diff options
Diffstat (limited to 'man/manpage.template')
-rw-r--r-- | man/manpage.template | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/man/manpage.template b/man/manpage.template new file mode 100644 index 00000000..e2df2b57 --- /dev/null +++ b/man/manpage.template @@ -0,0 +1,38 @@ +.TH chocolate\-doom 6 +.SH NAME +chocolate\-doom \- historically compatible doom engine +.SH SYNOPSIS +.B chocolate\-doom +[\fIOPTIONS\fR] +.SH DESCRIPTION +.PP +Chocolate Doom is a modern doom engine designed to behave +as similar to the original doom game as is possible. +.br + +@content + +.SH ENVIRONMENT +This section describes environment variables that control Chocolate Doom's +behavior. +.TP +\fBDOOMWADDIR\fR, \fBDOOMWADPATH\fR +These environment variables provide paths to search for Doom .WAD files when +looking for a game IWAD file or a PWAD file specified with the '-file' option. +\fBDOOMWADDIR\fR specifies a single path in which to look for WAD files, +while \fBDOOMWWADDIR\fR specifies a colon-separated list of paths to search. +.TP +\fBPCSOUND_DRIVER\fR +When running in PC speaker sound effect mode, this environment variable +specifies a PC speaker driver to use for sound effect playback. Valid +options are "Linux" for the Linux console mode driver, "BSD" for the +NetBSD/OpenBSD PC speaker driver, and "SDL" for SDL-based emulated PC speaker +playback (using the digital output). + +.SH AUTHOR +Chocolate Doom is written and maintained by Simon Howard. It is based on +the LinuxDoom source code, released by Id Software. +.SH COPYRIGHT +Copyright \(co id Software Inc. +Copyright \(co 2005-8 Simon Howard. + |