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-rw-r--r--codeblocks/doom.cbp515
1 files changed, 515 insertions, 0 deletions
diff --git a/codeblocks/doom.cbp b/codeblocks/doom.cbp
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+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+ <FileVersion major="1" minor="6" />
+ <Project>
+ <Option title="Doom" />
+ <Option pch_mode="2" />
+ <Option compiler="gcc" />
+ <Build>
+ <Target title="Debug">
+ <Option output="../bin/chocolate-doom-dbg.exe" prefix_auto="0" extension_auto="0" />
+ <Option working_dir="../bin" />
+ <Option object_output="../obj/chocolate-doom/dbg" />
+ <Option type="0" />
+ <Option compiler="gcc" />
+ <Option projectLinkerOptionsRelation="2" />
+ <Compiler>
+ <Add option="-W" />
+ <Add option="-gdwarf-2" />
+ </Compiler>
+ <Linker>
+ <Add option="-lopl-dbg -lpcsound-dbg -ltextscreen-dbg" />
+ </Linker>
+ </Target>
+ <Target title="Release">
+ <Option output="../bin/chocolate-doom.exe" prefix_auto="0" extension_auto="0" />
+ <Option working_dir="../bin" />
+ <Option object_output="../obj/chocolate-doom/rel" />
+ <Option type="0" />
+ <Option compiler="gcc" />
+ <Option projectLinkerOptionsRelation="2" />
+ <Compiler>
+ <Add option="-O2" />
+ </Compiler>
+ <Linker>
+ <Add option="-s" />
+ <Add option="-lopl -lpcsound -ltextscreen" />
+ </Linker>
+ </Target>
+ </Build>
+ <VirtualTargets>
+ <Add alias="All" targets="Debug;Release;" />
+ </VirtualTargets>
+ <Compiler>
+ <Add option='-DPROGRAM_PREFIX=&quot;\&quot;chocolate-\&quot;&quot;' />
+ <Add option='-DD_CDROM=&quot;\&quot;CD-ROM Version: default.cfg from c:\\doomdata\n\&quot;&quot;' />
+ <Add directory="." />
+ <Add directory="../src" />
+ <Add directory="../src/doom" />
+ <Add directory="../textscreen" />
+ <Add directory="../pcsound" />
+ <Add directory="../opl" />
+ </Compiler>
+ <Linker>
+ <Add option="-lmingw32 -lSDLmain -lSDL -lSDL_mixer -lSDL_net -mwindows" />
+ <Add directory="../lib" />
+ </Linker>
+ <Unit filename="../src/d_event.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/d_event.h" />
+ <Unit filename="../src/d_iwad.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/d_iwad.h" />
+ <Unit filename="../src/d_loop.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/d_loop.h" />
+ <Unit filename="../src/d_mode.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/d_mode.h" />
+ <Unit filename="../src/d_ticcmd.h" />
+ <Unit filename="../src/deh_defs.h" />
+ <Unit filename="../src/deh_io.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/deh_io.h" />
+ <Unit filename="../src/deh_main.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/deh_main.h" />
+ <Unit filename="../src/deh_mapping.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/deh_mapping.h" />
+ <Unit filename="../src/deh_str.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/deh_str.h" />
+ <Unit filename="../src/deh_text.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/am_map.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/am_map.h" />
+ <Unit filename="../src/doom/d_englsh.h" />
+ <Unit filename="../src/doom/d_items.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/d_items.h" />
+ <Unit filename="../src/doom/d_main.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/d_main.h" />
+ <Unit filename="../src/doom/d_net.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/d_net.h" />
+ <Unit filename="../src/doom/d_player.h" />
+ <Unit filename="../src/doom/d_textur.h" />
+ <Unit filename="../src/doom/d_think.h" />
+ <Unit filename="../src/doom/deh_ammo.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/deh_cheat.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/deh_doom.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/deh_frame.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/deh_misc.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/deh_misc.h" />
+ <Unit filename="../src/doom/deh_ptr.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/deh_sound.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/deh_thing.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/deh_weapon.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/doomdata.h" />
+ <Unit filename="../src/doom/doomdef.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/doomdef.h" />
+ <Unit filename="../src/doom/doomstat.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/doomstat.h" />
+ <Unit filename="../src/doom/dstrings.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/dstrings.h" />
+ <Unit filename="../src/doom/f_finale.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/f_finale.h" />
+ <Unit filename="../src/doom/f_wipe.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/f_wipe.h" />
+ <Unit filename="../src/doom/g_game.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/g_game.h" />
+ <Unit filename="../src/doom/hu_lib.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/hu_lib.h" />
+ <Unit filename="../src/doom/hu_stuff.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/hu_stuff.h" />
+ <Unit filename="../src/doom/info.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/info.h" />
+ <Unit filename="../src/doom/m_menu.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/m_menu.h" />
+ <Unit filename="../src/doom/m_random.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/m_random.h" />
+ <Unit filename="../src/doom/p_ceilng.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/p_doors.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/p_enemy.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/p_floor.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/p_inter.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/p_inter.h" />
+ <Unit filename="../src/doom/p_lights.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/p_local.h" />
+ <Unit filename="../src/doom/p_map.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/p_maputl.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/p_mobj.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/p_mobj.h" />
+ <Unit filename="../src/doom/p_plats.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/p_pspr.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/p_pspr.h" />
+ <Unit filename="../src/doom/p_saveg.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/p_saveg.h" />
+ <Unit filename="../src/doom/p_setup.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/p_setup.h" />
+ <Unit filename="../src/doom/p_sight.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/p_spec.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/p_spec.h" />
+ <Unit filename="../src/doom/p_switch.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/p_telept.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/p_tick.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/p_tick.h" />
+ <Unit filename="../src/doom/p_user.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/r_bsp.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/r_bsp.h" />
+ <Unit filename="../src/doom/r_data.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/r_data.h" />
+ <Unit filename="../src/doom/r_defs.h" />
+ <Unit filename="../src/doom/r_draw.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/r_draw.h" />
+ <Unit filename="../src/doom/r_local.h" />
+ <Unit filename="../src/doom/r_main.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/r_main.h" />
+ <Unit filename="../src/doom/r_plane.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/r_plane.h" />
+ <Unit filename="../src/doom/r_segs.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/r_segs.h" />
+ <Unit filename="../src/doom/r_sky.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/r_sky.h" />
+ <Unit filename="../src/doom/r_state.h" />
+ <Unit filename="../src/doom/r_things.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/r_things.h" />
+ <Unit filename="../src/doom/s_sound.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/s_sound.h" />
+ <Unit filename="../src/doom/sounds.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/sounds.h" />
+ <Unit filename="../src/doom/st_lib.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/st_lib.h" />
+ <Unit filename="../src/doom/st_stuff.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/st_stuff.h" />
+ <Unit filename="../src/doom/statdump.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/statdump.h" />
+ <Unit filename="../src/doom/wi_stuff.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/doom/wi_stuff.h" />
+ <Unit filename="../src/doomfeatures.h" />
+ <Unit filename="../src/doomkeys.h" />
+ <Unit filename="../src/doomtype.h" />
+ <Unit filename="../src/gusconf.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/gusconf.h" />
+ <Unit filename="../src/i_cdmus.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/i_cdmus.h" />
+ <Unit filename="../src/i_endoom.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/i_endoom.h" />
+ <Unit filename="../src/i_joystick.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/i_joystick.h" />
+ <Unit filename="../src/i_main.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/i_oplmusic.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/i_pcsound.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/i_scale.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/i_scale.h" />
+ <Unit filename="../src/i_sdlmusic.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/i_sdlsound.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/i_sound.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/i_sound.h" />
+ <Unit filename="../src/i_swap.h" />
+ <Unit filename="../src/i_system.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/i_system.h" />
+ <Unit filename="../src/i_timer.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/i_timer.h" />
+ <Unit filename="../src/i_video.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/i_video.h" />
+ <Unit filename="../src/i_videohr.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/i_videohr.h" />
+ <Unit filename="../src/icon.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/m_argv.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/m_argv.h" />
+ <Unit filename="../src/m_bbox.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/m_bbox.h" />
+ <Unit filename="../src/m_cheat.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/m_cheat.h" />
+ <Unit filename="../src/m_config.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/m_config.h" />
+ <Unit filename="../src/m_controls.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/m_controls.h" />
+ <Unit filename="../src/m_fixed.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/m_fixed.h" />
+ <Unit filename="../src/m_misc.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/m_misc.h" />
+ <Unit filename="../src/md5.h" />
+ <Unit filename="../src/memio.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/memio.h" />
+ <Unit filename="../src/midifile.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/midifile.h" />
+ <Unit filename="../src/mus2mid.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/mus2mid.h" />
+ <Unit filename="../src/net_client.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/net_client.h" />
+ <Unit filename="../src/net_common.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/net_common.h" />
+ <Unit filename="../src/net_dedicated.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/net_dedicated.h" />
+ <Unit filename="../src/net_defs.h" />
+ <Unit filename="../src/net_gui.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/net_gui.h" />
+ <Unit filename="../src/net_io.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/net_io.h" />
+ <Unit filename="../src/net_loop.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/net_loop.h" />
+ <Unit filename="../src/net_packet.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/net_packet.h" />
+ <Unit filename="../src/net_query.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/net_query.h" />
+ <Unit filename="../src/net_sdl.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/net_sdl.h" />
+ <Unit filename="../src/net_server.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/net_server.h" />
+ <Unit filename="../src/net_structrw.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/net_structrw.h" />
+ <Unit filename="../src/sha1.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/sha1.h" />
+ <Unit filename="../src/tables.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/tables.h" />
+ <Unit filename="../src/v_patch.h" />
+ <Unit filename="../src/v_video.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/v_video.h" />
+ <Unit filename="../src/w_checksum.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/w_checksum.h" />
+ <Unit filename="../src/w_file.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/w_file.h" />
+ <Unit filename="../src/w_file_posix.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/w_file_stdc.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/w_file_win32.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/w_main.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/w_main.h" />
+ <Unit filename="../src/w_merge.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/w_merge.h" />
+ <Unit filename="../src/w_wad.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/w_wad.h" />
+ <Unit filename="../src/z_zone.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../src/z_zone.h" />
+ <Unit filename="config.h" />
+ <Unit filename="game-res.rc">
+ <Option compilerVar="WINDRES" />
+ </Unit>
+ <Extensions>
+ <code_completion />
+ <envvars />
+ <debugger />
+ </Extensions>
+ </Project>
+</CodeBlocks_project_file>