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1 files changed, 9 insertions, 10 deletions
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+++ b/BUGS
@@ -1,17 +1,10 @@
-* Mouse does not move properly.
-
- Under MSDOS, the mouse moved according to the acceleration settings
- in the mouse driver. Under SDL, the mouse is measured more directly,
- and acceleration effects are not included. As a result, the mouse
- moves slower under chocolate doom (it may be harder to quickly "whip"
- the player round for example). This needs some investigation to see
- how mouse acceleration was typically performed under DOS.
-
* Sound may not set volumes correctly.
It is possible that volume of sound effects does not scale properly
- with distance from the sound source. This needs further investigation.
+ with distance from the sound source. It is also possible that sound
+ effects are cut off at the wrong distance. This needs further
+ investigation.
* Music plays back differently.
@@ -21,3 +14,9 @@
of which MIDI instruments are used by doom.exe, it may be possible
to get a closer conversion.
+* Savegames may be incompatible on some architectures.
+
+ Savegames may not be compatible with DOS doom.exe on 64-bit or
+ big-endian systems. On 64-bit systems savegames may be entirely
+ nonfunctional.
+