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-rw-r--r--src/strife/p_pspr.c5
-rw-r--r--src/strife/r_draw.c8
2 files changed, 9 insertions, 4 deletions
diff --git a/src/strife/p_pspr.c b/src/strife/p_pspr.c
index 42a6bd7b..269b60b0 100644
--- a/src/strife/p_pspr.c
+++ b/src/strife/p_pspr.c
@@ -786,7 +786,10 @@ void A_FireSigil(player_t* player, pspdef_t* pspr)
// keep info on armor because sigil does piercing damage
i = player->armortype;
player->armortype = 0;
- P_DamageMobj(player->mo, player->mo, 0, 4 * (player->sigiltype + 1));
+
+ // BUG: setting inflictor causes firing the Sigil to always push the player
+ // toward the east, no matter what direction he is facing.
+ P_DamageMobj(player->mo, player->mo, NULL, 4 * (player->sigiltype + 1));
// restore armor
player->armortype = i;
diff --git a/src/strife/r_draw.c b/src/strife/r_draw.c
index d6c6b6f9..61226b15 100644
--- a/src/strife/r_draw.c
+++ b/src/strife/r_draw.c
@@ -484,14 +484,13 @@ void R_InitTranslationTables (void)
translationtables [i+5*256] = (i & 0x0f) + 96;
translationtables [i+6*256] = (i & 0x0f) - 112;
}
-
else if(i >= 0x50 && i<= 0x5f)
{
translationtables [i ] = i;
translationtables [i+ 256] = i;
translationtables [i+2*256] = i;
translationtables [i+3*256] = i;
- translationtables [i+4*256] = (i & 0x0f) + -128;
+ translationtables [i+4*256] = (i & 0x0f) + 0x80;
translationtables [i+5*256] = (i & 0x0f) + 16;
translationtables [i+6*256] = (i & 0x0f) + 64;
}
@@ -514,6 +513,9 @@ void R_InitTranslationTables (void)
translationtables [i+4*256] = (i & 0x0f) - 96;
translationtables [i+5*256] = (i & 0x0f) + 32;
translationtables [i+6*256] = (i & 0x0f);
+ // haleyjd 20110213: missing code:
+ if(!(i & 0x0f))
+ translationtables[i+6*256] = 1;
}
else if(i >= 0xf7 && i<= 0xfb)
{
@@ -535,7 +537,7 @@ void R_InitTranslationTables (void)
translationtables [i+5*256] = i;
translationtables [i+6*256] = i;
}
- else if(i >= 0x20 && i<= 0x40)
+ else if(i >= 0x20 && i <= 0x3f) // haleyjd 20110213: fixed upper end
{
translationtables [i ] = col2;
translationtables [i+ 256] = col2;