summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--src/Makefile.am3
-rw-r--r--src/am_map.c10
-rw-r--r--src/am_map.h10
-rw-r--r--src/deh_cheat.c134
-rw-r--r--src/deh_main.c8
-rw-r--r--src/m_cheat.c86
-rw-r--r--src/m_cheat.h29
-rw-r--r--src/st_stuff.c111
-rw-r--r--src/st_stuff.h17
9 files changed, 259 insertions, 149 deletions
diff --git a/src/Makefile.am b/src/Makefile.am
index ab7a7026..523fed90 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -29,7 +29,8 @@ dstrings.c i_sound.h p_ceilng.c p_spec.h r_sky.h z_zone.h \
dstrings.h i_system.c p_doors.c p_switch.c r_state.h mmus2mid.c \
d_textur.h i_system.h p_enemy.c p_telept.c r_things.c mmus2mid.h \
deh_defs.h deh_frame.c deh_main.c deh_ptr.c deh_text.c deh_thing.c \
-deh_io.c deh_io.h deh_ammo.c deh_weapon.c deh_mapping.c deh_mapping.h
+deh_io.c deh_io.h deh_ammo.c deh_cheat.c deh_weapon.c \
+deh_mapping.c deh_mapping.h
if HAVE_WINDRES
diff --git a/src/am_map.c b/src/am_map.c
index 9e6b1ab8..ead062ab 100644
--- a/src/am_map.c
+++ b/src/am_map.c
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: am_map.c 160 2005-10-03 21:39:39Z fraggle $
+// $Id: am_map.c 162 2005-10-04 21:41:42Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@@ -23,6 +23,9 @@
//
//
// $Log$
+// Revision 1.7 2005/10/04 21:41:42 fraggle
+// Rewrite cheats code. Add dehacked cheat replacement.
+//
// Revision 1.6 2005/10/03 21:39:39 fraggle
// Dehacked text substitutions
//
@@ -46,7 +49,7 @@
//
//-----------------------------------------------------------------------------
-static const char rcsid[] = "$Id: am_map.c 160 2005-10-03 21:39:39Z fraggle $";
+static const char rcsid[] = "$Id: am_map.c 162 2005-10-04 21:41:42Z fraggle $";
#include <stdio.h>
@@ -310,8 +313,7 @@ static int markpointnum = 0; // next point to be assigned
static int followplayer = 1; // specifies whether to follow the player around
-static unsigned char cheat_amap_seq[] = { 0xb2, 0x26, 0x26, 0x2e, 0xff };
-static cheatseq_t cheat_amap = { cheat_amap_seq, 0 };
+cheatseq_t cheat_amap = CHEAT("iddt", 0);
static boolean stopped = true;
diff --git a/src/am_map.h b/src/am_map.h
index 1d722c3f..1ef0785a 100644
--- a/src/am_map.h
+++ b/src/am_map.h
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: am_map.h 8 2005-07-23 16:44:57Z fraggle $
+// $Id: am_map.h 162 2005-10-04 21:41:42Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@@ -29,6 +29,9 @@
#ifndef __AMMAP_H__
#define __AMMAP_H__
+#include "d_event.h"
+#include "m_cheat.h"
+
// Used by ST StatusBar stuff.
#define AM_MSGHEADER (('a'<<24)+('m'<<16))
#define AM_MSGENTERED (AM_MSGHEADER | ('e'<<8))
@@ -50,11 +53,16 @@ void AM_Drawer (void);
void AM_Stop (void);
+extern cheatseq_t cheat_amap;
+
#endif
//-----------------------------------------------------------------------------
//
// $Log$
+// Revision 1.3 2005/10/04 21:41:42 fraggle
+// Rewrite cheats code. Add dehacked cheat replacement.
+//
// Revision 1.2 2005/07/23 16:44:55 fraggle
// Update copyright to GNU GPL
//
diff --git a/src/deh_cheat.c b/src/deh_cheat.c
new file mode 100644
index 00000000..0fd8cd2a
--- /dev/null
+++ b/src/deh_cheat.c
@@ -0,0 +1,134 @@
+// Emacs style mode select -*- C++ -*-
+//-----------------------------------------------------------------------------
+//
+// $Id: deh_cheat.c 162 2005-10-04 21:41:42Z fraggle $
+//
+// Copyright(C) 2005 Simon Howard
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+//
+// $Log$
+// Revision 1.1 2005/10/04 21:41:42 fraggle
+// Rewrite cheats code. Add dehacked cheat replacement.
+//
+// Revision 1.2 2005/10/03 11:08:16 fraggle
+// Replace end of section functions with NULLs as they arent currently being
+// used for anything.
+//
+// Revision 1.1 2005/10/02 23:49:01 fraggle
+// The beginnings of dehacked support
+//
+//
+//-----------------------------------------------------------------------------
+//
+// Parses "Cheat" sections in dehacked files
+//
+//-----------------------------------------------------------------------------
+
+#include "doomdef.h"
+#include "doomtype.h"
+#include "deh_defs.h"
+#include "deh_main.h"
+#include "am_map.h"
+#include "st_stuff.h"
+
+typedef struct
+{
+ char *name;
+ cheatseq_t *seq;
+} deh_cheat_t;
+
+static deh_cheat_t allcheats[] =
+{
+ {"Change music", &cheat_mus },
+ {"Chainsaw", &cheat_choppers },
+ {"God mode", &cheat_god },
+ {"Ammo & Keys", &cheat_ammo },
+ {"Ammo", &cheat_ammonokey },
+ {"No Clipping 1", &cheat_noclip },
+ {"No Clipping 2", &cheat_commercial_noclip },
+ {"Invincibility", &cheat_powerup[0] },
+ {"Berserk", &cheat_powerup[1] },
+ {"Invisibility", &cheat_powerup[2] },
+ {"Radiation Suit", &cheat_powerup[3] },
+ {"Auto-map", &cheat_powerup[4] },
+ {"Lite-Amp Goggles", &cheat_powerup[5] },
+ {"BEHOLD menu", &cheat_powerup[6] },
+ {"Level Warp", &cheat_clev },
+ {"Player Position", &cheat_mypos },
+ {"Map cheat", &cheat_amap },
+};
+
+static deh_cheat_t *FindCheatByName(char *name)
+{
+ int i;
+
+ for (i=0; i<sizeof(allcheats) / sizeof(*allcheats); ++i)
+ {
+ if (!strcasecmp(allcheats[i].name, name))
+ return &allcheats[i];
+ }
+
+ return NULL;
+}
+
+static void *DEH_CheatStart(deh_context_t *context, char *line)
+{
+ return NULL;
+}
+
+static void DEH_CheatParseLine(deh_context_t *context, char *line, void *tag)
+{
+ deh_cheat_t *cheat;
+ char *variable_name;
+ unsigned char *value;
+ int i;
+
+ if (!DEH_ParseAssignment(line, &variable_name, (char *) &value))
+ {
+ // Failed to parse
+
+ return;
+ }
+
+ cheat = FindCheatByName(variable_name);
+
+ if (cheat == NULL)
+ {
+ fprintf(stderr, "DEH_ParseCheatLine: Unknown cheat '%s'\n",
+ variable_name);
+ return;
+ }
+
+ // write the value into the cheat sequence
+
+ for (i=0;
+ i<cheat->seq->sequence_len && value[i] != 0 && value[i] != 0xff;
+ ++i)
+ cheat->seq->sequence[i] = value[i];
+
+ cheat->seq->sequence[i] = '\0';
+}
+
+deh_section_t deh_section_cheat =
+{
+ "Cheat",
+ NULL,
+ DEH_CheatStart,
+ DEH_CheatParseLine,
+ NULL,
+};
+
diff --git a/src/deh_main.c b/src/deh_main.c
index 2c773de7..e65aceef 100644
--- a/src/deh_main.c
+++ b/src/deh_main.c
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: deh_main.c 157 2005-10-03 11:08:16Z fraggle $
+// $Id: deh_main.c 162 2005-10-04 21:41:42Z fraggle $
//
// Copyright(C) 2005 Simon Howard
//
@@ -21,6 +21,9 @@
// 02111-1307, USA.
//
// $Log$
+// Revision 1.3 2005/10/04 21:41:42 fraggle
+// Rewrite cheats code. Add dehacked cheat replacement.
+//
// Revision 1.2 2005/10/03 11:08:16 fraggle
// Replace end of section functions with NULLs as they arent currently being
// used for anything.
@@ -47,6 +50,8 @@
// deh_ammo.c:
extern deh_section_t deh_section_ammo;
+// deh_cheat.c:
+extern deh_section_t deh_section_cheat;
// deh_frame.c:
extern deh_section_t deh_section_frame;
// deh_pointer.c:
@@ -65,6 +70,7 @@ extern deh_section_t deh_section_weapon;
static deh_section_t *section_types[] =
{
&deh_section_ammo,
+ &deh_section_cheat,
&deh_section_frame,
&deh_section_pointer,
&deh_section_text,
diff --git a/src/m_cheat.c b/src/m_cheat.c
index 6b6a1003..bf5ad639 100644
--- a/src/m_cheat.c
+++ b/src/m_cheat.c
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: m_cheat.c 8 2005-07-23 16:44:57Z fraggle $
+// $Id: m_cheat.c 162 2005-10-04 21:41:42Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@@ -22,6 +22,9 @@
// 02111-1307, USA.
//
// $Log$
+// Revision 1.3 2005/10/04 21:41:42 fraggle
+// Rewrite cheats code. Add dehacked cheat replacement.
+//
// Revision 1.2 2005/07/23 16:44:55 fraggle
// Update copyright to GNU GPL
//
@@ -36,18 +39,17 @@
static const char
-rcsid[] = "$Id: m_cheat.c 8 2005-07-23 16:44:57Z fraggle $";
+rcsid[] = "$Id: m_cheat.c 162 2005-10-04 21:41:42Z fraggle $";
+
+#include <string.h>
+#include "doomtype.h"
#include "m_cheat.h"
//
// CHEAT SEQUENCE PACKAGE
//
-static int firsttime = 1;
-static unsigned char cheat_xlate_table[256];
-
-
//
// Called in st_stuff module, which handles the input.
// Returns a 1 if the cheat was successful, 0 if failed.
@@ -57,34 +59,46 @@ cht_CheckCheat
( cheatseq_t* cht,
char key )
{
- int i;
- int rc = 0;
+ // if we make a short sequence on a cheat with parameters, this
+ // will not work in vanilla doom. behave the same.
- if (firsttime)
+ if (cht->parameter_chars > 0 && strlen(cht->sequence) < cht->sequence_len)
+ return false;
+
+ if (cht->chars_read < strlen(cht->sequence))
{
- firsttime = 0;
- for (i=0;i<256;i++) cheat_xlate_table[i] = SCRAMBLE(i);
+ // still reading characters from the cheat code
+ // and verifying. reset back to the beginning
+ // if a key is wrong
+
+ if (key == cht->sequence[cht->chars_read])
+ ++cht->chars_read;
+ else
+ cht->chars_read = 0;
+
+ cht->param_chars_read = 0;
+ }
+ else if (cht->param_chars_read < cht->parameter_chars)
+ {
+ // we have passed the end of the cheat sequence and are
+ // entering parameters now
+
+ cht->parameter_buf[cht->param_chars_read] = key;
+
+ ++cht->param_chars_read;
}
- if (!cht->p)
- cht->p = cht->sequence; // initialize if first time
-
- if (*cht->p == 0)
- *(cht->p++) = key;
- else if
- (cheat_xlate_table[(unsigned char)key] == *cht->p) cht->p++;
- else
- cht->p = cht->sequence;
-
- if (*cht->p == 1)
- cht->p++;
- else if (*cht->p == 0xff) // end of sequence character
+ if (cht->chars_read >= strlen(cht->sequence)
+ && cht->param_chars_read >= cht->parameter_chars)
{
- cht->p = cht->sequence;
- rc = 1;
+ cht->chars_read = cht->param_chars_read = 0;
+
+ return true;
}
+
+ // cheat not matched yet
- return rc;
+ return false;
}
void
@@ -92,23 +106,7 @@ cht_GetParam
( cheatseq_t* cht,
char* buffer )
{
-
- unsigned char *p, c;
-
- p = cht->sequence;
- while (*(p++) != 1);
-
- do
- {
- c = *p;
- *(buffer++) = c;
- *(p++) = 0;
- }
- while (c && *p!=0xff );
-
- if (*p==0xff)
- *buffer = 0;
-
+ memcpy(buffer, cht->parameter_buf, cht->parameter_chars);
}
diff --git a/src/m_cheat.h b/src/m_cheat.h
index 84703b30..158dc6e4 100644
--- a/src/m_cheat.h
+++ b/src/m_cheat.h
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: m_cheat.h 8 2005-07-23 16:44:57Z fraggle $
+// $Id: m_cheat.h 162 2005-10-04 21:41:42Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@@ -34,15 +34,27 @@
// CHEAT SEQUENCE PACKAGE
//
-#define SCRAMBLE(a) \
-((((a)&1)<<7) + (((a)&2)<<5) + ((a)&4) + (((a)&8)<<1) \
- + (((a)&16)>>1) + ((a)&32) + (((a)&64)>>5) + (((a)&128)>>7))
+// declaring a cheat
+
+#define CHEAT(value, parameters) \
+ { value, sizeof(value) - 1, parameters, 0, 0 }
+
+#define MAX_CHEAT_LEN 15
+#define MAX_CHEAT_PARAMS 5
typedef struct
{
- unsigned char* sequence;
- unsigned char* p;
-
+ // settings for this cheat
+
+ char sequence[MAX_CHEAT_LEN];
+ int sequence_len;
+ int parameter_chars;
+
+ // state used during the game
+
+ int chars_read;
+ int param_chars_read;
+ char parameter_buf[MAX_CHEAT_PARAMS];
} cheatseq_t;
int
@@ -61,6 +73,9 @@ cht_GetParam
//-----------------------------------------------------------------------------
//
// $Log$
+// Revision 1.3 2005/10/04 21:41:42 fraggle
+// Rewrite cheats code. Add dehacked cheat replacement.
+//
// Revision 1.2 2005/07/23 16:44:55 fraggle
// Update copyright to GNU GPL
//
diff --git a/src/st_stuff.c b/src/st_stuff.c
index 27b9cd79..0e3fc4cf 100644
--- a/src/st_stuff.c
+++ b/src/st_stuff.c
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: st_stuff.c 160 2005-10-03 21:39:39Z fraggle $
+// $Id: st_stuff.c 162 2005-10-04 21:41:42Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@@ -22,6 +22,9 @@
// 02111-1307, USA.
//
// $Log$
+// Revision 1.6 2005/10/04 21:41:42 fraggle
+// Rewrite cheats code. Add dehacked cheat replacement.
+//
// Revision 1.5 2005/10/03 21:39:39 fraggle
// Dehacked text substitutions
//
@@ -46,7 +49,7 @@
//-----------------------------------------------------------------------------
static const char
-rcsid[] = "$Id: st_stuff.c 160 2005-10-03 21:39:39Z fraggle $";
+rcsid[] = "$Id: st_stuff.c 162 2005-10-04 21:41:42Z fraggle $";
#include <stdio.h>
@@ -415,99 +418,27 @@ static int keyboxes[3];
// a random number per tick
static int st_randomnumber;
-
-
-// Massive bunches of cheat shit
-// to keep it from being easy to figure them out.
-// Yeah, right...
-unsigned char cheat_mus_seq[] =
-{
- 0xb2, 0x26, 0xb6, 0xae, 0xea, 1, 0, 0, 0xff
-};
-
-unsigned char cheat_choppers_seq[] =
-{
- 0xb2, 0x26, 0xe2, 0x32, 0xf6, 0x2a, 0x2a, 0xa6, 0x6a, 0xea, 0xff // id...
-};
-
-unsigned char cheat_god_seq[] =
-{
- 0xb2, 0x26, 0x26, 0xaa, 0x26, 0xff // iddqd
-};
-
-unsigned char cheat_ammo_seq[] =
-{
- 0xb2, 0x26, 0xf2, 0x66, 0xa2, 0xff // idkfa
-};
-
-unsigned char cheat_ammonokey_seq[] =
-{
- 0xb2, 0x26, 0x66, 0xa2, 0xff // idfa
-};
-
-
-// Smashing Pumpkins Into Samml Piles Of Putried Debris.
-unsigned char cheat_noclip_seq[] =
-{
- 0xb2, 0x26, 0xea, 0x2a, 0xb2, // idspispopd
- 0xea, 0x2a, 0xf6, 0x2a, 0x26, 0xff
-};
-
-//
-unsigned char cheat_commercial_noclip_seq[] =
-{
- 0xb2, 0x26, 0xe2, 0x36, 0xb2, 0x2a, 0xff // idclip
-};
-
-
-
-unsigned char cheat_powerup_seq[7][10] =
-{
- { 0xb2, 0x26, 0x62, 0xa6, 0x32, 0xf6, 0x36, 0x26, 0x6e, 0xff }, // beholdv
- { 0xb2, 0x26, 0x62, 0xa6, 0x32, 0xf6, 0x36, 0x26, 0xea, 0xff }, // beholds
- { 0xb2, 0x26, 0x62, 0xa6, 0x32, 0xf6, 0x36, 0x26, 0xb2, 0xff }, // beholdi
- { 0xb2, 0x26, 0x62, 0xa6, 0x32, 0xf6, 0x36, 0x26, 0x6a, 0xff }, // beholdr
- { 0xb2, 0x26, 0x62, 0xa6, 0x32, 0xf6, 0x36, 0x26, 0xa2, 0xff }, // beholda
- { 0xb2, 0x26, 0x62, 0xa6, 0x32, 0xf6, 0x36, 0x26, 0x36, 0xff }, // beholdl
- { 0xb2, 0x26, 0x62, 0xa6, 0x32, 0xf6, 0x36, 0x26, 0xff } // behold
-};
-
-
-unsigned char cheat_clev_seq[] =
-{
- 0xb2, 0x26, 0xe2, 0x36, 0xa6, 0x6e, 1, 0, 0, 0xff // idclev
-};
-
-
-// my position cheat
-unsigned char cheat_mypos_seq[] =
-{
- 0xb2, 0x26, 0xb6, 0xba, 0x2a, 0xf6, 0xea, 0xff // idmypos
-};
-
-
-// Now what?
-cheatseq_t cheat_mus = { cheat_mus_seq, 0 };
-cheatseq_t cheat_god = { cheat_god_seq, 0 };
-cheatseq_t cheat_ammo = { cheat_ammo_seq, 0 };
-cheatseq_t cheat_ammonokey = { cheat_ammonokey_seq, 0 };
-cheatseq_t cheat_noclip = { cheat_noclip_seq, 0 };
-cheatseq_t cheat_commercial_noclip = { cheat_commercial_noclip_seq, 0 };
+cheatseq_t cheat_mus = CHEAT("idmus", 2);
+cheatseq_t cheat_god = CHEAT("iddqd", 0);
+cheatseq_t cheat_ammo = CHEAT("idkfa", 0);
+cheatseq_t cheat_ammonokey = CHEAT("idfa", 0);
+cheatseq_t cheat_noclip = CHEAT("idspispopd", 0);
+cheatseq_t cheat_commercial_noclip = CHEAT("idclip", 0);
cheatseq_t cheat_powerup[7] =
{
- { cheat_powerup_seq[0], 0 },
- { cheat_powerup_seq[1], 0 },
- { cheat_powerup_seq[2], 0 },
- { cheat_powerup_seq[3], 0 },
- { cheat_powerup_seq[4], 0 },
- { cheat_powerup_seq[5], 0 },
- { cheat_powerup_seq[6], 0 }
+ CHEAT("idbeholdv", 0),
+ CHEAT("idbeholds", 0),
+ CHEAT("idbeholdi", 0),
+ CHEAT("idbeholdr", 0),
+ CHEAT("idbeholda", 0),
+ CHEAT("idbeholdl", 0),
+ CHEAT("idbehold", 0),
};
-cheatseq_t cheat_choppers = { cheat_choppers_seq, 0 };
-cheatseq_t cheat_clev = { cheat_clev_seq, 0 };
-cheatseq_t cheat_mypos = { cheat_mypos_seq, 0 };
+cheatseq_t cheat_choppers = CHEAT("idchoppers", 0);
+cheatseq_t cheat_clev = CHEAT("idclev", 2);
+cheatseq_t cheat_mypos = CHEAT("idmypos", 0);
//
diff --git a/src/st_stuff.h b/src/st_stuff.h
index 130f0424..f4385a59 100644
--- a/src/st_stuff.h
+++ b/src/st_stuff.h
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: st_stuff.h 8 2005-07-23 16:44:57Z fraggle $
+// $Id: st_stuff.h 162 2005-10-04 21:41:42Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@@ -33,6 +33,7 @@
#include "doomtype.h"
#include "d_event.h"
+#include "m_cheat.h"
// Size of statusbar.
// Now sensitive for scaling.
@@ -83,12 +84,25 @@ typedef enum
boolean ST_Responder(event_t* ev);
+extern cheatseq_t cheat_mus;
+extern cheatseq_t cheat_god;
+extern cheatseq_t cheat_ammo;
+extern cheatseq_t cheat_ammonokey;
+extern cheatseq_t cheat_noclip;
+extern cheatseq_t cheat_commercial_noclip;
+extern cheatseq_t cheat_powerup[7];
+extern cheatseq_t cheat_choppers;
+extern cheatseq_t cheat_clev;
+extern cheatseq_t cheat_mypos;
#endif
//-----------------------------------------------------------------------------
//
// $Log$
+// Revision 1.3 2005/10/04 21:41:42 fraggle
+// Rewrite cheats code. Add dehacked cheat replacement.
+//
// Revision 1.2 2005/07/23 16:44:57 fraggle
// Update copyright to GNU GPL
//
@@ -97,3 +111,4 @@ boolean ST_Responder(event_t* ev);
//
//
//-----------------------------------------------------------------------------
+