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-rw-r--r--src/r_data.c27
1 files changed, 19 insertions, 8 deletions
diff --git a/src/r_data.c b/src/r_data.c
index d85d7b58..8558a1ef 100644
--- a/src/r_data.c
+++ b/src/r_data.c
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: r_data.c 25 2005-07-23 23:07:04Z fraggle $
+// $Id: r_data.c 36 2005-08-04 18:40:22Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@@ -22,6 +22,9 @@
// 02111-1307, USA.
//
// $Log$
+// Revision 1.6 2005/08/04 18:40:22 fraggle
+// Use zone memory functions instead of alloca/malloc/free
+//
// Revision 1.5 2005/07/23 23:07:04 fraggle
// Add back previously removed printfs as '.'s for startup progress bar
//
@@ -47,7 +50,7 @@
static const char
-rcsid[] = "$Id: r_data.c 25 2005-07-23 23:07:04Z fraggle $";
+rcsid[] = "$Id: r_data.c 36 2005-08-04 18:40:22Z fraggle $";
#include "i_system.h"
#include "z_zone.h"
@@ -337,7 +340,7 @@ void R_GenerateLookup (int texnum)
// that are covered by more than one patch.
// Fill in the lump / offset, so columns
// with only a single patch are all done.
- patchcount = (byte *) malloc(texture->width);
+ patchcount = (byte *) Z_Malloc(texture->width, PU_STATIC, NULL);
memset (patchcount, 0, texture->width);
patch = texture->patches;
@@ -390,7 +393,7 @@ void R_GenerateLookup (int texnum)
}
}
- free(patchcount);
+ Z_Free(patchcount);
}
@@ -468,7 +471,7 @@ void R_InitTextures (void)
names = W_CacheLumpName ("PNAMES", PU_STATIC);
nummappatches = LONG ( *((int *)names) );
name_p = names+4;
- patchlookup = alloca (nummappatches*sizeof(*patchlookup));
+ patchlookup = Z_Malloc(nummappatches*sizeof(*patchlookup), PU_STATIC, NULL);
for (i=0 ; i<nummappatches ; i++)
{
@@ -578,6 +581,8 @@ void R_InitTextures (void)
totalwidth += texture->width;
}
+ Z_Free(patchlookup);
+
Z_Free (maptex1);
if (maptex2)
Z_Free (maptex2);
@@ -778,7 +783,7 @@ void R_PrecacheLevel (void)
return;
// Precache flats.
- flatpresent = alloca(numflats);
+ flatpresent = Z_Malloc(numflats, PU_STATIC, NULL);
memset (flatpresent,0,numflats);
for (i=0 ; i<numsectors ; i++)
@@ -798,9 +803,11 @@ void R_PrecacheLevel (void)
W_CacheLumpNum(lump, PU_CACHE);
}
}
+
+ Z_Free(flatpresent);
// Precache textures.
- texturepresent = alloca(numtextures);
+ texturepresent = Z_Malloc(numtextures, PU_STATIC, NULL);
memset (texturepresent,0, numtextures);
for (i=0 ; i<numsides ; i++)
@@ -833,9 +840,11 @@ void R_PrecacheLevel (void)
W_CacheLumpNum(lump , PU_CACHE);
}
}
+
+ Z_Free(texturepresent);
// Precache sprites.
- spritepresent = alloca(numsprites);
+ spritepresent = Z_Malloc(numsprites, PU_STATIC, NULL);
memset (spritepresent,0, numsprites);
for (th = thinkercap.next ; th != &thinkercap ; th=th->next)
@@ -861,6 +870,8 @@ void R_PrecacheLevel (void)
}
}
}
+
+ Z_Free(spritepresent);
}