summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--src/doom/g_game.c4
-rw-r--r--src/strife/g_game.c4
-rw-r--r--textscreen/txt_largefont.h48
3 files changed, 28 insertions, 28 deletions
diff --git a/src/doom/g_game.c b/src/doom/g_game.c
index 554fe542..f2be98f8 100644
--- a/src/doom/g_game.c
+++ b/src/doom/g_game.c
@@ -1716,8 +1716,8 @@ G_InitNew
// Set the sky to use.
//
- // Note: This IS broken, but it is how Vanilla Doom behaves.
- // See http://doom.wikia.com/wiki/Sky_never_changes_in_Doom_II.
+ // Note: This IS broken, but it is how Vanilla Doom behaves.
+ // See http://doomwiki.org/wiki/Sky_never_changes_in_Doom_II.
//
// Because we set the sky here at the start of a game, not at the
// start of a level, the sky texture never changes unless we
diff --git a/src/strife/g_game.c b/src/strife/g_game.c
index f689fc8d..19f3e1fe 100644
--- a/src/strife/g_game.c
+++ b/src/strife/g_game.c
@@ -2047,8 +2047,8 @@ G_InitNew
// Set the sky to use.
//
- // Note: This IS broken, but it is how Vanilla Doom behaves.
- // See http://doom.wikia.com/wiki/Sky_never_changes_in_Doom_II.
+ // Note: This IS broken, but it is how Vanilla Doom behaves.
+ // See http://doomwiki.org/wiki/Sky_never_changes_in_Doom_II.
//
// Because we set the sky here at the start of a game, not at the
// start of a level, the sky texture never changes unless we
diff --git a/textscreen/txt_largefont.h b/textscreen/txt_largefont.h
index 961185c8..16a98805 100644
--- a/textscreen/txt_largefont.h
+++ b/textscreen/txt_largefont.h
@@ -1790,34 +1790,34 @@ static uint8_t large_font_data[] =
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
// 176:
- 0x11, 0x11, 0x44, 0x44, 0x11, 0x11, 0x44, 0x44,
- 0x11, 0x11, 0x44, 0x44, 0x11, 0x11, 0x44, 0x44,
- 0x11, 0x11, 0x44, 0x44, 0x11, 0x11, 0x44, 0x44,
- 0x11, 0x11, 0x44, 0x44, 0x11, 0x11, 0x44, 0x44,
- 0x11, 0x11, 0x44, 0x44, 0x11, 0x11, 0x44, 0x44,
- 0x11, 0x11, 0x44, 0x44, 0x11, 0x11, 0x44, 0x44,
- 0x11, 0x11, 0x44, 0x44, 0x11, 0x11, 0x44, 0x44,
- 0x11, 0x11, 0x44, 0x44, 0x11, 0x11, 0x44, 0x44,
+ 0x03, 0x03, 0x03, 0x03, 0x30, 0x30, 0x30, 0x30,
+ 0x03, 0x03, 0x03, 0x03, 0x30, 0x30, 0x30, 0x30,
+ 0x03, 0x03, 0x03, 0x03, 0x30, 0x30, 0x30, 0x30,
+ 0x03, 0x03, 0x03, 0x03, 0x30, 0x30, 0x30, 0x30,
+ 0x03, 0x03, 0x03, 0x03, 0x30, 0x30, 0x30, 0x30,
+ 0x03, 0x03, 0x03, 0x03, 0x30, 0x30, 0x30, 0x30,
+ 0x03, 0x03, 0x03, 0x03, 0x30, 0x30, 0x30, 0x30,
+ 0x03, 0x03, 0x03, 0x03, 0x30, 0x30, 0x30, 0x30,
// 177:
- 0x55, 0x55, 0xaa, 0xaa, 0x55, 0x55, 0xaa, 0xaa,
- 0x55, 0x55, 0xaa, 0xaa, 0x55, 0x55, 0xaa, 0xaa,
- 0x55, 0x55, 0xaa, 0xaa, 0x55, 0x55, 0xaa, 0xaa,
- 0x55, 0x55, 0xaa, 0xaa, 0x55, 0x55, 0xaa, 0xaa,
- 0x55, 0x55, 0xaa, 0xaa, 0x55, 0x55, 0xaa, 0xaa,
- 0x55, 0x55, 0xaa, 0xaa, 0x55, 0x55, 0xaa, 0xaa,
- 0x55, 0x55, 0xaa, 0xaa, 0x55, 0x55, 0xaa, 0xaa,
- 0x55, 0x55, 0xaa, 0xaa, 0x55, 0x55, 0xaa, 0xaa,
+ 0x33, 0x33, 0x33, 0x33, 0xcc, 0xcc, 0xcc, 0xcc,
+ 0x33, 0x33, 0x33, 0x33, 0xcc, 0xcc, 0xcc, 0xcc,
+ 0x33, 0x33, 0x33, 0x33, 0xcc, 0xcc, 0xcc, 0xcc,
+ 0x33, 0x33, 0x33, 0x33, 0xcc, 0xcc, 0xcc, 0xcc,
+ 0x33, 0x33, 0x33, 0x33, 0xcc, 0xcc, 0xcc, 0xcc,
+ 0x33, 0x33, 0x33, 0x33, 0xcc, 0xcc, 0xcc, 0xcc,
+ 0x33, 0x33, 0x33, 0x33, 0xcc, 0xcc, 0xcc, 0xcc,
+ 0x33, 0x33, 0x33, 0x33, 0xcc, 0xcc, 0xcc, 0xcc,
// 178:
- 0xdd, 0xdd, 0x77, 0x77, 0xdd, 0xdd, 0x77, 0x77,
- 0xdd, 0xdd, 0x77, 0x77, 0xdd, 0xdd, 0x77, 0x77,
- 0xdd, 0xdd, 0x77, 0x77, 0xdd, 0xdd, 0x77, 0x77,
- 0xdd, 0xdd, 0x77, 0x77, 0xdd, 0xdd, 0x77, 0x77,
- 0xdd, 0xdd, 0x77, 0x77, 0xdd, 0xdd, 0x77, 0x77,
- 0xdd, 0xdd, 0x77, 0x77, 0xdd, 0xdd, 0x77, 0x77,
- 0xdd, 0xdd, 0x77, 0x77, 0xdd, 0xdd, 0x77, 0x77,
- 0xdd, 0xdd, 0x77, 0x77, 0xdd, 0xdd, 0x77, 0x77,
+ 0xf3, 0xf3, 0xf3, 0xf3, 0x3f, 0x3f, 0x3f, 0x3f,
+ 0xf3, 0xf3, 0xf3, 0xf3, 0x3f, 0x3f, 0x3f, 0x3f,
+ 0xf3, 0xf3, 0xf3, 0xf3, 0x3f, 0x3f, 0x3f, 0x3f,
+ 0xf3, 0xf3, 0xf3, 0xf3, 0x3f, 0x3f, 0x3f, 0x3f,
+ 0xf3, 0xf3, 0xf3, 0xf3, 0x3f, 0x3f, 0x3f, 0x3f,
+ 0xf3, 0xf3, 0xf3, 0xf3, 0x3f, 0x3f, 0x3f, 0x3f,
+ 0xf3, 0xf3, 0xf3, 0xf3, 0x3f, 0x3f, 0x3f, 0x3f,
+ 0xf3, 0xf3, 0xf3, 0xf3, 0x3f, 0x3f, 0x3f, 0x3f,
// 179:
0x03, 0xc0, 0x03, 0xc0, 0x03, 0xc0, 0x03, 0xc0,