summaryrefslogtreecommitdiff
path: root/src/d_items.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/d_items.h')
-rw-r--r--src/d_items.h49
1 files changed, 0 insertions, 49 deletions
diff --git a/src/d_items.h b/src/d_items.h
deleted file mode 100644
index ffc34582..00000000
--- a/src/d_items.h
+++ /dev/null
@@ -1,49 +0,0 @@
-// Emacs style mode select -*- C++ -*-
-//-----------------------------------------------------------------------------
-//
-// Copyright(C) 1993-1996 Id Software, Inc.
-// Copyright(C) 2005 Simon Howard
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
-// 02111-1307, USA.
-//
-// DESCRIPTION:
-// Items: key cards, artifacts, weapon, ammunition.
-//
-//-----------------------------------------------------------------------------
-
-
-#ifndef __D_ITEMS__
-#define __D_ITEMS__
-
-#include "doomdef.h"
-
-
-
-// Weapon info: sprite frames, ammunition use.
-typedef struct
-{
- ammotype_t ammo;
- int upstate;
- int downstate;
- int readystate;
- int atkstate;
- int flashstate;
-
-} weaponinfo_t;
-
-extern weaponinfo_t weaponinfo[NUMWEAPONS];
-
-#endif