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@@ -50,6 +50,8 @@
instead of the red colormaps normally used when taking damage
or using the berserk pack. This matches Vanilla chex.exe
behavior (thanks Fuzztooth).
+ * Impassible glass now displays and works the same as in Vanilla,
+ fixing wads such as OTTAWAU.WAD (thanks Never_Again).
Bugs fixed:
* Memory-mapped WAD I/O is disabled by default, as it caused