diff options
Diffstat (limited to 'codeblocks')
-rw-r--r-- | codeblocks/chocolate.workspace | 32 | ||||
-rw-r--r-- | codeblocks/config.h | 6 | ||||
-rw-r--r-- | codeblocks/doom.cbp | 510 | ||||
-rw-r--r-- | codeblocks/game-res.rc | 10 | ||||
-rw-r--r-- | codeblocks/heretic.cbp | 444 | ||||
-rw-r--r-- | codeblocks/hexen.cbp (renamed from codeblocks/game.cbp) | 371 | ||||
-rw-r--r-- | codeblocks/libopl.cbp | 83 | ||||
-rw-r--r-- | codeblocks/libpcsound.cbp | 2 | ||||
-rw-r--r-- | codeblocks/libtextscreen.cbp (renamed from codeblocks/textscreen.cbp) | 4 | ||||
-rw-r--r-- | codeblocks/main.workspace | 15 | ||||
-rw-r--r-- | codeblocks/server.cbp | 18 | ||||
-rw-r--r-- | codeblocks/setup-res.rc | 8 | ||||
-rw-r--r-- | codeblocks/setup.cbp | 140 | ||||
-rw-r--r-- | codeblocks/strife.cbp | 515 |
14 files changed, 1883 insertions, 275 deletions
diff --git a/codeblocks/chocolate.workspace b/codeblocks/chocolate.workspace new file mode 100644 index 00000000..ed611b7b --- /dev/null +++ b/codeblocks/chocolate.workspace @@ -0,0 +1,32 @@ +<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> +<CodeBlocks_workspace_file> + <Workspace title="Chocolate"> + <Project filename="doom.cbp"> + <Depends filename="libtextscreen.cbp" /> + <Depends filename="libopl.cbp" /> + <Depends filename="libpcsound.cbp" /> + </Project> + <Project filename="heretic.cbp"> + <Depends filename="libtextscreen.cbp" /> + <Depends filename="libopl.cbp" /> + <Depends filename="libpcsound.cbp" /> + </Project> + <Project filename="hexen.cbp"> + <Depends filename="libtextscreen.cbp" /> + <Depends filename="libopl.cbp" /> + <Depends filename="libpcsound.cbp" /> + </Project> + <Project filename="strife.cbp" active="1"> + <Depends filename="libtextscreen.cbp" /> + <Depends filename="libopl.cbp" /> + <Depends filename="libpcsound.cbp" /> + </Project> + <Project filename="server.cbp" /> + <Project filename="setup.cbp"> + <Depends filename="libtextscreen.cbp" /> + </Project> + <Project filename="libtextscreen.cbp" /> + <Project filename="libopl.cbp" /> + <Project filename="libpcsound.cbp" /> + </Workspace> +</CodeBlocks_workspace_file> diff --git a/codeblocks/config.h b/codeblocks/config.h index 889e3dd4..94c48005 100644 --- a/codeblocks/config.h +++ b/codeblocks/config.h @@ -9,13 +9,13 @@ #define PACKAGE_NAME "Chocolate Doom" /* Define to the full name and version of this package. */ -#define PACKAGE_STRING "Chocolate Doom 1.7.0" +#define PACKAGE_STRING "Chocolate Doom 1.99.0" /* Define to the one symbol short name of this package. */ #define PACKAGE_TARNAME "chocolate-doom" /* Define to the version of this package. */ -#define PACKAGE_VERSION "1.7.0" +#define PACKAGE_VERSION "1.99.0" /* Change this when you create your awesome forked version */ #define PROGRAM_PREFIX "chocolate-" @@ -24,7 +24,7 @@ #define STDC_HEADERS 1 /* Version number of package */ -#define VERSION "1.7.0" +#define VERSION "1.99.0" /* Define to 1 if your processor stores words with the most significant byte first (like Motorola and SPARC, unlike Intel and VAX). */ diff --git a/codeblocks/doom.cbp b/codeblocks/doom.cbp new file mode 100644 index 00000000..bba39b74 --- /dev/null +++ b/codeblocks/doom.cbp @@ -0,0 +1,510 @@ +<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> +<CodeBlocks_project_file> + <FileVersion major="1" minor="6" /> + <Project> + <Option title="Doom" /> + <Option pch_mode="2" /> + <Option compiler="gcc" /> + <Build> + <Target title="Debug"> + <Option output="..\bin\chocolate-doom-dbg.exe" prefix_auto="0" extension_auto="0" /> + <Option working_dir="..\bin" /> + <Option object_output="..\obj\chocolate-doom\dbg" /> + <Option type="0" /> + <Option compiler="gcc" /> + <Option projectLinkerOptionsRelation="2" /> + <Compiler> + <Add option="-W" /> + <Add option="-gdwarf-2" /> + </Compiler> + <Linker> + <Add option="-lopl-dbg -lpcsound-dbg -ltextscreen-dbg" /> + </Linker> + </Target> + <Target title="Release"> + <Option output="..\bin\chocolate-doom.exe" prefix_auto="0" extension_auto="0" /> + <Option working_dir="..\bin" /> + <Option object_output="..\obj\chocolate-doom\rel" /> + <Option type="0" /> + <Option compiler="gcc" /> + <Option projectLinkerOptionsRelation="2" /> + <Compiler> + <Add option="-O2" /> + </Compiler> + <Linker> + <Add option="-s" /> + <Add option="-lopl -lpcsound -ltextscreen" /> + </Linker> + </Target> + </Build> + <VirtualTargets> + <Add alias="All" targets="Debug;Release;" /> + </VirtualTargets> + <Compiler> + <Add option='-DPROGRAM_PREFIX="\"chocolate-\""' /> + <Add option='-DD_CDROM="\"CD-ROM Version: default.cfg from c:\\doomdata\n\""' /> + <Add directory="." /> + <Add directory="..\src" /> + <Add directory="..\src\doom" /> + <Add directory="..\textscreen" /> + <Add directory="..\pcsound" /> + <Add directory="..\opl" /> + </Compiler> + <Linker> + <Add option="-lmingw32 -lSDLmain -lSDL -lSDL_mixer -lSDL_net -mwindows" /> + <Add directory="..\lib" /> + </Linker> + <Unit filename="config.h" /> + <Unit filename="game-res.rc"> + <Option compilerVar="WINDRES" /> + </Unit> + <Unit filename="..\src\d_event.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\d_event.h" /> + <Unit filename="..\src\d_iwad.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\d_iwad.h" /> + <Unit filename="..\src\d_loop.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\d_loop.h" /> + <Unit filename="..\src\d_mode.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\d_mode.h" /> + <Unit filename="..\src\d_ticcmd.h" /> + <Unit filename="..\src\deh_defs.h" /> + <Unit filename="..\src\deh_io.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\deh_io.h" /> + <Unit filename="..\src\deh_main.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\deh_main.h" /> + <Unit filename="..\src\deh_mapping.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\deh_mapping.h" /> + <Unit filename="..\src\deh_str.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\deh_str.h" /> + <Unit filename="..\src\deh_text.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\am_map.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\am_map.h" /> + <Unit filename="..\src\doom\d_englsh.h" /> + <Unit filename="..\src\doom\d_items.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\d_items.h" /> + <Unit filename="..\src\doom\d_main.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\d_main.h" /> + <Unit filename="..\src\doom\d_net.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\d_net.h" /> + <Unit filename="..\src\doom\d_player.h" /> + <Unit filename="..\src\doom\d_textur.h" /> + <Unit filename="..\src\doom\d_think.h" /> + <Unit filename="..\src\doom\deh_ammo.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\deh_cheat.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\deh_doom.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\deh_frame.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\deh_misc.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\deh_misc.h" /> + <Unit filename="..\src\doom\deh_ptr.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\deh_sound.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\deh_thing.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\deh_weapon.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\doomdata.h" /> + <Unit filename="..\src\doom\doomdef.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\doomdef.h" /> + <Unit filename="..\src\doom\doomstat.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\doomstat.h" /> + <Unit filename="..\src\doom\dstrings.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\dstrings.h" /> + <Unit filename="..\src\doom\f_finale.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\f_finale.h" /> + <Unit filename="..\src\doom\f_wipe.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\f_wipe.h" /> + <Unit filename="..\src\doom\g_game.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\g_game.h" /> + <Unit filename="..\src\doom\hu_lib.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\hu_lib.h" /> + <Unit filename="..\src\doom\hu_stuff.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\hu_stuff.h" /> + <Unit filename="..\src\doom\info.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\info.h" /> + <Unit filename="..\src\doom\m_menu.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\m_menu.h" /> + <Unit filename="..\src\doom\m_random.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\m_random.h" /> + <Unit filename="..\src\doom\p_ceilng.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\p_doors.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\p_enemy.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\p_floor.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\p_inter.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\p_inter.h" /> + <Unit filename="..\src\doom\p_lights.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\p_local.h" /> + <Unit filename="..\src\doom\p_map.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\p_maputl.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\p_mobj.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\p_mobj.h" /> + <Unit filename="..\src\doom\p_plats.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\p_pspr.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\p_pspr.h" /> + <Unit filename="..\src\doom\p_saveg.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\p_saveg.h" /> + <Unit filename="..\src\doom\p_setup.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\p_setup.h" /> + <Unit filename="..\src\doom\p_sight.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\p_spec.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\p_spec.h" /> + <Unit filename="..\src\doom\p_switch.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\p_telept.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\p_tick.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\p_tick.h" /> + <Unit filename="..\src\doom\p_user.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\r_bsp.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\r_bsp.h" /> + <Unit filename="..\src\doom\r_data.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\r_data.h" /> + <Unit filename="..\src\doom\r_defs.h" /> + <Unit filename="..\src\doom\r_draw.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\r_draw.h" /> + <Unit filename="..\src\doom\r_local.h" /> + <Unit filename="..\src\doom\r_main.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\r_main.h" /> + <Unit filename="..\src\doom\r_plane.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\r_plane.h" /> + <Unit filename="..\src\doom\r_segs.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\r_segs.h" /> + <Unit filename="..\src\doom\r_sky.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\r_sky.h" /> + <Unit filename="..\src\doom\r_state.h" /> + <Unit filename="..\src\doom\r_things.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\r_things.h" /> + <Unit filename="..\src\doom\s_sound.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\s_sound.h" /> + <Unit filename="..\src\doom\sounds.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\sounds.h" /> + <Unit filename="..\src\doom\st_lib.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\st_lib.h" /> + <Unit filename="..\src\doom\st_stuff.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\st_stuff.h" /> + <Unit filename="..\src\doom\statdump.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\statdump.h" /> + <Unit filename="..\src\doom\wi_stuff.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\wi_stuff.h" /> + <Unit filename="..\src\doomfeatures.h" /> + <Unit filename="..\src\doomkeys.h" /> + <Unit filename="..\src\doomtype.h" /> + <Unit filename="..\src\i_cdmus.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_cdmus.h" /> + <Unit filename="..\src\i_endoom.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_endoom.h" /> + <Unit filename="..\src\i_joystick.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_joystick.h" /> + <Unit filename="..\src\i_main.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_oplmusic.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_pcsound.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_scale.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_scale.h" /> + <Unit filename="..\src\i_sdlmusic.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_sdlsound.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_sound.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_sound.h" /> + <Unit filename="..\src\i_swap.h" /> + <Unit filename="..\src\i_system.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_system.h" /> + <Unit filename="..\src\i_timer.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_timer.h" /> + <Unit filename="..\src\i_video.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_video.h" /> + <Unit filename="..\src\i_videohr.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_videohr.h" /> + <Unit filename="..\src\icon.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_argv.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_argv.h" /> + <Unit filename="..\src\m_bbox.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_bbox.h" /> + <Unit filename="..\src\m_cheat.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_cheat.h" /> + <Unit filename="..\src\m_config.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_config.h" /> + <Unit filename="..\src\m_controls.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_controls.h" /> + <Unit filename="..\src\m_fixed.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_fixed.h" /> + <Unit filename="..\src\m_misc.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_misc.h" /> + <Unit filename="..\src\md5.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\md5.h" /> + <Unit filename="..\src\memio.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\memio.h" /> + <Unit filename="..\src\midifile.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\midifile.h" /> + <Unit filename="..\src\mus2mid.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\mus2mid.h" /> + <Unit filename="..\src\net_client.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\net_client.h" /> + <Unit filename="..\src\net_common.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\net_common.h" /> + <Unit filename="..\src\net_dedicated.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\net_dedicated.h" /> + <Unit filename="..\src\net_defs.h" /> + <Unit filename="..\src\net_gui.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\net_gui.h" /> + <Unit filename="..\src\net_io.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\net_io.h" /> + <Unit filename="..\src\net_loop.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\net_loop.h" /> + <Unit filename="..\src\net_packet.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\net_packet.h" /> + <Unit filename="..\src\net_query.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\net_query.h" /> + <Unit filename="..\src\net_sdl.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\net_sdl.h" /> + <Unit filename="..\src\net_server.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\net_server.h" /> + <Unit filename="..\src\net_structrw.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\net_structrw.h" /> + <Unit filename="..\src\tables.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\tables.h" /> + <Unit filename="..\src\v_patch.h" /> + <Unit filename="..\src\v_video.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\v_video.h" /> + <Unit filename="..\src\w_checksum.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_checksum.h" /> + <Unit filename="..\src\w_file.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_file.h" /> + <Unit filename="..\src\w_file_posix.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_file_stdc.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_file_win32.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_main.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_main.h" /> + <Unit filename="..\src\w_merge.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_merge.h" /> + <Unit filename="..\src\w_wad.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_wad.h" /> + <Unit filename="..\src\z_zone.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\z_zone.h" /> + <Extensions> + <code_completion /> + <envvars /> + <debugger /> + </Extensions> + </Project> +</CodeBlocks_project_file> diff --git a/codeblocks/game-res.rc b/codeblocks/game-res.rc index 3e80c721..f133e88a 100644 --- a/codeblocks/game-res.rc +++ b/codeblocks/game-res.rc @@ -1,21 +1,21 @@ 1 ICON "../data/doom.ico" 1 VERSIONINFO -PRODUCTVERSION 1,7,0,0 -FILEVERSION 1,7,0,0 +PRODUCTVERSION 1,99,0,0 +FILEVERSION 1,99,0,0 FILETYPE 1 { BLOCK "StringFileInfo" { BLOCK "040904E4" { - VALUE "FileVersion", "1.7.0" - VALUE "FileDescription", "1.7.0" + VALUE "FileVersion", "1.99.0" + VALUE "FileDescription", "1.99.0" VALUE "InternalName", "Chocolate-Doom" VALUE "CompanyName", "Chocolate-Doom" VALUE "LegalCopyright", "GNU General Public License" VALUE "ProductName", "Chocolate-Doom" - VALUE "ProductVersion", "1.7.0" + VALUE "ProductVersion", "1.99.0" } } } diff --git a/codeblocks/heretic.cbp b/codeblocks/heretic.cbp new file mode 100644 index 00000000..0322f7e9 --- /dev/null +++ b/codeblocks/heretic.cbp @@ -0,0 +1,444 @@ +<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> +<CodeBlocks_project_file> + <FileVersion major="1" minor="6" /> + <Project> + <Option title="Heretic" /> + <Option pch_mode="2" /> + <Option compiler="gcc" /> + <Build> + <Target title="Debug"> + <Option output="..\bin\chocolate-heretic-dbg.exe" prefix_auto="0" extension_auto="0" /> + <Option working_dir="..\bin" /> + <Option object_output="..\obj\chocolate-heretic\dbg" /> + <Option type="0" /> + <Option compiler="gcc" /> + <Option projectLinkerOptionsRelation="2" /> + <Compiler> + <Add option="-W" /> + <Add option="-gdwarf-2" /> + </Compiler> + <Linker> + <Add option="-lopl-dbg -lpcsound-dbg -ltextscreen-dbg" /> + </Linker> + </Target> + <Target title="Release"> + <Option output="..\bin\chocolate-heretic.exe" prefix_auto="0" extension_auto="0" /> + <Option working_dir="..\bin" /> + <Option object_output="..\obj\chocolate-heretic\rel" /> + <Option type="0" /> + <Option compiler="gcc" /> + <Option projectLinkerOptionsRelation="2" /> + <Compiler> + <Add option="-O2" /> + </Compiler> + <Linker> + <Add option="-s" /> + <Add option="-lopl -lpcsound -ltextscreen" /> + </Linker> + </Target> + </Build> + <VirtualTargets> + <Add alias="All" targets="Debug;Release;" /> + </VirtualTargets> + <Compiler> + <Add option='-DPROGRAM_PREFIX="\"chocolate-\""' /> + <Add option='-DD_CDROM="\"CD-ROM Version: default.cfg from c:\\doomdata\n\""' /> + <Add directory="." /> + <Add directory="..\src" /> + <Add directory="..\src\doom" /> + <Add directory="..\src\heretic" /> + <Add directory="..\textscreen" /> + <Add directory="..\pcsound" /> + <Add directory="..\opl" /> + </Compiler> + <Linker> + <Add option="-lmingw32 -lSDLmain -lSDL -lSDL_mixer -lSDL_net -mwindows" /> + <Add directory="..\lib" /> + </Linker> + <Unit filename="config.h" /> + <Unit filename="game-res.rc"> + <Option compilerVar="WINDRES" /> + </Unit> + <Unit filename="..\src\d_event.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\d_event.h" /> + <Unit filename="..\src\d_iwad.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\d_iwad.h" /> + <Unit filename="..\src\d_loop.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\d_loop.h" /> + <Unit filename="..\src\d_mode.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\d_mode.h" /> + <Unit filename="..\src\d_ticcmd.h" /> + <Unit filename="..\src\deh_defs.h" /> + <Unit filename="..\src\deh_io.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\deh_io.h" /> + <Unit filename="..\src\deh_main.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\deh_main.h" /> + <Unit filename="..\src\deh_mapping.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\deh_mapping.h" /> + <Unit filename="..\src\deh_str.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\deh_str.h" /> + <Unit filename="..\src\deh_text.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doomfeatures.h" /> + <Unit filename="..\src\doomkeys.h" /> + <Unit filename="..\src\doomtype.h" /> + <Unit filename="..\src\heretic\am_data.h" /> + <Unit filename="..\src\heretic\am_map.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\am_map.h" /> + <Unit filename="..\src\heretic\ct_chat.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\ct_chat.h" /> + <Unit filename="..\src\heretic\d_main.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\d_net.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\deh_ammo.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\deh_frame.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\deh_htext.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\deh_htic.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\deh_htic.h" /> + <Unit filename="..\src\heretic\deh_sound.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\deh_thing.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\deh_weapon.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\doomdata.h" /> + <Unit filename="..\src\heretic\doomdef.h" /> + <Unit filename="..\src\heretic\dstrings.h" /> + <Unit filename="..\src\heretic\f_finale.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\g_game.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\in_lude.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\info.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\info.h" /> + <Unit filename="..\src\heretic\m_random.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\m_random.h" /> + <Unit filename="..\src\heretic\mn_menu.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\p_action.h" /> + <Unit filename="..\src\heretic\p_ceilng.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\p_doors.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\p_enemy.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\p_floor.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\p_inter.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\p_lights.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\p_local.h" /> + <Unit filename="..\src\heretic\p_map.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\p_maputl.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\p_mobj.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\p_plats.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\p_pspr.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\p_setup.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\p_sight.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\p_spec.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\p_spec.h" /> + <Unit filename="..\src\heretic\p_switch.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\p_telept.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\p_tick.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\p_user.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\r_bsp.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\r_data.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\r_draw.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\r_local.h" /> + <Unit filename="..\src\heretic\r_main.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\r_plane.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\r_segs.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\r_things.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\s_sound.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\s_sound.h" /> + <Unit filename="..\src\heretic\sb_bar.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\sounds.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\sounds.h" /> + <Unit filename="..\src\i_cdmus.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_cdmus.h" /> + <Unit filename="..\src\i_endoom.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_endoom.h" /> + <Unit filename="..\src\i_joystick.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_joystick.h" /> + <Unit filename="..\src\i_main.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_oplmusic.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_pcsound.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_scale.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_scale.h" /> + <Unit filename="..\src\i_sdlmusic.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_sdlsound.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_sound.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_sound.h" /> + <Unit filename="..\src\i_swap.h" /> + <Unit filename="..\src\i_system.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_system.h" /> + <Unit filename="..\src\i_timer.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_timer.h" /> + <Unit filename="..\src\i_video.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_video.h" /> + <Unit filename="..\src\i_videohr.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_videohr.h" /> + <Unit filename="..\src\icon.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_argv.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_argv.h" /> + <Unit filename="..\src\m_bbox.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_bbox.h" /> + <Unit filename="..\src\m_cheat.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_cheat.h" /> + <Unit filename="..\src\m_config.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_config.h" /> + <Unit filename="..\src\m_controls.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_controls.h" /> + <Unit filename="..\src\m_fixed.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_fixed.h" /> + <Unit filename="..\src\m_misc.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_misc.h" /> + <Unit filename="..\src\md5.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\md5.h" /> + <Unit filename="..\src\memio.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\memio.h" /> + <Unit filename="..\src\midifile.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\midifile.h" /> + <Unit filename="..\src\mus2mid.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\mus2mid.h" /> + <Unit filename="..\src\net_client.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\net_client.h" /> + <Unit filename="..\src\net_common.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\net_common.h" /> + <Unit filename="..\src\net_dedicated.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\net_dedicated.h" /> + <Unit filename="..\src\net_defs.h" /> + <Unit filename="..\src\net_gui.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\net_gui.h" /> + <Unit filename="..\src\net_io.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\net_io.h" /> + <Unit filename="..\src\net_loop.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\net_loop.h" /> + <Unit filename="..\src\net_packet.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\net_packet.h" /> + <Unit filename="..\src\net_query.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\net_query.h" /> + <Unit filename="..\src\net_sdl.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\net_sdl.h" /> + <Unit filename="..\src\net_server.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\net_server.h" /> + <Unit filename="..\src\net_structrw.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\net_structrw.h" /> + <Unit filename="..\src\tables.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\tables.h" /> + <Unit filename="..\src\v_patch.h" /> + <Unit filename="..\src\v_video.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\v_video.h" /> + <Unit filename="..\src\w_checksum.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_checksum.h" /> + <Unit filename="..\src\w_file.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_file.h" /> + <Unit filename="..\src\w_file_posix.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_file_stdc.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_file_win32.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_main.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_main.h" /> + <Unit filename="..\src\w_merge.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_merge.h" /> + <Unit filename="..\src\w_wad.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_wad.h" /> + <Unit filename="..\src\z_zone.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\z_zone.h" /> + <Extensions> + <code_completion /> + <envvars /> + <debugger /> + </Extensions> + </Project> +</CodeBlocks_project_file> diff --git a/codeblocks/game.cbp b/codeblocks/hexen.cbp index 47b8c67e..00ea3770 100644 --- a/codeblocks/game.cbp +++ b/codeblocks/hexen.cbp @@ -2,30 +2,29 @@ <CodeBlocks_project_file> <FileVersion major="1" minor="6" /> <Project> - <Option title="chocolate-doom" /> + <Option title="Hexen" /> <Option pch_mode="2" /> <Option compiler="gcc" /> <Build> <Target title="Debug"> - <Option output="..\bin\$(PROJECT_NAME)-dbg.exe" prefix_auto="0" extension_auto="0" /> + <Option output="..\bin\chocolate-hexen-dbg.exe" prefix_auto="0" extension_auto="0" /> <Option working_dir="..\bin" /> - <Option object_output="..\obj\dbg" /> + <Option object_output="..\obj\chocolate-hexen\dbg" /> <Option type="0" /> <Option compiler="gcc" /> - <Option parameters="-iwad d:\russell\games\doom2\iwad\doom2.wad" /> <Option projectLinkerOptionsRelation="2" /> <Compiler> <Add option="-W" /> <Add option="-gdwarf-2" /> </Compiler> <Linker> - <Add option="-lpcsound-dbg -ltextscreen-dbg" /> + <Add option="-lopl-dbg -lpcsound-dbg -ltextscreen-dbg" /> </Linker> </Target> <Target title="Release"> - <Option output="..\bin\$(PROJECT_NAME).exe" prefix_auto="0" extension_auto="0" /> + <Option output="..\bin\chocolate-hexen.exe" prefix_auto="0" extension_auto="0" /> <Option working_dir="..\bin" /> - <Option object_output="..\obj\rel" /> + <Option object_output="..\obj\chocolate-hexen\rel" /> <Option type="0" /> <Option compiler="gcc" /> <Option projectLinkerOptionsRelation="2" /> @@ -34,7 +33,7 @@ </Compiler> <Linker> <Add option="-s" /> - <Add option="-lpcsound -ltextscreen" /> + <Add option="-lopl -lpcsound -ltextscreen" /> </Linker> </Target> </Build> @@ -42,8 +41,12 @@ <Add alias="All" targets="Debug;Release;" /> </VirtualTargets> <Compiler> + <Add option='-DPROGRAM_PREFIX="\"chocolate-\""' /> + <Add option='-DD_CDROM="\"CD-ROM Version: default.cfg from c:\\doomdata\n\""' /> <Add directory="." /> <Add directory="..\src" /> + <Add directory="..\src\doom" /> + <Add directory="..\src\hexen" /> <Add directory="..\textscreen" /> <Add directory="..\pcsound" /> <Add directory="..\opl" /> @@ -56,142 +59,207 @@ <Unit filename="game-res.rc"> <Option compilerVar="WINDRES" /> </Unit> - <Unit filename="..\opl\dbopl.c"> + <Unit filename="..\src\d_event.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\opl\dbopl.h" /> - <Unit filename="..\opl\ioperm_sys.c"> + <Unit filename="..\src\d_event.h" /> + <Unit filename="..\src\d_iwad.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\opl\ioperm_sys.h" /> - <Unit filename="..\opl\opl.c"> + <Unit filename="..\src\d_iwad.h" /> + <Unit filename="..\src\d_loop.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\opl\opl.h" /> - <Unit filename="..\opl\opl_internal.h" /> - <Unit filename="..\opl\opl_linux.c"> + <Unit filename="..\src\d_loop.h" /> + <Unit filename="..\src\d_mode.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\opl\opl_obsd.c"> + <Unit filename="..\src\d_mode.h" /> + <Unit filename="..\src\d_ticcmd.h" /> + <Unit filename="..\src\deh_defs.h" /> + <Unit filename="..\src\deh_io.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\opl\opl_queue.c"> + <Unit filename="..\src\deh_io.h" /> + <Unit filename="..\src\deh_main.h" /> + <Unit filename="..\src\deh_mapping.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\opl\opl_queue.h" /> - <Unit filename="..\opl\opl_sdl.c"> + <Unit filename="..\src\deh_mapping.h" /> + <Unit filename="..\src\deh_str.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\opl\opl_timer.c"> + <Unit filename="..\src\deh_str.h" /> + <Unit filename="..\src\doomfeatures.h" /> + <Unit filename="..\src\doomkeys.h" /> + <Unit filename="..\src\doomtype.h" /> + <Unit filename="..\src\hexen\a_action.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\opl\opl_timer.h" /> - <Unit filename="..\opl\opl_win32.c"> + <Unit filename="..\src\hexen\am_data.h" /> + <Unit filename="..\src\hexen\am_map.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\am_map.c"> + <Unit filename="..\src\hexen\am_map.h" /> + <Unit filename="..\src\hexen\ct_chat.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\am_map.h" /> - <Unit filename="..\src\d_englsh.h" /> - <Unit filename="..\src\d_event.h" /> - <Unit filename="..\src\d_items.c"> + <Unit filename="..\src\hexen\ct_chat.h" /> + <Unit filename="..\src\hexen\d_net.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\d_items.h" /> - <Unit filename="..\src\d_iwad.c"> + <Unit filename="..\src\hexen\f_finale.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\d_iwad.h" /> - <Unit filename="..\src\d_main.c"> + <Unit filename="..\src\hexen\g_game.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\d_main.h" /> - <Unit filename="..\src\d_net.c"> + <Unit filename="..\src\hexen\h2_main.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\d_net.h" /> - <Unit filename="..\src\d_player.h" /> - <Unit filename="..\src\d_textur.h" /> - <Unit filename="..\src\d_think.h" /> - <Unit filename="..\src\d_ticcmd.h" /> - <Unit filename="..\src\deh_ammo.c"> + <Unit filename="..\src\hexen\h2def.h" /> + <Unit filename="..\src\hexen\i_header.h" /> + <Unit filename="..\src\hexen\in_lude.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_cheat.c"> + <Unit filename="..\src\hexen\info.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_defs.h" /> - <Unit filename="..\src\deh_frame.c"> + <Unit filename="..\src\hexen\info.h" /> + <Unit filename="..\src\hexen\m_misc.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_io.c"> + <Unit filename="..\src\hexen\m_random.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_io.h" /> - <Unit filename="..\src\deh_main.c"> + <Unit filename="..\src\hexen\m_random.h" /> + <Unit filename="..\src\hexen\mn_menu.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_main.h" /> - <Unit filename="..\src\deh_mapping.c"> + <Unit filename="..\src\hexen\p_acs.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_mapping.h" /> - <Unit filename="..\src\deh_misc.c"> + <Unit filename="..\src\hexen\p_anim.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_misc.h" /> - <Unit filename="..\src\deh_ptr.c"> + <Unit filename="..\src\hexen\p_ceilng.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_sound.c"> + <Unit filename="..\src\hexen\p_doors.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_text.c"> + <Unit filename="..\src\hexen\p_enemy.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_thing.c"> + <Unit filename="..\src\hexen\p_floor.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_weapon.c"> + <Unit filename="..\src\hexen\p_inter.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doomdata.h" /> - <Unit filename="..\src\doomdef.c"> + <Unit filename="..\src\hexen\p_lights.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doomdef.h" /> - <Unit filename="..\src\doomfeatures.h" /> - <Unit filename="..\src\doomkeys.h" /> - <Unit filename="..\src\doomstat.c"> + <Unit filename="..\src\hexen\p_local.h" /> + <Unit filename="..\src\hexen\p_map.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doomstat.h" /> - <Unit filename="..\src\doomtype.h" /> - <Unit filename="..\src\dstrings.c"> + <Unit filename="..\src\hexen\p_maputl.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\p_mobj.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\p_plats.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\p_pspr.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\p_setup.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\p_sight.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\p_spec.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\dstrings.h" /> - <Unit filename="..\src\f_finale.c"> + <Unit filename="..\src\hexen\p_spec.h" /> + <Unit filename="..\src\hexen\p_switch.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\f_finale.h" /> - <Unit filename="..\src\f_wipe.c"> + <Unit filename="..\src\hexen\p_telept.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\f_wipe.h" /> - <Unit filename="..\src\g_game.c"> + <Unit filename="..\src\hexen\p_things.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\g_game.h" /> - <Unit filename="..\src\hu_lib.c"> + <Unit filename="..\src\hexen\p_tick.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hu_lib.h" /> - <Unit filename="..\src\hu_stuff.c"> + <Unit filename="..\src\hexen\p_user.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hu_stuff.h" /> + <Unit filename="..\src\hexen\po_man.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\r_bsp.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\r_data.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\r_draw.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\r_local.h" /> + <Unit filename="..\src\hexen\r_main.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\r_plane.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\r_segs.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\r_things.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\s_sound.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\s_sound.h" /> + <Unit filename="..\src\hexen\sb_bar.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\sc_man.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\sn_sonix.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\sounds.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\sounds.h" /> + <Unit filename="..\src\hexen\st_start.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\st_start.h" /> + <Unit filename="..\src\hexen\sv_save.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\textdefs.h" /> + <Unit filename="..\src\hexen\xddefs.h" /> + <Unit filename="..\src\i_cdmus.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_cdmus.h" /> + <Unit filename="..\src\i_endoom.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_endoom.h" /> <Unit filename="..\src\i_joystick.c"> <Option compilerVar="CC" /> </Unit> @@ -215,6 +283,10 @@ <Unit filename="..\src\i_sdlsound.c"> <Option compilerVar="CC" /> </Unit> + <Unit filename="..\src\i_sound.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_sound.h" /> <Unit filename="..\src\i_swap.h" /> <Unit filename="..\src\i_system.c"> <Option compilerVar="CC" /> @@ -228,10 +300,13 @@ <Option compilerVar="CC" /> </Unit> <Unit filename="..\src\i_video.h" /> - <Unit filename="..\src\info.c"> + <Unit filename="..\src\i_videohr.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_videohr.h" /> + <Unit filename="..\src\icon.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\info.h" /> <Unit filename="..\src\m_argv.c"> <Option compilerVar="CC" /> </Unit> @@ -248,22 +323,18 @@ <Option compilerVar="CC" /> </Unit> <Unit filename="..\src\m_config.h" /> - <Unit filename="..\src\m_fixed.c"> + <Unit filename="..\src\m_controls.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_fixed.h" /> - <Unit filename="..\src\m_menu.c"> + <Unit filename="..\src\m_controls.h" /> + <Unit filename="..\src\m_fixed.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_menu.h" /> + <Unit filename="..\src\m_fixed.h" /> <Unit filename="..\src\m_misc.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="..\src\m_misc.h" /> - <Unit filename="..\src\m_random.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\m_random.h" /> <Unit filename="..\src\md5.c"> <Option compilerVar="CC" /> </Unit> @@ -325,126 +396,11 @@ <Option compilerVar="CC" /> </Unit> <Unit filename="..\src\net_structrw.h" /> - <Unit filename="..\src\p_ceilng.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\p_doors.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\p_enemy.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\p_floor.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\p_inter.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\p_inter.h" /> - <Unit filename="..\src\p_lights.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\p_local.h" /> - <Unit filename="..\src\p_map.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\p_maputl.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\p_mobj.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\p_mobj.h" /> - <Unit filename="..\src\p_plats.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\p_pspr.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\p_pspr.h" /> - <Unit filename="..\src\p_saveg.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\p_saveg.h" /> - <Unit filename="..\src\p_setup.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\p_setup.h" /> - <Unit filename="..\src\p_sight.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\p_spec.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\p_spec.h" /> - <Unit filename="..\src\p_switch.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\p_telept.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\p_tick.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\p_tick.h" /> - <Unit filename="..\src\p_user.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\r_bsp.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\r_bsp.h" /> - <Unit filename="..\src\r_data.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\r_data.h" /> - <Unit filename="..\src\r_defs.h" /> - <Unit filename="..\src\r_draw.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\r_draw.h" /> - <Unit filename="..\src\r_local.h" /> - <Unit filename="..\src\r_main.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\r_main.h" /> - <Unit filename="..\src\r_plane.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\r_plane.h" /> - <Unit filename="..\src\r_segs.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\r_segs.h" /> - <Unit filename="..\src\r_sky.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\r_sky.h" /> - <Unit filename="..\src\r_state.h" /> - <Unit filename="..\src\r_things.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\r_things.h" /> - <Unit filename="..\src\s_sound.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\s_sound.h" /> - <Unit filename="..\src\sounds.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\sounds.h" /> - <Unit filename="..\src\st_lib.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\st_lib.h" /> - <Unit filename="..\src\st_stuff.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\st_stuff.h" /> <Unit filename="..\src\tables.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="..\src\tables.h" /> + <Unit filename="..\src\v_patch.h" /> <Unit filename="..\src\v_video.c"> <Option compilerVar="CC" /> </Unit> @@ -457,12 +413,19 @@ <Option compilerVar="CC" /> </Unit> <Unit filename="..\src\w_file.h" /> + <Unit filename="..\src\w_file_posix.c"> + <Option compilerVar="CC" /> + </Unit> <Unit filename="..\src\w_file_stdc.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="..\src\w_file_win32.c"> <Option compilerVar="CC" /> </Unit> + <Unit filename="..\src\w_main.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_main.h" /> <Unit filename="..\src\w_merge.c"> <Option compilerVar="CC" /> </Unit> @@ -471,10 +434,6 @@ <Option compilerVar="CC" /> </Unit> <Unit filename="..\src\w_wad.h" /> - <Unit filename="..\src\wi_stuff.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\wi_stuff.h" /> <Unit filename="..\src\z_zone.c"> <Option compilerVar="CC" /> </Unit> diff --git a/codeblocks/libopl.cbp b/codeblocks/libopl.cbp new file mode 100644 index 00000000..a38460d0 --- /dev/null +++ b/codeblocks/libopl.cbp @@ -0,0 +1,83 @@ +<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> +<CodeBlocks_project_file> + <FileVersion major="1" minor="6" /> + <Project> + <Option title="libopl" /> + <Option pch_mode="2" /> + <Option compiler="gcc" /> + <Build> + <Target title="Debug"> + <Option output="..\lib\libopl-dbg" prefix_auto="1" extension_auto="1" /> + <Option working_dir="" /> + <Option object_output="..\obj\libopl\dbg" /> + <Option type="2" /> + <Option compiler="gcc" /> + <Compiler> + <Add option="-gdwarf-2" /> + </Compiler> + </Target> + <Target title="Release"> + <Option output="..\lib\libopl" prefix_auto="1" extension_auto="1" /> + <Option working_dir="" /> + <Option object_output="..\obj\libopl\rel" /> + <Option type="2" /> + <Option compiler="gcc" /> + <Compiler> + <Add option="-O2" /> + </Compiler> + <Linker> + <Add option="-s" /> + </Linker> + </Target> + </Build> + <VirtualTargets> + <Add alias="All" targets="Debug;Release;" /> + </VirtualTargets> + <Compiler> + <Add option="-Wall" /> + <Add directory="." /> + <Add directory="..\src" /> + </Compiler> + <Linker> + <Add option="-lmingw32 -lSDLmain -lSDL -lSDL_mixer -mwindows" /> + </Linker> + <Unit filename="..\opl\dbopl.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\opl\dbopl.h" /> + <Unit filename="..\opl\ioperm_sys.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\opl\ioperm_sys.h" /> + <Unit filename="..\opl\opl.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\opl\opl.h" /> + <Unit filename="..\opl\opl_internal.h" /> + <Unit filename="..\opl\opl_linux.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\opl\opl_obsd.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\opl\opl_queue.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\opl\opl_queue.h" /> + <Unit filename="..\opl\opl_sdl.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\opl\opl_timer.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\opl\opl_timer.h" /> + <Unit filename="..\opl\opl_win32.c"> + <Option compilerVar="CC" /> + </Unit> + <Extensions> + <code_completion /> + <envvars /> + <debugger /> + </Extensions> + </Project> +</CodeBlocks_project_file> diff --git a/codeblocks/libpcsound.cbp b/codeblocks/libpcsound.cbp index 9ae9843b..83a24a08 100644 --- a/codeblocks/libpcsound.cbp +++ b/codeblocks/libpcsound.cbp @@ -19,7 +19,7 @@ <Target title="Release"> <Option output="..\lib\libpcsound" prefix_auto="1" extension_auto="1" /> <Option working_dir="" /> - <Option object_output="..\obj\libpcsound\release" /> + <Option object_output="..\obj\libpcsound\rel" /> <Option type="2" /> <Option compiler="gcc" /> <Compiler> diff --git a/codeblocks/textscreen.cbp b/codeblocks/libtextscreen.cbp index 8db957b1..acc12fbd 100644 --- a/codeblocks/textscreen.cbp +++ b/codeblocks/libtextscreen.cbp @@ -9,7 +9,7 @@ <Target title="Debug"> <Option output="..\lib\libtextscreen-dbg.a" prefix_auto="0" extension_auto="0" /> <Option working_dir="" /> - <Option object_output="..\obj\libtextscreen\debug" /> + <Option object_output="..\obj\libtextscreen\dbg" /> <Option type="2" /> <Option compiler="gcc" /> <Option createDefFile="1" /> @@ -21,7 +21,7 @@ <Target title="Release"> <Option output="..\lib\libtextscreen.a" prefix_auto="0" extension_auto="0" /> <Option working_dir="" /> - <Option object_output="..\obj\libtextscreen\release" /> + <Option object_output="..\obj\libtextscreen\rel" /> <Option type="2" /> <Option compiler="gcc" /> <Option createDefFile="1" /> diff --git a/codeblocks/main.workspace b/codeblocks/main.workspace deleted file mode 100644 index ae56d450..00000000 --- a/codeblocks/main.workspace +++ /dev/null @@ -1,15 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> -<CodeBlocks_workspace_file> - <Workspace title="chocolate-doom"> - <Project filename="game.cbp" active="1"> - <Depends filename="textscreen.cbp" /> - <Depends filename="libpcsound.cbp" /> - </Project> - <Project filename="server.cbp" /> - <Project filename="setup.cbp"> - <Depends filename="textscreen.cbp" /> - </Project> - <Project filename="textscreen.cbp" /> - <Project filename="libpcsound.cbp" /> - </Workspace> -</CodeBlocks_workspace_file> diff --git a/codeblocks/server.cbp b/codeblocks/server.cbp index 28eda97a..8c8adfb8 100644 --- a/codeblocks/server.cbp +++ b/codeblocks/server.cbp @@ -2,14 +2,14 @@ <CodeBlocks_project_file> <FileVersion major="1" minor="6" /> <Project> - <Option title="chocolate-server" /> + <Option title="Server" /> <Option pch_mode="2" /> <Option compiler="gcc" /> <Build> <Target title="Debug"> - <Option output="..\bin\$(PROJECT_NAME)-dbg.exe" prefix_auto="0" extension_auto="0" /> + <Option output="..\bin\chocolate-server-dbg.exe" prefix_auto="0" extension_auto="0" /> <Option working_dir="..\bin" /> - <Option object_output="..\obj\dbg" /> + <Option object_output="..\obj\chocolate-server\dbg" /> <Option type="0" /> <Option compiler="gcc" /> <Compiler> @@ -18,9 +18,9 @@ </Compiler> </Target> <Target title="Release"> - <Option output="..\bin\$(PROJECT_NAME).exe" prefix_auto="0" extension_auto="0" /> + <Option output="..\bin\chocolate-server.exe" prefix_auto="0" extension_auto="0" /> <Option working_dir="..\bin" /> - <Option object_output="..\obj\rel" /> + <Option object_output="..\obj\chocolate-server\rel" /> <Option type="0" /> <Option compiler="gcc" /> <Compiler> @@ -45,9 +45,17 @@ <Unit filename="..\src\d_dedicated.c"> <Option compilerVar="CC" /> </Unit> + <Unit filename="..\src\d_mode.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\d_mode.h" /> <Unit filename="..\src\i_main.c"> <Option compilerVar="CC" /> </Unit> + <Unit filename="..\src\i_system.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_system.h" /> <Unit filename="..\src\i_timer.c"> <Option compilerVar="CC" /> </Unit> diff --git a/codeblocks/setup-res.rc b/codeblocks/setup-res.rc index ca791096..6199cfd6 100644 --- a/codeblocks/setup-res.rc +++ b/codeblocks/setup-res.rc @@ -3,21 +3,21 @@ CREATEPROCESS_MANIFEST_RESOURCE_ID RT_MANIFEST "setup-manifest.xml" 1 VERSIONINFO -PRODUCTVERSION 1,7,0,0 -FILEVERSION 1,7,0,0 +PRODUCTVERSION 1,99,0,0 +FILEVERSION 1,99,0,0 FILETYPE 1 { BLOCK "StringFileInfo" { BLOCK "040904E4" { - VALUE "FileVersion", "1.7.0" + VALUE "FileVersion", "1.99.0" VALUE "FileDescription", "Chocolate-Doom Setup" VALUE "InternalName", "chocolate-setup" VALUE "CompanyName", "fraggle@gmail.com" VALUE "LegalCopyright", "GNU General Public License" VALUE "ProductName", "Chocolate-Doom Setup" - VALUE "ProductVersion", "1.7.0" + VALUE "ProductVersion", "1.99.0" } } } diff --git a/codeblocks/setup.cbp b/codeblocks/setup.cbp index 4cfe39e4..6b25af95 100644 --- a/codeblocks/setup.cbp +++ b/codeblocks/setup.cbp @@ -2,14 +2,14 @@ <CodeBlocks_project_file> <FileVersion major="1" minor="6" /> <Project> - <Option title="chocolate-setup" /> + <Option title="Setup" /> <Option pch_mode="2" /> <Option compiler="gcc" /> <Build> <Target title="Debug"> - <Option output="..\bin\$(PROJECT_NAME)-dbg.exe" prefix_auto="0" extension_auto="0" /> + <Option output="..\bin\chocolate-setup-dbg.exe" prefix_auto="0" extension_auto="0" /> <Option working_dir="..\bin" /> - <Option object_output="..\obj\dbg\" /> + <Option object_output="..\obj\chocolate-setup\dbg" /> <Option type="0" /> <Option compiler="gcc" /> <Option projectLinkerOptionsRelation="2" /> @@ -23,9 +23,9 @@ </Linker> </Target> <Target title="Release"> - <Option output="..\bin\$(PROJECT_NAME).exe" prefix_auto="0" extension_auto="0" /> + <Option output="..\bin\chocolate-setup.exe" prefix_auto="0" extension_auto="0" /> <Option working_dir="..\bin" /> - <Option object_output="..\obj\rel\" /> + <Option object_output="..\obj\chocolate-setup\rel" /> <Option type="0" /> <Option compiler="gcc" /> <Option projectLinkerOptionsRelation="2" /> @@ -44,75 +44,147 @@ <Compiler> <Add option="-Wall" /> <Add option="-D_WIN32" /> + <Add option='-DPROGRAM_PREFIX="\"chocolate-\""' /> <Add directory="." /> <Add directory="..\src" /> + <Add directory="..\src\doom" /> <Add directory="..\textscreen" /> </Compiler> <ResourceCompiler> - <Add directory="..\setup" /> + <Add directory="..\src\setup" /> </ResourceCompiler> <Linker> - <Add option="-lmingw32 -lSDLmain -lSDL -mwindows" /> + <Add option="-lmingw32 -lSDLmain -lSDL -lSDL_net -mwindows" /> <Add directory="..\lib" /> </Linker> <Unit filename="setup-res.rc"> <Option compilerVar="WINDRES" /> + <Option compile="0" /> + <Option link="0" /> </Unit> - <Unit filename="..\setup\compatibility.c"> + <Unit filename="..\src\d_iwad.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\setup\compatibility.h" /> - <Unit filename="..\setup\configfile.c"> + <Unit filename="..\src\d_iwad.h" /> + <Unit filename="..\src\d_mode.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\setup\configfile.h" /> - <Unit filename="..\setup\display.c"> + <Unit filename="..\src\d_mode.h" /> + <Unit filename="..\src\deh_str.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\setup\display.h" /> - <Unit filename="..\setup\execute.c"> + <Unit filename="..\src\deh_str.h" /> + <Unit filename="..\src\doomtype.h" /> + <Unit filename="..\src\i_main.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\setup\execute.h" /> - <Unit filename="..\setup\joystick.c"> + <Unit filename="..\src\i_system.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\setup\joystick.h" /> - <Unit filename="..\setup\keyboard.c"> + <Unit filename="..\src\i_system.h" /> + <Unit filename="..\src\i_timer.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\setup\keyboard.h" /> - <Unit filename="..\setup\m_argv.c"> + <Unit filename="..\src\i_timer.h" /> + <Unit filename="..\src\m_argv.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\setup\m_argv.h" /> - <Unit filename="..\setup\mainmenu.c"> + <Unit filename="..\src\m_argv.h" /> + <Unit filename="..\src\m_config.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\setup\mouse.c"> + <Unit filename="..\src\m_config.h" /> + <Unit filename="..\src\m_controls.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\setup\mouse.h" /> - <Unit filename="..\setup\multiplayer.c"> + <Unit filename="..\src\m_controls.h" /> + <Unit filename="..\src\m_misc.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\setup\multiplayer.h" /> - <Unit filename="..\setup\sound.c"> + <Unit filename="..\src\m_misc.h" /> + <Unit filename="..\src\net_defs.h" /> + <Unit filename="..\src\net_io.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\setup\sound.h" /> - <Unit filename="..\setup\txt_joybinput.c"> + <Unit filename="..\src\net_io.h" /> + <Unit filename="..\src\net_loop.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\setup\txt_joybinput.h" /> - <Unit filename="..\setup\txt_keyinput.c"> + <Unit filename="..\src\net_loop.h" /> + <Unit filename="..\src\net_packet.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\setup\txt_keyinput.h" /> - <Unit filename="..\setup\txt_mouseinput.c"> + <Unit filename="..\src\net_packet.h" /> + <Unit filename="..\src\net_query.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\setup\txt_mouseinput.h" /> + <Unit filename="..\src\net_query.h" /> + <Unit filename="..\src\net_sdl.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\net_sdl.h" /> + <Unit filename="..\src\net_structrw.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\net_structrw.h" /> + <Unit filename="..\src\setup\compatibility.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\setup\compatibility.h" /> + <Unit filename="..\src\setup\display.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\setup\display.h" /> + <Unit filename="..\src\setup\execute.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\setup\execute.h" /> + <Unit filename="..\src\setup\joystick.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\setup\joystick.h" /> + <Unit filename="..\src\setup\keyboard.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\setup\keyboard.h" /> + <Unit filename="..\src\setup\mainmenu.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\setup\mode.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\setup\mode.h" /> + <Unit filename="..\src\setup\mouse.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\setup\mouse.h" /> + <Unit filename="..\src\setup\multiplayer.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\setup\multiplayer.h" /> + <Unit filename="..\src\setup\setup_icon.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\setup\sound.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\setup\sound.h" /> + <Unit filename="..\src\setup\txt_joybinput.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\setup\txt_joybinput.h" /> + <Unit filename="..\src\setup\txt_keyinput.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\setup\txt_keyinput.h" /> + <Unit filename="..\src\setup\txt_mouseinput.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\setup\txt_mouseinput.h" /> + <Unit filename="..\src\z_native.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\z_zone.h" /> <Extensions> <code_completion /> <envvars /> diff --git a/codeblocks/strife.cbp b/codeblocks/strife.cbp new file mode 100644 index 00000000..55a03fe5 --- /dev/null +++ b/codeblocks/strife.cbp @@ -0,0 +1,515 @@ +<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> +<CodeBlocks_project_file> + <FileVersion major="1" minor="6" /> + <Project> + <Option title="Strife" /> + <Option pch_mode="2" /> + <Option compiler="gcc" /> + <Build> + <Target title="Debug"> + <Option output="..\bin\chocolate-strife-dbg.exe" prefix_auto="0" extension_auto="0" /> + <Option working_dir="..\bin" /> + <Option object_output="..\obj\chocolate-strife\dbg" /> + <Option type="0" /> + <Option compiler="gcc" /> + <Option projectLinkerOptionsRelation="2" /> + <Compiler> + <Add option="-W" /> + <Add option="-gdwarf-2" /> + </Compiler> + <Linker> + <Add option="-lopl-dbg -lpcsound-dbg -ltextscreen-dbg" /> + </Linker> + </Target> + <Target title="Release"> + <Option output="..\bin\chocolate-strife.exe" prefix_auto="0" extension_auto="0" /> + <Option working_dir="..\bin" /> + <Option object_output="..\obj\chocolate-strife\rel" /> + <Option type="0" /> + <Option compiler="gcc" /> + <Option projectLinkerOptionsRelation="2" /> + <Compiler> + <Add option="-O2" /> + </Compiler> + <Linker> + <Add option="-s" /> + <Add option="-lopl -lpcsound -ltextscreen" /> + </Linker> + </Target> + </Build> + <VirtualTargets> + <Add alias="All" targets="Debug;Release;" /> + </VirtualTargets> + <Compiler> + <Add option='-DPROGRAM_PREFIX="\"chocolate-\""' /> + <Add option='-DD_CDROM="\"CD-ROM Version: default.cfg from c:\\doomdata\n\""' /> + <Add directory="." /> + <Add directory="..\src" /> + <Add directory="..\src\doom" /> + <Add directory="..\src\heretic" /> + <Add directory="..\textscreen" /> + <Add directory="..\pcsound" /> + <Add directory="..\opl" /> + </Compiler> + <Linker> + <Add option="-lmingw32 -lSDLmain -lSDL -lSDL_mixer -lSDL_net -mwindows" /> + <Add directory="..\lib" /> + </Linker> + <Unit filename="config.h" /> + <Unit filename="game-res.rc"> + <Option compilerVar="WINDRES" /> + </Unit> + <Unit filename="..\src\d_event.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\d_event.h" /> + <Unit filename="..\src\d_iwad.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\d_iwad.h" /> + <Unit filename="..\src\d_loop.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\d_loop.h" /> + <Unit filename="..\src\d_mode.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\d_mode.h" /> + <Unit filename="..\src\d_ticcmd.h" /> + <Unit filename="..\src\deh_defs.h" /> + <Unit filename="..\src\deh_io.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\deh_io.h" /> + <Unit filename="..\src\deh_main.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\deh_main.h" /> + <Unit filename="..\src\deh_mapping.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\deh_mapping.h" /> + <Unit filename="..\src\deh_str.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\deh_str.h" /> + <Unit filename="..\src\deh_text.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doomfeatures.h" /> + <Unit filename="..\src\doomkeys.h" /> + <Unit filename="..\src\doomtype.h" /> + <Unit filename="..\src\i_cdmus.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_cdmus.h" /> + <Unit filename="..\src\i_endoom.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_endoom.h" /> + <Unit filename="..\src\i_joystick.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_joystick.h" /> + <Unit filename="..\src\i_main.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_oplmusic.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_pcsound.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_scale.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_scale.h" /> + <Unit filename="..\src\i_sdlmusic.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_sdlsound.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_sound.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_sound.h" /> + <Unit filename="..\src\i_swap.h" /> + <Unit filename="..\src\i_system.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_system.h" /> + <Unit filename="..\src\i_timer.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_timer.h" /> + <Unit filename="..\src\i_video.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_video.h" /> + <Unit filename="..\src\i_videohr.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_videohr.h" /> + <Unit filename="..\src\icon.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_argv.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_argv.h" /> + <Unit filename="..\src\m_bbox.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_bbox.h" /> + <Unit filename="..\src\m_cheat.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_cheat.h" /> + <Unit filename="..\src\m_config.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_config.h" /> + <Unit filename="..\src\m_controls.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_controls.h" /> + <Unit filename="..\src\m_fixed.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_fixed.h" /> + <Unit filename="..\src\m_misc.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_misc.h" /> + <Unit filename="..\src\md5.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\md5.h" /> + <Unit filename="..\src\memio.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\memio.h" /> + <Unit filename="..\src\midifile.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\midifile.h" /> + <Unit filename="..\src\mus2mid.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\mus2mid.h" /> + <Unit filename="..\src\net_client.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\net_client.h" /> + <Unit filename="..\src\net_common.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\net_common.h" /> + <Unit filename="..\src\net_dedicated.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\net_dedicated.h" /> + <Unit filename="..\src\net_defs.h" /> + <Unit filename="..\src\net_gui.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\net_gui.h" /> + <Unit filename="..\src\net_io.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\net_io.h" /> + <Unit filename="..\src\net_loop.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\net_loop.h" /> + <Unit filename="..\src\net_packet.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\net_packet.h" /> + <Unit filename="..\src\net_query.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\net_query.h" /> + <Unit filename="..\src\net_sdl.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\net_sdl.h" /> + <Unit filename="..\src\net_server.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\net_server.h" /> + <Unit filename="..\src\net_structrw.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\net_structrw.h" /> + <Unit filename="..\src\strife\am_map.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\am_map.h" /> + <Unit filename="..\src\strife\d_englsh.h" /> + <Unit filename="..\src\strife\d_items.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\d_items.h" /> + <Unit filename="..\src\strife\d_main.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\d_main.h" /> + <Unit filename="..\src\strife\d_net.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\d_net.h" /> + <Unit filename="..\src\strife\d_player.h" /> + <Unit filename="..\src\strife\d_textur.h" /> + <Unit filename="..\src\strife\d_think.h" /> + <Unit filename="..\src\strife\deh_ammo.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\deh_cheat.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\deh_frame.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\deh_misc.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\deh_misc.h" /> + <Unit filename="..\src\strife\deh_ptr.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\deh_sound.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\deh_strife.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\deh_thing.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\deh_weapon.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\doomdata.h" /> + <Unit filename="..\src\strife\doomdef.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\doomdef.h" /> + <Unit filename="..\src\strife\doomstat.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\doomstat.h" /> + <Unit filename="..\src\strife\dstrings.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\dstrings.h" /> + <Unit filename="..\src\strife\f_finale.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\f_finale.h" /> + <Unit filename="..\src\strife\f_wipe.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\f_wipe.h" /> + <Unit filename="..\src\strife\g_game.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\g_game.h" /> + <Unit filename="..\src\strife\hu_lib.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\hu_lib.h" /> + <Unit filename="..\src\strife\hu_stuff.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\hu_stuff.h" /> + <Unit filename="..\src\strife\info.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\info.h" /> + <Unit filename="..\src\strife\m_menu.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\m_menu.h" /> + <Unit filename="..\src\strife\m_random.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\m_random.h" /> + <Unit filename="..\src\strife\m_saves.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\m_saves.h" /> + <Unit filename="..\src\strife\p_ceilng.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\p_dialog.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\p_dialog.h" /> + <Unit filename="..\src\strife\p_doors.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\p_enemy.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\p_floor.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\p_inter.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\p_inter.h" /> + <Unit filename="..\src\strife\p_lights.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\p_local.h" /> + <Unit filename="..\src\strife\p_map.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\p_maputl.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\p_mobj.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\p_mobj.h" /> + <Unit filename="..\src\strife\p_plats.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\p_pspr.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\p_pspr.h" /> + <Unit filename="..\src\strife\p_saveg.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\p_saveg.h" /> + <Unit filename="..\src\strife\p_setup.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\p_setup.h" /> + <Unit filename="..\src\strife\p_sight.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\p_spec.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\p_spec.h" /> + <Unit filename="..\src\strife\p_switch.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\p_telept.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\p_tick.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\p_tick.h" /> + <Unit filename="..\src\strife\p_user.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\r_bsp.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\r_bsp.h" /> + <Unit filename="..\src\strife\r_data.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\r_data.h" /> + <Unit filename="..\src\strife\r_defs.h" /> + <Unit filename="..\src\strife\r_draw.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\r_draw.h" /> + <Unit filename="..\src\strife\r_local.h" /> + <Unit filename="..\src\strife\r_main.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\r_main.h" /> + <Unit filename="..\src\strife\r_plane.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\r_plane.h" /> + <Unit filename="..\src\strife\r_segs.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\r_segs.h" /> + <Unit filename="..\src\strife\r_sky.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\r_sky.h" /> + <Unit filename="..\src\strife\r_state.h" /> + <Unit filename="..\src\strife\r_things.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\r_things.h" /> + <Unit filename="..\src\strife\s_sound.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\s_sound.h" /> + <Unit filename="..\src\strife\sounds.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\sounds.h" /> + <Unit filename="..\src\strife\st_lib.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\st_lib.h" /> + <Unit filename="..\src\strife\st_stuff.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\st_stuff.h" /> + <Unit filename="..\src\strife\wi_stuff.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\strife\wi_stuff.h" /> + <Unit filename="..\src\tables.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\tables.h" /> + <Unit filename="..\src\v_patch.h" /> + <Unit filename="..\src\v_video.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\v_video.h" /> + <Unit filename="..\src\w_checksum.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_checksum.h" /> + <Unit filename="..\src\w_file.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_file.h" /> + <Unit filename="..\src\w_file_posix.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_file_stdc.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_file_win32.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_main.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_main.h" /> + <Unit filename="..\src\w_merge.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_merge.h" /> + <Unit filename="..\src\w_wad.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_wad.h" /> + <Unit filename="..\src\z_zone.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\z_zone.h" /> + <Extensions> + <code_completion /> + <envvars /> + <debugger /> + </Extensions> + </Project> +</CodeBlocks_project_file> |