summaryrefslogtreecommitdiff
path: root/NOT-BUGS
diff options
context:
space:
mode:
Diffstat (limited to 'NOT-BUGS')
-rw-r--r--NOT-BUGS23
1 files changed, 0 insertions, 23 deletions
diff --git a/NOT-BUGS b/NOT-BUGS
index f7d22231..38d97770 100644
--- a/NOT-BUGS
+++ b/NOT-BUGS
@@ -31,29 +31,6 @@ upgrade.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-== Game exits in demo loop when playing Final Doom ==
-
-When playing with the Final Doom IWAD files (tnt.wad, plutonia.wad),
-if you leave the game at the title screen to play through the demo
-loop, it will eventually exit with the following error message:
-
- W_GetNumForName: demo4 not found!
-
-This is the same behavior as the Vanilla executables that were
-bundled with Final Doom. When Ultimate Doom was developed, a fourth
-demo was added to the demo loop, and this change was retained in the
-Final Doom version of the executable. However, the Final Doom IWADs
-do not include a fourth demo, so the game crashes.
-
-One way to work around this problem is to make the game emulate the
-original (pre-Ultimate Doom) v1.9 executable. To do this, add the
-command line argument "-gameversion 1.9" when running the game.
-However, be aware this version does have some subtle differences that
-will affect the playback of Final Doom demos (lost soul bouncing,
-teleport behavior).
-
-~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
== Game exits when accessing the options menu ==
The game may exit with the message "Bad V_DrawPatch" when accessing