diff options
Diffstat (limited to 'msvc')
-rw-r--r-- | msvc/.gitignore | 7 | ||||
-rw-r--r-- | msvc/ChocolateDoom.sln | 32 | ||||
-rw-r--r-- | msvc/ChocolateDoom.vcproj | 10288 | ||||
-rw-r--r-- | msvc/chocolate.sln | 83 | ||||
-rw-r--r-- | msvc/config.h | 6 | ||||
-rw-r--r-- | msvc/doom.vcproj | 1019 | ||||
-rw-r--r-- | msvc/heretic.vcproj | 698 | ||||
-rw-r--r-- | msvc/hexen.vcproj | 764 | ||||
-rw-r--r-- | msvc/libopl.vcproj | 237 | ||||
-rw-r--r-- | msvc/libpcsound.vcproj | 195 | ||||
-rw-r--r-- | msvc/libtextscreen.vcproj | 337 | ||||
-rw-r--r-- | msvc/server.vcproj | 312 | ||||
-rw-r--r-- | msvc/setup.vcproj | 320 | ||||
-rw-r--r-- | msvc/strife.vcproj | 1107 | ||||
-rw-r--r-- | msvc/win32.rc | 10 | ||||
-rw-r--r-- | msvc/win_opendir.c | 340 | ||||
-rw-r--r-- | msvc/win_opendir.h | 77 |
17 files changed, 5504 insertions, 10328 deletions
diff --git a/msvc/.gitignore b/msvc/.gitignore new file mode 100644 index 00000000..47e8226e --- /dev/null +++ b/msvc/.gitignore @@ -0,0 +1,7 @@ +*.cfg +*.ncb +*.suo +*.user +savegames +strfsav* +*.pcx diff --git a/msvc/ChocolateDoom.sln b/msvc/ChocolateDoom.sln deleted file mode 100644 index b1ea0e67..00000000 --- a/msvc/ChocolateDoom.sln +++ /dev/null @@ -1,32 +0,0 @@ -
-Microsoft Visual Studio Solution File, Format Version 10.00
-# Visual C++ Express 2008
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Chocolate Doom", "ChocolateDoom.vcproj", "{8B744A3B-8F18-41A0-85A3-293816E85B6E}"
-EndProject
-Global
- GlobalSection(SolutionConfigurationPlatforms) = preSolution
- Debug Client|Win32 = Debug Client|Win32
- Debug Server|Win32 = Debug Server|Win32
- Debug Setup|Win32 = Debug Setup|Win32
- Release Client|Win32 = Release Client|Win32
- Release Server|Win32 = Release Server|Win32
- Release Setup|Win32 = Release Setup|Win32
- EndGlobalSection
- GlobalSection(ProjectConfigurationPlatforms) = postSolution
- {8B744A3B-8F18-41A0-85A3-293816E85B6E}.Debug Client|Win32.ActiveCfg = Debug|Win32
- {8B744A3B-8F18-41A0-85A3-293816E85B6E}.Debug Client|Win32.Build.0 = Debug|Win32
- {8B744A3B-8F18-41A0-85A3-293816E85B6E}.Debug Server|Win32.ActiveCfg = Debug Server|Win32
- {8B744A3B-8F18-41A0-85A3-293816E85B6E}.Debug Server|Win32.Build.0 = Debug Server|Win32
- {8B744A3B-8F18-41A0-85A3-293816E85B6E}.Debug Setup|Win32.ActiveCfg = Debug Setup|Win32
- {8B744A3B-8F18-41A0-85A3-293816E85B6E}.Debug Setup|Win32.Build.0 = Debug Setup|Win32
- {8B744A3B-8F18-41A0-85A3-293816E85B6E}.Release Client|Win32.ActiveCfg = Release|Win32
- {8B744A3B-8F18-41A0-85A3-293816E85B6E}.Release Client|Win32.Build.0 = Release|Win32
- {8B744A3B-8F18-41A0-85A3-293816E85B6E}.Release Server|Win32.ActiveCfg = Release Server|Win32
- {8B744A3B-8F18-41A0-85A3-293816E85B6E}.Release Server|Win32.Build.0 = Release Server|Win32
- {8B744A3B-8F18-41A0-85A3-293816E85B6E}.Release Setup|Win32.ActiveCfg = Release Setup|Win32
- {8B744A3B-8F18-41A0-85A3-293816E85B6E}.Release Setup|Win32.Build.0 = Release Setup|Win32
- EndGlobalSection
- GlobalSection(SolutionProperties) = preSolution
- HideSolutionNode = FALSE
- EndGlobalSection
-EndGlobal
diff --git a/msvc/ChocolateDoom.vcproj b/msvc/ChocolateDoom.vcproj deleted file mode 100644 index c87da01b..00000000 --- a/msvc/ChocolateDoom.vcproj +++ /dev/null @@ -1,10288 +0,0 @@ -<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="9.00"
- Name="Chocolate Doom"
- ProjectGUID="{8B744A3B-8F18-41A0-85A3-293816E85B6E}"
- RootNamespace="ChocolateDoom"
- Keyword="Win32Proj"
- TargetFrameworkVersion="196613"
- >
- <Platforms>
- <Platform
- Name="Win32"
- />
- </Platforms>
- <ToolFiles>
- </ToolFiles>
- <Configurations>
- <Configuration
- Name="Debug|Win32"
- OutputDirectory="$(SolutionDir)$(ConfigurationName)"
- IntermediateDirectory="$(ConfigurationName)"
- ConfigurationType="1"
- CharacterSet="0"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- AdditionalIncludeDirectories="..\src;..\setup;..\textscreen;..\pcsound;..\msvc;..\opl"
- PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
- MinimalRebuild="true"
- BasicRuntimeChecks="3"
- RuntimeLibrary="3"
- StructMemberAlignment="1"
- UsePrecompiledHeader="0"
- ExpandAttributedSource="true"
- AssemblerOutput="2"
- WarningLevel="3"
- DebugInformationFormat="3"
- CompileAs="1"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="SDL.lib SDL_mixer.lib SDL_net.lib SDLmain.lib"
- OutputFile="$(OutDir)\chocolate-doom-debug.exe"
- LinkIncremental="2"
- GenerateDebugInformation="true"
- SubSystem="1"
- DataExecutionPrevention="0"
- TargetMachine="1"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- />
- </Configuration>
- <Configuration
- Name="Release|Win32"
- OutputDirectory="$(SolutionDir)$(ConfigurationName)"
- IntermediateDirectory="$(ConfigurationName)"
- ConfigurationType="1"
- CharacterSet="0"
- WholeProgramOptimization="0"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- Optimization="2"
- EnableIntrinsicFunctions="true"
- AdditionalIncludeDirectories="..\src;..\setup;..\textscreen;..\pcsound;..\msvc;..\opl"
- PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
- RuntimeLibrary="2"
- StructMemberAlignment="1"
- EnableFunctionLevelLinking="true"
- UsePrecompiledHeader="0"
- WarningLevel="3"
- DebugInformationFormat="3"
- CompileAs="1"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="SDL.lib SDL_mixer.lib SDL_net.lib SDLmain.lib"
- OutputFile="$(OutDir)\chocolate-doom.exe"
- LinkIncremental="1"
- GenerateDebugInformation="true"
- SubSystem="1"
- OptimizeReferences="2"
- EnableCOMDATFolding="2"
- DataExecutionPrevention="0"
- TurnOffAssemblyGeneration="false"
- TargetMachine="1"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- />
- </Configuration>
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- ConfigurationType="1"
- CharacterSet="0"
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- Name="VCPreBuildEventTool"
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- Name="VCCustomBuildTool"
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- Name="VCXMLDataGeneratorTool"
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- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
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- PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
- MinimalRebuild="true"
- BasicRuntimeChecks="3"
- RuntimeLibrary="3"
- StructMemberAlignment="1"
- UsePrecompiledHeader="0"
- ExpandAttributedSource="true"
- AssemblerOutput="2"
- WarningLevel="3"
- DebugInformationFormat="3"
- CompileAs="1"
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- <Tool
- Name="VCManagedResourceCompilerTool"
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- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="DEDICATEDSERVER"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="SDL.lib SDL_net.lib SDLmain.lib"
- OutputFile="$(OutDir)\chocolate-server-debug.exe"
- LinkIncremental="2"
- GenerateDebugInformation="true"
- SubSystem="1"
- DataExecutionPrevention="0"
- TargetMachine="1"
- />
- <Tool
- Name="VCALinkTool"
- />
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- Name="VCManifestTool"
- />
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- Name="VCXDCMakeTool"
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- Name="VCFxCopTool"
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- Name="VCPostBuildEventTool"
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- Name="Release Server|Win32"
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- RuntimeLibrary="2"
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- DebugInformationFormat="3"
- CompileAs="1"
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- Name="VCResourceCompilerTool"
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- Name="VCPreLinkEventTool"
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- Name="VCLinkerTool"
- AdditionalDependencies="SDL.lib SDL_net.lib SDLmain.lib"
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- EnableCOMDATFolding="2"
- DataExecutionPrevention="0"
- TurnOffAssemblyGeneration="false"
- TargetMachine="1"
- />
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- Name="VCALinkTool"
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- Name="VCManifestTool"
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- Name="VCXDCMakeTool"
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- Name="VCBscMakeTool"
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- Name="VCFxCopTool"
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- Name="VCAppVerifierTool"
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- Name="VCXMLDataGeneratorTool"
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- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- AdditionalIncludeDirectories="..\src;..\setup;..\textscreen;..\pcsound;..\msvc"
- PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
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- Name="VCResourceCompilerTool"
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- />
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- Name="VCPreLinkEventTool"
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- Name="VCLinkerTool"
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- OutputFile="$(OutDir)\chocolate-setup-debug.exe"
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- Name="Source"
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- >
- <Tool
- Name="VCCustomBuildTool"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Debug Setup|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCustomBuildTool"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release Setup|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCustomBuildTool"
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\opl\ioperm_sys.c"
- >
- <FileConfiguration
- Name="Debug Server|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCLCompilerTool"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release Server|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCLCompilerTool"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Debug Setup|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCLCompilerTool"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release Setup|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCLCompilerTool"
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\opl\ioperm_sys.h"
- >
- <FileConfiguration
- Name="Debug Server|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCustomBuildTool"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release Server|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCustomBuildTool"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Debug Setup|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCustomBuildTool"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release Setup|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCustomBuildTool"
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\opl\opl.c"
- >
- <FileConfiguration
- Name="Debug Server|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCLCompilerTool"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release Server|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCLCompilerTool"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Debug Setup|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCLCompilerTool"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release Setup|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCLCompilerTool"
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\opl\opl.h"
- >
- <FileConfiguration
- Name="Debug Server|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCustomBuildTool"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release Server|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCustomBuildTool"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Debug Setup|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCustomBuildTool"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release Setup|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCustomBuildTool"
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\opl\opl_internal.h"
- >
- <FileConfiguration
- Name="Debug Server|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCustomBuildTool"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release Server|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCustomBuildTool"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Debug Setup|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCustomBuildTool"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release Setup|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCustomBuildTool"
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\opl\opl_queue.c"
- >
- <FileConfiguration
- Name="Debug Server|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCLCompilerTool"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release Server|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCLCompilerTool"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Debug Setup|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCLCompilerTool"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release Setup|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCLCompilerTool"
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\opl\opl_queue.h"
- >
- <FileConfiguration
- Name="Debug Server|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCustomBuildTool"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release Server|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCustomBuildTool"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Debug Setup|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCustomBuildTool"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release Setup|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCustomBuildTool"
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\opl\opl_sdl.c"
- >
- <FileConfiguration
- Name="Debug Server|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCLCompilerTool"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release Server|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCLCompilerTool"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Debug Setup|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCLCompilerTool"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release Setup|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCLCompilerTool"
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\opl\opl_timer.c"
- >
- <FileConfiguration
- Name="Debug Server|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCLCompilerTool"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release Server|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCLCompilerTool"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Debug Setup|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCLCompilerTool"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release Setup|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCLCompilerTool"
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\opl\opl_timer.h"
- >
- <FileConfiguration
- Name="Debug Server|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCustomBuildTool"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release Server|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCustomBuildTool"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Debug Setup|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCustomBuildTool"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release Setup|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCustomBuildTool"
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\opl\opl_win32.c"
- >
- <FileConfiguration
- Name="Debug Server|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCLCompilerTool"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release Server|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCLCompilerTool"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Debug Setup|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCLCompilerTool"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release Setup|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCLCompilerTool"
- />
- </FileConfiguration>
- </File>
- </Filter>
- </Files>
- <Globals>
- </Globals>
-</VisualStudioProject>
diff --git a/msvc/chocolate.sln b/msvc/chocolate.sln new file mode 100644 index 00000000..2c9cca8b --- /dev/null +++ b/msvc/chocolate.sln @@ -0,0 +1,83 @@ +
+Microsoft Visual Studio Solution File, Format Version 10.00
+# Visual Studio 2008
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Doom", "doom.vcproj", "{8B744A3B-8F18-41A0-85A3-293816E85B6E}"
+ ProjectSection(ProjectDependencies) = postProject
+ {66CD7F50-73B9-482F-8B69-1AF54983F845} = {66CD7F50-73B9-482F-8B69-1AF54983F845}
+ {35F435DB-AC4A-4F28-BA2D-812E638FB01A} = {35F435DB-AC4A-4F28-BA2D-812E638FB01A}
+ EndProjectSection
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Heretic", "heretic.vcproj", "{8D4FF322-7414-4668-94BD-D63B45D9CBF8}"
+ ProjectSection(ProjectDependencies) = postProject
+ {66CD7F50-73B9-482F-8B69-1AF54983F845} = {66CD7F50-73B9-482F-8B69-1AF54983F845}
+ {35F435DB-AC4A-4F28-BA2D-812E638FB01A} = {35F435DB-AC4A-4F28-BA2D-812E638FB01A}
+ EndProjectSection
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Hexen", "hexen.vcproj", "{8FBB8720-340B-4185-9442-A76781FD6278}"
+ ProjectSection(ProjectDependencies) = postProject
+ {66CD7F50-73B9-482F-8B69-1AF54983F845} = {66CD7F50-73B9-482F-8B69-1AF54983F845}
+ {35F435DB-AC4A-4F28-BA2D-812E638FB01A} = {35F435DB-AC4A-4F28-BA2D-812E638FB01A}
+ EndProjectSection
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Server", "server.vcproj", "{10DCBB24-F8BB-4796-A653-6DE9C8AAC24B}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Setup", "setup.vcproj", "{01975BB6-D2DA-48E7-AE0D-6A8AC8ECF48A}"
+ ProjectSection(ProjectDependencies) = postProject
+ {35F435DB-AC4A-4F28-BA2D-812E638FB01A} = {35F435DB-AC4A-4F28-BA2D-812E638FB01A}
+ EndProjectSection
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libpcsound", "libpcsound.vcproj", "{66CD7F50-73B9-482F-8B69-1AF54983F845}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libtextscreen", "libtextscreen.vcproj", "{35F435DB-AC4A-4F28-BA2D-812E638FB01A}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Strife", "strife.vcproj", "{FC4DACBA-2A3E-4AF0-804A-AF5FFFD13B08}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libopl", "libopl.vcproj", "{FC8D0610-1507-4F36-99BC-6F5A422B6AD3}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Win32 = Debug|Win32
+ Release|Win32 = Release|Win32
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {8B744A3B-8F18-41A0-85A3-293816E85B6E}.Debug|Win32.ActiveCfg = Debug|Win32
+ {8B744A3B-8F18-41A0-85A3-293816E85B6E}.Debug|Win32.Build.0 = Debug|Win32
+ {8B744A3B-8F18-41A0-85A3-293816E85B6E}.Release|Win32.ActiveCfg = Release|Win32
+ {8B744A3B-8F18-41A0-85A3-293816E85B6E}.Release|Win32.Build.0 = Release|Win32
+ {8D4FF322-7414-4668-94BD-D63B45D9CBF8}.Debug|Win32.ActiveCfg = Debug|Win32
+ {8D4FF322-7414-4668-94BD-D63B45D9CBF8}.Debug|Win32.Build.0 = Debug|Win32
+ {8D4FF322-7414-4668-94BD-D63B45D9CBF8}.Release|Win32.ActiveCfg = Release|Win32
+ {8D4FF322-7414-4668-94BD-D63B45D9CBF8}.Release|Win32.Build.0 = Release|Win32
+ {8FBB8720-340B-4185-9442-A76781FD6278}.Debug|Win32.ActiveCfg = Debug|Win32
+ {8FBB8720-340B-4185-9442-A76781FD6278}.Debug|Win32.Build.0 = Debug|Win32
+ {8FBB8720-340B-4185-9442-A76781FD6278}.Release|Win32.ActiveCfg = Release|Win32
+ {8FBB8720-340B-4185-9442-A76781FD6278}.Release|Win32.Build.0 = Release|Win32
+ {10DCBB24-F8BB-4796-A653-6DE9C8AAC24B}.Debug|Win32.ActiveCfg = Debug|Win32
+ {10DCBB24-F8BB-4796-A653-6DE9C8AAC24B}.Debug|Win32.Build.0 = Debug|Win32
+ {10DCBB24-F8BB-4796-A653-6DE9C8AAC24B}.Release|Win32.ActiveCfg = Release|Win32
+ {10DCBB24-F8BB-4796-A653-6DE9C8AAC24B}.Release|Win32.Build.0 = Release|Win32
+ {01975BB6-D2DA-48E7-AE0D-6A8AC8ECF48A}.Debug|Win32.ActiveCfg = Debug|Win32
+ {01975BB6-D2DA-48E7-AE0D-6A8AC8ECF48A}.Debug|Win32.Build.0 = Debug|Win32
+ {01975BB6-D2DA-48E7-AE0D-6A8AC8ECF48A}.Release|Win32.ActiveCfg = Release|Win32
+ {01975BB6-D2DA-48E7-AE0D-6A8AC8ECF48A}.Release|Win32.Build.0 = Release|Win32
+ {66CD7F50-73B9-482F-8B69-1AF54983F845}.Debug|Win32.ActiveCfg = Debug|Win32
+ {66CD7F50-73B9-482F-8B69-1AF54983F845}.Debug|Win32.Build.0 = Debug|Win32
+ {66CD7F50-73B9-482F-8B69-1AF54983F845}.Release|Win32.ActiveCfg = Release|Win32
+ {66CD7F50-73B9-482F-8B69-1AF54983F845}.Release|Win32.Build.0 = Release|Win32
+ {35F435DB-AC4A-4F28-BA2D-812E638FB01A}.Debug|Win32.ActiveCfg = Debug|Win32
+ {35F435DB-AC4A-4F28-BA2D-812E638FB01A}.Debug|Win32.Build.0 = Debug|Win32
+ {35F435DB-AC4A-4F28-BA2D-812E638FB01A}.Release|Win32.ActiveCfg = Release|Win32
+ {35F435DB-AC4A-4F28-BA2D-812E638FB01A}.Release|Win32.Build.0 = Release|Win32
+ {FC4DACBA-2A3E-4AF0-804A-AF5FFFD13B08}.Debug|Win32.ActiveCfg = Debug|Win32
+ {FC4DACBA-2A3E-4AF0-804A-AF5FFFD13B08}.Debug|Win32.Build.0 = Debug|Win32
+ {FC4DACBA-2A3E-4AF0-804A-AF5FFFD13B08}.Release|Win32.ActiveCfg = Release|Win32
+ {FC4DACBA-2A3E-4AF0-804A-AF5FFFD13B08}.Release|Win32.Build.0 = Release|Win32
+ {FC8D0610-1507-4F36-99BC-6F5A422B6AD3}.Debug|Win32.ActiveCfg = Debug|Win32
+ {FC8D0610-1507-4F36-99BC-6F5A422B6AD3}.Debug|Win32.Build.0 = Debug|Win32
+ {FC8D0610-1507-4F36-99BC-6F5A422B6AD3}.Release|Win32.ActiveCfg = Release|Win32
+ {FC8D0610-1507-4F36-99BC-6F5A422B6AD3}.Release|Win32.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/msvc/config.h b/msvc/config.h index 9a14d364..183b4504 100644 --- a/msvc/config.h +++ b/msvc/config.h @@ -11,19 +11,19 @@ #define PACKAGE_NAME "Chocolate Doom" /* Define to the full name and version of this package. */ -#define PACKAGE_STRING "Chocolate Doom 1.7.0" +#define PACKAGE_STRING "Chocolate Doom 1.99.0" /* Define to the one symbol short name of this package. */ #define PACKAGE_TARNAME "chocolate-doom" /* Define to the version of this package. */ -#define PACKAGE_VERSION "1.7.0" +#define PACKAGE_VERSION "1.99.0" /* Change this when you create your awesome forked version */ #define PROGRAM_PREFIX "chocolate-" /* Version number of package */ -#define VERSION "1.7.0" +#define VERSION "1.99.0" /* Define to 1 if your processor stores words with the most significant byte first (like Motorola and SPARC, unlike Intel and VAX). */ diff --git a/msvc/doom.vcproj b/msvc/doom.vcproj new file mode 100644 index 00000000..c5714eea --- /dev/null +++ b/msvc/doom.vcproj @@ -0,0 +1,1019 @@ +<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9.00"
+ Name="Doom"
+ ProjectGUID="{8B744A3B-8F18-41A0-85A3-293816E85B6E}"
+ RootNamespace="ChocolateDoom"
+ Keyword="Win32Proj"
+ TargetFrameworkVersion="196613"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="..\bin"
+ IntermediateDirectory="..\obj\doom\$(ConfigurationName)"
+ ConfigurationType="1"
+ CharacterSet="0"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories=".;..\src;..\src\doom;..\textscreen;..\pcsound"
+ PreprocessorDefinitions="WIN32;_DEBUG;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;PROGRAM_PREFIX="\"chocolate-\"""
+ MinimalRebuild="true"
+ ExceptionHandling="0"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ ExpandAttributedSource="true"
+ AssemblerOutput="2"
+ WarningLevel="0"
+ DebugInformationFormat="4"
+ CompileAs="1"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="SDL.lib SDL_mixer.lib SDL_net.lib SDLmain.lib"
+ OutputFile="$(OutDir)\chocolate-doom-dbg.exe"
+ LinkIncremental="2"
+ GenerateDebugInformation="true"
+ SubSystem="1"
+ DataExecutionPrevention="0"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="..\bin"
+ IntermediateDirectory="..\obj\doom\$(ConfigurationName)"
+ ConfigurationType="1"
+ CharacterSet="0"
+ WholeProgramOptimization="0"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ EnableIntrinsicFunctions="true"
+ AdditionalIncludeDirectories=".;..\src;..\src\doom;..\textscreen;..\pcsound"
+ PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;PROGRAM_PREFIX="\"chocolate-\"""
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ CompileAs="1"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="SDL.lib SDL_mixer.lib SDL_net.lib SDLmain.lib"
+ OutputFile="$(OutDir)\chocolate-doom.exe"
+ LinkIncremental="0"
+ GenerateDebugInformation="false"
+ SubSystem="1"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ LinkTimeCodeGeneration="1"
+ DataExecutionPrevention="0"
+ TurnOffAssemblyGeneration="false"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Header Files"
+ >
+ <File
+ RelativePath="..\src\d_event.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\d_iwad.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\d_mode.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\d_ticcmd.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\deh_str.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\doomfeatures.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\doomkeys.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\doomtype.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_cdmus.h"
+ >
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+ <File
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+<VisualStudioProject
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+ Version="9.00"
+ Name="Hexen"
+ ProjectGUID="{8FBB8720-340B-4185-9442-A76781FD6278}"
+ RootNamespace="Hexen"
+ TargetFrameworkVersion="196613"
+ >
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+ <Platform
+ Name="Win32"
+ />
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+ </ToolFiles>
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+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="..\bin"
+ IntermediateDirectory="..\obj\hexen\$(ConfigurationName)"
+ ConfigurationType="1"
+ CharacterSet="2"
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+ Name="VCPreBuildEventTool"
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+ Name="VCCustomBuildTool"
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+ Name="VCXMLDataGeneratorTool"
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+ Name="VCWebServiceProxyGeneratorTool"
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+ Name="VCMIDLTool"
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+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories=".;..\src;..\src\strife;..\src\doom;..\textscreen;..\pcsound;..\opl"
+ PreprocessorDefinitions="WIN32;_DEBUG;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;PROGRAM_PREFIX="\"chocolate-\"""
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="2"
+ WarningLevel="3"
+ DebugInformationFormat="4"
+ CompileAs="1"
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+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
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+ Name="VCPreLinkEventTool"
+ />
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+ Name="VCLinkerTool"
+ AdditionalDependencies="SDL.lib SDL_mixer.lib SDL_net.lib SDLmain.lib ..\lib\libpcsound.lib ..\lib\libtextscreen.lib ..\lib\libopl.lib"
+ OutputFile="$(OutDir)\chocolate-hexen-dbg.exe"
+ IgnoreAllDefaultLibraries="false"
+ IgnoreDefaultLibraryNames="msvcrtd.lib"
+ GenerateDebugInformation="true"
+ SubSystem="1"
+ TargetMachine="1"
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+ Name="VCALinkTool"
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+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
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+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="..\bin"
+ IntermediateDirectory="..\obj\hexen\$(ConfigurationName)"
+ ConfigurationType="1"
+ CharacterSet="2"
+ WholeProgramOptimization="1"
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+ Name="VCPreBuildEventTool"
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+ Name="VCCustomBuildTool"
+ />
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+ Name="VCXMLDataGeneratorTool"
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+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
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+ Name="VCCLCompilerTool"
+ Optimization="2"
+ EnableIntrinsicFunctions="true"
+ AdditionalIncludeDirectories=".;..\src;..\src\doom;..\src\heretic;..\textscreen;..\pcsound"
+ PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;PROGRAM_PREFIX="\"chocolate-\"""
+ StringPooling="true"
+ ExceptionHandling="0"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ WarningLevel="0"
+ DebugInformationFormat="0"
+ CompileAs="1"
+ />
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+ Name="VCManagedResourceCompilerTool"
+ />
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+ Name="VCResourceCompilerTool"
+ />
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+ Name="VCPreLinkEventTool"
+ />
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+ Name="VCLinkerTool"
+ AdditionalDependencies="SDL.lib SDL_mixer.lib SDL_net.lib SDLmain.lib"
+ OutputFile="$(OutDir)\chocolate-hexen.exe"
+ GenerateDebugInformation="false"
+ SubSystem="1"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ TargetMachine="1"
+ />
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+ />
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+ Name="VCAppVerifierTool"
+ />
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+ </File>
+ <File
+ RelativePath="..\src\d_ticcmd.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\deh_io.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\deh_main.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\deh_mapping.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\deh_str.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\doomfeatures.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\doomkeys.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\doomtype.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_cdmus.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_endoom.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_joystick.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_scale.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_sound.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_swap.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_system.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_timer.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_video.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\m_argv.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\m_bbox.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\m_cheat.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\m_config.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\m_controls.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\m_fixed.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\m_misc.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\memio.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\midifile.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\mus2mid.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_client.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_common.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_dedicated.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_defs.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_gui.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_io.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_loop.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_packet.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_query.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_sdl.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_server.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_structrw.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\sha1.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\tables.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\v_patch.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\v_video.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\w_checksum.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\w_file.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\w_main.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\w_merge.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\w_wad.h"
+ >
+ </File>
+ <File
+ RelativePath=".\win_opendir.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\z_zone.h"
+ >
+ </File>
+ <Filter
+ Name="strife"
+ >
+ <File
+ RelativePath="..\src\strife\am_map.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\d_englsh.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\d_items.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\d_main.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\d_net.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\d_player.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\d_textur.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\d_think.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\deh_defs.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\deh_io.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\deh_main.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\deh_mapping.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\deh_misc.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\doomdata.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\doomdef.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\doomstat.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\dstrings.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\f_finale.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\f_wipe.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\g_game.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\hu_lib.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\hu_stuff.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\info.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\m_menu.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\m_random.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\m_saves.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_dialog.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_inter.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_local.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_mobj.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_pspr.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_saveg.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_setup.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_spec.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_tick.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\r_bsp.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\r_data.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\r_defs.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\r_draw.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\r_local.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\r_main.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\r_plane.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\r_segs.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\r_sky.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\r_state.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\r_things.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\s_sound.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\sounds.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\st_lib.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\st_stuff.h"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\wi_stuff.h"
+ >
+ </File>
+ </Filter>
+ </Filter>
+ <Filter
+ Name="Source Files"
+ >
+ <File
+ RelativePath="..\src\aes_prng.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\d_event.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\d_iwad.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\d_loop.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\d_mode.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\deh_io.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\deh_main.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\deh_mapping.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\deh_str.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\deh_text.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_cdmus.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_endoom.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_joystick.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_main.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_oplmusic.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_pcsound.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_scale.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_sdlmusic.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_sdlsound.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_sound.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_system.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_timer.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\i_video.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\icon.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\m_argv.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\m_bbox.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\m_cheat.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\m_config.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\m_controls.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\m_fixed.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\m_misc.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\memio.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\midifile.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\mus2mid.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_client.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_common.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_dedicated.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_gui.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_io.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_loop.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_packet.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_query.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_sdl.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_server.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\net_structrw.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\sha1.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\tables.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\v_video.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\w_checksum.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\w_file.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\w_file_posix.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\w_file_stdc.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\w_file_win32.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\w_main.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\w_merge.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\w_wad.c"
+ >
+ </File>
+ <File
+ RelativePath=".\win_opendir.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\z_zone.c"
+ >
+ </File>
+ <Filter
+ Name="strife"
+ >
+ <File
+ RelativePath="..\src\strife\am_map.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\d_items.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\d_main.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\d_net.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\deh_ammo.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\deh_cheat.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\deh_frame.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\deh_misc.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\deh_ptr.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\deh_sound.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\deh_strife.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\deh_thing.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\deh_weapon.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\doomdef.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\doomstat.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\dstrings.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\f_finale.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\f_wipe.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\g_game.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\hu_lib.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\hu_stuff.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\info.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\m_menu.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\m_random.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\m_saves.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_ceilng.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_dialog.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_doors.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_enemy.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_floor.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_inter.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_lights.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_map.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_maputl.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_mobj.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_plats.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_pspr.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_saveg.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_setup.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_sight.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_spec.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_switch.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_telept.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_tick.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\p_user.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\r_bsp.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\r_data.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\r_draw.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\r_main.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\r_plane.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\r_segs.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\r_sky.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\r_things.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\s_sound.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\sounds.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\st_lib.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\st_stuff.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\strife\wi_stuff.c"
+ >
+ </File>
+ </Filter>
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ >
+ <File
+ RelativePath=".\win32.rc"
+ >
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/msvc/win32.rc b/msvc/win32.rc index 91c30496..f0eba798 100644 --- a/msvc/win32.rc +++ b/msvc/win32.rc @@ -32,21 +32,21 @@ #endif
1 VERSIONINFO
-PRODUCTVERSION 1,7,0,0
-FILEVERSION 1,7,0,0
+PRODUCTVERSION 1,99,0,0
+FILEVERSION 1,99,0,0
FILETYPE 1
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904E4"
BEGIN
- VALUE "FileVersion", "1.7.0"
- VALUE "FileDescription", "Chocolate Doom 1.7.0"
+ VALUE "FileVersion", "1.99.0"
+ VALUE "FileDescription", "Chocolate Doom 1.99.0"
VALUE "InternalName", "chocolate-doom"
VALUE "CompanyName", "fraggle@gmail.com"
VALUE "LegalCopyright", "GNU General Public License"
VALUE "ProductName", "Chocolate Doom"
- VALUE "ProductVersion", "1.7.0"
+ VALUE "ProductVersion", "1.99.0"
END
END
END
diff --git a/msvc/win_opendir.c b/msvc/win_opendir.c new file mode 100644 index 00000000..c37e232d --- /dev/null +++ b/msvc/win_opendir.c @@ -0,0 +1,340 @@ +// Emacs style mode select -*- C++ -*-
+//-----------------------------------------------------------------------------
+//
+// 03/10/2006 James Haley
+//
+// For this module only:
+// This code is public domain. No change sufficient enough to constitute a
+// significant or original work has been made, and thus it remains as such.
+//
+//----------------------------------------------------------------------------
+//
+// DESCRIPTION:
+//
+// Implementation of POSIX opendir for Visual C++.
+// Derived from the MinGW C Library Extensions Source (released to the
+// public domain). As with other Win32 modules, don't include most DOOM
+// headers into this or conflicts will occur.
+//
+// Original Header:
+//
+// * dirent.c
+// * This file has no copyright assigned and is placed in the Public Domain.
+// * This file is a part of the mingw-runtime package.
+// * No warranty is given; refer to the file DISCLAIMER within the package.
+// *
+// * Derived from DIRLIB.C by Matt J. Weinstein
+// * This note appears in the DIRLIB.H
+// * DIRLIB.H by M. J. Weinstein Released to public domain 1-Jan-89
+// *
+// * Updated by Jeremy Bettis <jeremy@hksys.com>
+// * Significantly revised and rewinddir, seekdir and telldir added by Colin
+// * Peters <colin@fu.is.saga-u.ac.jp>
+//
+//-----------------------------------------------------------------------------
+
+#ifndef _MSC_VER
+#error i_opndir.c is for Microsoft Visual C++ only
+#endif
+
+#include <stdlib.h>
+#include <errno.h>
+#include <string.h>
+
+#define WIN32_LEAN_AND_MEAN
+#include <windows.h> /* for GetFileAttributes */
+
+#include <tchar.h>
+#define SUFFIX _T("*")
+#define SLASH _T("\\")
+
+#include "win_opendir.h"
+
+//
+// opendir
+//
+// Returns a pointer to a DIR structure appropriately filled in to begin
+// searching a directory.
+//
+DIR *opendir(const _TCHAR *szPath)
+{
+ DIR *nd;
+ unsigned int rc;
+ _TCHAR szFullPath[MAX_PATH];
+
+ errno = 0;
+
+ if(!szPath)
+ {
+ errno = EFAULT;
+ return (DIR *)0;
+ }
+
+ if(szPath[0] == _T('\0'))
+ {
+ errno = ENOTDIR;
+ return (DIR *)0;
+ }
+
+ /* Attempt to determine if the given path really is a directory. */
+ rc = GetFileAttributes(szPath);
+ if(rc == (unsigned int)-1)
+ {
+ /* call GetLastError for more error info */
+ errno = ENOENT;
+ return (DIR *)0;
+ }
+ if(!(rc & FILE_ATTRIBUTE_DIRECTORY))
+ {
+ /* Error, entry exists but not a directory. */
+ errno = ENOTDIR;
+ return (DIR *)0;
+ }
+
+ /* Make an absolute pathname. */
+ _tfullpath(szFullPath, szPath, MAX_PATH);
+
+ /* Allocate enough space to store DIR structure and the complete
+ * directory path given. */
+ nd = (DIR *)(malloc(sizeof(DIR) + (_tcslen(szFullPath)
+ + _tcslen(SLASH)
+ + _tcslen(SUFFIX) + 1)
+ * sizeof(_TCHAR)));
+
+ if(!nd)
+ {
+ /* Error, out of memory. */
+ errno = ENOMEM;
+ return (DIR *)0;
+ }
+
+ /* Create the search expression. */
+ _tcscpy(nd->dd_name, szFullPath);
+
+ /* Add on a slash if the path does not end with one. */
+ if(nd->dd_name[0] != _T('\0')
+ && _tcsrchr(nd->dd_name, _T('/')) != nd->dd_name
+ + _tcslen(nd->dd_name) - 1
+ && _tcsrchr(nd->dd_name, _T('\\')) != nd->dd_name
+ + _tcslen(nd->dd_name) - 1)
+ {
+ _tcscat(nd->dd_name, SLASH);
+ }
+
+ /* Add on the search pattern */
+ _tcscat(nd->dd_name, SUFFIX);
+
+ /* Initialize handle to -1 so that a premature closedir doesn't try
+ * to call _findclose on it. */
+ nd->dd_handle = -1;
+
+ /* Initialize the status. */
+ nd->dd_stat = 0;
+
+ /* Initialize the dirent structure. ino and reclen are invalid under
+ * Win32, and name simply points at the appropriate part of the
+ * findfirst_t structure. */
+ nd->dd_dir.d_ino = 0;
+ nd->dd_dir.d_reclen = 0;
+ nd->dd_dir.d_namlen = 0;
+ memset(nd->dd_dir.d_name, 0, FILENAME_MAX);
+
+ return nd;
+}
+
+//
+// readdir
+//
+// Return a pointer to a dirent structure filled with the information on the
+// next entry in the directory.
+//
+struct dirent *readdir(DIR *dirp)
+{
+ errno = 0;
+
+ /* Check for valid DIR struct. */
+ if(!dirp)
+ {
+ errno = EFAULT;
+ return (struct dirent *)0;
+ }
+
+ if (dirp->dd_stat < 0)
+ {
+ /* We have already returned all files in the directory
+ * (or the structure has an invalid dd_stat). */
+ return (struct dirent *)0;
+ }
+ else if (dirp->dd_stat == 0)
+ {
+ /* We haven't started the search yet. */
+ /* Start the search */
+ dirp->dd_handle = _tfindfirst(dirp->dd_name, &(dirp->dd_dta));
+
+ if(dirp->dd_handle == -1)
+ {
+ /* Whoops! Seems there are no files in that
+ * directory. */
+ dirp->dd_stat = -1;
+ }
+ else
+ {
+ dirp->dd_stat = 1;
+ }
+ }
+ else
+ {
+ /* Get the next search entry. */
+ if(_tfindnext(dirp->dd_handle, &(dirp->dd_dta)))
+ {
+ /* We are off the end or otherwise error.
+ _findnext sets errno to ENOENT if no more file
+ Undo this. */
+ DWORD winerr = GetLastError();
+ if(winerr == ERROR_NO_MORE_FILES)
+ errno = 0;
+ _findclose(dirp->dd_handle);
+ dirp->dd_handle = -1;
+ dirp->dd_stat = -1;
+ }
+ else
+ {
+ /* Update the status to indicate the correct
+ * number. */
+ dirp->dd_stat++;
+ }
+ }
+
+ if (dirp->dd_stat > 0)
+ {
+ /* Successfully got an entry. Everything about the file is
+ * already appropriately filled in except the length of the
+ * file name. */
+ dirp->dd_dir.d_namlen = _tcslen(dirp->dd_dta.name);
+ _tcscpy(dirp->dd_dir.d_name, dirp->dd_dta.name);
+ return &dirp->dd_dir;
+ }
+
+ return (struct dirent *)0;
+}
+
+
+//
+// closedir
+//
+// Frees up resources allocated by opendir.
+//
+int closedir(DIR *dirp)
+{
+ int rc;
+
+ errno = 0;
+ rc = 0;
+
+ if(!dirp)
+ {
+ errno = EFAULT;
+ return -1;
+ }
+
+ if(dirp->dd_handle != -1)
+ {
+ rc = _findclose(dirp->dd_handle);
+ }
+
+ /* Delete the dir structure. */
+ free(dirp);
+
+ return rc;
+}
+
+//
+// rewinddir
+//
+// Return to the beginning of the directory "stream". We simply call findclose
+// and then reset things like an opendir.
+//
+void rewinddir(DIR * dirp)
+{
+ errno = 0;
+
+ if(!dirp)
+ {
+ errno = EFAULT;
+ return;
+ }
+
+ if(dirp->dd_handle != -1)
+ {
+ _findclose(dirp->dd_handle);
+ }
+
+ dirp->dd_handle = -1;
+ dirp->dd_stat = 0;
+}
+
+//
+// telldir
+//
+// Returns the "position" in the "directory stream" which can be used with
+// seekdir to go back to an old entry. We simply return the value in stat.
+//
+long telldir(DIR *dirp)
+{
+ errno = 0;
+
+ if(!dirp)
+ {
+ errno = EFAULT;
+ return -1;
+ }
+ return dirp->dd_stat;
+}
+
+//
+// seekdir
+//
+// Seek to an entry previously returned by telldir. We rewind the directory
+// and call readdir repeatedly until either dd_stat is the position number
+// or -1 (off the end). This is not perfect, in that the directory may
+// have changed while we weren't looking. But that is probably the case with
+// any such system.
+//
+void seekdir(DIR *dirp, long lPos)
+{
+ errno = 0;
+
+ if(!dirp)
+ {
+ errno = EFAULT;
+ return;
+ }
+
+ if(lPos < -1)
+ {
+ /* Seeking to an invalid position. */
+ errno = EINVAL;
+ return;
+ }
+ else if(lPos == -1)
+ {
+ /* Seek past end. */
+ if(dirp->dd_handle != -1)
+ {
+ _findclose(dirp->dd_handle);
+ }
+ dirp->dd_handle = -1;
+ dirp->dd_stat = -1;
+ }
+ else
+ {
+ /* Rewind and read forward to the appropriate index. */
+ rewinddir(dirp);
+
+ while((dirp->dd_stat < lPos) && readdir(dirp))
+ ; /* do-nothing loop */
+ }
+}
+
+// EOF
+
diff --git a/msvc/win_opendir.h b/msvc/win_opendir.h new file mode 100644 index 00000000..afa6aa12 --- /dev/null +++ b/msvc/win_opendir.h @@ -0,0 +1,77 @@ +// Emacs style mode select -*- C++ -*-
+//-----------------------------------------------------------------------------
+//
+// 03/10/2006 James Haley
+//
+// For this module only:
+// This code is public domain. No change sufficient enough to constitute a
+// significant or original work has been made, and thus it remains as such.
+//
+//----------------------------------------------------------------------------
+//
+// DESCRIPTION:
+//
+// Implementation of POSIX opendir for Visual C++.
+// Derived from the MinGW C Library Extensions Source (released to the
+// public domain).
+//
+//-----------------------------------------------------------------------------
+
+#ifndef I_OPNDIR_H__
+#define I_OPNDIR_H__
+
+#include <io.h>
+
+#ifndef FILENAME_MAX
+#define FILENAME_MAX 260
+#endif
+
+struct dirent
+{
+ long d_ino; /* Always zero. */
+ unsigned short d_reclen; /* Always zero. */
+ unsigned short d_namlen; /* Length of name in d_name. */
+ char d_name[FILENAME_MAX]; /* File name. */
+};
+
+/*
+ * This is an internal data structure. Good programmers will not use it
+ * except as an argument to one of the functions below.
+ * dd_stat field is now int (was short in older versions).
+ */
+typedef struct
+{
+ /* disk transfer area for this dir */
+ struct _finddata_t dd_dta;
+
+ /* dirent struct to return from dir (NOTE: this makes this thread
+ * safe as long as only one thread uses a particular DIR struct at
+ * a time) */
+ struct dirent dd_dir;
+
+ /* _findnext handle */
+ long dd_handle;
+
+ /*
+ * Status of search:
+ * 0 = not started yet (next entry to read is first entry)
+ * -1 = off the end
+ * positive = 0 based index of next entry
+ */
+ int dd_stat;
+
+ /* given path for dir with search pattern (struct is extended) */
+ char dd_name[1];
+} DIR;
+
+DIR *opendir(const char *);
+struct dirent *readdir(DIR *);
+int closedir(DIR *);
+void rewinddir(DIR *);
+long telldir(DIR *);
+void seekdir(DIR *, long);
+
+#endif
+
+// EOF
+
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