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-rw-r--r--NEWS30
1 files changed, 24 insertions, 6 deletions
diff --git a/NEWS b/NEWS
index 7ce747ec..8ade803d 100644
--- a/NEWS
+++ b/NEWS
@@ -22,18 +22,20 @@
devices (ie. without a proper keyboard) much more practical.
* There is now a key binding to change the multiplayer spy key
(usually F12).
- * There is now a configuration file parameter to set the OPL I/O
- port, for cards that don't use port 0x388.
+ * The setup tool now has a "warp" button on the main menu, like
+ Vanilla setup.exe (thanks Proteh).
* Up to 8 mouse buttons are now supported (including the
mousewheel).
+ * A new command line parameter has been added (-solo-net) which
+ can be used to simulate being in a single player netgame.
+ * There is now a configuration file parameter to set the OPL I/O
+ port, for cards that don't use port 0x388.
* The Python scripts used for building Chocolate Doom now work
with Python 3 (but also continue to work with Python 2)
(thanks arin).
- * The font used for the textscreen library can be forced by
- setting the TEXTSCREEN_FONT environment variable to "small" or
- "normal".
* There is now a NOT-BUGS file included that lists some common
- Vanilla Doom bugs/limitations that you might encounter.
+ Vanilla Doom bugs/limitations that you might encounter
+ (thanks to Sander van Dijk for feedback).
Compatibility:
* The -timer and -avg options now work the same as Vanilla when
@@ -43,6 +45,11 @@
* The HacX v1.2 IWAD file is now supported, and can be used
standalone without the need for the Doom II IWAD (thanks
atyth).
+ * The I_Error function doesn't display "Error:" before the error
+ message, matching the Vanilla behavior. "Error" has also been
+ removed from the title of the dialog box that appears on
+ Windows when this happens. This is desirable as not all such
+ messages are actually errors (thanks Proteh).
Bugs fixed:
* A workaround has been a bug in old versions of SDL_mixer
@@ -70,6 +77,17 @@
* Screen borders no longer flash when running on widescreen
monitors, if you choose a true-color screen mode (thanks
exp(x)).
+ * The controller player in a netgame is the first player to join,
+ instead of just being someone who gets lucky.
+
+ libtextscreen:
+ * The font used for the textscreen library can be forced by
+ setting the TEXTSCREEN_FONT environment variable to "small" or
+ "normal".
+ * Tables or scroll panes that don't contain any selectable widgets
+ are now themselves not selectable (thanks Proteh).
+ * The actions displayed at the bottom of windows are now laid out
+ in a more aesthetically pleasing way.
1.4.0 (2010-07-10):