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-rw-r--r--codeblocks/chocolate.workspace32
-rw-r--r--codeblocks/config.h6
-rw-r--r--codeblocks/doom.cbp510
-rw-r--r--codeblocks/game-res.rc10
-rw-r--r--codeblocks/heretic.cbp444
-rw-r--r--codeblocks/hexen.cbp (renamed from codeblocks/game.cbp)371
-rw-r--r--codeblocks/libopl.cbp83
-rw-r--r--codeblocks/libpcsound.cbp2
-rw-r--r--codeblocks/libtextscreen.cbp (renamed from codeblocks/textscreen.cbp)4
-rw-r--r--codeblocks/main.workspace15
-rw-r--r--codeblocks/server.cbp18
-rw-r--r--codeblocks/setup-res.rc8
-rw-r--r--codeblocks/setup.cbp140
-rw-r--r--codeblocks/strife.cbp515
14 files changed, 1883 insertions, 275 deletions
diff --git a/codeblocks/chocolate.workspace b/codeblocks/chocolate.workspace
new file mode 100644
index 00000000..ed611b7b
--- /dev/null
+++ b/codeblocks/chocolate.workspace
@@ -0,0 +1,32 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_workspace_file>
+ <Workspace title="Chocolate">
+ <Project filename="doom.cbp">
+ <Depends filename="libtextscreen.cbp" />
+ <Depends filename="libopl.cbp" />
+ <Depends filename="libpcsound.cbp" />
+ </Project>
+ <Project filename="heretic.cbp">
+ <Depends filename="libtextscreen.cbp" />
+ <Depends filename="libopl.cbp" />
+ <Depends filename="libpcsound.cbp" />
+ </Project>
+ <Project filename="hexen.cbp">
+ <Depends filename="libtextscreen.cbp" />
+ <Depends filename="libopl.cbp" />
+ <Depends filename="libpcsound.cbp" />
+ </Project>
+ <Project filename="strife.cbp" active="1">
+ <Depends filename="libtextscreen.cbp" />
+ <Depends filename="libopl.cbp" />
+ <Depends filename="libpcsound.cbp" />
+ </Project>
+ <Project filename="server.cbp" />
+ <Project filename="setup.cbp">
+ <Depends filename="libtextscreen.cbp" />
+ </Project>
+ <Project filename="libtextscreen.cbp" />
+ <Project filename="libopl.cbp" />
+ <Project filename="libpcsound.cbp" />
+ </Workspace>
+</CodeBlocks_workspace_file>
diff --git a/codeblocks/config.h b/codeblocks/config.h
index 889e3dd4..94c48005 100644
--- a/codeblocks/config.h
+++ b/codeblocks/config.h
@@ -9,13 +9,13 @@
#define PACKAGE_NAME "Chocolate Doom"
/* Define to the full name and version of this package. */
-#define PACKAGE_STRING "Chocolate Doom 1.7.0"
+#define PACKAGE_STRING "Chocolate Doom 1.99.0"
/* Define to the one symbol short name of this package. */
#define PACKAGE_TARNAME "chocolate-doom"
/* Define to the version of this package. */
-#define PACKAGE_VERSION "1.7.0"
+#define PACKAGE_VERSION "1.99.0"
/* Change this when you create your awesome forked version */
#define PROGRAM_PREFIX "chocolate-"
@@ -24,7 +24,7 @@
#define STDC_HEADERS 1
/* Version number of package */
-#define VERSION "1.7.0"
+#define VERSION "1.99.0"
/* Define to 1 if your processor stores words with the most significant byte
first (like Motorola and SPARC, unlike Intel and VAX). */
diff --git a/codeblocks/doom.cbp b/codeblocks/doom.cbp
new file mode 100644
index 00000000..bba39b74
--- /dev/null
+++ b/codeblocks/doom.cbp
@@ -0,0 +1,510 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+ <FileVersion major="1" minor="6" />
+ <Project>
+ <Option title="Doom" />
+ <Option pch_mode="2" />
+ <Option compiler="gcc" />
+ <Build>
+ <Target title="Debug">
+ <Option output="..\bin\chocolate-doom-dbg.exe" prefix_auto="0" extension_auto="0" />
+ <Option working_dir="..\bin" />
+ <Option object_output="..\obj\chocolate-doom\dbg" />
+ <Option type="0" />
+ <Option compiler="gcc" />
+ <Option projectLinkerOptionsRelation="2" />
+ <Compiler>
+ <Add option="-W" />
+ <Add option="-gdwarf-2" />
+ </Compiler>
+ <Linker>
+ <Add option="-lopl-dbg -lpcsound-dbg -ltextscreen-dbg" />
+ </Linker>
+ </Target>
+ <Target title="Release">
+ <Option output="..\bin\chocolate-doom.exe" prefix_auto="0" extension_auto="0" />
+ <Option working_dir="..\bin" />
+ <Option object_output="..\obj\chocolate-doom\rel" />
+ <Option type="0" />
+ <Option compiler="gcc" />
+ <Option projectLinkerOptionsRelation="2" />
+ <Compiler>
+ <Add option="-O2" />
+ </Compiler>
+ <Linker>
+ <Add option="-s" />
+ <Add option="-lopl -lpcsound -ltextscreen" />
+ </Linker>
+ </Target>
+ </Build>
+ <VirtualTargets>
+ <Add alias="All" targets="Debug;Release;" />
+ </VirtualTargets>
+ <Compiler>
+ <Add option='-DPROGRAM_PREFIX=&quot;\&quot;chocolate-\&quot;&quot;' />
+ <Add option='-DD_CDROM=&quot;\&quot;CD-ROM Version: default.cfg from c:\\doomdata\n\&quot;&quot;' />
+ <Add directory="." />
+ <Add directory="..\src" />
+ <Add directory="..\src\doom" />
+ <Add directory="..\textscreen" />
+ <Add directory="..\pcsound" />
+ <Add directory="..\opl" />
+ </Compiler>
+ <Linker>
+ <Add option="-lmingw32 -lSDLmain -lSDL -lSDL_mixer -lSDL_net -mwindows" />
+ <Add directory="..\lib" />
+ </Linker>
+ <Unit filename="config.h" />
+ <Unit filename="game-res.rc">
+ <Option compilerVar="WINDRES" />
+ </Unit>
+ <Unit filename="..\src\d_event.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\d_event.h" />
+ <Unit filename="..\src\d_iwad.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\d_iwad.h" />
+ <Unit filename="..\src\d_loop.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\d_loop.h" />
+ <Unit filename="..\src\d_mode.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\d_mode.h" />
+ <Unit filename="..\src\d_ticcmd.h" />
+ <Unit filename="..\src\deh_defs.h" />
+ <Unit filename="..\src\deh_io.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\deh_io.h" />
+ <Unit filename="..\src\deh_main.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\deh_main.h" />
+ <Unit filename="..\src\deh_mapping.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\deh_mapping.h" />
+ <Unit filename="..\src\deh_str.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\deh_str.h" />
+ <Unit filename="..\src\deh_text.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\am_map.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\am_map.h" />
+ <Unit filename="..\src\doom\d_englsh.h" />
+ <Unit filename="..\src\doom\d_items.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\d_items.h" />
+ <Unit filename="..\src\doom\d_main.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\d_main.h" />
+ <Unit filename="..\src\doom\d_net.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\d_net.h" />
+ <Unit filename="..\src\doom\d_player.h" />
+ <Unit filename="..\src\doom\d_textur.h" />
+ <Unit filename="..\src\doom\d_think.h" />
+ <Unit filename="..\src\doom\deh_ammo.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\deh_cheat.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\deh_doom.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\deh_frame.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\deh_misc.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\deh_misc.h" />
+ <Unit filename="..\src\doom\deh_ptr.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\deh_sound.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\deh_thing.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\deh_weapon.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\doomdata.h" />
+ <Unit filename="..\src\doom\doomdef.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\doomdef.h" />
+ <Unit filename="..\src\doom\doomstat.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\doomstat.h" />
+ <Unit filename="..\src\doom\dstrings.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\dstrings.h" />
+ <Unit filename="..\src\doom\f_finale.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\f_finale.h" />
+ <Unit filename="..\src\doom\f_wipe.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\f_wipe.h" />
+ <Unit filename="..\src\doom\g_game.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\g_game.h" />
+ <Unit filename="..\src\doom\hu_lib.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\hu_lib.h" />
+ <Unit filename="..\src\doom\hu_stuff.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\hu_stuff.h" />
+ <Unit filename="..\src\doom\info.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\info.h" />
+ <Unit filename="..\src\doom\m_menu.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\m_menu.h" />
+ <Unit filename="..\src\doom\m_random.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\m_random.h" />
+ <Unit filename="..\src\doom\p_ceilng.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\p_doors.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\p_enemy.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\p_floor.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\p_inter.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\p_inter.h" />
+ <Unit filename="..\src\doom\p_lights.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\p_local.h" />
+ <Unit filename="..\src\doom\p_map.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\p_maputl.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\p_mobj.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\p_mobj.h" />
+ <Unit filename="..\src\doom\p_plats.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\p_pspr.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\p_pspr.h" />
+ <Unit filename="..\src\doom\p_saveg.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\p_saveg.h" />
+ <Unit filename="..\src\doom\p_setup.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\p_setup.h" />
+ <Unit filename="..\src\doom\p_sight.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\p_spec.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\p_spec.h" />
+ <Unit filename="..\src\doom\p_switch.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\p_telept.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\p_tick.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\p_tick.h" />
+ <Unit filename="..\src\doom\p_user.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\r_bsp.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\r_bsp.h" />
+ <Unit filename="..\src\doom\r_data.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\r_data.h" />
+ <Unit filename="..\src\doom\r_defs.h" />
+ <Unit filename="..\src\doom\r_draw.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\r_draw.h" />
+ <Unit filename="..\src\doom\r_local.h" />
+ <Unit filename="..\src\doom\r_main.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\r_main.h" />
+ <Unit filename="..\src\doom\r_plane.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\r_plane.h" />
+ <Unit filename="..\src\doom\r_segs.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\r_segs.h" />
+ <Unit filename="..\src\doom\r_sky.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\r_sky.h" />
+ <Unit filename="..\src\doom\r_state.h" />
+ <Unit filename="..\src\doom\r_things.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\r_things.h" />
+ <Unit filename="..\src\doom\s_sound.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\s_sound.h" />
+ <Unit filename="..\src\doom\sounds.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\sounds.h" />
+ <Unit filename="..\src\doom\st_lib.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\st_lib.h" />
+ <Unit filename="..\src\doom\st_stuff.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\st_stuff.h" />
+ <Unit filename="..\src\doom\statdump.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\statdump.h" />
+ <Unit filename="..\src\doom\wi_stuff.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doom\wi_stuff.h" />
+ <Unit filename="..\src\doomfeatures.h" />
+ <Unit filename="..\src\doomkeys.h" />
+ <Unit filename="..\src\doomtype.h" />
+ <Unit filename="..\src\i_cdmus.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_cdmus.h" />
+ <Unit filename="..\src\i_endoom.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_endoom.h" />
+ <Unit filename="..\src\i_joystick.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_joystick.h" />
+ <Unit filename="..\src\i_main.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_oplmusic.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_pcsound.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_scale.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_scale.h" />
+ <Unit filename="..\src\i_sdlmusic.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_sdlsound.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_sound.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_sound.h" />
+ <Unit filename="..\src\i_swap.h" />
+ <Unit filename="..\src\i_system.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_system.h" />
+ <Unit filename="..\src\i_timer.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_timer.h" />
+ <Unit filename="..\src\i_video.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_video.h" />
+ <Unit filename="..\src\i_videohr.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_videohr.h" />
+ <Unit filename="..\src\icon.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_argv.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_argv.h" />
+ <Unit filename="..\src\m_bbox.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_bbox.h" />
+ <Unit filename="..\src\m_cheat.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_cheat.h" />
+ <Unit filename="..\src\m_config.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_config.h" />
+ <Unit filename="..\src\m_controls.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_controls.h" />
+ <Unit filename="..\src\m_fixed.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_fixed.h" />
+ <Unit filename="..\src\m_misc.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_misc.h" />
+ <Unit filename="..\src\md5.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\md5.h" />
+ <Unit filename="..\src\memio.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\memio.h" />
+ <Unit filename="..\src\midifile.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\midifile.h" />
+ <Unit filename="..\src\mus2mid.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\mus2mid.h" />
+ <Unit filename="..\src\net_client.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_client.h" />
+ <Unit filename="..\src\net_common.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_common.h" />
+ <Unit filename="..\src\net_dedicated.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_dedicated.h" />
+ <Unit filename="..\src\net_defs.h" />
+ <Unit filename="..\src\net_gui.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_gui.h" />
+ <Unit filename="..\src\net_io.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_io.h" />
+ <Unit filename="..\src\net_loop.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_loop.h" />
+ <Unit filename="..\src\net_packet.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_packet.h" />
+ <Unit filename="..\src\net_query.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_query.h" />
+ <Unit filename="..\src\net_sdl.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_sdl.h" />
+ <Unit filename="..\src\net_server.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_server.h" />
+ <Unit filename="..\src\net_structrw.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_structrw.h" />
+ <Unit filename="..\src\tables.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\tables.h" />
+ <Unit filename="..\src\v_patch.h" />
+ <Unit filename="..\src\v_video.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\v_video.h" />
+ <Unit filename="..\src\w_checksum.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\w_checksum.h" />
+ <Unit filename="..\src\w_file.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\w_file.h" />
+ <Unit filename="..\src\w_file_posix.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\w_file_stdc.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\w_file_win32.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\w_main.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\w_main.h" />
+ <Unit filename="..\src\w_merge.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\w_merge.h" />
+ <Unit filename="..\src\w_wad.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\w_wad.h" />
+ <Unit filename="..\src\z_zone.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\z_zone.h" />
+ <Extensions>
+ <code_completion />
+ <envvars />
+ <debugger />
+ </Extensions>
+ </Project>
+</CodeBlocks_project_file>
diff --git a/codeblocks/game-res.rc b/codeblocks/game-res.rc
index 3e80c721..f133e88a 100644
--- a/codeblocks/game-res.rc
+++ b/codeblocks/game-res.rc
@@ -1,21 +1,21 @@
1 ICON "../data/doom.ico"
1 VERSIONINFO
-PRODUCTVERSION 1,7,0,0
-FILEVERSION 1,7,0,0
+PRODUCTVERSION 1,99,0,0
+FILEVERSION 1,99,0,0
FILETYPE 1
{
BLOCK "StringFileInfo"
{
BLOCK "040904E4"
{
- VALUE "FileVersion", "1.7.0"
- VALUE "FileDescription", "1.7.0"
+ VALUE "FileVersion", "1.99.0"
+ VALUE "FileDescription", "1.99.0"
VALUE "InternalName", "Chocolate-Doom"
VALUE "CompanyName", "Chocolate-Doom"
VALUE "LegalCopyright", "GNU General Public License"
VALUE "ProductName", "Chocolate-Doom"
- VALUE "ProductVersion", "1.7.0"
+ VALUE "ProductVersion", "1.99.0"
}
}
}
diff --git a/codeblocks/heretic.cbp b/codeblocks/heretic.cbp
new file mode 100644
index 00000000..0322f7e9
--- /dev/null
+++ b/codeblocks/heretic.cbp
@@ -0,0 +1,444 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+ <FileVersion major="1" minor="6" />
+ <Project>
+ <Option title="Heretic" />
+ <Option pch_mode="2" />
+ <Option compiler="gcc" />
+ <Build>
+ <Target title="Debug">
+ <Option output="..\bin\chocolate-heretic-dbg.exe" prefix_auto="0" extension_auto="0" />
+ <Option working_dir="..\bin" />
+ <Option object_output="..\obj\chocolate-heretic\dbg" />
+ <Option type="0" />
+ <Option compiler="gcc" />
+ <Option projectLinkerOptionsRelation="2" />
+ <Compiler>
+ <Add option="-W" />
+ <Add option="-gdwarf-2" />
+ </Compiler>
+ <Linker>
+ <Add option="-lopl-dbg -lpcsound-dbg -ltextscreen-dbg" />
+ </Linker>
+ </Target>
+ <Target title="Release">
+ <Option output="..\bin\chocolate-heretic.exe" prefix_auto="0" extension_auto="0" />
+ <Option working_dir="..\bin" />
+ <Option object_output="..\obj\chocolate-heretic\rel" />
+ <Option type="0" />
+ <Option compiler="gcc" />
+ <Option projectLinkerOptionsRelation="2" />
+ <Compiler>
+ <Add option="-O2" />
+ </Compiler>
+ <Linker>
+ <Add option="-s" />
+ <Add option="-lopl -lpcsound -ltextscreen" />
+ </Linker>
+ </Target>
+ </Build>
+ <VirtualTargets>
+ <Add alias="All" targets="Debug;Release;" />
+ </VirtualTargets>
+ <Compiler>
+ <Add option='-DPROGRAM_PREFIX=&quot;\&quot;chocolate-\&quot;&quot;' />
+ <Add option='-DD_CDROM=&quot;\&quot;CD-ROM Version: default.cfg from c:\\doomdata\n\&quot;&quot;' />
+ <Add directory="." />
+ <Add directory="..\src" />
+ <Add directory="..\src\doom" />
+ <Add directory="..\src\heretic" />
+ <Add directory="..\textscreen" />
+ <Add directory="..\pcsound" />
+ <Add directory="..\opl" />
+ </Compiler>
+ <Linker>
+ <Add option="-lmingw32 -lSDLmain -lSDL -lSDL_mixer -lSDL_net -mwindows" />
+ <Add directory="..\lib" />
+ </Linker>
+ <Unit filename="config.h" />
+ <Unit filename="game-res.rc">
+ <Option compilerVar="WINDRES" />
+ </Unit>
+ <Unit filename="..\src\d_event.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\d_event.h" />
+ <Unit filename="..\src\d_iwad.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\d_iwad.h" />
+ <Unit filename="..\src\d_loop.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\d_loop.h" />
+ <Unit filename="..\src\d_mode.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\d_mode.h" />
+ <Unit filename="..\src\d_ticcmd.h" />
+ <Unit filename="..\src\deh_defs.h" />
+ <Unit filename="..\src\deh_io.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\deh_io.h" />
+ <Unit filename="..\src\deh_main.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\deh_main.h" />
+ <Unit filename="..\src\deh_mapping.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\deh_mapping.h" />
+ <Unit filename="..\src\deh_str.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\deh_str.h" />
+ <Unit filename="..\src\deh_text.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doomfeatures.h" />
+ <Unit filename="..\src\doomkeys.h" />
+ <Unit filename="..\src\doomtype.h" />
+ <Unit filename="..\src\heretic\am_data.h" />
+ <Unit filename="..\src\heretic\am_map.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\am_map.h" />
+ <Unit filename="..\src\heretic\ct_chat.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\ct_chat.h" />
+ <Unit filename="..\src\heretic\d_main.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\d_net.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\deh_ammo.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\deh_frame.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\deh_htext.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\deh_htic.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\deh_htic.h" />
+ <Unit filename="..\src\heretic\deh_sound.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\deh_thing.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\deh_weapon.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\doomdata.h" />
+ <Unit filename="..\src\heretic\doomdef.h" />
+ <Unit filename="..\src\heretic\dstrings.h" />
+ <Unit filename="..\src\heretic\f_finale.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\g_game.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\in_lude.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\info.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\info.h" />
+ <Unit filename="..\src\heretic\m_random.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\m_random.h" />
+ <Unit filename="..\src\heretic\mn_menu.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\p_action.h" />
+ <Unit filename="..\src\heretic\p_ceilng.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\p_doors.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\p_enemy.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\p_floor.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\p_inter.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\p_lights.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\p_local.h" />
+ <Unit filename="..\src\heretic\p_map.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\p_maputl.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\p_mobj.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\p_plats.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\p_pspr.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\p_setup.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\p_sight.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\p_spec.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\p_spec.h" />
+ <Unit filename="..\src\heretic\p_switch.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\p_telept.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\p_tick.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\p_user.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\r_bsp.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\r_data.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\r_draw.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\r_local.h" />
+ <Unit filename="..\src\heretic\r_main.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\r_plane.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\r_segs.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\r_things.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\s_sound.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\s_sound.h" />
+ <Unit filename="..\src\heretic\sb_bar.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\sounds.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\heretic\sounds.h" />
+ <Unit filename="..\src\i_cdmus.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_cdmus.h" />
+ <Unit filename="..\src\i_endoom.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_endoom.h" />
+ <Unit filename="..\src\i_joystick.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_joystick.h" />
+ <Unit filename="..\src\i_main.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_oplmusic.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_pcsound.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_scale.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_scale.h" />
+ <Unit filename="..\src\i_sdlmusic.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_sdlsound.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_sound.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_sound.h" />
+ <Unit filename="..\src\i_swap.h" />
+ <Unit filename="..\src\i_system.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_system.h" />
+ <Unit filename="..\src\i_timer.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_timer.h" />
+ <Unit filename="..\src\i_video.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_video.h" />
+ <Unit filename="..\src\i_videohr.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_videohr.h" />
+ <Unit filename="..\src\icon.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_argv.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_argv.h" />
+ <Unit filename="..\src\m_bbox.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_bbox.h" />
+ <Unit filename="..\src\m_cheat.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_cheat.h" />
+ <Unit filename="..\src\m_config.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_config.h" />
+ <Unit filename="..\src\m_controls.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_controls.h" />
+ <Unit filename="..\src\m_fixed.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_fixed.h" />
+ <Unit filename="..\src\m_misc.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_misc.h" />
+ <Unit filename="..\src\md5.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\md5.h" />
+ <Unit filename="..\src\memio.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\memio.h" />
+ <Unit filename="..\src\midifile.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\midifile.h" />
+ <Unit filename="..\src\mus2mid.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\mus2mid.h" />
+ <Unit filename="..\src\net_client.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_client.h" />
+ <Unit filename="..\src\net_common.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_common.h" />
+ <Unit filename="..\src\net_dedicated.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_dedicated.h" />
+ <Unit filename="..\src\net_defs.h" />
+ <Unit filename="..\src\net_gui.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_gui.h" />
+ <Unit filename="..\src\net_io.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_io.h" />
+ <Unit filename="..\src\net_loop.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_loop.h" />
+ <Unit filename="..\src\net_packet.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_packet.h" />
+ <Unit filename="..\src\net_query.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_query.h" />
+ <Unit filename="..\src\net_sdl.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_sdl.h" />
+ <Unit filename="..\src\net_server.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_server.h" />
+ <Unit filename="..\src\net_structrw.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_structrw.h" />
+ <Unit filename="..\src\tables.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\tables.h" />
+ <Unit filename="..\src\v_patch.h" />
+ <Unit filename="..\src\v_video.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\v_video.h" />
+ <Unit filename="..\src\w_checksum.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\w_checksum.h" />
+ <Unit filename="..\src\w_file.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\w_file.h" />
+ <Unit filename="..\src\w_file_posix.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\w_file_stdc.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\w_file_win32.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\w_main.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\w_main.h" />
+ <Unit filename="..\src\w_merge.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\w_merge.h" />
+ <Unit filename="..\src\w_wad.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\w_wad.h" />
+ <Unit filename="..\src\z_zone.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\z_zone.h" />
+ <Extensions>
+ <code_completion />
+ <envvars />
+ <debugger />
+ </Extensions>
+ </Project>
+</CodeBlocks_project_file>
diff --git a/codeblocks/game.cbp b/codeblocks/hexen.cbp
index 47b8c67e..00ea3770 100644
--- a/codeblocks/game.cbp
+++ b/codeblocks/hexen.cbp
@@ -2,30 +2,29 @@
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
- <Option title="chocolate-doom" />
+ <Option title="Hexen" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
- <Option output="..\bin\$(PROJECT_NAME)-dbg.exe" prefix_auto="0" extension_auto="0" />
+ <Option output="..\bin\chocolate-hexen-dbg.exe" prefix_auto="0" extension_auto="0" />
<Option working_dir="..\bin" />
- <Option object_output="..\obj\dbg" />
+ <Option object_output="..\obj\chocolate-hexen\dbg" />
<Option type="0" />
<Option compiler="gcc" />
- <Option parameters="-iwad d:\russell\games\doom2\iwad\doom2.wad" />
<Option projectLinkerOptionsRelation="2" />
<Compiler>
<Add option="-W" />
<Add option="-gdwarf-2" />
</Compiler>
<Linker>
- <Add option="-lpcsound-dbg -ltextscreen-dbg" />
+ <Add option="-lopl-dbg -lpcsound-dbg -ltextscreen-dbg" />
</Linker>
</Target>
<Target title="Release">
- <Option output="..\bin\$(PROJECT_NAME).exe" prefix_auto="0" extension_auto="0" />
+ <Option output="..\bin\chocolate-hexen.exe" prefix_auto="0" extension_auto="0" />
<Option working_dir="..\bin" />
- <Option object_output="..\obj\rel" />
+ <Option object_output="..\obj\chocolate-hexen\rel" />
<Option type="0" />
<Option compiler="gcc" />
<Option projectLinkerOptionsRelation="2" />
@@ -34,7 +33,7 @@
</Compiler>
<Linker>
<Add option="-s" />
- <Add option="-lpcsound -ltextscreen" />
+ <Add option="-lopl -lpcsound -ltextscreen" />
</Linker>
</Target>
</Build>
@@ -42,8 +41,12 @@
<Add alias="All" targets="Debug;Release;" />
</VirtualTargets>
<Compiler>
+ <Add option='-DPROGRAM_PREFIX=&quot;\&quot;chocolate-\&quot;&quot;' />
+ <Add option='-DD_CDROM=&quot;\&quot;CD-ROM Version: default.cfg from c:\\doomdata\n\&quot;&quot;' />
<Add directory="." />
<Add directory="..\src" />
+ <Add directory="..\src\doom" />
+ <Add directory="..\src\hexen" />
<Add directory="..\textscreen" />
<Add directory="..\pcsound" />
<Add directory="..\opl" />
@@ -56,142 +59,207 @@
<Unit filename="game-res.rc">
<Option compilerVar="WINDRES" />
</Unit>
- <Unit filename="..\opl\dbopl.c">
+ <Unit filename="..\src\d_event.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\opl\dbopl.h" />
- <Unit filename="..\opl\ioperm_sys.c">
+ <Unit filename="..\src\d_event.h" />
+ <Unit filename="..\src\d_iwad.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\opl\ioperm_sys.h" />
- <Unit filename="..\opl\opl.c">
+ <Unit filename="..\src\d_iwad.h" />
+ <Unit filename="..\src\d_loop.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\opl\opl.h" />
- <Unit filename="..\opl\opl_internal.h" />
- <Unit filename="..\opl\opl_linux.c">
+ <Unit filename="..\src\d_loop.h" />
+ <Unit filename="..\src\d_mode.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\opl\opl_obsd.c">
+ <Unit filename="..\src\d_mode.h" />
+ <Unit filename="..\src\d_ticcmd.h" />
+ <Unit filename="..\src\deh_defs.h" />
+ <Unit filename="..\src\deh_io.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\opl\opl_queue.c">
+ <Unit filename="..\src\deh_io.h" />
+ <Unit filename="..\src\deh_main.h" />
+ <Unit filename="..\src\deh_mapping.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\opl\opl_queue.h" />
- <Unit filename="..\opl\opl_sdl.c">
+ <Unit filename="..\src\deh_mapping.h" />
+ <Unit filename="..\src\deh_str.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\opl\opl_timer.c">
+ <Unit filename="..\src\deh_str.h" />
+ <Unit filename="..\src\doomfeatures.h" />
+ <Unit filename="..\src\doomkeys.h" />
+ <Unit filename="..\src\doomtype.h" />
+ <Unit filename="..\src\hexen\a_action.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\opl\opl_timer.h" />
- <Unit filename="..\opl\opl_win32.c">
+ <Unit filename="..\src\hexen\am_data.h" />
+ <Unit filename="..\src\hexen\am_map.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\am_map.c">
+ <Unit filename="..\src\hexen\am_map.h" />
+ <Unit filename="..\src\hexen\ct_chat.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\am_map.h" />
- <Unit filename="..\src\d_englsh.h" />
- <Unit filename="..\src\d_event.h" />
- <Unit filename="..\src\d_items.c">
+ <Unit filename="..\src\hexen\ct_chat.h" />
+ <Unit filename="..\src\hexen\d_net.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\d_items.h" />
- <Unit filename="..\src\d_iwad.c">
+ <Unit filename="..\src\hexen\f_finale.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\d_iwad.h" />
- <Unit filename="..\src\d_main.c">
+ <Unit filename="..\src\hexen\g_game.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\d_main.h" />
- <Unit filename="..\src\d_net.c">
+ <Unit filename="..\src\hexen\h2_main.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\d_net.h" />
- <Unit filename="..\src\d_player.h" />
- <Unit filename="..\src\d_textur.h" />
- <Unit filename="..\src\d_think.h" />
- <Unit filename="..\src\d_ticcmd.h" />
- <Unit filename="..\src\deh_ammo.c">
+ <Unit filename="..\src\hexen\h2def.h" />
+ <Unit filename="..\src\hexen\i_header.h" />
+ <Unit filename="..\src\hexen\in_lude.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\deh_cheat.c">
+ <Unit filename="..\src\hexen\info.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\deh_defs.h" />
- <Unit filename="..\src\deh_frame.c">
+ <Unit filename="..\src\hexen\info.h" />
+ <Unit filename="..\src\hexen\m_misc.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\deh_io.c">
+ <Unit filename="..\src\hexen\m_random.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\deh_io.h" />
- <Unit filename="..\src\deh_main.c">
+ <Unit filename="..\src\hexen\m_random.h" />
+ <Unit filename="..\src\hexen\mn_menu.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\deh_main.h" />
- <Unit filename="..\src\deh_mapping.c">
+ <Unit filename="..\src\hexen\p_acs.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\deh_mapping.h" />
- <Unit filename="..\src\deh_misc.c">
+ <Unit filename="..\src\hexen\p_anim.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\deh_misc.h" />
- <Unit filename="..\src\deh_ptr.c">
+ <Unit filename="..\src\hexen\p_ceilng.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\deh_sound.c">
+ <Unit filename="..\src\hexen\p_doors.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\deh_text.c">
+ <Unit filename="..\src\hexen\p_enemy.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\deh_thing.c">
+ <Unit filename="..\src\hexen\p_floor.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\deh_weapon.c">
+ <Unit filename="..\src\hexen\p_inter.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\doomdata.h" />
- <Unit filename="..\src\doomdef.c">
+ <Unit filename="..\src\hexen\p_lights.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\doomdef.h" />
- <Unit filename="..\src\doomfeatures.h" />
- <Unit filename="..\src\doomkeys.h" />
- <Unit filename="..\src\doomstat.c">
+ <Unit filename="..\src\hexen\p_local.h" />
+ <Unit filename="..\src\hexen\p_map.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\doomstat.h" />
- <Unit filename="..\src\doomtype.h" />
- <Unit filename="..\src\dstrings.c">
+ <Unit filename="..\src\hexen\p_maputl.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\hexen\p_mobj.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\hexen\p_plats.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\hexen\p_pspr.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\hexen\p_setup.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\hexen\p_sight.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\hexen\p_spec.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\dstrings.h" />
- <Unit filename="..\src\f_finale.c">
+ <Unit filename="..\src\hexen\p_spec.h" />
+ <Unit filename="..\src\hexen\p_switch.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\f_finale.h" />
- <Unit filename="..\src\f_wipe.c">
+ <Unit filename="..\src\hexen\p_telept.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\f_wipe.h" />
- <Unit filename="..\src\g_game.c">
+ <Unit filename="..\src\hexen\p_things.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\g_game.h" />
- <Unit filename="..\src\hu_lib.c">
+ <Unit filename="..\src\hexen\p_tick.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\hu_lib.h" />
- <Unit filename="..\src\hu_stuff.c">
+ <Unit filename="..\src\hexen\p_user.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\hu_stuff.h" />
+ <Unit filename="..\src\hexen\po_man.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\hexen\r_bsp.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\hexen\r_data.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\hexen\r_draw.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\hexen\r_local.h" />
+ <Unit filename="..\src\hexen\r_main.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\hexen\r_plane.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\hexen\r_segs.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\hexen\r_things.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\hexen\s_sound.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\hexen\s_sound.h" />
+ <Unit filename="..\src\hexen\sb_bar.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\hexen\sc_man.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\hexen\sn_sonix.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\hexen\sounds.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\hexen\sounds.h" />
+ <Unit filename="..\src\hexen\st_start.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\hexen\st_start.h" />
+ <Unit filename="..\src\hexen\sv_save.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\hexen\textdefs.h" />
+ <Unit filename="..\src\hexen\xddefs.h" />
+ <Unit filename="..\src\i_cdmus.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_cdmus.h" />
+ <Unit filename="..\src\i_endoom.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_endoom.h" />
<Unit filename="..\src\i_joystick.c">
<Option compilerVar="CC" />
</Unit>
@@ -215,6 +283,10 @@
<Unit filename="..\src\i_sdlsound.c">
<Option compilerVar="CC" />
</Unit>
+ <Unit filename="..\src\i_sound.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_sound.h" />
<Unit filename="..\src\i_swap.h" />
<Unit filename="..\src\i_system.c">
<Option compilerVar="CC" />
@@ -228,10 +300,13 @@
<Option compilerVar="CC" />
</Unit>
<Unit filename="..\src\i_video.h" />
- <Unit filename="..\src\info.c">
+ <Unit filename="..\src\i_videohr.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_videohr.h" />
+ <Unit filename="..\src\icon.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\info.h" />
<Unit filename="..\src\m_argv.c">
<Option compilerVar="CC" />
</Unit>
@@ -248,22 +323,18 @@
<Option compilerVar="CC" />
</Unit>
<Unit filename="..\src\m_config.h" />
- <Unit filename="..\src\m_fixed.c">
+ <Unit filename="..\src\m_controls.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\m_fixed.h" />
- <Unit filename="..\src\m_menu.c">
+ <Unit filename="..\src\m_controls.h" />
+ <Unit filename="..\src\m_fixed.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\src\m_menu.h" />
+ <Unit filename="..\src\m_fixed.h" />
<Unit filename="..\src\m_misc.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="..\src\m_misc.h" />
- <Unit filename="..\src\m_random.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\m_random.h" />
<Unit filename="..\src\md5.c">
<Option compilerVar="CC" />
</Unit>
@@ -325,126 +396,11 @@
<Option compilerVar="CC" />
</Unit>
<Unit filename="..\src\net_structrw.h" />
- <Unit filename="..\src\p_ceilng.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_doors.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_enemy.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_floor.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_inter.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_inter.h" />
- <Unit filename="..\src\p_lights.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_local.h" />
- <Unit filename="..\src\p_map.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_maputl.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_mobj.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_mobj.h" />
- <Unit filename="..\src\p_plats.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_pspr.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_pspr.h" />
- <Unit filename="..\src\p_saveg.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_saveg.h" />
- <Unit filename="..\src\p_setup.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_setup.h" />
- <Unit filename="..\src\p_sight.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_spec.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_spec.h" />
- <Unit filename="..\src\p_switch.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_telept.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_tick.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_tick.h" />
- <Unit filename="..\src\p_user.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\r_bsp.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\r_bsp.h" />
- <Unit filename="..\src\r_data.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\r_data.h" />
- <Unit filename="..\src\r_defs.h" />
- <Unit filename="..\src\r_draw.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\r_draw.h" />
- <Unit filename="..\src\r_local.h" />
- <Unit filename="..\src\r_main.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\r_main.h" />
- <Unit filename="..\src\r_plane.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\r_plane.h" />
- <Unit filename="..\src\r_segs.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\r_segs.h" />
- <Unit filename="..\src\r_sky.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\r_sky.h" />
- <Unit filename="..\src\r_state.h" />
- <Unit filename="..\src\r_things.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\r_things.h" />
- <Unit filename="..\src\s_sound.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\s_sound.h" />
- <Unit filename="..\src\sounds.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\sounds.h" />
- <Unit filename="..\src\st_lib.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\st_lib.h" />
- <Unit filename="..\src\st_stuff.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\st_stuff.h" />
<Unit filename="..\src\tables.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="..\src\tables.h" />
+ <Unit filename="..\src\v_patch.h" />
<Unit filename="..\src\v_video.c">
<Option compilerVar="CC" />
</Unit>
@@ -457,12 +413,19 @@
<Option compilerVar="CC" />
</Unit>
<Unit filename="..\src\w_file.h" />
+ <Unit filename="..\src\w_file_posix.c">
+ <Option compilerVar="CC" />
+ </Unit>
<Unit filename="..\src\w_file_stdc.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="..\src\w_file_win32.c">
<Option compilerVar="CC" />
</Unit>
+ <Unit filename="..\src\w_main.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\w_main.h" />
<Unit filename="..\src\w_merge.c">
<Option compilerVar="CC" />
</Unit>
@@ -471,10 +434,6 @@
<Option compilerVar="CC" />
</Unit>
<Unit filename="..\src\w_wad.h" />
- <Unit filename="..\src\wi_stuff.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\wi_stuff.h" />
<Unit filename="..\src\z_zone.c">
<Option compilerVar="CC" />
</Unit>
diff --git a/codeblocks/libopl.cbp b/codeblocks/libopl.cbp
new file mode 100644
index 00000000..a38460d0
--- /dev/null
+++ b/codeblocks/libopl.cbp
@@ -0,0 +1,83 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+ <FileVersion major="1" minor="6" />
+ <Project>
+ <Option title="libopl" />
+ <Option pch_mode="2" />
+ <Option compiler="gcc" />
+ <Build>
+ <Target title="Debug">
+ <Option output="..\lib\libopl-dbg" prefix_auto="1" extension_auto="1" />
+ <Option working_dir="" />
+ <Option object_output="..\obj\libopl\dbg" />
+ <Option type="2" />
+ <Option compiler="gcc" />
+ <Compiler>
+ <Add option="-gdwarf-2" />
+ </Compiler>
+ </Target>
+ <Target title="Release">
+ <Option output="..\lib\libopl" prefix_auto="1" extension_auto="1" />
+ <Option working_dir="" />
+ <Option object_output="..\obj\libopl\rel" />
+ <Option type="2" />
+ <Option compiler="gcc" />
+ <Compiler>
+ <Add option="-O2" />
+ </Compiler>
+ <Linker>
+ <Add option="-s" />
+ </Linker>
+ </Target>
+ </Build>
+ <VirtualTargets>
+ <Add alias="All" targets="Debug;Release;" />
+ </VirtualTargets>
+ <Compiler>
+ <Add option="-Wall" />
+ <Add directory="." />
+ <Add directory="..\src" />
+ </Compiler>
+ <Linker>
+ <Add option="-lmingw32 -lSDLmain -lSDL -lSDL_mixer -mwindows" />
+ </Linker>
+ <Unit filename="..\opl\dbopl.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\opl\dbopl.h" />
+ <Unit filename="..\opl\ioperm_sys.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\opl\ioperm_sys.h" />
+ <Unit filename="..\opl\opl.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\opl\opl.h" />
+ <Unit filename="..\opl\opl_internal.h" />
+ <Unit filename="..\opl\opl_linux.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\opl\opl_obsd.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\opl\opl_queue.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\opl\opl_queue.h" />
+ <Unit filename="..\opl\opl_sdl.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\opl\opl_timer.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\opl\opl_timer.h" />
+ <Unit filename="..\opl\opl_win32.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Extensions>
+ <code_completion />
+ <envvars />
+ <debugger />
+ </Extensions>
+ </Project>
+</CodeBlocks_project_file>
diff --git a/codeblocks/libpcsound.cbp b/codeblocks/libpcsound.cbp
index 9ae9843b..83a24a08 100644
--- a/codeblocks/libpcsound.cbp
+++ b/codeblocks/libpcsound.cbp
@@ -19,7 +19,7 @@
<Target title="Release">
<Option output="..\lib\libpcsound" prefix_auto="1" extension_auto="1" />
<Option working_dir="" />
- <Option object_output="..\obj\libpcsound\release" />
+ <Option object_output="..\obj\libpcsound\rel" />
<Option type="2" />
<Option compiler="gcc" />
<Compiler>
diff --git a/codeblocks/textscreen.cbp b/codeblocks/libtextscreen.cbp
index 8db957b1..acc12fbd 100644
--- a/codeblocks/textscreen.cbp
+++ b/codeblocks/libtextscreen.cbp
@@ -9,7 +9,7 @@
<Target title="Debug">
<Option output="..\lib\libtextscreen-dbg.a" prefix_auto="0" extension_auto="0" />
<Option working_dir="" />
- <Option object_output="..\obj\libtextscreen\debug" />
+ <Option object_output="..\obj\libtextscreen\dbg" />
<Option type="2" />
<Option compiler="gcc" />
<Option createDefFile="1" />
@@ -21,7 +21,7 @@
<Target title="Release">
<Option output="..\lib\libtextscreen.a" prefix_auto="0" extension_auto="0" />
<Option working_dir="" />
- <Option object_output="..\obj\libtextscreen\release" />
+ <Option object_output="..\obj\libtextscreen\rel" />
<Option type="2" />
<Option compiler="gcc" />
<Option createDefFile="1" />
diff --git a/codeblocks/main.workspace b/codeblocks/main.workspace
deleted file mode 100644
index ae56d450..00000000
--- a/codeblocks/main.workspace
+++ /dev/null
@@ -1,15 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
-<CodeBlocks_workspace_file>
- <Workspace title="chocolate-doom">
- <Project filename="game.cbp" active="1">
- <Depends filename="textscreen.cbp" />
- <Depends filename="libpcsound.cbp" />
- </Project>
- <Project filename="server.cbp" />
- <Project filename="setup.cbp">
- <Depends filename="textscreen.cbp" />
- </Project>
- <Project filename="textscreen.cbp" />
- <Project filename="libpcsound.cbp" />
- </Workspace>
-</CodeBlocks_workspace_file>
diff --git a/codeblocks/server.cbp b/codeblocks/server.cbp
index 28eda97a..8c8adfb8 100644
--- a/codeblocks/server.cbp
+++ b/codeblocks/server.cbp
@@ -2,14 +2,14 @@
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
- <Option title="chocolate-server" />
+ <Option title="Server" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
- <Option output="..\bin\$(PROJECT_NAME)-dbg.exe" prefix_auto="0" extension_auto="0" />
+ <Option output="..\bin\chocolate-server-dbg.exe" prefix_auto="0" extension_auto="0" />
<Option working_dir="..\bin" />
- <Option object_output="..\obj\dbg" />
+ <Option object_output="..\obj\chocolate-server\dbg" />
<Option type="0" />
<Option compiler="gcc" />
<Compiler>
@@ -18,9 +18,9 @@
</Compiler>
</Target>
<Target title="Release">
- <Option output="..\bin\$(PROJECT_NAME).exe" prefix_auto="0" extension_auto="0" />
+ <Option output="..\bin\chocolate-server.exe" prefix_auto="0" extension_auto="0" />
<Option working_dir="..\bin" />
- <Option object_output="..\obj\rel" />
+ <Option object_output="..\obj\chocolate-server\rel" />
<Option type="0" />
<Option compiler="gcc" />
<Compiler>
@@ -45,9 +45,17 @@
<Unit filename="..\src\d_dedicated.c">
<Option compilerVar="CC" />
</Unit>
+ <Unit filename="..\src\d_mode.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\d_mode.h" />
<Unit filename="..\src\i_main.c">
<Option compilerVar="CC" />
</Unit>
+ <Unit filename="..\src\i_system.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_system.h" />
<Unit filename="..\src\i_timer.c">
<Option compilerVar="CC" />
</Unit>
diff --git a/codeblocks/setup-res.rc b/codeblocks/setup-res.rc
index ca791096..6199cfd6 100644
--- a/codeblocks/setup-res.rc
+++ b/codeblocks/setup-res.rc
@@ -3,21 +3,21 @@
CREATEPROCESS_MANIFEST_RESOURCE_ID RT_MANIFEST "setup-manifest.xml"
1 VERSIONINFO
-PRODUCTVERSION 1,7,0,0
-FILEVERSION 1,7,0,0
+PRODUCTVERSION 1,99,0,0
+FILEVERSION 1,99,0,0
FILETYPE 1
{
BLOCK "StringFileInfo"
{
BLOCK "040904E4"
{
- VALUE "FileVersion", "1.7.0"
+ VALUE "FileVersion", "1.99.0"
VALUE "FileDescription", "Chocolate-Doom Setup"
VALUE "InternalName", "chocolate-setup"
VALUE "CompanyName", "fraggle@gmail.com"
VALUE "LegalCopyright", "GNU General Public License"
VALUE "ProductName", "Chocolate-Doom Setup"
- VALUE "ProductVersion", "1.7.0"
+ VALUE "ProductVersion", "1.99.0"
}
}
}
diff --git a/codeblocks/setup.cbp b/codeblocks/setup.cbp
index 4cfe39e4..6b25af95 100644
--- a/codeblocks/setup.cbp
+++ b/codeblocks/setup.cbp
@@ -2,14 +2,14 @@
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
- <Option title="chocolate-setup" />
+ <Option title="Setup" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
- <Option output="..\bin\$(PROJECT_NAME)-dbg.exe" prefix_auto="0" extension_auto="0" />
+ <Option output="..\bin\chocolate-setup-dbg.exe" prefix_auto="0" extension_auto="0" />
<Option working_dir="..\bin" />
- <Option object_output="..\obj\dbg\" />
+ <Option object_output="..\obj\chocolate-setup\dbg" />
<Option type="0" />
<Option compiler="gcc" />
<Option projectLinkerOptionsRelation="2" />
@@ -23,9 +23,9 @@
</Linker>
</Target>
<Target title="Release">
- <Option output="..\bin\$(PROJECT_NAME).exe" prefix_auto="0" extension_auto="0" />
+ <Option output="..\bin\chocolate-setup.exe" prefix_auto="0" extension_auto="0" />
<Option working_dir="..\bin" />
- <Option object_output="..\obj\rel\" />
+ <Option object_output="..\obj\chocolate-setup\rel" />
<Option type="0" />
<Option compiler="gcc" />
<Option projectLinkerOptionsRelation="2" />
@@ -44,75 +44,147 @@
<Compiler>
<Add option="-Wall" />
<Add option="-D_WIN32" />
+ <Add option='-DPROGRAM_PREFIX=&quot;\&quot;chocolate-\&quot;&quot;' />
<Add directory="." />
<Add directory="..\src" />
+ <Add directory="..\src\doom" />
<Add directory="..\textscreen" />
</Compiler>
<ResourceCompiler>
- <Add directory="..\setup" />
+ <Add directory="..\src\setup" />
</ResourceCompiler>
<Linker>
- <Add option="-lmingw32 -lSDLmain -lSDL -mwindows" />
+ <Add option="-lmingw32 -lSDLmain -lSDL -lSDL_net -mwindows" />
<Add directory="..\lib" />
</Linker>
<Unit filename="setup-res.rc">
<Option compilerVar="WINDRES" />
+ <Option compile="0" />
+ <Option link="0" />
</Unit>
- <Unit filename="..\setup\compatibility.c">
+ <Unit filename="..\src\d_iwad.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\setup\compatibility.h" />
- <Unit filename="..\setup\configfile.c">
+ <Unit filename="..\src\d_iwad.h" />
+ <Unit filename="..\src\d_mode.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\setup\configfile.h" />
- <Unit filename="..\setup\display.c">
+ <Unit filename="..\src\d_mode.h" />
+ <Unit filename="..\src\deh_str.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\setup\display.h" />
- <Unit filename="..\setup\execute.c">
+ <Unit filename="..\src\deh_str.h" />
+ <Unit filename="..\src\doomtype.h" />
+ <Unit filename="..\src\i_main.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\setup\execute.h" />
- <Unit filename="..\setup\joystick.c">
+ <Unit filename="..\src\i_system.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\setup\joystick.h" />
- <Unit filename="..\setup\keyboard.c">
+ <Unit filename="..\src\i_system.h" />
+ <Unit filename="..\src\i_timer.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\setup\keyboard.h" />
- <Unit filename="..\setup\m_argv.c">
+ <Unit filename="..\src\i_timer.h" />
+ <Unit filename="..\src\m_argv.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\setup\m_argv.h" />
- <Unit filename="..\setup\mainmenu.c">
+ <Unit filename="..\src\m_argv.h" />
+ <Unit filename="..\src\m_config.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\setup\mouse.c">
+ <Unit filename="..\src\m_config.h" />
+ <Unit filename="..\src\m_controls.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\setup\mouse.h" />
- <Unit filename="..\setup\multiplayer.c">
+ <Unit filename="..\src\m_controls.h" />
+ <Unit filename="..\src\m_misc.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\setup\multiplayer.h" />
- <Unit filename="..\setup\sound.c">
+ <Unit filename="..\src\m_misc.h" />
+ <Unit filename="..\src\net_defs.h" />
+ <Unit filename="..\src\net_io.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\setup\sound.h" />
- <Unit filename="..\setup\txt_joybinput.c">
+ <Unit filename="..\src\net_io.h" />
+ <Unit filename="..\src\net_loop.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\setup\txt_joybinput.h" />
- <Unit filename="..\setup\txt_keyinput.c">
+ <Unit filename="..\src\net_loop.h" />
+ <Unit filename="..\src\net_packet.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\setup\txt_keyinput.h" />
- <Unit filename="..\setup\txt_mouseinput.c">
+ <Unit filename="..\src\net_packet.h" />
+ <Unit filename="..\src\net_query.c">
<Option compilerVar="CC" />
</Unit>
- <Unit filename="..\setup\txt_mouseinput.h" />
+ <Unit filename="..\src\net_query.h" />
+ <Unit filename="..\src\net_sdl.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_sdl.h" />
+ <Unit filename="..\src\net_structrw.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_structrw.h" />
+ <Unit filename="..\src\setup\compatibility.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\setup\compatibility.h" />
+ <Unit filename="..\src\setup\display.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\setup\display.h" />
+ <Unit filename="..\src\setup\execute.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\setup\execute.h" />
+ <Unit filename="..\src\setup\joystick.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\setup\joystick.h" />
+ <Unit filename="..\src\setup\keyboard.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\setup\keyboard.h" />
+ <Unit filename="..\src\setup\mainmenu.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\setup\mode.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\setup\mode.h" />
+ <Unit filename="..\src\setup\mouse.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\setup\mouse.h" />
+ <Unit filename="..\src\setup\multiplayer.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\setup\multiplayer.h" />
+ <Unit filename="..\src\setup\setup_icon.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\setup\sound.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\setup\sound.h" />
+ <Unit filename="..\src\setup\txt_joybinput.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\setup\txt_joybinput.h" />
+ <Unit filename="..\src\setup\txt_keyinput.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\setup\txt_keyinput.h" />
+ <Unit filename="..\src\setup\txt_mouseinput.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\setup\txt_mouseinput.h" />
+ <Unit filename="..\src\z_native.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\z_zone.h" />
<Extensions>
<code_completion />
<envvars />
diff --git a/codeblocks/strife.cbp b/codeblocks/strife.cbp
new file mode 100644
index 00000000..55a03fe5
--- /dev/null
+++ b/codeblocks/strife.cbp
@@ -0,0 +1,515 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+ <FileVersion major="1" minor="6" />
+ <Project>
+ <Option title="Strife" />
+ <Option pch_mode="2" />
+ <Option compiler="gcc" />
+ <Build>
+ <Target title="Debug">
+ <Option output="..\bin\chocolate-strife-dbg.exe" prefix_auto="0" extension_auto="0" />
+ <Option working_dir="..\bin" />
+ <Option object_output="..\obj\chocolate-strife\dbg" />
+ <Option type="0" />
+ <Option compiler="gcc" />
+ <Option projectLinkerOptionsRelation="2" />
+ <Compiler>
+ <Add option="-W" />
+ <Add option="-gdwarf-2" />
+ </Compiler>
+ <Linker>
+ <Add option="-lopl-dbg -lpcsound-dbg -ltextscreen-dbg" />
+ </Linker>
+ </Target>
+ <Target title="Release">
+ <Option output="..\bin\chocolate-strife.exe" prefix_auto="0" extension_auto="0" />
+ <Option working_dir="..\bin" />
+ <Option object_output="..\obj\chocolate-strife\rel" />
+ <Option type="0" />
+ <Option compiler="gcc" />
+ <Option projectLinkerOptionsRelation="2" />
+ <Compiler>
+ <Add option="-O2" />
+ </Compiler>
+ <Linker>
+ <Add option="-s" />
+ <Add option="-lopl -lpcsound -ltextscreen" />
+ </Linker>
+ </Target>
+ </Build>
+ <VirtualTargets>
+ <Add alias="All" targets="Debug;Release;" />
+ </VirtualTargets>
+ <Compiler>
+ <Add option='-DPROGRAM_PREFIX=&quot;\&quot;chocolate-\&quot;&quot;' />
+ <Add option='-DD_CDROM=&quot;\&quot;CD-ROM Version: default.cfg from c:\\doomdata\n\&quot;&quot;' />
+ <Add directory="." />
+ <Add directory="..\src" />
+ <Add directory="..\src\doom" />
+ <Add directory="..\src\heretic" />
+ <Add directory="..\textscreen" />
+ <Add directory="..\pcsound" />
+ <Add directory="..\opl" />
+ </Compiler>
+ <Linker>
+ <Add option="-lmingw32 -lSDLmain -lSDL -lSDL_mixer -lSDL_net -mwindows" />
+ <Add directory="..\lib" />
+ </Linker>
+ <Unit filename="config.h" />
+ <Unit filename="game-res.rc">
+ <Option compilerVar="WINDRES" />
+ </Unit>
+ <Unit filename="..\src\d_event.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\d_event.h" />
+ <Unit filename="..\src\d_iwad.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\d_iwad.h" />
+ <Unit filename="..\src\d_loop.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\d_loop.h" />
+ <Unit filename="..\src\d_mode.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\d_mode.h" />
+ <Unit filename="..\src\d_ticcmd.h" />
+ <Unit filename="..\src\deh_defs.h" />
+ <Unit filename="..\src\deh_io.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\deh_io.h" />
+ <Unit filename="..\src\deh_main.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\deh_main.h" />
+ <Unit filename="..\src\deh_mapping.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\deh_mapping.h" />
+ <Unit filename="..\src\deh_str.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\deh_str.h" />
+ <Unit filename="..\src\deh_text.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doomfeatures.h" />
+ <Unit filename="..\src\doomkeys.h" />
+ <Unit filename="..\src\doomtype.h" />
+ <Unit filename="..\src\i_cdmus.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_cdmus.h" />
+ <Unit filename="..\src\i_endoom.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_endoom.h" />
+ <Unit filename="..\src\i_joystick.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_joystick.h" />
+ <Unit filename="..\src\i_main.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_oplmusic.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_pcsound.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_scale.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_scale.h" />
+ <Unit filename="..\src\i_sdlmusic.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_sdlsound.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_sound.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_sound.h" />
+ <Unit filename="..\src\i_swap.h" />
+ <Unit filename="..\src\i_system.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_system.h" />
+ <Unit filename="..\src\i_timer.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_timer.h" />
+ <Unit filename="..\src\i_video.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_video.h" />
+ <Unit filename="..\src\i_videohr.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_videohr.h" />
+ <Unit filename="..\src\icon.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_argv.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_argv.h" />
+ <Unit filename="..\src\m_bbox.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_bbox.h" />
+ <Unit filename="..\src\m_cheat.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_cheat.h" />
+ <Unit filename="..\src\m_config.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_config.h" />
+ <Unit filename="..\src\m_controls.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_controls.h" />
+ <Unit filename="..\src\m_fixed.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_fixed.h" />
+ <Unit filename="..\src\m_misc.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_misc.h" />
+ <Unit filename="..\src\md5.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\md5.h" />
+ <Unit filename="..\src\memio.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\memio.h" />
+ <Unit filename="..\src\midifile.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\midifile.h" />
+ <Unit filename="..\src\mus2mid.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\mus2mid.h" />
+ <Unit filename="..\src\net_client.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_client.h" />
+ <Unit filename="..\src\net_common.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_common.h" />
+ <Unit filename="..\src\net_dedicated.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_dedicated.h" />
+ <Unit filename="..\src\net_defs.h" />
+ <Unit filename="..\src\net_gui.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_gui.h" />
+ <Unit filename="..\src\net_io.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_io.h" />
+ <Unit filename="..\src\net_loop.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_loop.h" />
+ <Unit filename="..\src\net_packet.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_packet.h" />
+ <Unit filename="..\src\net_query.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_query.h" />
+ <Unit filename="..\src\net_sdl.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_sdl.h" />
+ <Unit filename="..\src\net_server.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_server.h" />
+ <Unit filename="..\src\net_structrw.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_structrw.h" />
+ <Unit filename="..\src\strife\am_map.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\am_map.h" />
+ <Unit filename="..\src\strife\d_englsh.h" />
+ <Unit filename="..\src\strife\d_items.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\d_items.h" />
+ <Unit filename="..\src\strife\d_main.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\d_main.h" />
+ <Unit filename="..\src\strife\d_net.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\d_net.h" />
+ <Unit filename="..\src\strife\d_player.h" />
+ <Unit filename="..\src\strife\d_textur.h" />
+ <Unit filename="..\src\strife\d_think.h" />
+ <Unit filename="..\src\strife\deh_ammo.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\deh_cheat.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\deh_frame.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\deh_misc.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\deh_misc.h" />
+ <Unit filename="..\src\strife\deh_ptr.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\deh_sound.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\deh_strife.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\deh_thing.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\deh_weapon.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\doomdata.h" />
+ <Unit filename="..\src\strife\doomdef.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\doomdef.h" />
+ <Unit filename="..\src\strife\doomstat.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\doomstat.h" />
+ <Unit filename="..\src\strife\dstrings.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\dstrings.h" />
+ <Unit filename="..\src\strife\f_finale.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\f_finale.h" />
+ <Unit filename="..\src\strife\f_wipe.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\f_wipe.h" />
+ <Unit filename="..\src\strife\g_game.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\g_game.h" />
+ <Unit filename="..\src\strife\hu_lib.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\hu_lib.h" />
+ <Unit filename="..\src\strife\hu_stuff.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\hu_stuff.h" />
+ <Unit filename="..\src\strife\info.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\info.h" />
+ <Unit filename="..\src\strife\m_menu.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\m_menu.h" />
+ <Unit filename="..\src\strife\m_random.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\m_random.h" />
+ <Unit filename="..\src\strife\m_saves.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\m_saves.h" />
+ <Unit filename="..\src\strife\p_ceilng.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\p_dialog.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\p_dialog.h" />
+ <Unit filename="..\src\strife\p_doors.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\p_enemy.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\p_floor.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\p_inter.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\p_inter.h" />
+ <Unit filename="..\src\strife\p_lights.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\p_local.h" />
+ <Unit filename="..\src\strife\p_map.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\p_maputl.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\p_mobj.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\p_mobj.h" />
+ <Unit filename="..\src\strife\p_plats.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\p_pspr.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\p_pspr.h" />
+ <Unit filename="..\src\strife\p_saveg.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\p_saveg.h" />
+ <Unit filename="..\src\strife\p_setup.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\p_setup.h" />
+ <Unit filename="..\src\strife\p_sight.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\p_spec.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\p_spec.h" />
+ <Unit filename="..\src\strife\p_switch.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\p_telept.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\p_tick.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\p_tick.h" />
+ <Unit filename="..\src\strife\p_user.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\r_bsp.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\r_bsp.h" />
+ <Unit filename="..\src\strife\r_data.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\r_data.h" />
+ <Unit filename="..\src\strife\r_defs.h" />
+ <Unit filename="..\src\strife\r_draw.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\r_draw.h" />
+ <Unit filename="..\src\strife\r_local.h" />
+ <Unit filename="..\src\strife\r_main.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\r_main.h" />
+ <Unit filename="..\src\strife\r_plane.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\r_plane.h" />
+ <Unit filename="..\src\strife\r_segs.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\r_segs.h" />
+ <Unit filename="..\src\strife\r_sky.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\r_sky.h" />
+ <Unit filename="..\src\strife\r_state.h" />
+ <Unit filename="..\src\strife\r_things.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\r_things.h" />
+ <Unit filename="..\src\strife\s_sound.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\s_sound.h" />
+ <Unit filename="..\src\strife\sounds.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\sounds.h" />
+ <Unit filename="..\src\strife\st_lib.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\st_lib.h" />
+ <Unit filename="..\src\strife\st_stuff.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\st_stuff.h" />
+ <Unit filename="..\src\strife\wi_stuff.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\wi_stuff.h" />
+ <Unit filename="..\src\tables.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\tables.h" />
+ <Unit filename="..\src\v_patch.h" />
+ <Unit filename="..\src\v_video.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\v_video.h" />
+ <Unit filename="..\src\w_checksum.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\w_checksum.h" />
+ <Unit filename="..\src\w_file.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\w_file.h" />
+ <Unit filename="..\src\w_file_posix.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\w_file_stdc.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\w_file_win32.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\w_main.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\w_main.h" />
+ <Unit filename="..\src\w_merge.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\w_merge.h" />
+ <Unit filename="..\src\w_wad.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\w_wad.h" />
+ <Unit filename="..\src\z_zone.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\z_zone.h" />
+ <Extensions>
+ <code_completion />
+ <envvars />
+ <debugger />
+ </Extensions>
+ </Project>
+</CodeBlocks_project_file>