diff options
Diffstat (limited to 'setup/configfile.c')
-rw-r--r-- | setup/configfile.c | 803 |
1 files changed, 0 insertions, 803 deletions
diff --git a/setup/configfile.c b/setup/configfile.c deleted file mode 100644 index 6a6eb3f6..00000000 --- a/setup/configfile.c +++ /dev/null @@ -1,803 +0,0 @@ -// Emacs style mode select -*- C++ -*- -//----------------------------------------------------------------------------- -// -// Copyright(C) 1993-1996 Id Software, Inc. -// Copyright(C) 2005 Simon Howard -// -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA -// 02111-1307, USA. -// -// -// DESCRIPTION: -// Configuration file load/save code. -// -//----------------------------------------------------------------------------- - - -#include <stdio.h> -#include <stdlib.h> -#include <ctype.h> -#include <string.h> - -// for mkdir: - -#ifdef _WIN32 -#include <io.h> -#define WIN32_LEAN_AND_MEAN -#include <windows.h> -#else -#include <sys/stat.h> -#include <sys/types.h> -#endif - -#include "SDL_mixer.h" - -#include "config.h" - -#include "doomfeatures.h" -#include "doomkeys.h" -#include "doomtype.h" -#include "d_englsh.h" - -#include "m_argv.h" - -#include "compatibility.h" -#include "display.h" -#include "joystick.h" -#include "keyboard.h" -#include "mouse.h" -#include "multiplayer.h" -#include "sound.h" - -char *configdir; - -// -// Create a directory -// - -void M_MakeDirectory(char *path) -{ -#ifdef _WIN32 - mkdir(path); -#else - mkdir(path, 0755); -#endif -} - - -// -// M_SetConfigDir: -// -// Sets the location of the configuration directory, where configuration -// files are stored - default.cfg, chocolate-doom.cfg, savegames, etc. -// - -void M_SetConfigDir(void) -{ -#if !defined(_WIN32) || defined(_WIN32_WCE) - - // Configuration settings are stored in ~/.chocolate-doom/, - // except on Windows, where we behave like Vanilla Doom and - // save in the current directory. - - char *homedir; - - homedir = getenv("HOME"); - - if (homedir != NULL) - { - // put all configuration in a config directory off the - // homedir - - configdir = malloc(strlen(homedir) + strlen(PACKAGE_TARNAME) + 5); - - sprintf(configdir, "%s%c.%s%c", homedir, DIR_SEPARATOR, - PACKAGE_TARNAME, DIR_SEPARATOR); - - // make the directory if it doesnt already exist - - M_MakeDirectory(configdir); - } - else -#endif /* #ifndef _WIN32 */ - { -#if defined(_WIN32) && !defined(_WIN32_WCE) - // when given the -cdrom option, save config+savegames in - // c:\doomdata. This only applies under Windows. - - if (M_CheckParm("-cdrom") > 0) - { - printf(D_CDROM); - configdir = strdup("c:\\doomdata\\"); - - M_MakeDirectory(configdir); - } - else -#endif - { - configdir = strdup(""); - } - } -} - - - -// -// DEFAULTS -// - -// These are options that are not controlled by setup. - -static int showMessages = 1; -static int screenblocks = 9; -static int detailLevel = 0; -static int usegamma = 0; - -// dos specific options: these are unused but should be maintained -// so that the config file can be shared between chocolate -// doom and doom.exe - -static int snd_sbport = 0; -static int snd_sbirq = 0; -static int snd_sbdma = 0; -static int snd_mport = 0; - -typedef enum -{ - DEFAULT_INT, - DEFAULT_INT_HEX, - DEFAULT_STRING, - DEFAULT_FLOAT, - DEFAULT_KEY, -} default_type_t; - -typedef struct -{ - // Name of the variable - char * name; - - // Pointer to the location in memory of the variable - void * location; - - // Type of the variable - default_type_t type; - - // If this is a key value, the original integer scancode we read from - // the config file before translating it to the internal key value. - // If zero, we didn't read this value from a config file. - int untranslated; - - // The value we translated the scancode into when we read the - // config file on startup. If the variable value is different from - // this, it has been changed and needs to be converted; otherwise, - // use the 'untranslated' value. - int original_translated; -} default_t; - -typedef struct -{ - default_t *defaults; - int numdefaults; - char *filename; -} default_collection_t; - -static default_t doom_defaults_list[] = -{ - {"mouse_sensitivity", &mouseSensitivity, DEFAULT_INT, 0, 0}, - {"sfx_volume",&sfxVolume, DEFAULT_INT, 0, 0}, - {"music_volume",&musicVolume, DEFAULT_INT, 0, 0}, - {"show_messages",&showMessages, DEFAULT_INT, 0, 0}, - - {"key_right",&key_right, DEFAULT_KEY, 0, 0}, - {"key_left",&key_left, DEFAULT_KEY, 0, 0}, - {"key_up",&key_up, DEFAULT_KEY, 0, 0}, - {"key_down",&key_down, DEFAULT_KEY, 0, 0}, - {"key_strafeleft",&key_strafeleft, DEFAULT_KEY, 0, 0}, - {"key_straferight",&key_straferight, DEFAULT_KEY, 0, 0}, - - {"key_fire",&key_fire, DEFAULT_KEY, 0, 0}, - {"key_use",&key_use, DEFAULT_KEY, 0, 0}, - {"key_strafe",&key_strafe, DEFAULT_KEY, 0, 0}, - {"key_speed",&key_speed, DEFAULT_KEY, 0, 0}, - - {"use_mouse",&usemouse, DEFAULT_INT, 0, 0}, - {"mouseb_fire",&mousebfire, DEFAULT_INT, 0, 0}, - {"mouseb_strafe",&mousebstrafe, DEFAULT_INT, 0, 0}, - {"mouseb_forward",&mousebforward, DEFAULT_INT, 0, 0}, - - {"use_joystick",&usejoystick, DEFAULT_INT, 0, 0}, - {"joyb_fire",&joybfire, DEFAULT_INT, 0, 0}, - {"joyb_strafe",&joybstrafe, DEFAULT_INT, 0, 0}, - {"joyb_use",&joybuse, DEFAULT_INT, 0, 0}, - {"joyb_speed",&joybspeed, DEFAULT_INT, 0, 0}, - - {"screenblocks",&screenblocks, DEFAULT_INT, 0, 0}, - {"detaillevel",&detailLevel, DEFAULT_INT, 0, 0}, - - {"snd_channels",&numChannels, DEFAULT_INT, 0, 0}, - - {"snd_musicdevice", &snd_musicdevice, DEFAULT_INT, 0, 0}, - {"snd_sfxdevice", &snd_sfxdevice, DEFAULT_INT, 0, 0}, - {"snd_sbport", &snd_sbport, DEFAULT_INT, 0, 0}, - {"snd_sbirq", &snd_sbirq, DEFAULT_INT, 0, 0}, - {"snd_sbdma", &snd_sbdma, DEFAULT_INT, 0, 0}, - {"snd_mport", &snd_mport, DEFAULT_INT, 0, 0}, - - {"usegamma", &usegamma, DEFAULT_INT, 0, 0}, - - {"chatmacro0", &chat_macros[0], DEFAULT_STRING, 0, 0 }, - {"chatmacro1", &chat_macros[1], DEFAULT_STRING, 0, 0 }, - {"chatmacro2", &chat_macros[2], DEFAULT_STRING, 0, 0 }, - {"chatmacro3", &chat_macros[3], DEFAULT_STRING, 0, 0 }, - {"chatmacro4", &chat_macros[4], DEFAULT_STRING, 0, 0 }, - {"chatmacro5", &chat_macros[5], DEFAULT_STRING, 0, 0 }, - {"chatmacro6", &chat_macros[6], DEFAULT_STRING, 0, 0 }, - {"chatmacro7", &chat_macros[7], DEFAULT_STRING, 0, 0 }, - {"chatmacro8", &chat_macros[8], DEFAULT_STRING, 0, 0 }, - {"chatmacro9", &chat_macros[9], DEFAULT_STRING, 0, 0 }, - -}; - -static default_collection_t doom_defaults = -{ - doom_defaults_list, - arrlen(doom_defaults_list), - NULL, -}; - -static default_t extra_defaults_list[] = -{ - {"autoadjust_video_settings", &autoadjust_video_settings, DEFAULT_INT, 0, 0}, - {"fullscreen", &fullscreen, DEFAULT_INT, 0, 0}, - {"aspect_ratio_correct", &aspect_ratio_correct, DEFAULT_INT, 0, 0}, - {"startup_delay", &startup_delay, DEFAULT_INT, 0, 0}, - {"screen_width", &screen_width, DEFAULT_INT, 0, 0}, - {"screen_height", &screen_height, DEFAULT_INT, 0, 0}, - {"screen_bpp", &screen_bpp, DEFAULT_INT, 0, 0}, - {"grabmouse", &grabmouse, DEFAULT_INT, 0, 0}, - {"novert", &novert, DEFAULT_INT, 0, 0}, - {"mouse_acceleration", &mouse_acceleration, DEFAULT_FLOAT, 0, 0}, - {"mouse_threshold", &mouse_threshold, DEFAULT_INT, 0, 0}, - {"snd_samplerate", &snd_samplerate, DEFAULT_INT, 0, 0}, - {"opl_io_port", &opl_io_port, DEFAULT_INT_HEX, 0, 0}, - {"show_endoom", &show_endoom, DEFAULT_INT, 0, 0}, - {"vanilla_savegame_limit", &vanilla_savegame_limit, DEFAULT_INT, 0, 0}, - {"vanilla_demo_limit", &vanilla_demo_limit, DEFAULT_INT, 0, 0}, - {"vanilla_keyboard_mapping", &vanilla_keyboard_mapping, DEFAULT_INT, 0, 0}, -#ifdef FEATURE_MULTIPLAYER - {"player_name", &net_player_name, DEFAULT_STRING, 0, 0}, -#endif - {"video_driver", &video_driver, DEFAULT_STRING, 0, 0}, - {"joystick_index", &joystick_index, DEFAULT_INT, 0, 0}, - {"joystick_x_axis", &joystick_x_axis, DEFAULT_INT, 0, 0}, - {"joystick_x_invert", &joystick_x_invert, DEFAULT_INT, 0, 0}, - {"joystick_y_axis", &joystick_y_axis, DEFAULT_INT, 0, 0}, - {"joystick_y_invert", &joystick_y_invert, DEFAULT_INT, 0, 0}, - {"joyb_strafeleft", &joybstrafeleft, DEFAULT_INT, 0, 0}, - {"joyb_straferight", &joybstraferight, DEFAULT_INT, 0, 0}, - {"joyb_prevweapon", &joybprevweapon, DEFAULT_INT, 0, 0}, - {"joyb_nextweapon", &joybnextweapon, DEFAULT_INT, 0, 0}, - {"dclick_use", &dclick_use, DEFAULT_INT, 0, 0}, - {"mouseb_strafeleft", &mousebstrafeleft, DEFAULT_INT, 0, 0}, - {"mouseb_straferight", &mousebstraferight, DEFAULT_INT, 0, 0}, - {"mouseb_use", &mousebuse, DEFAULT_INT, 0, 0}, - {"mouseb_backward", &mousebbackward, DEFAULT_INT, 0, 0}, - {"mouseb_prevweapon", &mousebprevweapon, DEFAULT_INT, 0, 0}, - {"mouseb_nextweapon", &mousebnextweapon, DEFAULT_INT, 0, 0}, - {"use_libsamplerate", &use_libsamplerate, DEFAULT_INT, 0, 0}, - - {"key_pause", &key_pause, DEFAULT_KEY, 0, 0}, - {"key_menu_activate", &key_menu_activate, DEFAULT_KEY, 0, 0}, - {"key_menu_up", &key_menu_up, DEFAULT_KEY, 0, 0}, - {"key_menu_down", &key_menu_down, DEFAULT_KEY, 0, 0}, - {"key_menu_left", &key_menu_left, DEFAULT_KEY, 0, 0}, - {"key_menu_right", &key_menu_right, DEFAULT_KEY, 0, 0}, - {"key_menu_back", &key_menu_back, DEFAULT_KEY, 0, 0}, - {"key_menu_forward", &key_menu_forward, DEFAULT_KEY, 0, 0}, - {"key_menu_confirm", &key_menu_confirm, DEFAULT_KEY, 0, 0}, - {"key_menu_abort", &key_menu_abort, DEFAULT_KEY, 0, 0}, - {"key_menu_help", &key_menu_help, DEFAULT_KEY, 0, 0}, - {"key_menu_save", &key_menu_save, DEFAULT_KEY, 0, 0}, - {"key_menu_load", &key_menu_load, DEFAULT_KEY, 0, 0}, - {"key_menu_volume", &key_menu_volume, DEFAULT_KEY, 0, 0}, - {"key_menu_detail", &key_menu_detail, DEFAULT_KEY, 0, 0}, - {"key_menu_qsave", &key_menu_qsave, DEFAULT_KEY, 0, 0}, - {"key_menu_endgame", &key_menu_endgame, DEFAULT_KEY, 0, 0}, - {"key_menu_messages", &key_menu_messages, DEFAULT_KEY, 0, 0}, - {"key_menu_qload", &key_menu_qload, DEFAULT_KEY, 0, 0}, - {"key_menu_quit", &key_menu_quit, DEFAULT_KEY, 0, 0}, - {"key_menu_gamma", &key_menu_gamma, DEFAULT_KEY, 0, 0}, - {"key_spy", &key_spy, DEFAULT_KEY, 0, 0}, - {"key_menu_incscreen", &key_menu_incscreen, DEFAULT_KEY, 0, 0}, - {"key_menu_decscreen", &key_menu_decscreen, DEFAULT_KEY, 0, 0}, - - {"key_map_toggle", &key_map_toggle, DEFAULT_KEY, 0, 0}, - {"key_map_north", &key_map_north, DEFAULT_KEY, 0, 0}, - {"key_map_south", &key_map_south, DEFAULT_KEY, 0, 0}, - {"key_map_east", &key_map_east, DEFAULT_KEY, 0, 0}, - {"key_map_west", &key_map_west, DEFAULT_KEY, 0, 0}, - {"key_map_zoomin", &key_map_zoomin, DEFAULT_KEY, 0, 0}, - {"key_map_zoomout", &key_map_zoomout, DEFAULT_KEY, 0, 0}, - {"key_map_maxzoom", &key_map_maxzoom, DEFAULT_KEY, 0, 0}, - {"key_map_follow", &key_map_follow, DEFAULT_KEY, 0, 0}, - {"key_map_grid", &key_map_grid, DEFAULT_KEY, 0, 0}, - {"key_map_mark", &key_map_mark, DEFAULT_KEY, 0, 0}, - {"key_map_clearmark", &key_map_clearmark, DEFAULT_KEY, 0, 0}, - {"key_weapon1", &key_weapon1, DEFAULT_KEY, 0, 0}, - {"key_weapon2", &key_weapon2, DEFAULT_KEY, 0, 0}, - {"key_weapon3", &key_weapon3, DEFAULT_KEY, 0, 0}, - {"key_weapon4", &key_weapon4, DEFAULT_KEY, 0, 0}, - {"key_weapon5", &key_weapon5, DEFAULT_KEY, 0, 0}, - {"key_weapon6", &key_weapon6, DEFAULT_KEY, 0, 0}, - {"key_weapon7", &key_weapon7, DEFAULT_KEY, 0, 0}, - {"key_weapon8", &key_weapon8, DEFAULT_KEY, 0, 0}, - {"key_prevweapon", &key_prevweapon, DEFAULT_KEY, 0, 0}, - {"key_nextweapon", &key_nextweapon, DEFAULT_KEY, 0, 0}, - {"key_message_refresh", &key_message_refresh, DEFAULT_KEY, 0, 0}, - {"key_demo_quit", &key_demo_quit, DEFAULT_KEY, 0, 0}, - {"key_multi_msg", &key_multi_msg, DEFAULT_KEY, 0, 0}, - {"key_multi_msgplayer1", &key_multi_msgplayer[0], DEFAULT_KEY, 0, 0}, - {"key_multi_msgplayer2", &key_multi_msgplayer[1], DEFAULT_KEY, 0, 0}, - {"key_multi_msgplayer3", &key_multi_msgplayer[2], DEFAULT_KEY, 0, 0}, - {"key_multi_msgplayer4", &key_multi_msgplayer[3], DEFAULT_KEY, 0, 0}, -}; - -static default_collection_t extra_defaults = -{ - extra_defaults_list, - arrlen(extra_defaults_list), - NULL, -}; - -static int scantokey[128] = -{ - 0 , 27, '1', '2', '3', '4', '5', '6', - '7', '8', '9', '0', '-', '=', KEY_BACKSPACE, 9, - 'q', 'w', 'e', 'r', 't', 'y', 'u', 'i', - 'o', 'p', '[', ']', 13, KEY_RCTRL, 'a', 's', - 'd', 'f', 'g', 'h', 'j', 'k', 'l', ';', - '\'', '`', KEY_RSHIFT,'\\', 'z', 'x', 'c', 'v', - 'b', 'n', 'm', ',', '.', '/', KEY_RSHIFT,KEYP_MULTIPLY, - KEY_RALT, ' ', KEY_CAPSLOCK,KEY_F1, KEY_F2, KEY_F3, KEY_F4, KEY_F5, - KEY_F6, KEY_F7, KEY_F8, KEY_F9, KEY_F10, KEY_PAUSE,KEY_SCRLCK,KEY_HOME, - KEY_UPARROW,KEY_PGUP,KEYP_MINUS,KEY_LEFTARROW,KEYP_5,KEY_RIGHTARROW,KEYP_PLUS,KEY_END, - KEY_DOWNARROW,KEY_PGDN,KEY_INS,KEY_DEL,0, 0, 0, KEY_F11, - KEY_F12, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0 -}; - - -static void SaveDefaultCollection(default_collection_t *collection) -{ - default_t *defaults; - int i, v; - FILE *f; - - f = fopen (collection->filename, "w"); - if (!f) - return; // can't write the file, but don't complain - - defaults = collection->defaults; - - for (i=0 ; i<collection->numdefaults ; i++) - { - int chars_written; - - // Print the name and line up all values at 30 characters - - chars_written = fprintf(f, "%s ", defaults[i].name); - - for (; chars_written < 30; ++chars_written) - fprintf(f, " "); - - // Print the value - - switch (defaults[i].type) - { - case DEFAULT_KEY: - - // use the untranslated version if we can, to reduce - // the possibility of screwing up the user's config - // file - - v = * (int *) defaults[i].location; - - if (v == KEY_RSHIFT) - { - // Special case: for shift, force scan code for - // right shift, as this is what Vanilla uses. - // This overrides the change check below, to fix - // configuration files made by old versions that - // mistakenly used the scan code for left shift. - - v = 54; - } - else if (defaults[i].untranslated - && v == defaults[i].original_translated) - { - // Has not been changed since the last time we - // read the config file. - - v = defaults[i].untranslated; - } - else - { - // search for a reverse mapping back to a scancode - // in the scantokey table - - int s; - - for (s=0; s<128; ++s) - { - if (scantokey[s] == v) - { - v = s; - break; - } - } - } - - fprintf(f, "%i", v); - break; - - case DEFAULT_INT_HEX: - fprintf(f, "0x%x", * (int *) defaults[i].location); - break; - - case DEFAULT_INT: - fprintf(f, "%i", * (int *) defaults[i].location); - break; - - case DEFAULT_FLOAT: - fprintf(f, "%f", * (float *) defaults[i].location); - break; - - case DEFAULT_STRING: - fprintf(f,"\"%s\"", * (char **) (defaults[i].location)); - break; - } - - fprintf(f, "\n"); - } - - fclose (f); -} - -// Parses integer values in the configuration file - -static int ParseIntParameter(char *strparm) -{ - int parm; - - if (strparm[0] == '0' && strparm[1] == 'x') - sscanf(strparm+2, "%x", &parm); - else - sscanf(strparm, "%i", &parm); - - return parm; -} - -static void LoadDefaultCollection(default_collection_t *collection) -{ - default_t *defaults = collection->defaults; - int i; - FILE* f; - char defname[80]; - char strparm[100]; - - // read the file in, overriding any set defaults - f = fopen(collection->filename, "r"); - - if (!f) - { - // File not opened, but don't complain - - return; - } - - while (!feof(f)) - { - if (fscanf (f, "%79s %[^\n]\n", defname, strparm) != 2) - { - // This line doesn't match - - continue; - } - - // Strip off trailing non-printable characters (\r characters - // from DOS text files) - - while (strlen(strparm) > 0 && !isprint(strparm[strlen(strparm)-1])) - { - strparm[strlen(strparm)-1] = '\0'; - } - - // Find the setting in the list - - for (i=0; i<collection->numdefaults; ++i) - { - default_t *def = &collection->defaults[i]; - char *s; - int intparm; - - if (strcmp(defname, def->name) != 0) - { - // not this one - continue; - } - - // parameter found - - switch (def->type) - { - case DEFAULT_STRING: - s = strdup(strparm + 1); - s[strlen(s) - 1] = '\0'; - * (char **) def->location = s; - break; - - case DEFAULT_INT: - case DEFAULT_INT_HEX: - * (int *) def->location = ParseIntParameter(strparm); - break; - - case DEFAULT_KEY: - - // translate scancodes read from config - // file (save the old value in untranslated) - - intparm = ParseIntParameter(strparm); - defaults[i].untranslated = intparm; - - if (intparm >= 0 && intparm < 128) - { - intparm = scantokey[intparm]; - } - else - { - intparm = 0; - } - - defaults[i].original_translated = intparm; - * (int *) def->location = intparm; - break; - - case DEFAULT_FLOAT: - * (float *) def->location = atof(strparm); - break; - } - - // finish - - break; - } - } - - fclose (f); -} - -// -// M_SaveDefaults -// - -void M_SaveDefaults (void) -{ - SaveDefaultCollection(&doom_defaults); - SaveDefaultCollection(&extra_defaults); -} - - -// -// M_LoadDefaults -// - -void M_LoadDefaults (void) -{ - int i; - - // check for a custom default file - i = M_CheckParm ("-config"); - - if (i && i<myargc-1) - { - doom_defaults.filename = myargv[i+1]; - printf (" default file: %s\n",doom_defaults.filename); - } - else - { - doom_defaults.filename = malloc(strlen(configdir) + 20); - sprintf(doom_defaults.filename, "%sdefault.cfg", configdir); - } - -// printf("saving config in %s\n", doom_defaults.filename); - - i = M_CheckParm("-extraconfig"); - - if (i && i<myargc-1) - { - extra_defaults.filename = myargv[i+1]; - printf(" extra configuration file: %s\n", - extra_defaults.filename); - } - else - { - extra_defaults.filename - = malloc(strlen(configdir) + strlen(PROGRAM_PREFIX) + 15); - sprintf(extra_defaults.filename, "%s%sdoom.cfg", - configdir, PROGRAM_PREFIX); - } - - LoadDefaultCollection(&doom_defaults); - LoadDefaultCollection(&extra_defaults); -} - -// -// Save normal (default.cfg) defaults to a given file -// - -void M_SaveMainDefaults(char *filename) -{ - char *main_filename; - - // Save the normal filename and set this one - - main_filename = doom_defaults.filename; - doom_defaults.filename = filename; - - // Save the file - - SaveDefaultCollection(&doom_defaults); - - // Restore the normal filename - - doom_defaults.filename = main_filename; -} - -// -// Save extra (chocolate-doom.cfg) defaults to a given file -// - -void M_SaveExtraDefaults(char *filename) -{ - char *main_filename; - - // Save the normal filename and set this one - - main_filename = extra_defaults.filename; - extra_defaults.filename = filename; - - // Save the file - - SaveDefaultCollection(&extra_defaults); - - // Restore the normal filename - - extra_defaults.filename = main_filename; -} - -#ifdef _WIN32_WCE - -static int SystemHasKeyboard(void) -{ - HKEY key; - DWORD valtype; - DWORD valsize; - DWORD result; - - if (RegOpenKeyExW(HKEY_CURRENT_USER, - L"\\Software\\Microsoft\\Shell", 0, - KEY_READ, &key) != ERROR_SUCCESS) - { - return 0; - } - - valtype = REG_SZ; - valsize = sizeof(DWORD); - - if (RegQueryValueExW(key, L"HasKeyboard", NULL, &valtype, - (LPBYTE) &result, &valsize) != ERROR_SUCCESS) - { - result = 0; - } - - // Close the key - - RegCloseKey(key); - - return result; -} - -// -// Apply custom defaults for Windows CE. -// - -static void M_ApplyWindowsCEDefaults(void) -{ - // If the system doesn't have a keyboard, patch the default - // configuration to use the hardware keys. - - if (!SystemHasKeyboard()) - { - key_use = KEY_F1; - key_fire = KEY_F2; - key_menu_activate = KEY_F3; - key_map_toggle = KEY_F4; - - key_menu_help = 0; - key_menu_save = 0; - key_menu_load = 0; - key_menu_volume = 0; - - key_menu_confirm = KEY_ENTER; - key_menu_back = KEY_F2; - key_menu_abort = KEY_F2; - } -} - - -#endif - -// -// Apply custom patches to the default values depending on the -// platform we are running on. -// - -void M_ApplyPlatformDefaults(void) -{ -#ifdef _WIN32_WCE - M_ApplyWindowsCEDefaults(); -#endif - - // Before SDL_mixer version 1.2.11, MIDI music caused the game - // to crash when it looped. If this is an old SDL_mixer version, - // disable MIDI. - -#ifdef __MACOSX__ - { - const SDL_version *v = Mix_Linked_Version(); - - if (SDL_VERSIONNUM(v->major, v->minor, v->patch) - < SDL_VERSIONNUM(1, 2, 11)) - { - snd_musicdevice = SNDDEVICE_NONE; - } - } -#endif - - // Windows Vista or later? Set screen color depth to - // 32 bits per pixel, as 8-bit palettized screen modes - // don't work properly in recent versions. - -#if defined(_WIN32) && !defined(_WIN32_WCE) - { - OSVERSIONINFOEX version_info; - - ZeroMemory(&version_info, sizeof(OSVERSIONINFOEX)); - version_info.dwOSVersionInfoSize = sizeof(OSVERSIONINFOEX); - - GetVersionEx((OSVERSIONINFO *) &version_info); - - if (version_info.dwPlatformId == VER_PLATFORM_WIN32_NT - && version_info.dwMajorVersion >= 6) - { - screen_bpp = 32; - } - } -#endif -} - |