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-rw-r--r--data/README7
-rw-r--r--data/doom.icobin2238 -> 36726 bytes
-rw-r--r--data/doom8.icobin0 -> 2238 bytes
-rw-r--r--data/setup.icobin2238 -> 36726 bytes
-rw-r--r--data/setup8.icobin0 -> 2238 bytes
5 files changed, 7 insertions, 0 deletions
diff --git a/data/README b/data/README
index 8b927335..82fac17e 100644
--- a/data/README
+++ b/data/README
@@ -3,3 +3,10 @@ The Chocolate Doom icon is based on an image by Chris Metcalf
http://www.flickr.com/photos/laffy4k/448920776/
+The "foo8.ico" files are 8-bit depth only, while the "foo.ico" files
+contain full 32-bit versions, scaled to different sizes and with proper
+alpha masks (as well as the 8-bit versions). The 8-bit versions are
+used when setting the icon within SDL, as SDL under Windows displays
+full color icons in a very poor quality. The full-color versions are
+used in the resource files.
+
diff --git a/data/doom.ico b/data/doom.ico
index f55ff28f..025cb698 100644
--- a/data/doom.ico
+++ b/data/doom.ico
Binary files differ
diff --git a/data/doom8.ico b/data/doom8.ico
new file mode 100644
index 00000000..f55ff28f
--- /dev/null
+++ b/data/doom8.ico
Binary files differ
diff --git a/data/setup.ico b/data/setup.ico
index 6d734a11..dae4e5ec 100644
--- a/data/setup.ico
+++ b/data/setup.ico
Binary files differ
diff --git a/data/setup8.ico b/data/setup8.ico
new file mode 100644
index 00000000..6d734a11
--- /dev/null
+++ b/data/setup8.ico
Binary files differ