diff options
-rw-r--r-- | HH-TODO | 2 | ||||
-rw-r--r-- | src/Makefile.am | 1 | ||||
-rw-r--r-- | src/hexen/h2_main.c | 18 | ||||
-rw-r--r-- | src/hexen/st_start.c | 140 | ||||
-rw-r--r-- | src/hexen/st_start.h | 3 | ||||
-rw-r--r-- | src/i_videohr.c | 217 | ||||
-rw-r--r-- | src/i_videohr.h | 42 |
7 files changed, 337 insertions, 86 deletions
@@ -13,7 +13,6 @@ Heretic: * Remove NeXT and WATCOMC defines * Structure packing macros for structures read from disk * Merge r_draw.c to common version and delete duplicate - * Recreate text mode startup using textscreen code. * HHE patch support * v1.2 emulation (if possible) * Screensaver mode @@ -27,7 +26,6 @@ Hexen: * Remove NeXT and WATCOMC defines * Structure packing macros for structures read from disk * Merge r_draw.c to common version and delete duplicate - * Recreate graphical startup. * v1.0 emulation (if possible/necessary) * Screensaver mode diff --git a/src/Makefile.am b/src/Makefile.am index cdc12b46..8f9f11d3 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -46,6 +46,7 @@ i_sound.c i_sound.h \ i_system.c i_system.h \ i_timer.c i_timer.h \ i_video.c i_video.h \ +i_videohr.c i_videohr.h \ m_argv.c m_argv.h \ m_bbox.c m_bbox.h \ m_cheat.c m_cheat.h \ diff --git a/src/hexen/h2_main.c b/src/hexen/h2_main.c index 8a1622f8..f1d6ca90 100644 --- a/src/hexen/h2_main.c +++ b/src/hexen/h2_main.c @@ -159,6 +159,7 @@ void D_BindVariables(void) M_BindHereticControls(); M_BindHexenControls(); + M_BindVariable("graphical_startup", &graphical_startup); M_BindVariable("mouse_sensitivity", &mouseSensitivity); M_BindVariable("sfx_volume", &snd_MaxVolume); M_BindVariable("music_volume", &snd_MusicVolume); @@ -279,6 +280,8 @@ void D_DoomMain(void) HandleArgs(); + I_PrintStartupBanner("Hexen"); + ST_Message("MN_Init: Init menu system.\n"); MN_Init(); @@ -301,8 +304,6 @@ void D_DoomMain(void) ST_Message("ST_Init: Init startup screen.\n"); ST_Init(); - S_StartSongName("orb", true); - // Show version message now, so it's visible during R_Init() ST_Message("R_Init: Init Hexen refresh daemon"); R_Init(); @@ -330,6 +331,8 @@ void D_DoomMain(void) ST_Message("SB_Init: Loading patches.\n"); SB_Init(); + ST_Done(); + CheckRecordFrom(); p = M_CheckParm("-record"); @@ -490,9 +493,15 @@ static void ExecOptionPLAYDEMO(char **args, int tag) { char file[256]; - sprintf(file, "%s.lmp", args[1]); + strcpy(file, args[1]); + + if (strcasecmp(file + strlen(file) - 4, ".lmp") != 0) + { + strcat(file, ".lmp"); + } + W_AddFile(file); - ST_Message("Playing demo %s.lmp.\n", args[1]); + ST_Message("Playing demo %s.\n", file); } //========================================================================== @@ -820,6 +829,7 @@ static void CheckRecordFrom(void) G_LoadGame(atoi(myargv[p + 1])); G_DoLoadGame(); // Load the gameskill etc info from savegame G_RecordDemo(gameskill, 1, gameepisode, gamemap, myargv[p + 2]); + H2_GameLoop(); // Never returns } diff --git a/src/hexen/st_start.c b/src/hexen/st_start.c index f3dc2350..47e926e5 100644 --- a/src/hexen/st_start.c +++ b/src/hexen/st_start.c @@ -25,16 +25,14 @@ // HEADER FILES ------------------------------------------------------------ -#include <ctype.h> -#include <fcntl.h> + #include <stdarg.h> -#ifndef O_BINARY -#define O_BINARY 0 -#endif +#include "config.h" #include "h2def.h" #include "i_system.h" +#include "i_videohr.h" #include "s_sound.h" #include "st_start.h" @@ -52,36 +50,16 @@ #define ST_NETNOTCH_HEIGHT 16 #define ST_MAX_NETNOTCHES 8 -// TYPES ------------------------------------------------------------------- - -// EXTERNAL FUNCTION PROTOTYPES -------------------------------------------- -extern void SetVideoModeHR(void); -extern void ClearScreenHR(void); -extern void SlamHR(char *buffer); -extern void SlamBlockHR(int x, int y, int w, int h, char *src); -extern void InitPaletteHR(void); -extern void SetPaletteHR(byte * palette); -extern void GetPaletteHR(byte * palette); -extern void FadeToPaletteHR(byte * palette); -extern void FadeToBlackHR(void); -extern void BlackPaletteHR(void); -extern void I_StartupReadKeys(void); - -// PUBLIC FUNCTION PROTOTYPES ---------------------------------------------- - -// PRIVATE FUNCTION PROTOTYPES --------------------------------------------- -char *ST_LoadScreen(void); +byte *ST_LoadScreen(void); void ST_UpdateNotches(int notchPosition); void ST_UpdateNetNotches(int notchPosition); -// EXTERNAL DATA DECLARATIONS ---------------------------------------------- - -// PUBLIC DATA DEFINITIONS ------------------------------------------------- - // PRIVATE DATA DEFINITIONS ------------------------------------------------ -char *bitmap = NULL; +static const byte *bitmap = NULL; +int graphical_startup = 1; +static boolean using_graphical_startup; -char notchTable[] = { +static const byte notchTable[] = { // plane 0 0x00, 0x80, 0x01, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x03, 0xC0, @@ -109,7 +87,7 @@ char notchTable[] = { // Red Network Progress notches -char netnotchTable[] = { +static const byte netnotchTable[] = { // plane 0 0x80, 0x50, 0xD0, 0xf0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xD0, 0xF0, 0xC0, 0x70, 0x50, 0x80, 0x60, @@ -146,36 +124,44 @@ char netnotchTable[] = { void ST_Init(void) { -#ifdef __WATCOMC__ - char *pal; - char *buffer; + byte *pal; + byte *buffer; + + using_graphical_startup = false; - if (!debugmode) + if (graphical_startup && !debugmode) { // Set 640x480x16 mode - SetVideoModeHR(); - ClearScreenHR(); - InitPaletteHR(); - BlackPaletteHR(); - - // Load graphic - buffer = ST_LoadScreen(); - pal = buffer; - bitmap = buffer + 16 * 3; - - SlamHR(bitmap); - FadeToPaletteHR(pal); - Z_Free(buffer); + if (I_SetVideoModeHR()) + { + I_SetWindowTitleHR("Hexen startup - " PACKAGE_STRING); + using_graphical_startup = true; + + S_StartSongName("orb", true); + + I_ClearScreenHR(); + I_InitPaletteHR(); + I_BlackPaletteHR(); + + // Load graphic + buffer = ST_LoadScreen(); + pal = buffer; + bitmap = buffer + 16 * 3; + + I_SlamHR(bitmap); + I_FadeToPaletteHR(pal); + Z_Free(buffer); + } } -#endif } - void ST_Done(void) { -#ifdef __WATCOMC__ - ClearScreenHR(); -#endif + if (using_graphical_startup) + { + I_ClearScreenHR(); + I_UnsetVideoModeHR(); + } } @@ -187,11 +173,9 @@ void ST_Done(void) void ST_UpdateNotches(int notchPosition) { -#ifdef __WATCOMC__ int x = ST_PROGRESS_X + notchPosition * ST_NOTCH_WIDTH; int y = ST_PROGRESS_Y; - SlamBlockHR(x, y, ST_NOTCH_WIDTH, ST_NOTCH_HEIGHT, notchTable); -#endif + I_SlamBlockHR(x, y, ST_NOTCH_WIDTH, ST_NOTCH_HEIGHT, notchTable); } @@ -203,11 +187,9 @@ void ST_UpdateNotches(int notchPosition) void ST_UpdateNetNotches(int notchPosition) { -#ifdef __WATCOMC__ int x = ST_NETPROGRESS_X + notchPosition * ST_NETNOTCH_WIDTH; int y = ST_NETPROGRESS_Y; - SlamBlockHR(x, y, ST_NETNOTCH_WIDTH, ST_NETNOTCH_HEIGHT, netnotchTable); -#endif + I_SlamBlockHR(x, y, ST_NETNOTCH_WIDTH, ST_NETNOTCH_HEIGHT, netnotchTable); } @@ -220,27 +202,24 @@ void ST_UpdateNetNotches(int notchPosition) void ST_Progress(void) { #ifdef __WATCOMC__ - static int notchPosition = 0; - // Check for ESC press -- during startup all events eaten here I_StartupReadKeys(); +#endif - if (debugmode) - { - printf("."); - } - else + if (using_graphical_startup) { + static int notchPosition = 0; + if (notchPosition < ST_MAX_NOTCHES) { ST_UpdateNotches(notchPosition); S_StartSound(NULL, SFX_STARTUP_TICK); + //I_Sleep(1000); notchPosition++; } } -#else + printf("."); -#endif } @@ -252,14 +231,12 @@ void ST_Progress(void) void ST_NetProgress(void) { -#ifdef __WATCOMC__ - static int netnotchPosition = 0; - if (debugmode) - { - printf("*"); - } - else + printf("*"); + + if (using_graphical_startup) { + static int netnotchPosition = 0; + if (netnotchPosition < ST_MAX_NETNOTCHES) { ST_UpdateNetNotches(netnotchPosition); @@ -267,7 +244,6 @@ void ST_NetProgress(void) netnotchPosition++; } } -#endif } @@ -278,7 +254,10 @@ void ST_NetProgress(void) //========================================================================== void ST_NetDone(void) { - S_StartSound(NULL, SFX_PICKUP_WEAPON); + if (using_graphical_startup) + { + S_StartSound(NULL, SFX_PICKUP_WEAPON); + } } @@ -344,14 +323,15 @@ void ST_RealMessage(char *message, ...) //========================================================================== -char *ST_LoadScreen(void) +byte *ST_LoadScreen(void) { int length, lump; - char *buffer; + byte *buffer; lump = W_GetNumForName("STARTUP"); length = W_LumpLength(lump); - buffer = (char *) Z_Malloc(length, PU_STATIC, NULL); + buffer = (byte *) Z_Malloc(length, PU_STATIC, NULL); W_ReadLump(lump, buffer); return (buffer); } + diff --git a/src/hexen/st_start.h b/src/hexen/st_start.h index 252d44c7..53cd85c9 100644 --- a/src/hexen/st_start.h +++ b/src/hexen/st_start.h @@ -39,3 +39,6 @@ extern void ST_NetProgress(void); extern void ST_NetDone(void); // PUBLIC DATA DECLARATIONS ------------------------------------------------ + +extern int graphical_startup; + diff --git a/src/i_videohr.c b/src/i_videohr.c new file mode 100644 index 00000000..e7fe7147 --- /dev/null +++ b/src/i_videohr.c @@ -0,0 +1,217 @@ +// Emacs style mode select -*- C++ -*- +//----------------------------------------------------------------------------- +// +// Copyright(C) 2008 Simon Howard +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA. +// +// DESCRIPTION: +// SDL emulation of VGA 640x480x4 planar video mode, +// for Hexen startup loading screen. +// +//----------------------------------------------------------------------------- + +#include "SDL.h" + +#include "doomtype.h" +#include "i_timer.h" + +// Palette fade-in takes two seconds + +#define FADE_TIME 2000 + +#define HR_SCREENWIDTH 640 +#define HR_SCREENHEIGHT 480 + +static SDL_Surface *hr_surface = NULL; + +boolean I_SetVideoModeHR(void) +{ + Uint32 flags; + + if (SDL_Init(SDL_INIT_VIDEO) < 0) + { + return false; + } + + flags = SDL_SWSURFACE; + + hr_surface = SDL_SetVideoMode(HR_SCREENWIDTH, HR_SCREENHEIGHT, 8, flags); + + if (hr_surface == NULL) + { + SDL_QuitSubSystem(SDL_INIT_VIDEO); + return false; + } + + return true; +} + +void I_SetWindowTitleHR(char *title) +{ + SDL_WM_SetCaption(title, NULL); +} + +void I_UnsetVideoModeHR(void) +{ + if (hr_surface != NULL) + { + SDL_QuitSubSystem(SDL_INIT_VIDEO); + hr_surface = NULL; + } +} + +void I_ClearScreenHR(void) +{ + SDL_Rect area = { 0, 0, HR_SCREENWIDTH, HR_SCREENHEIGHT }; + + SDL_FillRect(hr_surface, &area, 0); +} + +void I_SlamBlockHR(int x, int y, int w, int h, const byte *src) +{ + const byte *srcptrs[4]; + byte srcbits[4]; + byte *dest; + int x1, y1; + int i; + int bit; + + // Set up source pointers to read from source buffer - each 4-bit + // pixel has its bits split into four sub-buffers + + for (i=0; i<4; ++i) + { + srcptrs[i] = src + (i * w * h / 8); + } + + if (SDL_LockSurface(hr_surface) < 0) + { + return; + } + + // Draw each pixel + + bit = 0; + + for (y1=y; y1<y+h; ++y1) + { + dest = ((byte *) hr_surface->pixels) + y1 * hr_surface->pitch + x; + + for (x1=x; x1<x+w; ++x1) + { + // Get the bits for this pixel + // For each bit, find the byte containing it, shift down + // and mask out the specific bit wanted. + + for (i=0; i<4; ++i) + { + srcbits[i] = (srcptrs[i][bit / 8] >> (7 - (bit % 8))) & 0x1; + } + + // Reassemble the pixel value + + *dest = (srcbits[0] << 0) + | (srcbits[1] << 1) + | (srcbits[2] << 2) + | (srcbits[3] << 3); + + // Next pixel! + + ++dest; + ++bit; + } + } + + SDL_UnlockSurface(hr_surface); + + // Update the region we drew. + + //SDL_UpdateRect(hr_surface, x, y, w, h); + SDL_Flip(hr_surface); +} + +void I_SlamHR(const byte *buffer) +{ + I_SlamBlockHR(0, 0, HR_SCREENWIDTH, HR_SCREENHEIGHT, buffer); +} + +void I_InitPaletteHR(void) +{ + // ... +} + +void I_SetPaletteHR(const byte *palette) +{ + SDL_Color sdlpal[16]; + int i; + + for (i=0; i<16; ++i) + { + sdlpal[i].r = palette[i * 3 + 0] * 4; + sdlpal[i].g = palette[i * 3 + 1] * 4; + sdlpal[i].b = palette[i * 3 + 2] * 4; + } + + SDL_SetColors(hr_surface, sdlpal, 0, 16); +} + +void I_FadeToPaletteHR(const byte *palette) +{ + byte tmppal[16 * 3]; + int starttime; + int elapsed; + int i; + + starttime = I_GetTimeMS(); + + for (;;) + { + elapsed = I_GetTimeMS() - starttime; + + if (elapsed >= FADE_TIME) + { + break; + } + + // Generate the fake palette + + for (i=0; i<16 * 3; ++i) + { + tmppal[i] = (palette[i] * elapsed) / FADE_TIME; + } + + I_SetPaletteHR(tmppal); + + // Sleep a bit + + I_Sleep(10); + } + + // Set the final palette + + I_SetPaletteHR(palette); +} + +void I_BlackPaletteHR(void) +{ + byte blackpal[16 * 3]; + + memset(blackpal, 0, sizeof(blackpal)); + + I_SetPaletteHR(blackpal); +} + diff --git a/src/i_videohr.h b/src/i_videohr.h new file mode 100644 index 00000000..5de5158f --- /dev/null +++ b/src/i_videohr.h @@ -0,0 +1,42 @@ +// Emacs style mode select -*- C++ -*- +//----------------------------------------------------------------------------- +// +// Copyright(C) 2008 Simon Howard +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA. +// +// DESCRIPTION: +// SDL emulation of VGA 640x480x4 planar video mode, +// for Hexen startup loading screen. +// +//----------------------------------------------------------------------------- + +#ifndef I_VIDEOHR_H +#define I_VIDEOHR_H + +boolean I_SetVideoModeHR(void); +void I_UnsetVideoModeHR(void); +void I_SetWindowTitleHR(char *title); +void I_ClearScreenHR(void); +void I_SlamBlockHR(int x, int y, int w, int h, const byte *src); +void I_SlamHR(const byte *buffer); +void I_InitPaletteHR(void); +void I_SetPaletteHR(const byte *palette); +void I_FadeToPaletteHR(const byte *palette); +void I_BlackPaletteHR(void); + +#endif /* #ifndef I_VIDEOHR_H */ + |