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+1.7.0 (2012-06-09):
+
* Fixed gnome-screensaver desktop file (thanks Rahul Sundaram).
* Updated COPYING to current version of GPL2 (thanks Rahul
Sundaram).
- * Fix bug with detection of IWAD type by filename (thanks mether).
- * Reduce palette accuracy to 6 bits per channel, to more accurately
- emulate the PC VGA hardware (thanks GhostlyDeath).
- * Fix teleport behavior when emulating the alternate Final Doom
+ * Running servers now re-resolve the address of the master server
+ occasionally, to adapt to DNS address changes.
+ * Error dialog is no longer shown on OS X when running from the
+ console.
+ * The Makefiles no longer use GNU make extensions, so the package
+ builds on OpenBSD.
+ * There is now an OPL MIDI debug option (-opldev), useful for
+ when developing GENMIDI lumps.
+ * A workaround for SDL mouse lag is now only used on Windows
+ (where it is needed), and not on other systems. This fixes
+ Chocolate Doom on AmigaOS (thanks Timo Sievänen).
+ * UTF-8 usernames are supported, and Windows usernames with
+ non-ASCII characters are now supported (thanks Alexandre
+ Xavier).
+
+ Compatibility:
+ * Palette accuracy is reduced to 6 bits per channel, to more
+ accurately emulate the PC VGA hardware (thanks GhostlyDeath).
+ * Fixed teleport behavior when emulating the alternate Final Doom
executable (-gameversion final2) (thanks xttl).
- * Fix weapon cycling keys when playing in Shareware Doom and using
+
+ Bugs fixed:
+ * Fixed weapon cycling keys when playing in Shareware Doom and using
the IDKFA cheat (thanks Alexandre Xavier).
+ * Fixed the default mouse buttons in the setup tool (thanks
+ Alexandre Xavier).
+ * Chat macros now work when vanilla_keyboard_mapping is turned
+ off.
+ * Default chat macros were fixed in the setup tool.
+ * Ping time calculation was fixed for LAN search, and made more
+ accurate for all searches.
+ * Fixed bug with detection of IWAD type by filename (thanks mether).
libtextscreen:
+ * There is now limited UTF-8 text support in the textscreen
+ library, used in the label and input box widgets.
+ * Scroll bar behavior was fixed (thanks Alexandre Xavier).
* Input boxes stop editing and save when they lose their focus,
correcting a previous counterintuitive behavior (thanks
Twelve).