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diff --git a/man/chocolate-server.6 b/man/chocolate-server.6 new file mode 100644 index 00000000..e341fc25 --- /dev/null +++ b/man/chocolate-server.6 @@ -0,0 +1,34 @@ +.TH chocolate\-server 6 +.SH NAME +chocolate\-server \- dedicated server for chocolate\-doom +.SH SYNOPSIS +.B chocolate\-server +[OPTIONS] +.SH DESCRIPTION +.PP +Chocolate Doom is a modern doom engine designed to behave +as similar to the original doom game as is possible. +.PP +.B chocolate\-server +is a dedicated server for Chocolate Doom. It is equivalent to +running +.B chocolate\-doom +with the "-dedicated" option. +.PP +Game options are not specified to the server, which merely acts to +retransmit data between players in the game; parameters for the +game should be specified by the first player to connect to the server, +who is designated the controlling player. +.br +.SH OPTIONS +.TP +\fB-port <n>\fR +Use the specified UDP port for communications, instead of the default (2342). +.SH AUTHOR +Chocolate Doom is written and maintained by Simon Howard. +.PP +This manual was written by Jon Dowland. +.SH COPYRIGHT +Copyright \(co id Software Inc. +Copyright \(co 2005-7 Simon Howard. + |