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-rw-r--r--codeblocks/strife.cbp471
1 files changed, 238 insertions, 233 deletions
diff --git a/codeblocks/strife.cbp b/codeblocks/strife.cbp
index 55a03fe5..2ed82207 100644
--- a/codeblocks/strife.cbp
+++ b/codeblocks/strife.cbp
@@ -7,9 +7,9 @@
<Option compiler="gcc" />
<Build>
<Target title="Debug">
- <Option output="..\bin\chocolate-strife-dbg.exe" prefix_auto="0" extension_auto="0" />
- <Option working_dir="..\bin" />
- <Option object_output="..\obj\chocolate-strife\dbg" />
+ <Option output="../bin/chocolate-strife-dbg.exe" prefix_auto="0" extension_auto="0" />
+ <Option working_dir="../bin" />
+ <Option object_output="../obj/chocolate-strife/dbg" />
<Option type="0" />
<Option compiler="gcc" />
<Option projectLinkerOptionsRelation="2" />
@@ -22,9 +22,9 @@
</Linker>
</Target>
<Target title="Release">
- <Option output="..\bin\chocolate-strife.exe" prefix_auto="0" extension_auto="0" />
- <Option working_dir="..\bin" />
- <Option object_output="..\obj\chocolate-strife\rel" />
+ <Option output="../bin/chocolate-strife.exe" prefix_auto="0" extension_auto="0" />
+ <Option working_dir="../bin" />
+ <Option object_output="../obj/chocolate-strife/rel" />
<Option type="0" />
<Option compiler="gcc" />
<Option projectLinkerOptionsRelation="2" />
@@ -44,468 +44,473 @@
<Add option='-DPROGRAM_PREFIX=&quot;\&quot;chocolate-\&quot;&quot;' />
<Add option='-DD_CDROM=&quot;\&quot;CD-ROM Version: default.cfg from c:\\doomdata\n\&quot;&quot;' />
<Add directory="." />
- <Add directory="..\src" />
- <Add directory="..\src\doom" />
- <Add directory="..\src\heretic" />
- <Add directory="..\textscreen" />
- <Add directory="..\pcsound" />
- <Add directory="..\opl" />
+ <Add directory="../src" />
+ <Add directory="../src/doom" />
+ <Add directory="../src/heretic" />
+ <Add directory="../textscreen" />
+ <Add directory="../pcsound" />
+ <Add directory="../opl" />
</Compiler>
<Linker>
<Add option="-lmingw32 -lSDLmain -lSDL -lSDL_mixer -lSDL_net -mwindows" />
- <Add directory="..\lib" />
+ <Add directory="../lib" />
</Linker>
- <Unit filename="config.h" />
- <Unit filename="game-res.rc">
- <Option compilerVar="WINDRES" />
+ <Unit filename="../src/d_event.c">
+ <Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\d_event.c">
+ <Unit filename="../src/d_event.h" />
+ <Unit filename="../src/d_iwad.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\d_event.h" />
- <Unit filename="..\src\d_iwad.c">
+ <Unit filename="../src/d_iwad.h" />
+ <Unit filename="../src/d_loop.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\d_iwad.h" />
- <Unit filename="..\src\d_loop.c">
+ <Unit filename="../src/d_loop.h" />
+ <Unit filename="../src/d_mode.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\d_loop.h" />
- <Unit filename="..\src\d_mode.c">
+ <Unit filename="../src/d_mode.h" />
+ <Unit filename="../src/d_ticcmd.h" />
+ <Unit filename="../src/deh_defs.h" />
+ <Unit filename="../src/deh_io.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\d_mode.h" />
- <Unit filename="..\src\d_ticcmd.h" />
- <Unit filename="..\src\deh_defs.h" />
- <Unit filename="..\src\deh_io.c">
+ <Unit filename="../src/deh_io.h" />
+ <Unit filename="../src/deh_main.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\deh_io.h" />
- <Unit filename="..\src\deh_main.c">
+ <Unit filename="../src/deh_main.h" />
+ <Unit filename="../src/deh_mapping.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\deh_main.h" />
- <Unit filename="..\src\deh_mapping.c">
+ <Unit filename="../src/deh_mapping.h" />
+ <Unit filename="../src/deh_str.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\deh_mapping.h" />
- <Unit filename="..\src\deh_str.c">
+ <Unit filename="../src/deh_str.h" />
+ <Unit filename="../src/deh_text.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\deh_str.h" />
- <Unit filename="..\src\deh_text.c">
+ <Unit filename="../src/doomfeatures.h" />
+ <Unit filename="../src/doomkeys.h" />
+ <Unit filename="../src/doomtype.h" />
+ <Unit filename="../src/gusconf.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\doomfeatures.h" />
- <Unit filename="..\src\doomkeys.h" />
- <Unit filename="..\src\doomtype.h" />
- <Unit filename="..\src\i_cdmus.c">
+ <Unit filename="../src/gusconf.h" />
+ <Unit filename="../src/i_cdmus.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\i_cdmus.h" />
- <Unit filename="..\src\i_endoom.c">
+ <Unit filename="../src/i_cdmus.h" />
+ <Unit filename="../src/i_endoom.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\i_endoom.h" />
- <Unit filename="..\src\i_joystick.c">
+ <Unit filename="../src/i_endoom.h" />
+ <Unit filename="../src/i_joystick.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\i_joystick.h" />
- <Unit filename="..\src\i_main.c">
+ <Unit filename="../src/i_joystick.h" />
+ <Unit filename="../src/i_main.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\i_oplmusic.c">
+ <Unit filename="../src/i_oplmusic.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\i_pcsound.c">
+ <Unit filename="../src/i_pcsound.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\i_scale.c">
+ <Unit filename="../src/i_scale.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\i_scale.h" />
- <Unit filename="..\src\i_sdlmusic.c">
+ <Unit filename="../src/i_scale.h" />
+ <Unit filename="../src/i_sdlmusic.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\i_sdlsound.c">
+ <Unit filename="../src/i_sdlsound.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\i_sound.c">
+ <Unit filename="../src/i_sound.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\i_sound.h" />
- <Unit filename="..\src\i_swap.h" />
- <Unit filename="..\src\i_system.c">
+ <Unit filename="../src/i_sound.h" />
+ <Unit filename="../src/i_swap.h" />
+ <Unit filename="../src/i_system.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\i_system.h" />
- <Unit filename="..\src\i_timer.c">
+ <Unit filename="../src/i_system.h" />
+ <Unit filename="../src/i_timer.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\i_timer.h" />
- <Unit filename="..\src\i_video.c">
+ <Unit filename="../src/i_timer.h" />
+ <Unit filename="../src/i_video.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\i_video.h" />
- <Unit filename="..\src\i_videohr.c">
+ <Unit filename="../src/i_video.h" />
+ <Unit filename="../src/i_videohr.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\i_videohr.h" />
- <Unit filename="..\src\icon.c">
+ <Unit filename="../src/i_videohr.h" />
+ <Unit filename="../src/icon.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\m_argv.c">
+ <Unit filename="../src/m_argv.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\m_argv.h" />
- <Unit filename="..\src\m_bbox.c">
+ <Unit filename="../src/m_argv.h" />
+ <Unit filename="../src/m_bbox.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\m_bbox.h" />
- <Unit filename="..\src\m_cheat.c">
+ <Unit filename="../src/m_bbox.h" />
+ <Unit filename="../src/m_cheat.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\m_cheat.h" />
- <Unit filename="..\src\m_config.c">
+ <Unit filename="../src/m_cheat.h" />
+ <Unit filename="../src/m_config.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\m_config.h" />
- <Unit filename="..\src\m_controls.c">
+ <Unit filename="../src/m_config.h" />
+ <Unit filename="../src/m_controls.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\m_controls.h" />
- <Unit filename="..\src\m_fixed.c">
+ <Unit filename="../src/m_controls.h" />
+ <Unit filename="../src/m_fixed.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\m_fixed.h" />
- <Unit filename="..\src\m_misc.c">
+ <Unit filename="../src/m_fixed.h" />
+ <Unit filename="../src/m_misc.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\m_misc.h" />
- <Unit filename="..\src\md5.c">
+ <Unit filename="../src/m_misc.h" />
+ <Unit filename="../src/md5.h" />
+ <Unit filename="../src/memio.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\md5.h" />
- <Unit filename="..\src\memio.c">
+ <Unit filename="../src/memio.h" />
+ <Unit filename="../src/midifile.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\memio.h" />
- <Unit filename="..\src\midifile.c">
+ <Unit filename="../src/midifile.h" />
+ <Unit filename="../src/mus2mid.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\midifile.h" />
- <Unit filename="..\src\mus2mid.c">
+ <Unit filename="../src/mus2mid.h" />
+ <Unit filename="../src/net_client.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\mus2mid.h" />
- <Unit filename="..\src\net_client.c">
+ <Unit filename="../src/net_client.h" />
+ <Unit filename="../src/net_common.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\net_client.h" />
- <Unit filename="..\src\net_common.c">
+ <Unit filename="../src/net_common.h" />
+ <Unit filename="../src/net_dedicated.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\net_common.h" />
- <Unit filename="..\src\net_dedicated.c">
+ <Unit filename="../src/net_dedicated.h" />
+ <Unit filename="../src/net_defs.h" />
+ <Unit filename="../src/net_gui.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\net_dedicated.h" />
- <Unit filename="..\src\net_defs.h" />
- <Unit filename="..\src\net_gui.c">
+ <Unit filename="../src/net_gui.h" />
+ <Unit filename="../src/net_io.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\net_gui.h" />
- <Unit filename="..\src\net_io.c">
+ <Unit filename="../src/net_io.h" />
+ <Unit filename="../src/net_loop.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\net_io.h" />
- <Unit filename="..\src\net_loop.c">
+ <Unit filename="../src/net_loop.h" />
+ <Unit filename="../src/net_packet.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\net_loop.h" />
- <Unit filename="..\src\net_packet.c">
+ <Unit filename="../src/net_packet.h" />
+ <Unit filename="../src/net_query.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\net_packet.h" />
- <Unit filename="..\src\net_query.c">
+ <Unit filename="../src/net_query.h" />
+ <Unit filename="../src/net_sdl.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\net_query.h" />
- <Unit filename="..\src\net_sdl.c">
+ <Unit filename="../src/net_sdl.h" />
+ <Unit filename="../src/net_server.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\net_sdl.h" />
- <Unit filename="..\src\net_server.c">
+ <Unit filename="../src/net_server.h" />
+ <Unit filename="../src/net_structrw.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\net_server.h" />
- <Unit filename="..\src\net_structrw.c">
+ <Unit filename="../src/net_structrw.h" />
+ <Unit filename="../src/sha1.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\net_structrw.h" />
- <Unit filename="..\src\strife\am_map.c">
+ <Unit filename="../src/sha1.h" />
+ <Unit filename="../src/strife/am_map.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\am_map.h" />
- <Unit filename="..\src\strife\d_englsh.h" />
- <Unit filename="..\src\strife\d_items.c">
+ <Unit filename="../src/strife/am_map.h" />
+ <Unit filename="../src/strife/d_englsh.h" />
+ <Unit filename="../src/strife/d_items.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\d_items.h" />
- <Unit filename="..\src\strife\d_main.c">
+ <Unit filename="../src/strife/d_items.h" />
+ <Unit filename="../src/strife/d_main.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\d_main.h" />
- <Unit filename="..\src\strife\d_net.c">
+ <Unit filename="../src/strife/d_main.h" />
+ <Unit filename="../src/strife/d_net.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\d_net.h" />
- <Unit filename="..\src\strife\d_player.h" />
- <Unit filename="..\src\strife\d_textur.h" />
- <Unit filename="..\src\strife\d_think.h" />
- <Unit filename="..\src\strife\deh_ammo.c">
+ <Unit filename="../src/strife/d_net.h" />
+ <Unit filename="../src/strife/d_player.h" />
+ <Unit filename="../src/strife/d_textur.h" />
+ <Unit filename="../src/strife/d_think.h" />
+ <Unit filename="../src/strife/deh_ammo.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\deh_cheat.c">
+ <Unit filename="../src/strife/deh_cheat.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\deh_frame.c">
+ <Unit filename="../src/strife/deh_frame.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\deh_misc.c">
+ <Unit filename="../src/strife/deh_misc.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\deh_misc.h" />
- <Unit filename="..\src\strife\deh_ptr.c">
+ <Unit filename="../src/strife/deh_misc.h" />
+ <Unit filename="../src/strife/deh_ptr.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\deh_sound.c">
+ <Unit filename="../src/strife/deh_sound.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\deh_strife.c">
+ <Unit filename="../src/strife/deh_strife.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\deh_thing.c">
+ <Unit filename="../src/strife/deh_thing.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\deh_weapon.c">
+ <Unit filename="../src/strife/deh_weapon.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\doomdata.h" />
- <Unit filename="..\src\strife\doomdef.c">
+ <Unit filename="../src/strife/doomdata.h" />
+ <Unit filename="../src/strife/doomdef.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\doomdef.h" />
- <Unit filename="..\src\strife\doomstat.c">
+ <Unit filename="../src/strife/doomdef.h" />
+ <Unit filename="../src/strife/doomstat.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\doomstat.h" />
- <Unit filename="..\src\strife\dstrings.c">
+ <Unit filename="../src/strife/doomstat.h" />
+ <Unit filename="../src/strife/dstrings.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\dstrings.h" />
- <Unit filename="..\src\strife\f_finale.c">
+ <Unit filename="../src/strife/dstrings.h" />
+ <Unit filename="../src/strife/f_finale.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\f_finale.h" />
- <Unit filename="..\src\strife\f_wipe.c">
+ <Unit filename="../src/strife/f_finale.h" />
+ <Unit filename="../src/strife/f_wipe.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\f_wipe.h" />
- <Unit filename="..\src\strife\g_game.c">
+ <Unit filename="../src/strife/f_wipe.h" />
+ <Unit filename="../src/strife/g_game.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\g_game.h" />
- <Unit filename="..\src\strife\hu_lib.c">
+ <Unit filename="../src/strife/g_game.h" />
+ <Unit filename="../src/strife/hu_lib.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\hu_lib.h" />
- <Unit filename="..\src\strife\hu_stuff.c">
+ <Unit filename="../src/strife/hu_lib.h" />
+ <Unit filename="../src/strife/hu_stuff.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\hu_stuff.h" />
- <Unit filename="..\src\strife\info.c">
+ <Unit filename="../src/strife/hu_stuff.h" />
+ <Unit filename="../src/strife/info.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\info.h" />
- <Unit filename="..\src\strife\m_menu.c">
+ <Unit filename="../src/strife/info.h" />
+ <Unit filename="../src/strife/m_menu.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\m_menu.h" />
- <Unit filename="..\src\strife\m_random.c">
+ <Unit filename="../src/strife/m_menu.h" />
+ <Unit filename="../src/strife/m_random.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\m_random.h" />
- <Unit filename="..\src\strife\m_saves.c">
+ <Unit filename="../src/strife/m_random.h" />
+ <Unit filename="../src/strife/m_saves.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\m_saves.h" />
- <Unit filename="..\src\strife\p_ceilng.c">
+ <Unit filename="../src/strife/m_saves.h" />
+ <Unit filename="../src/strife/p_ceilng.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\p_dialog.c">
+ <Unit filename="../src/strife/p_dialog.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\p_dialog.h" />
- <Unit filename="..\src\strife\p_doors.c">
+ <Unit filename="../src/strife/p_dialog.h" />
+ <Unit filename="../src/strife/p_doors.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\p_enemy.c">
+ <Unit filename="../src/strife/p_enemy.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\p_floor.c">
+ <Unit filename="../src/strife/p_floor.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\p_inter.c">
+ <Unit filename="../src/strife/p_inter.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\p_inter.h" />
- <Unit filename="..\src\strife\p_lights.c">
+ <Unit filename="../src/strife/p_inter.h" />
+ <Unit filename="../src/strife/p_lights.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\p_local.h" />
- <Unit filename="..\src\strife\p_map.c">
+ <Unit filename="../src/strife/p_local.h" />
+ <Unit filename="../src/strife/p_map.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\p_maputl.c">
+ <Unit filename="../src/strife/p_maputl.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\p_mobj.c">
+ <Unit filename="../src/strife/p_mobj.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\p_mobj.h" />
- <Unit filename="..\src\strife\p_plats.c">
+ <Unit filename="../src/strife/p_mobj.h" />
+ <Unit filename="../src/strife/p_plats.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\p_pspr.c">
+ <Unit filename="../src/strife/p_pspr.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\p_pspr.h" />
- <Unit filename="..\src\strife\p_saveg.c">
+ <Unit filename="../src/strife/p_pspr.h" />
+ <Unit filename="../src/strife/p_saveg.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\p_saveg.h" />
- <Unit filename="..\src\strife\p_setup.c">
+ <Unit filename="../src/strife/p_saveg.h" />
+ <Unit filename="../src/strife/p_setup.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\p_setup.h" />
- <Unit filename="..\src\strife\p_sight.c">
+ <Unit filename="../src/strife/p_setup.h" />
+ <Unit filename="../src/strife/p_sight.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\p_spec.c">
+ <Unit filename="../src/strife/p_spec.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\p_spec.h" />
- <Unit filename="..\src\strife\p_switch.c">
+ <Unit filename="../src/strife/p_spec.h" />
+ <Unit filename="../src/strife/p_switch.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\p_telept.c">
+ <Unit filename="../src/strife/p_telept.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\p_tick.c">
+ <Unit filename="../src/strife/p_tick.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\p_tick.h" />
- <Unit filename="..\src\strife\p_user.c">
+ <Unit filename="../src/strife/p_tick.h" />
+ <Unit filename="../src/strife/p_user.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\r_bsp.c">
+ <Unit filename="../src/strife/r_bsp.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\r_bsp.h" />
- <Unit filename="..\src\strife\r_data.c">
+ <Unit filename="../src/strife/r_bsp.h" />
+ <Unit filename="../src/strife/r_data.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\r_data.h" />
- <Unit filename="..\src\strife\r_defs.h" />
- <Unit filename="..\src\strife\r_draw.c">
+ <Unit filename="../src/strife/r_data.h" />
+ <Unit filename="../src/strife/r_defs.h" />
+ <Unit filename="../src/strife/r_draw.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\r_draw.h" />
- <Unit filename="..\src\strife\r_local.h" />
- <Unit filename="..\src\strife\r_main.c">
+ <Unit filename="../src/strife/r_draw.h" />
+ <Unit filename="../src/strife/r_local.h" />
+ <Unit filename="../src/strife/r_main.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\r_main.h" />
- <Unit filename="..\src\strife\r_plane.c">
+ <Unit filename="../src/strife/r_main.h" />
+ <Unit filename="../src/strife/r_plane.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\r_plane.h" />
- <Unit filename="..\src\strife\r_segs.c">
+ <Unit filename="../src/strife/r_plane.h" />
+ <Unit filename="../src/strife/r_segs.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\r_segs.h" />
- <Unit filename="..\src\strife\r_sky.c">
+ <Unit filename="../src/strife/r_segs.h" />
+ <Unit filename="../src/strife/r_sky.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\r_sky.h" />
- <Unit filename="..\src\strife\r_state.h" />
- <Unit filename="..\src\strife\r_things.c">
+ <Unit filename="../src/strife/r_sky.h" />
+ <Unit filename="../src/strife/r_state.h" />
+ <Unit filename="../src/strife/r_things.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\r_things.h" />
- <Unit filename="..\src\strife\s_sound.c">
+ <Unit filename="../src/strife/r_things.h" />
+ <Unit filename="../src/strife/s_sound.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\s_sound.h" />
- <Unit filename="..\src\strife\sounds.c">
+ <Unit filename="../src/strife/s_sound.h" />
+ <Unit filename="../src/strife/sounds.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\sounds.h" />
- <Unit filename="..\src\strife\st_lib.c">
+ <Unit filename="../src/strife/sounds.h" />
+ <Unit filename="../src/strife/st_lib.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\st_lib.h" />
- <Unit filename="..\src\strife\st_stuff.c">
+ <Unit filename="../src/strife/st_lib.h" />
+ <Unit filename="../src/strife/st_stuff.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\st_stuff.h" />
- <Unit filename="..\src\strife\wi_stuff.c">
+ <Unit filename="../src/strife/st_stuff.h" />
+ <Unit filename="../src/strife/wi_stuff.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\strife\wi_stuff.h" />
- <Unit filename="..\src\tables.c">
+ <Unit filename="../src/strife/wi_stuff.h" />
+ <Unit filename="../src/tables.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\tables.h" />
- <Unit filename="..\src\v_patch.h" />
- <Unit filename="..\src\v_video.c">
+ <Unit filename="../src/tables.h" />
+ <Unit filename="../src/v_patch.h" />
+ <Unit filename="../src/v_video.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\v_video.h" />
- <Unit filename="..\src\w_checksum.c">
+ <Unit filename="../src/v_video.h" />
+ <Unit filename="../src/w_checksum.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\w_checksum.h" />
- <Unit filename="..\src\w_file.c">
+ <Unit filename="../src/w_checksum.h" />
+ <Unit filename="../src/w_file.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\w_file.h" />
- <Unit filename="..\src\w_file_posix.c">
+ <Unit filename="../src/w_file.h" />
+ <Unit filename="../src/w_file_posix.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\w_file_stdc.c">
+ <Unit filename="../src/w_file_stdc.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\w_file_win32.c">
+ <Unit filename="../src/w_file_win32.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\w_main.c">
+ <Unit filename="../src/w_main.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\w_main.h" />
- <Unit filename="..\src\w_merge.c">
+ <Unit filename="../src/w_main.h" />
+ <Unit filename="../src/w_merge.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\w_merge.h" />
- <Unit filename="..\src\w_wad.c">
+ <Unit filename="../src/w_merge.h" />
+ <Unit filename="../src/w_wad.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\w_wad.h" />
- <Unit filename="..\src\z_zone.c">
+ <Unit filename="../src/w_wad.h" />
+ <Unit filename="../src/z_zone.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\z_zone.h" />
+ <Unit filename="../src/z_zone.h" />
+ <Unit filename="config.h" />
+ <Unit filename="game-res.rc">
+ <Option compilerVar="WINDRES" />
+ </Unit>
<Extensions>
<code_completion />
<envvars />