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@@ -1,22 +1,17 @@
-Currently in progress:
-
-* OPL MIDI playback (see: opl-branch)
-* Heretic/Hexen support (see: raven-branch)
-* Strife support (see: strife-branch)
-
To do:
-* Demo hashes for regression testing of this and other ports.
+* Install packages:
+ - Debian/Ubuntu .deb packages, Fedora .rpm packages.
+ - Windows NSIS installer.
+ - MacOS X .dmg packages (should be universal binaries!)
* File selector for chocolate-setup, so that WADs can be selected from
a browser, instead of simply typing the filenames.
* Multiplayer:
- Master server for locating servers automatically - makes setting up
public servers easier.
- - Use UPnP to automatically configure port forwarding for NATted
- networks.
- Incorporate local LAN search into setup interface.
- Multiplayer options and configuration file (server name, etc)
-* Improve multiplayer startup:
+* Improve multiplayer startup:
- Select an IWAD automatically from the server's game type rather than
all players having to specify -iwad.
- Send list of WADs to load instead of all clients having to specify -file.
@@ -25,14 +20,16 @@ To do:
- Test on and fix for architectures where ((-2) >> 1) != -1
- Use size-specific types (eg. int32_t instead of int)
- Don't make structure packing assumptions when loading levels.
- - Port to every OS and architecture under the sun
+* Port to every OS and architecture under the sun
Crazy pie in the sky ideas:
* Automatic WAD installer - download and run TCs from a list automatically
(automating the current "instructions on wiki" system).
-* Textscreen interface to the Compet-N database: menu driven system to
+* Textscreen interface to the Compet-N database: menu driven system to
automatically download and play speedruns.
* DWANGO-like interface for finding players and setting up games.
+* Demo hashes for regression testing of this and other ports.
+* OPL emulation
* Video capture mode?