summaryrefslogtreecommitdiff
path: root/setup/keyboard.c
diff options
context:
space:
mode:
Diffstat (limited to 'setup/keyboard.c')
-rw-r--r--setup/keyboard.c87
1 files changed, 86 insertions, 1 deletions
diff --git a/setup/keyboard.c b/setup/keyboard.c
index 3a7ccb8f..c4d4fbec 100644
--- a/setup/keyboard.c
+++ b/setup/keyboard.c
@@ -18,6 +18,7 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
+
#include "textscreen.h"
#include "doomtype.h"
@@ -38,6 +39,33 @@ int key_use = ' ';
int key_strafe = KEY_RALT;
int key_speed = KEY_RSHIFT;
+// Menu keys:
+
+int key_menu_activate = KEY_ESCAPE;
+int key_menu_up = KEY_UPARROW;
+int key_menu_down = KEY_DOWNARROW;
+int key_menu_left = KEY_LEFTARROW;
+int key_menu_right = KEY_RIGHTARROW;
+int key_menu_back = KEY_BACKSPACE;
+int key_menu_forward = KEY_ENTER;
+int key_menu_confirm = 'y';
+int key_menu_abort = 'n';
+
+int key_menu_help = KEY_F1;
+int key_menu_save = KEY_F2;
+int key_menu_load = KEY_F3;
+int key_menu_volume = KEY_F4;
+int key_menu_detail = KEY_F5;
+int key_menu_qsave = KEY_F6;
+int key_menu_endgame = KEY_F7;
+int key_menu_messages = KEY_F8;
+int key_menu_qload = KEY_F9;
+int key_menu_quit = KEY_F10;
+int key_menu_gamma = KEY_F11;
+
+int key_menu_incscreen = KEY_EQUALS;
+int key_menu_decscreen = KEY_MINUS;
+
int vanilla_keyboard_mapping = 1;
static int always_run = 0;
@@ -86,16 +114,72 @@ static void KeySetCallback(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(variable))
}
}
-static void AddKeyControl(txt_table_t *table, char *name, int *var)
+// Add a label and keyboard input to the specified table.
+
+static txt_key_input_t *AddKeyInput(txt_table_t *table, char *name, int *var)
{
txt_key_input_t *key_input;
TXT_AddWidget(table, TXT_NewLabel(name));
key_input = TXT_NewKeyInput(var);
TXT_AddWidget(table, key_input);
+
+ return key_input;
+}
+
+// Add a keyboard input for a game control. Each key can only be bound
+// to one game control at a time.
+
+static void AddKeyControl(txt_table_t *table, char *name, int *var)
+{
+ txt_key_input_t *key_input;
+
+ key_input = AddKeyInput(table, name, var);
TXT_SignalConnect(key_input, "set", KeySetCallback, var);
}
+static void MenuKeysDialog(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(unused))
+{
+ txt_window_t *window;
+ txt_table_t *table;
+ txt_scrollpane_t *scrollpane;
+
+ window = TXT_NewWindow("Menu keys");
+
+ table = TXT_NewTable(2);
+
+ TXT_SetColumnWidths(table, 25, 10);
+
+ AddKeyInput(table, "Activate menu", &key_menu_activate);
+ AddKeyInput(table, "Move cursor up", &key_menu_up);
+ AddKeyInput(table, "Move cursor down", &key_menu_down);
+ AddKeyInput(table, "Move slider left", &key_menu_left);
+ AddKeyInput(table, "Move slider right", &key_menu_right);
+ AddKeyInput(table, "Go to previous menu", &key_menu_back);
+ AddKeyInput(table, "Activate menu item", &key_menu_forward);
+ AddKeyInput(table, "Confirm action", &key_menu_confirm);
+ AddKeyInput(table, "Cancel action", &key_menu_abort);
+
+ AddKeyInput(table, "Help screen", &key_menu_help);
+ AddKeyInput(table, "Save game", &key_menu_save);
+ AddKeyInput(table, "Load game", &key_menu_load);
+ AddKeyInput(table, "Sound volume", &key_menu_volume);
+ AddKeyInput(table, "Toggle detail", &key_menu_detail);
+ AddKeyInput(table, "Quick save", &key_menu_qsave);
+ AddKeyInput(table, "End game", &key_menu_endgame);
+ AddKeyInput(table, "Toggle messages", &key_menu_messages);
+ AddKeyInput(table, "Quick load", &key_menu_qload);
+ AddKeyInput(table, "Quit game", &key_menu_quit);
+ AddKeyInput(table, "Toggle gamma", &key_menu_gamma);
+
+ AddKeyInput(table, "Increase screen size", &key_menu_incscreen);
+ AddKeyInput(table, "Decrease screen size", &key_menu_decscreen);
+
+ scrollpane = TXT_NewScrollPane(0, 10, table);
+
+ TXT_AddWidget(window, scrollpane);
+}
+
void ConfigKeyboard(void)
{
txt_window_t *window;
@@ -113,6 +197,7 @@ void ConfigKeyboard(void)
TXT_NewSeparator("Action"),
action_table = TXT_NewTable(2),
+ TXT_NewButton2("Menu keys...", MenuKeysDialog, NULL),
TXT_NewSeparator("Misc."),
run_control = TXT_NewCheckBox("Always run", &always_run),