diff options
Diffstat (limited to 'codeblocks/strife.cbp')
-rw-r--r-- | codeblocks/strife.cbp | 462 |
1 files changed, 462 insertions, 0 deletions
diff --git a/codeblocks/strife.cbp b/codeblocks/strife.cbp new file mode 100644 index 00000000..759c953c --- /dev/null +++ b/codeblocks/strife.cbp @@ -0,0 +1,462 @@ +<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> +<CodeBlocks_project_file> + <FileVersion major="1" minor="6" /> + <Project> + <Option title="Strife" /> + <Option pch_mode="2" /> + <Option compiler="gcc" /> + <Build> + <Target title="Debug"> + <Option output="..\bin\chocolate-strife-dbg.exe" prefix_auto="0" extension_auto="0" /> + <Option working_dir="..\bin" /> + <Option object_output="..\obj\chocolate-strife\dbg" /> + <Option type="0" /> + <Option compiler="gcc" /> + <Option projectLinkerOptionsRelation="2" /> + <Compiler> + <Add option="-W" /> + <Add option="-gdwarf-2" /> + </Compiler> + <Linker> + <Add option="-lopl-dbg -lpcsound-dbg -ltextscreen-dbg" /> + </Linker> + </Target> + <Target title="Release"> + <Option output="..\bin\chocolate-strife.exe" prefix_auto="0" extension_auto="0" /> + <Option working_dir="..\bin" /> + <Option object_output="..\obj\chocolate-strife\rel" /> + <Option type="0" /> + <Option compiler="gcc" /> + <Option projectLinkerOptionsRelation="2" /> + <Compiler> + <Add option="-O2" /> + </Compiler> + <Linker> + <Add option="-s" /> + <Add option="-lopl -lpcsound -ltextscreen" /> + </Linker> + </Target> + </Build> + <VirtualTargets> + <Add alias="All" targets="Debug;Release;" /> + </VirtualTargets> + <Compiler> + <Add option='-DPROGRAM_PREFIX="\"chocolate-\""' /> + <Add option='-DD_CDROM="\"CD-ROM Version: default.cfg from c:\\doomdata\n\""' /> + <Add directory="." /> + <Add directory="..\src" /> + <Add directory="..\src\doom" /> + <Add directory="..\src\heretic" /> + <Add directory="..\textscreen" /> + <Add directory="..\pcsound" /> + <Add directory="..\opl" /> + </Compiler> + <Linker> + <Add option="-lmingw32 -lSDLmain -lSDL -lSDL_mixer -lSDL_net -mwindows" /> + <Add directory="..\lib" /> + </Linker> + <Unit filename="config.h" /> + <Unit filename="game-res.rc"> + <Option compilerVar="WINDRES" /> + </Unit> + <Unit filename="..\src\d_event.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\d_event.h" /> + <Unit filename="..\src\d_iwad.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\d_iwad.h" /> + <Unit filename="..\src\d_mode.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\d_mode.h" /> + <Unit filename="..\src\d_ticcmd.h" /> + <Unit filename="..\src\deh_defs.h" /> + <Unit filename="..\src\deh_io.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\deh_io.h" /> + <Unit filename="..\src\deh_main.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\deh_main.h" /> + <Unit filename="..\src\deh_mapping.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\deh_mapping.h" /> + <Unit filename="..\src\deh_str.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\deh_str.h" /> + <Unit filename="..\src\deh_text.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doomfeatures.h" /> + <Unit filename="..\src\doomkeys.h" /> + <Unit filename="..\src\doomtype.h" /> + <Unit filename="..\src\i_cdmus.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_cdmus.h" /> + <Unit filename="..\src\i_endoom.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_endoom.h" /> + <Unit filename="..\src\i_joystick.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_joystick.h" /> + <Unit filename="..\src\i_main.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_oplmusic.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_pcsound.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_scale.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_scale.h" /> + <Unit filename="..\src\i_sdlmusic.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_sdlsound.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_sound.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_sound.h" /> + <Unit filename="..\src\i_swap.h" /> + <Unit filename="..\src\i_system.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_system.h" /> + <Unit filename="..\src\i_timer.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_timer.h" /> + <Unit filename="..\src\i_video.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_video.h" /> + <Unit filename="..\src\icon.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_argv.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_argv.h" /> + <Unit filename="..\src\m_bbox.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_bbox.h" /> + <Unit filename="..\src\m_cheat.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_cheat.h" /> + <Unit filename="..\src\m_config.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_config.h" /> + <Unit filename="..\src\m_controls.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_controls.h" /> + <Unit filename="..\src\m_fixed.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_fixed.h" /> + <Unit filename="..\src\m_misc.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_misc.h" /> + <Unit filename="..\src\md5.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\md5.h" /> + <Unit filename="..\src\memio.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\memio.h" /> + <Unit filename="..\src\midifile.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\midifile.h" /> + <Unit filename="..\src\mus2mid.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\mus2mid.h" /> + <Unit filename="..\src\strife\am_map.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\am_map.h" /> + <Unit filename="..\src\strife\d_englsh.h" /> + <Unit filename="..\src\strife\d_items.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\d_items.h" /> + <Unit filename="..\src\strife\d_main.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\d_main.h" /> + <Unit filename="..\src\strife\d_net.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\d_net.h" /> + <Unit filename="..\src\strife\d_player.h" /> + <Unit filename="..\src\strife\d_textur.h" /> + <Unit filename="..\src\strife\d_think.h" /> + <Unit filename="..\src\strife\deh_ammo.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\deh_cheat.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\deh_frame.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\deh_misc.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\deh_misc.h" /> + <Unit filename="..\src\strife\deh_ptr.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\deh_sound.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\deh_strife.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\deh_thing.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\deh_weapon.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\doomdata.h" /> + <Unit filename="..\src\strife\doomdef.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\doomdef.h" /> + <Unit filename="..\src\strife\doomstat.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\doomstat.h" /> + <Unit filename="..\src\strife\dstrings.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\dstrings.h" /> + <Unit filename="..\src\strife\f_finale.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\f_finale.h" /> + <Unit filename="..\src\strife\f_wipe.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\f_wipe.h" /> + <Unit filename="..\src\strife\g_game.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\g_game.h" /> + <Unit filename="..\src\strife\hu_lib.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\hu_lib.h" /> + <Unit filename="..\src\strife\hu_stuff.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\hu_stuff.h" /> + <Unit filename="..\src\strife\info.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\info.h" /> + <Unit filename="..\src\strife\m_menu.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\m_menu.h" /> + <Unit filename="..\src\strife\m_random.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\m_random.h" /> + <Unit filename="..\src\strife\m_saves.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\m_saves.h" /> + <Unit filename="..\src\strife\p_ceilng.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\p_dialog.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\p_dialog.h" /> + <Unit filename="..\src\strife\p_doors.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\p_enemy.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\p_floor.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\p_inter.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\p_inter.h" /> + <Unit filename="..\src\strife\p_lights.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\p_local.h" /> + <Unit filename="..\src\strife\p_map.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\p_maputl.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\p_mobj.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\p_mobj.h" /> + <Unit filename="..\src\strife\p_plats.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\p_pspr.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\p_pspr.h" /> + <Unit filename="..\src\strife\p_saveg.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\p_saveg.h" /> + <Unit filename="..\src\strife\p_setup.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\p_setup.h" /> + <Unit filename="..\src\strife\p_sight.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\p_spec.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\p_spec.h" /> + <Unit filename="..\src\strife\p_switch.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\p_telept.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\p_tick.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\p_tick.h" /> + <Unit filename="..\src\strife\p_user.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\r_bsp.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\r_bsp.h" /> + <Unit filename="..\src\strife\r_data.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\r_data.h" /> + <Unit filename="..\src\strife\r_defs.h" /> + <Unit filename="..\src\strife\r_draw.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\r_draw.h" /> + <Unit filename="..\src\strife\r_local.h" /> + <Unit filename="..\src\strife\r_main.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\r_main.h" /> + <Unit filename="..\src\strife\r_plane.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\r_plane.h" /> + <Unit filename="..\src\strife\r_segs.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\r_segs.h" /> + <Unit filename="..\src\strife\r_sky.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\r_sky.h" /> + <Unit filename="..\src\strife\r_state.h" /> + <Unit filename="..\src\strife\r_things.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\r_things.h" /> + <Unit filename="..\src\strife\s_sound.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\s_sound.h" /> + <Unit filename="..\src\strife\sounds.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\sounds.h" /> + <Unit filename="..\src\strife\st_lib.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\st_lib.h" /> + <Unit filename="..\src\strife\st_stuff.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\st_stuff.h" /> + <Unit filename="..\src\strife\wi_stuff.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\wi_stuff.h" /> + <Unit filename="..\src\tables.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\tables.h" /> + <Unit filename="..\src\v_patch.h" /> + <Unit filename="..\src\v_video.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\v_video.h" /> + <Unit filename="..\src\w_checksum.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_checksum.h" /> + <Unit filename="..\src\w_file.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_file.h" /> + <Unit filename="..\src\w_file_posix.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_file_stdc.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_file_win32.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_main.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_main.h" /> + <Unit filename="..\src\w_merge.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_merge.h" /> + <Unit filename="..\src\w_wad.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_wad.h" /> + <Unit filename="..\src\z_zone.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\z_zone.h" /> + <Extensions> + <code_completion /> + <envvars /> + <debugger /> + </Extensions> + </Project> +</CodeBlocks_project_file> |