diff options
-rw-r--r-- | src/p_ceilng.c | 12 | ||||
-rw-r--r-- | src/p_doors.c | 39 | ||||
-rw-r--r-- | src/p_floor.c | 6 | ||||
-rw-r--r-- | src/p_plats.c | 23 | ||||
-rw-r--r-- | src/p_spec.c | 2 | ||||
-rw-r--r-- | src/p_spec.h | 2 | ||||
-rw-r--r-- | src/p_switch.c | 2 |
7 files changed, 33 insertions, 53 deletions
diff --git a/src/p_ceilng.c b/src/p_ceilng.c index 115d6389..58b9eb06 100644 --- a/src/p_ceilng.c +++ b/src/p_ceilng.c @@ -73,8 +73,7 @@ void T_MoveCeiling (ceiling_t* ceiling) case silentCrushAndRaise: break; default: - S_StartSound((mobj_t *)&ceiling->sector->soundorg, - sfx_stnmov); + S_StartSound(&ceiling->sector->soundorg, sfx_stnmov); // ? break; } @@ -89,8 +88,7 @@ void T_MoveCeiling (ceiling_t* ceiling) break; case silentCrushAndRaise: - S_StartSound((mobj_t *)&ceiling->sector->soundorg, - sfx_pstop); + S_StartSound(&ceiling->sector->soundorg, sfx_pstop); case fastCrushAndRaise: case crushAndRaise: ceiling->direction = -1; @@ -116,8 +114,7 @@ void T_MoveCeiling (ceiling_t* ceiling) { case silentCrushAndRaise: break; default: - S_StartSound((mobj_t *)&ceiling->sector->soundorg, - sfx_stnmov); + S_StartSound(&ceiling->sector->soundorg, sfx_stnmov); } } @@ -126,8 +123,7 @@ void T_MoveCeiling (ceiling_t* ceiling) switch(ceiling->type) { case silentCrushAndRaise: - S_StartSound((mobj_t *)&ceiling->sector->soundorg, - sfx_pstop); + S_StartSound(&ceiling->sector->soundorg, sfx_pstop); case crushAndRaise: ceiling->speed = CEILSPEED; case fastCrushAndRaise: diff --git a/src/p_doors.c b/src/p_doors.c index ed0bf039..10ad600b 100644 --- a/src/p_doors.c +++ b/src/p_doors.c @@ -76,20 +76,17 @@ void T_VerticalDoor (vldoor_t* door) { case blazeRaise: door->direction = -1; // time to go back down - S_StartSound((mobj_t *)&door->sector->soundorg, - sfx_bdcls); + S_StartSound(&door->sector->soundorg, sfx_bdcls); break; case normal: door->direction = -1; // time to go back down - S_StartSound((mobj_t *)&door->sector->soundorg, - sfx_dorcls); + S_StartSound(&door->sector->soundorg, sfx_dorcls); break; case close30ThenOpen: door->direction = 1; - S_StartSound((mobj_t *)&door->sector->soundorg, - sfx_doropn); + S_StartSound(&door->sector->soundorg, sfx_doropn); break; default: @@ -107,8 +104,7 @@ void T_VerticalDoor (vldoor_t* door) case raiseIn5Mins: door->direction = 1; door->type = normal; - S_StartSound((mobj_t *)&door->sector->soundorg, - sfx_doropn); + S_StartSound(&door->sector->soundorg, sfx_doropn); break; default: @@ -131,8 +127,7 @@ void T_VerticalDoor (vldoor_t* door) case blazeClose: door->sector->specialdata = NULL; P_RemoveThinker (&door->thinker); // unlink and free - S_StartSound((mobj_t *)&door->sector->soundorg, - sfx_bdcls); + S_StartSound(&door->sector->soundorg, sfx_bdcls); break; case normal: @@ -160,8 +155,7 @@ void T_VerticalDoor (vldoor_t* door) default: door->direction = 1; - S_StartSound((mobj_t *)&door->sector->soundorg, - sfx_doropn); + S_StartSound(&door->sector->soundorg, sfx_doropn); break; } } @@ -300,23 +294,20 @@ EV_DoDoor door->topheight -= 4*FRACUNIT; door->direction = -1; door->speed = VDOORSPEED * 4; - S_StartSound((mobj_t *)&door->sector->soundorg, - sfx_bdcls); + S_StartSound(&door->sector->soundorg, sfx_bdcls); break; case close: door->topheight = P_FindLowestCeilingSurrounding(sec); door->topheight -= 4*FRACUNIT; door->direction = -1; - S_StartSound((mobj_t *)&door->sector->soundorg, - sfx_dorcls); + S_StartSound(&door->sector->soundorg, sfx_dorcls); break; case close30ThenOpen: door->topheight = sec->ceilingheight; door->direction = -1; - S_StartSound((mobj_t *)&door->sector->soundorg, - sfx_dorcls); + S_StartSound(&door->sector->soundorg, sfx_dorcls); break; case blazeRaise: @@ -326,8 +317,7 @@ EV_DoDoor door->topheight -= 4*FRACUNIT; door->speed = VDOORSPEED * 4; if (door->topheight != sec->ceilingheight) - S_StartSound((mobj_t *)&door->sector->soundorg, - sfx_bdopn); + S_StartSound(&door->sector->soundorg, sfx_bdopn); break; case normal: @@ -336,8 +326,7 @@ EV_DoDoor door->topheight = P_FindLowestCeilingSurrounding(sec); door->topheight -= 4*FRACUNIT; if (door->topheight != sec->ceilingheight) - S_StartSound((mobj_t *)&door->sector->soundorg, - sfx_doropn); + S_StartSound(&door->sector->soundorg, sfx_doropn); break; default: @@ -443,16 +432,16 @@ EV_VerticalDoor { case 117: // BLAZING DOOR RAISE case 118: // BLAZING DOOR OPEN - S_StartSound((mobj_t *)&sec->soundorg,sfx_bdopn); + S_StartSound(&sec->soundorg,sfx_bdopn); break; case 1: // NORMAL DOOR SOUND case 31: - S_StartSound((mobj_t *)&sec->soundorg,sfx_doropn); + S_StartSound(&sec->soundorg,sfx_doropn); break; default: // LOCKED DOOR SOUND - S_StartSound((mobj_t *)&sec->soundorg,sfx_doropn); + S_StartSound(&sec->soundorg,sfx_doropn); break; } diff --git a/src/p_floor.c b/src/p_floor.c index 6c4f7401..edeb44a1 100644 --- a/src/p_floor.c +++ b/src/p_floor.c @@ -217,8 +217,7 @@ void T_MoveFloor(floormove_t* floor) floor->crush,0,floor->direction); if (!(leveltime&7)) - S_StartSound((mobj_t *)&floor->sector->soundorg, - sfx_stnmov); + S_StartSound(&floor->sector->soundorg, sfx_stnmov); if (res == pastdest) { @@ -248,8 +247,7 @@ void T_MoveFloor(floormove_t* floor) } P_RemoveThinker(&floor->thinker); - S_StartSound((mobj_t *)&floor->sector->soundorg, - sfx_pstop); + S_StartSound(&floor->sector->soundorg, sfx_pstop); } } diff --git a/src/p_plats.c b/src/p_plats.c index ea58c48b..d0919a0c 100644 --- a/src/p_plats.c +++ b/src/p_plats.c @@ -66,8 +66,7 @@ void T_PlatRaise(plat_t* plat) || plat->type == raiseToNearestAndChange) { if (!(leveltime&7)) - S_StartSound((mobj_t *)&plat->sector->soundorg, - sfx_stnmov); + S_StartSound(&plat->sector->soundorg, sfx_stnmov); } @@ -75,8 +74,7 @@ void T_PlatRaise(plat_t* plat) { plat->count = plat->wait; plat->status = down; - S_StartSound((mobj_t *)&plat->sector->soundorg, - sfx_pstart); + S_StartSound(&plat->sector->soundorg, sfx_pstart); } else { @@ -84,8 +82,7 @@ void T_PlatRaise(plat_t* plat) { plat->count = plat->wait; plat->status = waiting; - S_StartSound((mobj_t *)&plat->sector->soundorg, - sfx_pstop); + S_StartSound(&plat->sector->soundorg, sfx_pstop); switch(plat->type) { @@ -113,7 +110,7 @@ void T_PlatRaise(plat_t* plat) { plat->count = plat->wait; plat->status = waiting; - S_StartSound((mobj_t *)&plat->sector->soundorg,sfx_pstop); + S_StartSound(&plat->sector->soundorg,sfx_pstop); } break; @@ -124,7 +121,7 @@ void T_PlatRaise(plat_t* plat) plat->status = up; else plat->status = down; - S_StartSound((mobj_t *)&plat->sector->soundorg,sfx_pstart); + S_StartSound(&plat->sector->soundorg,sfx_pstart); } case in_stasis: break; @@ -192,7 +189,7 @@ EV_DoPlat // NO MORE DAMAGE, IF APPLICABLE sec->special = 0; - S_StartSound((mobj_t *)&sec->soundorg,sfx_stnmov); + S_StartSound(&sec->soundorg,sfx_stnmov); break; case raiseAndChange: @@ -202,7 +199,7 @@ EV_DoPlat plat->wait = 0; plat->status = up; - S_StartSound((mobj_t *)&sec->soundorg,sfx_stnmov); + S_StartSound(&sec->soundorg,sfx_stnmov); break; case downWaitUpStay: @@ -215,7 +212,7 @@ EV_DoPlat plat->high = sec->floorheight; plat->wait = 35*PLATWAIT; plat->status = down; - S_StartSound((mobj_t *)&sec->soundorg,sfx_pstart); + S_StartSound(&sec->soundorg,sfx_pstart); break; case blazeDWUS: @@ -228,7 +225,7 @@ EV_DoPlat plat->high = sec->floorheight; plat->wait = 35*PLATWAIT; plat->status = down; - S_StartSound((mobj_t *)&sec->soundorg,sfx_pstart); + S_StartSound(&sec->soundorg,sfx_pstart); break; case perpetualRaise: @@ -246,7 +243,7 @@ EV_DoPlat plat->wait = 35*PLATWAIT; plat->status = P_Random()&1; - S_StartSound((mobj_t *)&sec->soundorg,sfx_pstart); + S_StartSound(&sec->soundorg,sfx_pstart); break; } P_AddActivePlat(plat); diff --git a/src/p_spec.c b/src/p_spec.c index 01b612a1..67f32194 100644 --- a/src/p_spec.c +++ b/src/p_spec.c @@ -1165,7 +1165,7 @@ void P_UpdateSpecials (void) buttonlist[i].btexture; break; } - S_StartSound((mobj_t *)&buttonlist[i].soundorg,sfx_swtchn); + S_StartSound(&buttonlist[i].soundorg,sfx_swtchn); memset(&buttonlist[i],0,sizeof(button_t)); } } diff --git a/src/p_spec.h b/src/p_spec.h index 8312cb3e..f5b57032 100644 --- a/src/p_spec.h +++ b/src/p_spec.h @@ -235,7 +235,7 @@ typedef struct bwhere_e where; int btexture; int btimer; - mobj_t* soundorg; + degenmobj_t *soundorg; } button_t; diff --git a/src/p_switch.c b/src/p_switch.c index d9b55202..28b59fae 100644 --- a/src/p_switch.c +++ b/src/p_switch.c @@ -183,7 +183,7 @@ P_StartButton buttonlist[i].where = w; buttonlist[i].btexture = texture; buttonlist[i].btimer = time; - buttonlist[i].soundorg = (mobj_t *)&line->frontsector->soundorg; + buttonlist[i].soundorg = &line->frontsector->soundorg; return; } } |