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diff --git a/INSTALL b/INSTALL deleted file mode 100644 index 7ad85b7f..00000000 --- a/INSTALL +++ /dev/null @@ -1,173 +0,0 @@ - -Chocolate Doom installation -=========================== - -These are instructions for how to install and set up Chocolate Doom -for play. - -Building Chocolate Doom ------------------------ - -Before you can play Chocolate Doom, you need to compile a binary that -you can run. If you are using Windows or Mac OS X, precompiled -binaries are available on the website for download, and you can skip -this section. - -For compilation, Chocolate Doom requires the following to be installed: - - * A C compiler (gcc is recommended) - * make (GNU make is recommended) - * LibSDL (see http://www.libsdl.org/) - * SDL_mixer (see http://www.libsdl.org/projects/SDL_mixer/) - * SDL_net (see http://www.libsdl.org/projects/SDL_net/) - * Python (optional) - -Follow the standard instructions for installing an autotools-based -package: - - 1. Run './configure' to initialize the package. - 2. Run 'make' to compile the package. - 3. Run 'make install' to install the package. - -Advanced topics such as cross-compilation are beyond the scope of this -document. Please see the GNU autoconf / automake documentation for more -information. - -Obtaining an IWAD file ----------------------- - -To play Doom, you need an IWAD file. This file contains the game data -that is used in gameplay (graphics, sounds, etc). The full versions of -the Doom games are proprietary and need to be bought. The IWAD file -has one of the following names: - - doom1.wad (Shareware Doom) - doom.wad (Registered / Ultimate Doom) - doom2.wad (Doom 2) - tnt.wad (Final Doom: TNT: Evilution) - plutonia.wad (Final Doom: Plutonia Experiment) - chex.wad (Chex Quest) - -If you don't have a copy of the commercial version, you can download -the shareware version (extract the file named doom1.wad): - - * http://www.doomworld.com/idgames/index.php?id=7053 - (idstuff/doom/win95/doom95.zip in your nearest /idgames mirror) - -If you have a commercial version, obtaining the IWAD file may slightly -complicated. The method depends on how you obtained your copy of the -game: - - * There have been several CD-based versions of Doom. Generally, the - IWAD files can be found on the CD and copied off directly. - - * The IWAD files might not be directly available on the CD. Look for - a program named "deice.exe". In the same directory, there should - be a single large file with a numbered extension (eg. - "resource.1"); to extract this, follow the same instructions as for - the floppy disk version (see below). - - * If you have the floppy disk version of Doom, first copy the - contents of all the floppy disks into a directory together. You - will have several large files with numbered extensions. - Concatenate these into a single file, eg. - - (Unix instructions) - cat doom_se.1 doom_se.2 doom_se.3 doom_se.4 doom_se.5 > doom_se.exe - - (Windows/DOS instructions) - copy doom_se.1+doom_se.2+doom_se.3+doom_se.4+doom_se+5 doom_se.exe - - The resulting file is self-extracting LHA file. If you have a DOS - emulator (such as DOSbox), you can run it to extract the files; - alternatively, you can use the Unix LHA tool to extract the - archive. - - * The Doom games are also available for download on Steam - (http://www.steampowered.com/). To find the IWAD files, look in - your Steam directory, under the "steamapps/common" path. - -Running the game ----------------- - -When you have an IWAD file, install it through one of the following -methods: - - * Under Mac OS X, you can specify the locations of the IWAD files - through the graphical launcher program. Click the "Configure..." - button, and then click "Set..." for each IWAD location to choose - its location. - - * Under Unix, put the file into the /usr/share/games/doom or - /usr/local/share/games/doom directories. - - * Place it in a directory and set the environment variable DOOMWADDIR - to be the path to that directory. - - * Install multiple IWADs into separate directories and set the - environment variable DOOMWADPATH to be a colon-separated list of - directories to search (similar to the Unix PATH environment - variable). - - * Run Chocolate Doom with the '-iwad' command line parameter to - specify the IWAD file to use, eg. - - chocolate-doom -iwad /root/doom2.wad - -Playing with Chex Quest ------------------------ - -Chex Quest is a game based on Doom with some minor modifications that -was distributed with boxes of Chex cereal in 1997. It is possible to -play Chex Quest using Chocolate Doom. To do this, the following files -are needed: - - * The IWAD file 'chex.wad', from the Chex Quest CD. - - * The dehacked patch 'chex.deh', which can be found in the /idgames - repository in utils/exe_edit/patches/chexdeh.zip. - -Copy these files into a directory together and use the '-iwad' command -line parameter to specify the Chex Quest IWAD file: - - chocolate-doom -iwad chex.wad - -Installing upgrades -------------------- - -Chocolate Doom requires a Doom 1.9 IWAD file. Generally, if you -install a recent version of Doom you should automatically have a 1.9 -IWAD. However, if you are installing from a very old CD version or -from floppy disks, you might find you have an older version. - -The most obvious symptom of an out of date IWAD file is that the game -will exit at the title screen before the demo starts, with the message -"Demo is from a different game version!". If this happens, your IWAD -file is out of date and you need to upgrade. - -Id Software released upgrade patches that will update your game to -1.9. The following sites have the patches: - - http://www.doomworld.com/files/patches.shtml - http://www.doom2.net/doom2/utils.html - ftp://ftp.idsoftware.com/idstuff/doom2 - -As the patches are binary patches that run as DOS executables, you -will need a DOS emulator (such as DOSBox) to install them. - -Music support -------------- - -Support for Doom's MIDI music is available through Timidity: - - http://timidity.sourceforge.net/ - -A good set of patches for Timidity is the eawpats collection, which can -be found here: - - http://www.doomworld.com/idgames/index.php?id=13928 - (Doom idgames archive, /sounds/eawpats.zip) - -If compiling from source, be sure to compile and install timidity -before installing SDL_mixer. - |