstat.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\doomdef.h" /> - <Unit filename="..\src\doom\doomstat.c"> + <Unit filename="../src/doom/doomstat.h" /> + <Unit filename="../src/doom/dstrings.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\doomstat.h" /> - <Unit filename="..\src\doom\dstrings.c"> + <Unit filename="../src/doom/dstrings.h" /> + <Unit filename="../src/doom/f_finale.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\dstrings.h" /> - <Unit filename="..\src\doom\f_finale.c"> + <Unit filename="../src/doom/f_finale.h" /> + <Unit filename="../src/doom/f_wipe.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\f_finale.h" /> - <Unit filename="..\src\doom\f_wipe.c"> + <Unit filename="../src/doom/f_wipe.h" /> + <Unit filename="../src/doom/g_game.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\f_wipe.h" /> - <Unit filename="..\src\doom\g_game.c"> + <Unit filename="../src/doom/g_game.h" /> + <Unit filename="../src/doom/hu_lib.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\g_game.h" /> - <Unit filename="..\src\doom\hu_lib.c"> + <Unit filename="../src/doom/hu_lib.h" /> + <Unit filename="../src/doom/hu_stuff.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\hu_lib.h" /> - <Unit filename="..\src\doom\hu_stuff.c"> + <Unit filename="../src/doom/hu_stuff.h" /> + <Unit filename="../src/doom/info.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\hu_stuff.h" /> - <Unit filename="..\src\doom\info.c"> + <Unit filename="../src/doom/info.h" /> + <Unit filename="../src/doom/m_menu.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\info.h" /> - <Unit filename="..\src\doom\m_menu.c"> + <Unit filename="../src/doom/m_menu.h" /> + <Unit filename="../src/doom/m_random.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\m_menu.h" /> - <Unit filename="..\src\doom\m_random.c"> + <Unit filename="../src/doom/m_random.h" /> + <Unit filename="../src/doom/p_ceilng.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\m_random.h" /> - <Unit filename="..\src\doom\p_ceilng.c"> + <Unit filename="../src/doom/p_doors.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\p_doors.c"> + <Unit filename="../src/doom/p_enemy.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\p_enemy.c"> + <Unit filename="../src/doom/p_floor.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\p_floor.c"> + <Unit filename="../src/doom/p_inter.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\p_inter.c"> + <Unit filename="../src/doom/p_inter.h" /> + <Unit filename="../src/doom/p_lights.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\p_inter.h" /> - <Unit filename="..\src\doom\p_lights.c"> + <Unit filename="../src/doom/p_local.h" /> + <Unit filename="../src/doom/p_map.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\p_local.h" /> - <Unit filename="..\src\doom\p_map.c"> + <Unit filename="../src/doom/p_maputl.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\p_maputl.c"> + <Unit filename="../src/doom/p_mobj.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\p_mobj.c"> + <Unit filename="../src/doom/p_mobj.h" /> + <Unit filename="../src/doom/p_plats.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\p_mobj.h" /> - <Unit filename="..\src\doom\p_plats.c"> + <Unit filename="../src/doom/p_pspr.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\p_pspr.c"> + <Unit filename="../src/doom/p_pspr.h" /> + <Unit filename="../src/doom/p_saveg.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\p_pspr.h" /> - <Unit filename="..\src\doom\p_saveg.c"> + <Unit filename="../src/doom/p_saveg.h" /> + <Unit filename="../src/doom/p_setup.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\p_saveg.h" /> - <Unit filename="..\src\doom\p_setup.c"> + <Unit filename="../src/doom/p_setup.h" /> + <Unit filename="../src/doom/p_sight.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\p_setup.h" /> - <Unit filename="..\src\doom\p_sight.c"> + <Unit filename="../src/doom/p_spec.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\p_spec.c"> + <Unit filename="../src/doom/p_spec.h" /> + <Unit filename="../src/doom/p_switch.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\p_spec.h" /> - <Unit filename="..\src\doom\p_switch.c"> + <Unit filename="../src/doom/p_telept.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\p_telept.c"> + <Unit filename="../src/doom/p_tick.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\p_tick.c"> + <Unit filename="../src/doom/p_tick.h" /> + <Unit filename="../src/doom/p_user.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\p_tick.h" /> - <Unit filename="..\src\doom\p_user.c"> + <Unit filename="../src/doom/r_bsp.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\r_bsp.c"> + <Unit filename="../src/doom/r_bsp.h" /> + <Unit filename="../src/doom/r_data.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\r_bsp.h" /> - <Unit filename="..\src\doom\r_data.c"> + <Unit filename="../src/doom/r_data.h" /> + <Unit filename="../src/doom/r_defs.h" /> + <Unit filename="../src/doom/r_draw.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\r_data.h" /> - <Unit filename="..\src\doom\r_defs.h" /> - <Unit filename="..\src\doom\r_draw.c"> + <Unit filename="../src/doom/r_draw.h" /> + <Unit filename="../src/doom/r_local.h" /> + <Unit filename="../src/doom/r_main.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\r_draw.h" /> - <Unit filename="..\src\doom\r_local.h" /> - <Unit filename="..\src\doom\r_main.c"> + <Unit filename="../src/doom/r_main.h" /> + <Unit filename="../src/doom/r_plane.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\r_main.h" /> - <Unit filename="..\src\doom\r_plane.c"> + <Unit filename="../src/doom/r_plane.h" /> + <Unit filename="../src/doom/r_segs.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\r_plane.h" /> - <Unit filename="..\src\doom\r_segs.c"> + <Unit filename="../src/doom/r_segs.h" /> + <Unit filename="../src/doom/r_sky.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\r_segs.h" /> - <Unit filename="..\src\doom\r_sky.c"> + <Unit filename="../src/doom/r_sky.h" /> + <Unit filename="../src/doom/r_state.h" /> + <Unit filename="../src/doom/r_things.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\r_sky.h" /> - <Unit filename="..\src\doom\r_state.h" /> - <Unit filename="..\src\doom\r_things.c"> + <Unit filename="../src/doom/r_things.h" /> + <Unit filename="../src/doom/s_sound.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\r_things.h" /> - <Unit filename="..\src\doom\s_sound.c"> + <Unit filename="../src/doom/s_sound.h" /> + <Unit filename="../src/doom/sounds.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\s_sound.h" /> - <Unit filename="..\src\doom\sounds.c"> + <Unit filename="../src/doom/sounds.h" /> + <Unit filename="../src/doom/st_lib.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\sounds.h" /> - <Unit filename="..\src\doom\st_lib.c"> + <Unit filename="../src/doom/st_lib.h" /> + <Unit filename="../src/doom/st_stuff.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\st_lib.h" /> - <Unit filename="..\src\doom\st_stuff.c"> + <Unit filename="../src/doom/st_stuff.h" /> + <Unit filename="../src/doom/statdump.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\st_stuff.h" /> - <Unit filename="..\src\doom\statdump.c"> + <Unit filename="../src/doom/statdump.h" /> + <Unit filename="../src/doom/wi_stuff.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\statdump.h" /> - <Unit filename="..\src\doom\wi_stuff.c"> + <Unit filename="../src/doom/wi_stuff.h" /> + <Unit filename="../src/doomfeatures.h" /> + <Unit filename="../src/doomkeys.h" /> + <Unit filename="../src/doomtype.h" /> + <Unit filename="../src/gusconf.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doom\wi_stuff.h" /> - <Unit filename="..\src\doomfeatures.h" /> - <Unit filename="..\src\doomkeys.h" /> - <Unit filename="..\src\doomtype.h" /> - <Unit filename="..\src\i_cdmus.c"> + <Unit filename="../src/gusconf.h" /> + <Unit filename="../src/i_cdmus.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_cdmus.h" /> - <Unit filename="..\src\i_endoom.c"> + <Unit filename="../src/i_cdmus.h" /> + <Unit filename="../src/i_endoom.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_endoom.h" /> - <Unit filename="..\src\i_joystick.c"> + <Unit filename="../src/i_endoom.h" /> + <Unit filename="../src/i_joystick.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_joystick.h" /> - <Unit filename="..\src\i_main.c"> + <Unit filename="../src/i_joystick.h" /> + <Unit filename="../src/i_main.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_oplmusic.c"> + <Unit filename="../src/i_oplmusic.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_pcsound.c"> + <Unit filename="../src/i_pcsound.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_scale.c"> + <Unit filename="../src/i_scale.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_scale.h" /> - <Unit filename="..\src\i_sdlmusic.c"> + <Unit filename="../src/i_scale.h" /> + <Unit filename="../src/i_sdlmusic.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_sdlsound.c"> + <Unit filename="../src/i_sdlsound.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_sound.c"> + <Unit filename="../src/i_sound.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_sound.h" /> - <Unit filename="..\src\i_swap.h" /> - <Unit filename="..\src\i_system.c"> + <Unit filename="../src/i_sound.h" /> + <Unit filename="../src/i_swap.h" /> + <Unit filename="../src/i_system.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_system.h" /> - <Unit filename="..\src\i_timer.c"> + <Unit filename="../src/i_system.h" /> + <Unit filename="../src/i_timer.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_timer.h" /> - <Unit filename="..\src\i_video.c"> + <Unit filename="../src/i_timer.h" /> + <Unit filename="../src/i_video.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_video.h" /> - <Unit filename="..\src\i_videohr.c"> + <Unit filename="../src/i_video.h" /> + <Unit filename="../src/i_videohr.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_videohr.h" /> - <Unit filename="..\src\icon.c"> + <Unit filename="../src/i_videohr.h" /> + <Unit filename="../src/icon.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_argv.c"> + <Unit filename="../src/m_argv.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_argv.h" /> - <Unit filename="..\src\m_bbox.c"> + <Unit filename="../src/m_argv.h" /> + <Unit filename="../src/m_bbox.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_bbox.h" /> - <Unit filename="..\src\m_cheat.c"> + <Unit filename="../src/m_bbox.h" /> + <Unit filename="../src/m_cheat.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_cheat.h" /> - <Unit filename="..\src\m_config.c"> + <Unit filename="../src/m_cheat.h" /> + <Unit filename="../src/m_config.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_config.h" /> - <Unit filename="..\src\m_controls.c"> + <Unit filename="../src/m_config.h" /> + <Unit filename="../src/m_controls.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_controls.h" /> - <Unit filename="..\src\m_fixed.c"> + <Unit filename="../src/m_controls.h" /> + <Unit filename="../src/m_fixed.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_fixed.h" /> - <Unit filename="..\src\m_misc.c"> + <Unit filename="../src/m_fixed.h" /> + <Unit filename="../src/m_misc.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_misc.h" /> - <Unit filename="..\src\md5.c"> + <Unit filename="../src/m_misc.h" /> + <Unit filename="../src/md5.h" /> + <Unit filename="../src/memio.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\md5.h" /> - <Unit filename="..\src\memio.c"> + <Unit filename="../src/memio.h" /> + <Unit filename="../src/midifile.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\memio.h" /> - <Unit filename="..\src\midifile.c"> + <Unit filename="../src/midifile.h" /> + <Unit filename="../src/mus2mid.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\midifile.h" /> - <Unit filename="..\src\mus2mid.c"> + <Unit filename="../src/mus2mid.h" /> + <Unit filename="../src/net_client.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\mus2mid.h" /> - <Unit filename="..\src\net_client.c"> + <Unit filename="../src/net_client.h" /> + <Unit filename="../src/net_common.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_client.h" /> - <Unit filename="..\src\net_common.c"> + <Unit filename="../src/net_common.h" /> + <Unit filename="../src/net_dedicated.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_common.h" /> - <Unit filename="..\src\net_dedicated.c"> + <Unit filename="../src/net_dedicated.h" /> + <Unit filename="../src/net_defs.h" /> + <Unit filename="../src/net_gui.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_dedicated.h" /> - <Unit filename="..\src\net_defs.h" /> - <Unit filename="..\src\net_gui.c"> + <Unit filename="../src/net_gui.h" /> + <Unit filename="../src/net_io.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_gui.h" /> - <Unit filename="..\src\net_io.c"> + <Unit filename="../src/net_io.h" /> + <Unit filename="../src/net_loop.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_io.h" /> - <Unit filename="..\src\net_loop.c"> + <Unit filename="../src/net_loop.h" /> + <Unit filename="../src/net_packet.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_loop.h" /> - <Unit filename="..\src\net_packet.c"> + <Unit filename="../src/net_packet.h" /> + <Unit filename="../src/net_query.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_packet.h" /> - <Unit filename="..\src\net_query.c"> + <Unit filename="../src/net_query.h" /> + <Unit filename="../src/net_sdl.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_query.h" /> - <Unit filename="..\src\net_sdl.c"> + <Unit filename="../src/net_sdl.h" /> + <Unit filename="../src/net_server.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_sdl.h" /> - <Unit filename="..\src\net_server.c"> + <Unit filename="../src/net_server.h" /> + <Unit filename="../src/net_structrw.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_server.h" /> - <Unit filename="..\src\net_structrw.c"> + <Unit filename="../src/net_structrw.h" /> + <Unit filename="../src/sha1.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_structrw.h" /> - <Unit filename="..\src\tables.c"> + <Unit filename="../src/sha1.h" /> + <Unit filename="../src/tables.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\tables.h" /> - <Unit filename="..\src\v_patch.h" /> - <Unit filename="..\src\v_video.c"> + <Unit filename="../src/tables.h" /> + <Unit filename="../src/v_patch.h" /> + <Unit filename="../src/v_video.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\v_video.h" /> - <Unit filename="..\src\w_checksum.c"> + <Unit filename="../src/v_video.h" /> + <Unit filename="../src/w_checksum.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\w_checksum.h" /> - <Unit filename="..\src\w_file.c"> + <Unit filename="../src/w_checksum.h" /> + <Unit filename="../src/w_file.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\w_file.h" /> - <Unit filename="..\src\w_file_posix.c"> + <Unit filename="../src/w_file.h" /> + <Unit filename="../src/w_file_posix.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\w_file_stdc.c"> + <Unit filename="../src/w_file_stdc.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\w_file_win32.c"> + <Unit filename="../src/w_file_win32.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\w_main.c"> + <Unit filename="../src/w_main.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\w_main.h" /> - <Unit filename="..\src\w_merge.c"> + <Unit filename="../src/w_main.h" /> + <Unit filename="../src/w_merge.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\w_merge.h" /> - <Unit filename="..\src\w_wad.c"> + <Unit filename="../src/w_merge.h" /> + <Unit filename="../src/w_wad.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\w_wad.h" /> - <Unit filename="..\src\z_zone.c"> + <Unit filename="../src/w_wad.h" /> + <Unit filename="../src/z_zone.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\z_zone.h" /> + <Unit filename="../src/z_zone.h" /> + <Unit filename="config.h" /> + <Unit filename="game-res.rc"> + <Option compilerVar="WINDRES" /> + </Unit> <Extensions> <code_completion /> <envvars /> diff --git a/codeblocks/heretic.cbp b/codeblocks/heretic.cbp index 0322f7e9..e1f7ec7b 100644 --- a/codeblocks/heretic.cbp +++ b/codeblocks/heretic.cbp @@ -7,9 +7,9 @@ <Option compiler="gcc" /> <Build> <Target title="Debug"> - <Option output="..\bin\chocolate-heretic-dbg.exe" prefix_auto="0" extension_auto="0" /> - <Option working_dir="..\bin" /> - <Option object_output="..\obj\chocolate-heretic\dbg" /> + <Option output="../bin/chocolate-heretic-dbg.exe" prefix_auto="0" extension_auto="0" /> + <Option working_dir="../bin" /> + <Option object_output="../obj/chocolate-heretic/dbg" /> <Option type="0" /> <Option compiler="gcc" /> <Option projectLinkerOptionsRelation="2" /> @@ -22,9 +22,9 @@ </Linker> </Target> <Target title="Release"> - <Option output="..\bin\chocolate-heretic.exe" prefix_auto="0" extension_auto="0" /> - <Option working_dir="..\bin" /> - <Option object_output="..\obj\chocolate-heretic\rel" /> + <Option output="../bin/chocolate-heretic.exe" prefix_auto="0" extension_auto="0" /> + <Option working_dir="../bin" /> + <Option object_output="../obj/chocolate-heretic/rel" /> <Option type="0" /> <Option compiler="gcc" /> <Option projectLinkerOptionsRelation="2" /> @@ -44,397 +44,402 @@ <Add option='-DPROGRAM_PREFIX="\"chocolate-\""' /> <Add option='-DD_CDROM="\"CD-ROM Version: default.cfg from c:\\doomdata\n\""' /> <Add directory="." /> - <Add directory="..\src" /> - <Add directory="..\src\doom" /> - <Add directory="..\src\heretic" /> - <Add directory="..\textscreen" /> - <Add directory="..\pcsound" /> - <Add directory="..\opl" /> + <Add directory="../src" /> + <Add directory="../src/doom" /> + <Add directory="../src/heretic" /> + <Add directory="../textscreen" /> + <Add directory="../pcsound" /> + <Add directory="../opl" /> </Compiler> <Linker> <Add option="-lmingw32 -lSDLmain -lSDL -lSDL_mixer -lSDL_net -mwindows" /> - <Add directory="..\lib" /> + <Add directory="../lib" /> </Linker> - <Unit filename="config.h" /> - <Unit filename="game-res.rc"> - <Option compilerVar="WINDRES" /> + <Unit filename="../src/d_event.c"> + <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\d_event.c"> + <Unit filename="../src/d_event.h" /> + <Unit filename="../src/d_iwad.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\d_event.h" /> - <Unit filename="..\src\d_iwad.c"> + <Unit filename="../src/d_iwad.h" /> + <Unit filename="../src/d_loop.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\d_iwad.h" /> - <Unit filename="..\src\d_loop.c"> + <Unit filename="../src/d_loop.h" /> + <Unit filename="../src/d_mode.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\d_loop.h" /> - <Unit filename="..\src\d_mode.c"> + <Unit filename="../src/d_mode.h" /> + <Unit filename="../src/d_ticcmd.h" /> + <Unit filename="../src/deh_defs.h" /> + <Unit filename="../src/deh_io.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\d_mode.h" /> - <Unit filename="..\src\d_ticcmd.h" /> - <Unit filename="..\src\deh_defs.h" /> - <Unit filename="..\src\deh_io.c"> + <Unit filename="../src/deh_io.h" /> + <Unit filename="../src/deh_main.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_io.h" /> - <Unit filename="..\src\deh_main.c"> + <Unit filename="../src/deh_main.h" /> + <Unit filename="../src/deh_mapping.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_main.h" /> - <Unit filename="..\src\deh_mapping.c"> + <Unit filename="../src/deh_mapping.h" /> + <Unit filename="../src/deh_str.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_mapping.h" /> - <Unit filename="..\src\deh_str.c"> + <Unit filename="../src/deh_str.h" /> + <Unit filename="../src/deh_text.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_str.h" /> - <Unit filename="..\src\deh_text.c"> + <Unit filename="../src/doomfeatures.h" /> + <Unit filename="../src/doomkeys.h" /> + <Unit filename="../src/doomtype.h" /> + <Unit filename="../src/gusconf.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doomfeatures.h" /> - <Unit filename="..\src\doomkeys.h" /> - <Unit filename="..\src\doomtype.h" /> - <Unit filename="..\src\heretic\am_data.h" /> - <Unit filename="..\src\heretic\am_map.c"> + <Unit filename="../src/gusconf.h" /> + <Unit filename="../src/heretic/am_data.h" /> + <Unit filename="../src/heretic/am_map.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\am_map.h" /> - <Unit filename="..\src\heretic\ct_chat.c"> + <Unit filename="../src/heretic/am_map.h" /> + <Unit filename="../src/heretic/ct_chat.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\ct_chat.h" /> - <Unit filename="..\src\heretic\d_main.c"> + <Unit filename="../src/heretic/ct_chat.h" /> + <Unit filename="../src/heretic/d_main.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\d_net.c"> + <Unit filename="../src/heretic/d_net.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\deh_ammo.c"> + <Unit filename="../src/heretic/deh_ammo.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\deh_frame.c"> + <Unit filename="../src/heretic/deh_frame.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\deh_htext.c"> + <Unit filename="../src/heretic/deh_htext.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\deh_htic.c"> + <Unit filename="../src/heretic/deh_htic.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\deh_htic.h" /> - <Unit filename="..\src\heretic\deh_sound.c"> + <Unit filename="../src/heretic/deh_htic.h" /> + <Unit filename="../src/heretic/deh_sound.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\deh_thing.c"> + <Unit filename="../src/heretic/deh_thing.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\deh_weapon.c"> + <Unit filename="../src/heretic/deh_weapon.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\doomdata.h" /> - <Unit filename="..\src\heretic\doomdef.h" /> - <Unit filename="..\src\heretic\dstrings.h" /> - <Unit filename="..\src\heretic\f_finale.c"> + <Unit filename="../src/heretic/doomdata.h" /> + <Unit filename="../src/heretic/doomdef.h" /> + <Unit filename="../src/heretic/dstrings.h" /> + <Unit filename="../src/heretic/f_finale.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\g_game.c"> + <Unit filename="../src/heretic/g_game.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\in_lude.c"> + <Unit filename="../src/heretic/in_lude.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\info.c"> + <Unit filename="../src/heretic/info.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\info.h" /> - <Unit filename="..\src\heretic\m_random.c"> + <Unit filename="../src/heretic/info.h" /> + <Unit filename="../src/heretic/m_random.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\m_random.h" /> - <Unit filename="..\src\heretic\mn_menu.c"> + <Unit filename="../src/heretic/m_random.h" /> + <Unit filename="../src/heretic/mn_menu.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\p_action.h" /> - <Unit filename="..\src\heretic\p_ceilng.c"> + <Unit filename="../src/heretic/p_action.h" /> + <Unit filename="../src/heretic/p_ceilng.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\p_doors.c"> + <Unit filename="../src/heretic/p_doors.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\p_enemy.c"> + <Unit filename="../src/heretic/p_enemy.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\p_floor.c"> + <Unit filename="../src/heretic/p_floor.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\p_inter.c"> + <Unit filename="../src/heretic/p_inter.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\p_lights.c"> + <Unit filename="../src/heretic/p_lights.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\p_local.h" /> - <Unit filename="..\src\heretic\p_map.c"> + <Unit filename="../src/heretic/p_local.h" /> + <Unit filename="../src/heretic/p_map.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\p_maputl.c"> + <Unit filename="../src/heretic/p_maputl.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\p_mobj.c"> + <Unit filename="../src/heretic/p_mobj.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\p_plats.c"> + <Unit filename="../src/heretic/p_plats.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\p_pspr.c"> + <Unit filename="../src/heretic/p_pspr.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\p_setup.c"> + <Unit filename="../src/heretic/p_setup.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\p_sight.c"> + <Unit filename="../src/heretic/p_sight.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\p_spec.c"> + <Unit filename="../src/heretic/p_spec.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\p_spec.h" /> - <Unit filename="..\src\heretic\p_switch.c"> + <Unit filename="../src/heretic/p_spec.h" /> + <Unit filename="../src/heretic/p_switch.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\p_telept.c"> + <Unit filename="../src/heretic/p_telept.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\p_tick.c"> + <Unit filename="../src/heretic/p_tick.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\p_user.c"> + <Unit filename="../src/heretic/p_user.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\r_bsp.c"> + <Unit filename="../src/heretic/r_bsp.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\r_data.c"> + <Unit filename="../src/heretic/r_data.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\r_draw.c"> + <Unit filename="../src/heretic/r_draw.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\r_local.h" /> - <Unit filename="..\src\heretic\r_main.c"> + <Unit filename="../src/heretic/r_local.h" /> + <Unit filename="../src/heretic/r_main.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\r_plane.c"> + <Unit filename="../src/heretic/r_plane.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\r_segs.c"> + <Unit filename="../src/heretic/r_segs.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\r_things.c"> + <Unit filename="../src/heretic/r_things.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\s_sound.c"> + <Unit filename="../src/heretic/s_sound.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\s_sound.h" /> - <Unit filename="..\src\heretic\sb_bar.c"> + <Unit filename="../src/heretic/s_sound.h" /> + <Unit filename="../src/heretic/sb_bar.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\sounds.c"> + <Unit filename="../src/heretic/sounds.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\heretic\sounds.h" /> - <Unit filename="..\src\i_cdmus.c"> + <Unit filename="../src/heretic/sounds.h" /> + <Unit filename="../src/i_cdmus.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_cdmus.h" /> - <Unit filename="..\src\i_endoom.c"> + <Unit filename="../src/i_cdmus.h" /> + <Unit filename="../src/i_endoom.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_endoom.h" /> - <Unit filename="..\src\i_joystick.c"> + <Unit filename="../src/i_endoom.h" /> + <Unit filename="../src/i_joystick.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_joystick.h" /> - <Unit filename="..\src\i_main.c"> + <Unit filename="../src/i_joystick.h" /> + <Unit filename="../src/i_main.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_oplmusic.c"> + <Unit filename="../src/i_oplmusic.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_pcsound.c"> + <Unit filename="../src/i_pcsound.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_scale.c"> + <Unit filename="../src/i_scale.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_scale.h" /> - <Unit filename="..\src\i_sdlmusic.c"> + <Unit filename="../src/i_scale.h" /> + <Unit filename="../src/i_sdlmusic.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_sdlsound.c"> + <Unit filename="../src/i_sdlsound.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_sound.c"> + <Unit filename="../src/i_sound.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_sound.h" /> - <Unit filename="..\src\i_swap.h" /> - <Unit filename="..\src\i_system.c"> + <Unit filename="../src/i_sound.h" /> + <Unit filename="../src/i_swap.h" /> + <Unit filename="../src/i_system.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_system.h" /> - <Unit filename="..\src\i_timer.c"> + <Unit filename="../src/i_system.h" /> + <Unit filename="../src/i_timer.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_timer.h" /> - <Unit filename="..\src\i_video.c"> + <Unit filename="../src/i_timer.h" /> + <Unit filename="../src/i_video.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_video.h" /> - <Unit filename="..\src\i_videohr.c"> + <Unit filename="../src/i_video.h" /> + <Unit filename="../src/i_videohr.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_videohr.h" /> - <Unit filename="..\src\icon.c"> + <Unit filename="../src/i_videohr.h" /> + <Unit filename="../src/icon.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_argv.c"> + <Unit filename="../src/m_argv.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_argv.h" /> - <Unit filename="..\src\m_bbox.c"> + <Unit filename="../src/m_argv.h" /> + <Unit filename="../src/m_bbox.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_bbox.h" /> - <Unit filename="..\src\m_cheat.c"> + <Unit filename="../src/m_bbox.h" /> + <Unit filename="../src/m_cheat.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_cheat.h" /> - <Unit filename="..\src\m_config.c"> + <Unit filename="../src/m_cheat.h" /> + <Unit filename="../src/m_config.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_config.h" /> - <Unit filename="..\src\m_controls.c"> + <Unit filename="../src/m_config.h" /> + <Unit filename="../src/m_controls.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_controls.h" /> - <Unit filename="..\src\m_fixed.c"> + <Unit filename="../src/m_controls.h" /> + <Unit filename="../src/m_fixed.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_fixed.h" /> - <Unit filename="..\src\m_misc.c"> + <Unit filename="../src/m_fixed.h" /> + <Unit filename="../src/m_misc.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_misc.h" /> - <Unit filename="..\src\md5.c"> + <Unit filename="../src/m_misc.h" /> + <Unit filename="../src/md5.h" /> + <Unit filename="../src/memio.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\md5.h" /> - <Unit filename="..\src\memio.c"> + <Unit filename="../src/memio.h" /> + <Unit filename="../src/midifile.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\memio.h" /> - <Unit filename="..\src\midifile.c"> + <Unit filename="../src/midifile.h" /> + <Unit filename="../src/mus2mid.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\midifile.h" /> - <Unit filename="..\src\mus2mid.c"> + <Unit filename="../src/mus2mid.h" /> + <Unit filename="../src/net_client.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\mus2mid.h" /> - <Unit filename="..\src\net_client.c"> + <Unit filename="../src/net_client.h" /> + <Unit filename="../src/net_common.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_client.h" /> - <Unit filename="..\src\net_common.c"> + <Unit filename="../src/net_common.h" /> + <Unit filename="../src/net_dedicated.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_common.h" /> - <Unit filename="..\src\net_dedicated.c"> + <Unit filename="../src/net_dedicated.h" /> + <Unit filename="../src/net_defs.h" /> + <Unit filename="../src/net_gui.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_dedicated.h" /> - <Unit filename="..\src\net_defs.h" /> - <Unit filename="..\src\net_gui.c"> + <Unit filename="../src/net_gui.h" /> + <Unit filename="../src/net_io.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_gui.h" /> - <Unit filename="..\src\net_io.c"> + <Unit filename="../src/net_io.h" /> + <Unit filename="../src/net_loop.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_io.h" /> - <Unit filename="..\src\net_loop.c"> + <Unit filename="../src/net_loop.h" /> + <Unit filename="../src/net_packet.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_loop.h" /> - <Unit filename="..\src\net_packet.c"> + <Unit filename="../src/net_packet.h" /> + <Unit filename="../src/net_query.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_packet.h" /> - <Unit filename="..\src\net_query.c"> + <Unit filename="../src/net_query.h" /> + <Unit filename="../src/net_sdl.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_query.h" /> - <Unit filename="..\src\net_sdl.c"> + <Unit filename="../src/net_sdl.h" /> + <Unit filename="../src/net_server.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_sdl.h" /> - <Unit filename="..\src\net_server.c"> + <Unit filename="../src/net_server.h" /> + <Unit filename="../src/net_structrw.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_server.h" /> - <Unit filename="..\src\net_structrw.c"> + <Unit filename="../src/net_structrw.h" /> + <Unit filename="../src/sha1.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_structrw.h" /> - <Unit filename="..\src\tables.c"> + <Unit filename="../src/sha1.h" /> + <Unit filename="../src/tables.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\tables.h" /> - <Unit filename="..\src\v_patch.h" /> - <Unit filename="..\src\v_video.c"> + <Unit filename="../src/tables.h" /> + <Unit filename="../src/v_patch.h" /> + <Unit filename="../src/v_video.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\v_video.h" /> - <Unit filename="..\src\w_checksum.c"> + <Unit filename="../src/v_video.h" /> + <Unit filename="../src/w_checksum.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\w_checksum.h" /> - <Unit filename="..\src\w_file.c"> + <Unit filename="../src/w_checksum.h" /> + <Unit filename="../src/w_file.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\w_file.h" /> - <Unit filename="..\src\w_file_posix.c"> + <Unit filename="../src/w_file.h" /> + <Unit filename="../src/w_file_posix.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\w_file_stdc.c"> + <Unit filename="../src/w_file_stdc.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\w_file_win32.c"> + <Unit filename="../src/w_file_win32.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\w_main.c"> + <Unit filename="../src/w_main.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\w_main.h" /> - <Unit filename="..\src\w_merge.c"> + <Unit filename="../src/w_main.h" /> + <Unit filename="../src/w_merge.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\w_merge.h" /> - <Unit filename="..\src\w_wad.c"> + <Unit filename="../src/w_merge.h" /> + <Unit filename="../src/w_wad.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\w_wad.h" /> - <Unit filename="..\src\z_zone.c"> + <Unit filename="../src/w_wad.h" /> + <Unit filename="../src/z_zone.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\z_zone.h" /> + <Unit filename="../src/z_zone.h" /> + <Unit filename="config.h" /> + <Unit filename="game-res.rc"> + <Option compilerVar="WINDRES" /> + </Unit> <Extensions> <code_completion /> <envvars /> diff --git a/codeblocks/hexen.cbp b/codeblocks/hexen.cbp index 00ea3770..9fc58d8e 100644 --- a/codeblocks/hexen.cbp +++ b/codeblocks/hexen.cbp @@ -7,9 +7,9 @@ <Option compiler="gcc" /> <Build> <Target title="Debug"> - <Option output="..\bin\chocolate-hexen-dbg.exe" prefix_auto="0" extension_auto="0" /> - <Option working_dir="..\bin" /> - <Option object_output="..\obj\chocolate-hexen\dbg" /> + <Option output="../bin/chocolate-hexen-dbg.exe" prefix_auto="0" extension_auto="0" /> + <Option working_dir="../bin" /> + <Option object_output="../obj/chocolate-hexen/dbg" /> <Option type="0" /> <Option compiler="gcc" /> <Option projectLinkerOptionsRelation="2" /> @@ -22,9 +22,9 @@ </Linker> </Target> <Target title="Release"> - <Option output="..\bin\chocolate-hexen.exe" prefix_auto="0" extension_auto="0" /> - <Option working_dir="..\bin" /> - <Option object_output="..\obj\chocolate-hexen\rel" /> + <Option output="../bin/chocolate-hexen.exe" prefix_auto="0" extension_auto="0" /> + <Option working_dir="../bin" /> + <Option object_output="../obj/chocolate-hexen/rel" /> <Option type="0" /> <Option compiler="gcc" /> <Option projectLinkerOptionsRelation="2" /> @@ -44,400 +44,405 @@ <Add option='-DPROGRAM_PREFIX="\"chocolate-\""' /> <Add option='-DD_CDROM="\"CD-ROM Version: default.cfg from c:\\doomdata\n\""' /> <Add directory="." /> - <Add directory="..\src" /> - <Add directory="..\src\doom" /> - <Add directory="..\src\hexen" /> - <Add directory="..\textscreen" /> - <Add directory="..\pcsound" /> - <Add directory="..\opl" /> + <Add directory="../src" /> + <Add directory="../src/doom" /> + <Add directory="../src/hexen" /> + <Add directory="../textscreen" /> + <Add directory="../pcsound" /> + <Add directory="../opl" /> </Compiler> <Linker> <Add option="-lmingw32 -lSDLmain -lSDL -lSDL_mixer -lSDL_net -mwindows" /> - <Add directory="..\lib" /> + <Add directory="../lib" /> </Linker> - <Unit filename="config.h" /> - <Unit filename="game-res.rc"> - <Option compilerVar="WINDRES" /> + <Unit filename="../src/d_event.c"> + <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\d_event.c"> + <Unit filename="../src/d_event.h" /> + <Unit filename="../src/d_iwad.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\d_event.h" /> - <Unit filename="..\src\d_iwad.c"> + <Unit filename="../src/d_iwad.h" /> + <Unit filename="../src/d_loop.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\d_iwad.h" /> - <Unit filename="..\src\d_loop.c"> + <Unit filename="../src/d_loop.h" /> + <Unit filename="../src/d_mode.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\d_loop.h" /> - <Unit filename="..\src\d_mode.c"> + <Unit filename="../src/d_mode.h" /> + <Unit filename="../src/d_ticcmd.h" /> + <Unit filename="../src/deh_defs.h" /> + <Unit filename="../src/deh_io.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\d_mode.h" /> - <Unit filename="..\src\d_ticcmd.h" /> - <Unit filename="..\src\deh_defs.h" /> - <Unit filename="..\src\deh_io.c"> + <Unit filename="../src/deh_io.h" /> + <Unit filename="../src/deh_main.h" /> + <Unit filename="../src/deh_mapping.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_io.h" /> - <Unit filename="..\src\deh_main.h" /> - <Unit filename="..\src\deh_mapping.c"> + <Unit filename="../src/deh_mapping.h" /> + <Unit filename="../src/deh_str.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_mapping.h" /> - <Unit filename="..\src\deh_str.c"> + <Unit filename="../src/deh_str.h" /> + <Unit filename="../src/doomfeatures.h" /> + <Unit filename="../src/doomkeys.h" /> + <Unit filename="../src/doomtype.h" /> + <Unit filename="../src/gusconf.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_str.h" /> - <Unit filename="..\src\doomfeatures.h" /> - <Unit filename="..\src\doomkeys.h" /> - <Unit filename="..\src\doomtype.h" /> - <Unit filename="..\src\hexen\a_action.c"> + <Unit filename="../src/gusconf.h" /> + <Unit filename="../src/hexen/a_action.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\am_data.h" /> - <Unit filename="..\src\hexen\am_map.c"> + <Unit filename="../src/hexen/am_data.h" /> + <Unit filename="../src/hexen/am_map.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\am_map.h" /> - <Unit filename="..\src\hexen\ct_chat.c"> + <Unit filename="../src/hexen/am_map.h" /> + <Unit filename="../src/hexen/ct_chat.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\ct_chat.h" /> - <Unit filename="..\src\hexen\d_net.c"> + <Unit filename="../src/hexen/ct_chat.h" /> + <Unit filename="../src/hexen/d_net.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\f_finale.c"> + <Unit filename="../src/hexen/f_finale.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\g_game.c"> + <Unit filename="../src/hexen/g_game.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\h2_main.c"> + <Unit filename="../src/hexen/h2_main.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\h2def.h" /> - <Unit filename="..\src\hexen\i_header.h" /> - <Unit filename="..\src\hexen\in_lude.c"> + <Unit filename="../src/hexen/h2def.h" /> + <Unit filename="../src/hexen/i_header.h" /> + <Unit filename="../src/hexen/in_lude.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\info.c"> + <Unit filename="../src/hexen/info.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\info.h" /> - <Unit filename="..\src\hexen\m_misc.c"> + <Unit filename="../src/hexen/info.h" /> + <Unit filename="../src/hexen/m_misc.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\m_random.c"> + <Unit filename="../src/hexen/m_random.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\m_random.h" /> - <Unit filename="..\src\hexen\mn_menu.c"> + <Unit filename="../src/hexen/m_random.h" /> + <Unit filename="../src/hexen/mn_menu.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\p_acs.c"> + <Unit filename="../src/hexen/p_acs.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\p_anim.c"> + <Unit filename="../src/hexen/p_anim.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\p_ceilng.c"> + <Unit filename="../src/hexen/p_ceilng.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\p_doors.c"> + <Unit filename="../src/hexen/p_doors.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\p_enemy.c"> + <Unit filename="../src/hexen/p_enemy.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\p_floor.c"> + <Unit filename="../src/hexen/p_floor.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\p_inter.c"> + <Unit filename="../src/hexen/p_inter.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\p_lights.c"> + <Unit filename="../src/hexen/p_lights.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\p_local.h" /> - <Unit filename="..\src\hexen\p_map.c"> + <Unit filename="../src/hexen/p_local.h" /> + <Unit filename="../src/hexen/p_map.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\p_maputl.c"> + <Unit filename="../src/hexen/p_maputl.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\p_mobj.c"> + <Unit filename="../src/hexen/p_mobj.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\p_plats.c"> + <Unit filename="../src/hexen/p_plats.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\p_pspr.c"> + <Unit filename="../src/hexen/p_pspr.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\p_setup.c"> + <Unit filename="../src/hexen/p_setup.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\p_sight.c"> + <Unit filename="../src/hexen/p_sight.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\p_spec.c"> + <Unit filename="../src/hexen/p_spec.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\p_spec.h" /> - <Unit filename="..\src\hexen\p_switch.c"> + <Unit filename="../src/hexen/p_spec.h" /> + <Unit filename="../src/hexen/p_switch.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\p_telept.c"> + <Unit filename="../src/hexen/p_telept.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\p_things.c"> + <Unit filename="../src/hexen/p_things.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\p_tick.c"> + <Unit filename="../src/hexen/p_tick.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\p_user.c"> + <Unit filename="../src/hexen/p_user.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\po_man.c"> + <Unit filename="../src/hexen/po_man.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\r_bsp.c"> + <Unit filename="../src/hexen/r_bsp.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\r_data.c"> + <Unit filename="../src/hexen/r_data.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\r_draw.c"> + <Unit filename="../src/hexen/r_draw.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\r_local.h" /> - <Unit filename="..\src\hexen\r_main.c"> + <Unit filename="../src/hexen/r_local.h" /> + <Unit filename="../src/hexen/r_main.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\r_plane.c"> + <Unit filename="../src/hexen/r_plane.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\r_segs.c"> + <Unit filename="../src/hexen/r_segs.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\r_things.c"> + <Unit filename="../src/hexen/r_things.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\s_sound.c"> + <Unit filename="../src/hexen/s_sound.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\s_sound.h" /> - <Unit filename="..\src\hexen\sb_bar.c"> + <Unit filename="../src/hexen/s_sound.h" /> + <Unit filename="../src/hexen/sb_bar.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\sc_man.c"> + <Unit filename="../src/hexen/sc_man.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\sn_sonix.c"> + <Unit filename="../src/hexen/sn_sonix.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\sounds.c"> + <Unit filename="../src/hexen/sounds.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\sounds.h" /> - <Unit filename="..\src\hexen\st_start.c"> + <Unit filename="../src/hexen/sounds.h" /> + <Unit filename="../src/hexen/st_start.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\st_start.h" /> - <Unit filename="..\src\hexen\sv_save.c"> + <Unit filename="../src/hexen/st_start.h" /> + <Unit filename="../src/hexen/sv_save.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hexen\textdefs.h" /> - <Unit filename="..\src\hexen\xddefs.h" /> - <Unit filename="..\src\i_cdmus.c"> + <Unit filename="../src/hexen/textdefs.h" /> + <Unit filename="../src/hexen/xddefs.h" /> + <Unit filename="../src/i_cdmus.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_cdmus.h" /> - <Unit filename="..\src\i_endoom.c"> + <Unit filename="../src/i_cdmus.h" /> + <Unit filename="../src/i_endoom.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_endoom.h" /> - <Unit filename="..\src\i_joystick.c"> + <Unit filename="../src/i_endoom.h" /> + <Unit filename="../src/i_joystick.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_joystick.h" /> - <Unit filename="..\src\i_main.c"> + <Unit filename="../src/i_joystick.h" /> + <Unit filename="../src/i_main.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_oplmusic.c"> + <Unit filename="../src/i_oplmusic.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_pcsound.c"> + <Unit filename="../src/i_pcsound.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_scale.c"> + <Unit filename="../src/i_scale.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_scale.h" /> - <Unit filename="..\src\i_sdlmusic.c"> + <Unit filename="../src/i_scale.h" /> + <Unit filename="../src/i_sdlmusic.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_sdlsound.c"> + <Unit filename="../src/i_sdlsound.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_sound.c"> + <Unit filename="../src/i_sound.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_sound.h" /> - <Unit filename="..\src\i_swap.h" /> - <Unit filename="..\src\i_system.c"> + <Unit filename="../src/i_sound.h" /> + <Unit filename="../src/i_swap.h" /> + <Unit filename="../src/i_system.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_system.h" /> - <Unit filename="..\src\i_timer.c"> + <Unit filename="../src/i_system.h" /> + <Unit filename="../src/i_timer.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_timer.h" /> - <Unit filename="..\src\i_video.c"> + <Unit filename="../src/i_timer.h" /> + <Unit filename="../src/i_video.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_video.h" /> - <Unit filename="..\src\i_videohr.c"> + <Unit filename="../src/i_video.h" /> + <Unit filename="../src/i_videohr.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_videohr.h" /> - <Unit filename="..\src\icon.c"> + <Unit filename="../src/i_videohr.h" /> + <Unit filename="../src/icon.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_argv.c"> + <Unit filename="../src/m_argv.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_argv.h" /> - <Unit filename="..\src\m_bbox.c"> + <Unit filename="../src/m_argv.h" /> + <Unit filename="../src/m_bbox.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_bbox.h" /> - <Unit filename="..\src\m_cheat.c"> + <Unit filename="../src/m_bbox.h" /> + <Unit filename="../src/m_cheat.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_cheat.h" /> - <Unit filename="..\src\m_config.c"> + <Unit filename="../src/m_cheat.h" /> + <Unit filename="../src/m_config.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_config.h" /> - <Unit filename="..\src\m_controls.c"> + <Unit filename="../src/m_config.h" /> + <Unit filename="../src/m_controls.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_controls.h" /> - <Unit filename="..\src\m_fixed.c"> + <Unit filename="../src/m_controls.h" /> + <Unit filename="../src/m_fixed.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_fixed.h" /> - <Unit filename="..\src\m_misc.c"> + <Unit filename="../src/m_fixed.h" /> + <Unit filename="../src/m_misc.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_misc.h" /> - <Unit filename="..\src\md5.c"> + <Unit filename="../src/m_misc.h" /> + <Unit filename="../src/md5.h" /> + <Unit filename="../src/memio.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\md5.h" /> - <Unit filename="..\src\memio.c"> + <Unit filename="../src/memio.h" /> + <Unit filename="../src/midifile.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\memio.h" /> - <Unit filename="..\src\midifile.c"> + <Unit filename="../src/midifile.h" /> + <Unit filename="../src/mus2mid.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\midifile.h" /> - <Unit filename="..\src\mus2mid.c"> + <Unit filename="../src/mus2mid.h" /> + <Unit filename="../src/net_client.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\mus2mid.h" /> - <Unit filename="..\src\net_client.c"> + <Unit filename="../src/net_client.h" /> + <Unit filename="../src/net_common.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_client.h" /> - <Unit filename="..\src\net_common.c"> + <Unit filename="../src/net_common.h" /> + <Unit filename="../src/net_dedicated.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_common.h" /> - <Unit filename="..\src\net_dedicated.c"> + <Unit filename="../src/net_dedicated.h" /> + <Unit filename="../src/net_defs.h" /> + <Unit filename="../src/net_gui.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_dedicated.h" /> - <Unit filename="..\src\net_defs.h" /> - <Unit filename="..\src\net_gui.c"> + <Unit filename="../src/net_gui.h" /> + <Unit filename="../src/net_io.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_gui.h" /> - <Unit filename="..\src\net_io.c"> + <Unit filename="../src/net_io.h" /> + <Unit filename="../src/net_loop.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_io.h" /> - <Unit filename="..\src\net_loop.c"> + <Unit filename="../src/net_loop.h" /> + <Unit filename="../src/net_packet.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_loop.h" /> - <Unit filename="..\src\net_packet.c"> + <Unit filename="../src/net_packet.h" /> + <Unit filename="../src/net_query.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_packet.h" /> - <Unit filename="..\src\net_query.c"> + <Unit filename="../src/net_query.h" /> + <Unit filename="../src/net_sdl.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_query.h" /> - <Unit filename="..\src\net_sdl.c"> + <Unit filename="../src/net_sdl.h" /> + <Unit filename="../src/net_server.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_sdl.h" /> - <Unit filename="..\src\net_server.c"> + <Unit filename="../src/net_server.h" /> + <Unit filename="../src/net_structrw.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_server.h" /> - <Unit filename="..\src\net_structrw.c"> + <Unit filename="../src/net_structrw.h" /> + <Unit filename="../src/sha1.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_structrw.h" /> - <Unit filename="..\src\tables.c"> + <Unit filename="../src/sha1.h" /> + <Unit filename="../src/tables.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\tables.h" /> - <Unit filename="..\src\v_patch.h" /> - <Unit filename="..\src\v_video.c"> + <Unit filename="../src/tables.h" /> + <Unit filename="../src/v_patch.h" /> + <Unit filename="../src/v_video.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\v_video.h" /> - <Unit filename="..\src\w_checksum.c"> + <Unit filename="../src/v_video.h" /> + <Unit filename="../src/w_checksum.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\w_checksum.h" /> - <Unit filename="..\src\w_file.c"> + <Unit filename="../src/w_checksum.h" /> + <Unit filename="../src/w_file.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\w_file.h" /> - <Unit filename="..\src\w_file_posix.c"> + <Unit filename="../src/w_file.h" /> + <Unit filename="../src/w_file_posix.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\w_file_stdc.c"> + <Unit filename="../src/w_file_stdc.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\w_file_win32.c"> + <Unit filename="../src/w_file_win32.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\w_main.c"> + <Unit filename="../src/w_main.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\w_main.h" /> - <Unit filename="..\src\w_merge.c"> + <Unit filename="../src/w_main.h" /> + <Unit filename="../src/w_merge.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\w_merge.h" /> - <Unit filename="..\src\w_wad.c"> + <Unit filename="../src/w_merge.h" /> + <Unit filename="../src/w_wad.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\w_wad.h" /> - <Unit filename="..\src\z_zone.c"> + <Unit filename="../src/w_wad.h" /> + <Unit filename="../src/z_zone.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\z_zone.h" /> + <Unit filename="../src/z_zone.h" /> + <Unit filename="config.h" /> + <Unit filename="game-res.rc"> + <Option compilerVar="WINDRES" /> + </Unit> <Extensions> <code_completion /> <envvars /> diff --git a/codeblocks/libtextscreen.cbp b/codeblocks/libtextscreen.cbp index acc12fbd..8c7aa84b 100644 --- a/codeblocks/libtextscreen.cbp +++ b/codeblocks/libtextscreen.cbp @@ -7,9 +7,9 @@ <Option compiler="gcc" /> <Build> <Target title="Debug"> - <Option output="..\lib\libtextscreen-dbg.a" prefix_auto="0" extension_auto="0" /> + <Option output="../lib/libtextscreen-dbg.a" prefix_auto="0" extension_auto="0" /> <Option working_dir="" /> - <Option object_output="..\obj\libtextscreen\dbg" /> + <Option object_output="../obj/libtextscreen/dbg" /> <Option type="2" /> <Option compiler="gcc" /> <Option createDefFile="1" /> @@ -19,9 +19,9 @@ </Compiler> </Target> <Target title="Release"> - <Option output="..\lib\libtextscreen.a" prefix_auto="0" extension_auto="0" /> + <Option output="../lib/libtextscreen.a" prefix_auto="0" extension_auto="0" /> <Option working_dir="" /> - <Option object_output="..\obj\libtextscreen\rel" /> + <Option object_output="../obj/libtextscreen/rel" /> <Option type="2" /> <Option compiler="gcc" /> <Option createDefFile="1" /> @@ -37,87 +37,96 @@ <Add alias="All" targets="Debug;Release;" /> </VirtualTargets> <Compiler> - <Add directory="..\src" /> + <Add directory="../src" /> </Compiler> <Linker> <Add option="-lmingw32 -lSDLmain -lSDL -mwindows" /> </Linker> - <Unit filename="..\textscreen\textscreen.h" /> - <Unit filename="..\textscreen\txt_button.c"> + <Unit filename="../textscreen/textscreen.h" /> + <Unit filename="../textscreen/txt_button.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\textscreen\txt_button.h" /> - <Unit filename="..\textscreen\txt_checkbox.c"> + <Unit filename="../textscreen/txt_button.h" /> + <Unit filename="../textscreen/txt_checkbox.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\textscreen\txt_checkbox.h" /> - <Unit filename="..\textscreen\txt_desktop.c"> + <Unit filename="../textscreen/txt_checkbox.h" /> + <Unit filename="../textscreen/txt_desktop.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\textscreen\txt_desktop.h" /> - <Unit filename="..\textscreen\txt_dropdown.c"> + <Unit filename="../textscreen/txt_desktop.h" /> + <Unit filename="../textscreen/txt_dropdown.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\textscreen\txt_dropdown.h" /> - <Unit filename="..\textscreen\txt_font.h" /> - <Unit filename="..\textscreen\txt_gui.c"> + <Unit filename="../textscreen/txt_dropdown.h" /> + <Unit filename="../textscreen/txt_fileselect.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\textscreen\txt_gui.h" /> - <Unit filename="..\textscreen\txt_inputbox.c"> + <Unit filename="../textscreen/txt_fileselect.h" /> + <Unit filename="../textscreen/txt_font.h" /> + <Unit filename="../textscreen/txt_gui.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\textscreen\txt_inputbox.h" /> - <Unit filename="..\textscreen\txt_io.c"> + <Unit filename="../textscreen/txt_gui.h" /> + <Unit filename="../textscreen/txt_inputbox.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\textscreen\txt_io.h" /> - <Unit filename="..\textscreen\txt_label.c"> + <Unit filename="../textscreen/txt_inputbox.h" /> + <Unit filename="../textscreen/txt_io.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\textscreen\txt_label.h" /> - <Unit filename="..\textscreen\txt_main.h" /> - <Unit filename="..\textscreen\txt_radiobutton.c"> + <Unit filename="../textscreen/txt_io.h" /> + <Unit filename="../textscreen/txt_label.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\textscreen\txt_radiobutton.h" /> - <Unit filename="..\textscreen\txt_scrollpane.c"> + <Unit filename="../textscreen/txt_label.h" /> + <Unit filename="../textscreen/txt_largefont.h" /> + <Unit filename="../textscreen/txt_main.h" /> + <Unit filename="../textscreen/txt_radiobutton.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\textscreen\txt_scrollpane.h" /> - <Unit filename="..\textscreen\txt_sdl.c"> + <Unit filename="../textscreen/txt_radiobutton.h" /> + <Unit filename="../textscreen/txt_scrollpane.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\textscreen\txt_sdl.h" /> - <Unit filename="..\textscreen\txt_separator.c"> + <Unit filename="../textscreen/txt_scrollpane.h" /> + <Unit filename="../textscreen/txt_sdl.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\textscreen\txt_separator.h" /> - <Unit filename="..\textscreen\txt_smallfont.h" /> - <Unit filename="..\textscreen\txt_spinctrl.c"> + <Unit filename="../textscreen/txt_sdl.h" /> + <Unit filename="../textscreen/txt_separator.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\textscreen\txt_spinctrl.h" /> - <Unit filename="..\textscreen\txt_strut.c"> + <Unit filename="../textscreen/txt_separator.h" /> + <Unit filename="../textscreen/txt_smallfont.h" /> + <Unit filename="../textscreen/txt_spinctrl.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\textscreen\txt_strut.h" /> - <Unit filename="..\textscreen\txt_table.c"> + <Unit filename="../textscreen/txt_spinctrl.h" /> + <Unit filename="../textscreen/txt_strut.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\textscreen\txt_table.h" /> - <Unit filename="..\textscreen\txt_widget.c"> + <Unit filename="../textscreen/txt_strut.h" /> + <Unit filename="../textscreen/txt_table.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\textscreen\txt_widget.h" /> - <Unit filename="..\textscreen\txt_window.c"> + <Unit filename="../textscreen/txt_table.h" /> + <Unit filename="../textscreen/txt_utf8.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\textscreen\txt_window.h" /> - <Unit filename="..\textscreen\txt_window_action.c"> + <Unit filename="../textscreen/txt_utf8.h" /> + <Unit filename="../textscreen/txt_widget.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\textscreen\txt_window_action.h" /> + <Unit filename="../textscreen/txt_widget.h" /> + <Unit filename="../textscreen/txt_window.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="../textscreen/txt_window.h" /> + <Unit filename="../textscreen/txt_window_action.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="../textscreen/txt_window_action.h" /> <Extensions> <code_completion /> <envvars /> diff --git a/codeblocks/strife.cbp b/codeblocks/strife.cbp index 55a03fe5..2ed82207 100644 --- a/codeblocks/strife.cbp +++ b/codeblocks/strife.cbp @@ -7,9 +7,9 @@ <Option compiler="gcc" /> <Build> <Target title="Debug"> - <Option output="..\bin\chocolate-strife-dbg.exe" prefix_auto="0" extension_auto="0" /> - <Option working_dir="..\bin" /> - <Option object_output="..\obj\chocolate-strife\dbg" /> + <Option output="../bin/chocolate-strife-dbg.exe" prefix_auto="0" extension_auto="0" /> + <Option working_dir="../bin" /> + <Option object_output="../obj/chocolate-strife/dbg" /> <Option type="0" /> <Option compiler="gcc" /> <Option projectLinkerOptionsRelation="2" /> @@ -22,9 +22,9 @@ </Linker> </Target> <Target title="Release"> - <Option output="..\bin\chocolate-strife.exe" prefix_auto="0" extension_auto="0" /> - <Option working_dir="..\bin" /> - <Option object_output="..\obj\chocolate-strife\rel" /> + <Option output="../bin/chocolate-strife.exe" prefix_auto="0" extension_auto="0" /> + <Option working_dir="../bin" /> + <Option object_output="../obj/chocolate-strife/rel" /> <Option type="0" /> <Option compiler="gcc" /> <Option projectLinkerOptionsRelation="2" /> @@ -44,468 +44,473 @@ <Add option='-DPROGRAM_PREFIX="\"chocolate-\""' /> <Add option='-DD_CDROM="\"CD-ROM Version: default.cfg from c:\\doomdata\n\""' /> <Add directory="." /> - <Add directory="..\src" /> - <Add directory="..\src\doom" /> - <Add directory="..\src\heretic" /> - <Add directory="..\textscreen" /> - <Add directory="..\pcsound" /> - <Add directory="..\opl" /> + <Add directory="../src" /> + <Add directory="../src/doom" /> + <Add directory="../src/heretic" /> + <Add directory="../textscreen" /> + <Add directory="../pcsound" /> + <Add directory="../opl" /> </Compiler> <Linker> <Add option="-lmingw32 -lSDLmain -lSDL -lSDL_mixer -lSDL_net -mwindows" /> - <Add directory="..\lib" /> + <Add directory="../lib" /> </Linker> - <Unit filename="config.h" /> - <Unit filename="game-res.rc"> - <Option compilerVar="WINDRES" /> + <Unit filename="../src/d_event.c"> + <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\d_event.c"> + <Unit filename="../src/d_event.h" /> + <Unit filename="../src/d_iwad.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\d_event.h" /> - <Unit filename="..\src\d_iwad.c"> + <Unit filename="../src/d_iwad.h" /> + <Unit filename="../src/d_loop.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\d_iwad.h" /> - <Unit filename="..\src\d_loop.c"> + <Unit filename="../src/d_loop.h" /> + <Unit filename="../src/d_mode.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\d_loop.h" /> - <Unit filename="..\src\d_mode.c"> + <Unit filename="../src/d_mode.h" /> + <Unit filename="../src/d_ticcmd.h" /> + <Unit filename="../src/deh_defs.h" /> + <Unit filename="../src/deh_io.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\d_mode.h" /> - <Unit filename="..\src\d_ticcmd.h" /> - <Unit filename="..\src\deh_defs.h" /> - <Unit filename="..\src\deh_io.c"> + <Unit filename="../src/deh_io.h" /> + <Unit filename="../src/deh_main.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_io.h" /> - <Unit filename="..\src\deh_main.c"> + <Unit filename="../src/deh_main.h" /> + <Unit filename="../src/deh_mapping.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_main.h" /> - <Unit filename="..\src\deh_mapping.c"> + <Unit filename="../src/deh_mapping.h" /> + <Unit filename="../src/deh_str.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_mapping.h" /> - <Unit filename="..\src\deh_str.c"> + <Unit filename="../src/deh_str.h" /> + <Unit filename="../src/deh_text.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_str.h" /> - <Unit filename="..\src\deh_text.c"> + <Unit filename="../src/doomfeatures.h" /> + <Unit filename="../src/doomkeys.h" /> + <Unit filename="../src/doomtype.h" /> + <Unit filename="../src/gusconf.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doomfeatures.h" /> - <Unit filename="..\src\doomkeys.h" /> - <Unit filename="..\src\doomtype.h" /> - <Unit filename="..\src\i_cdmus.c"> + <Unit filename="../src/gusconf.h" /> + <Unit filename="../src/i_cdmus.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_cdmus.h" /> - <Unit filename="..\src\i_endoom.c"> + <Unit filename="../src/i_cdmus.h" /> + <Unit filename="../src/i_endoom.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_endoom.h" /> - <Unit filename="..\src\i_joystick.c"> + <Unit filename="../src/i_endoom.h" /> + <Unit filename="../src/i_joystick.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_joystick.h" /> - <Unit filename="..\src\i_main.c"> + <Unit filename="../src/i_joystick.h" /> + <Unit filename="../src/i_main.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_oplmusic.c"> + <Unit filename="../src/i_oplmusic.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_pcsound.c"> + <Unit filename="../src/i_pcsound.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_scale.c"> + <Unit filename="../src/i_scale.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_scale.h" /> - <Unit filename="..\src\i_sdlmusic.c"> + <Unit filename="../src/i_scale.h" /> + <Unit filename="../src/i_sdlmusic.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_sdlsound.c"> + <Unit filename="../src/i_sdlsound.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_sound.c"> + <Unit filename="../src/i_sound.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_sound.h" /> - <Unit filename="..\src\i_swap.h" /> - <Unit filename="..\src\i_system.c"> + <Unit filename="../src/i_sound.h" /> + <Unit filename="../src/i_swap.h" /> + <Unit filename="../src/i_system.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_system.h" /> - <Unit filename="..\src\i_timer.c"> + <Unit filename="../src/i_system.h" /> + <Unit filename="../src/i_timer.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_timer.h" /> - <Unit filename="..\src\i_video.c"> + <Unit filename="../src/i_timer.h" /> + <Unit filename="../src/i_video.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_video.h" /> - <Unit filename="..\src\i_videohr.c"> + <Unit filename="../src/i_video.h" /> + <Unit filename="../src/i_videohr.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_videohr.h" /> - <Unit filename="..\src\icon.c"> + <Unit filename="../src/i_videohr.h" /> + <Unit filename="../src/icon.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_argv.c"> + <Unit filename="../src/m_argv.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_argv.h" /> - <Unit filename="..\src\m_bbox.c"> + <Unit filename="../src/m_argv.h" /> + <Unit filename="../src/m_bbox.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_bbox.h" /> - <Unit filename="..\src\m_cheat.c"> + <Unit filename="../src/m_bbox.h" /> + <Unit filename="../src/m_cheat.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_cheat.h" /> - <Unit filename="..\src\m_config.c"> + <Unit filename="../src/m_cheat.h" /> + <Unit filename="../src/m_config.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_config.h" /> - <Unit filename="..\src\m_controls.c"> + <Unit filename="../src/m_config.h" /> + <Unit filename="../src/m_controls.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_controls.h" /> - <Unit filename="..\src\m_fixed.c"> + <Unit filename="../src/m_controls.h" /> + <Unit filename="../src/m_fixed.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_fixed.h" /> - <Unit filename="..\src\m_misc.c"> + <Unit filename="../src/m_fixed.h" /> + <Unit filename="../src/m_misc.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_misc.h" /> - <Unit filename="..\src\md5.c"> + <Unit filename="../src/m_misc.h" /> + <Unit filename="../src/md5.h" /> + <Unit filename="../src/memio.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\md5.h" /> - <Unit filename="..\src\memio.c"> + <Unit filename="../src/memio.h" /> + <Unit filename="../src/midifile.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\memio.h" /> - <Unit filename="..\src\midifile.c"> + <Unit filename="../src/midifile.h" /> + <Unit filename="../src/mus2mid.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\midifile.h" /> - <Unit filename="..\src\mus2mid.c"> + <Unit filename="../src/mus2mid.h" /> + <Unit filename="../src/net_client.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\mus2mid.h" /> - <Unit filename="..\src\net_client.c"> + <Unit filename="../src/net_client.h" /> + <Unit filename="../src/net_common.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_client.h" /> - 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