diff options
Diffstat (limited to 'src/d_iwad.h')
-rw-r--r-- | src/d_iwad.h | 30 |
1 files changed, 25 insertions, 5 deletions
diff --git a/src/d_iwad.h b/src/d_iwad.h index cb101305..97eaf3eb 100644 --- a/src/d_iwad.h +++ b/src/d_iwad.h @@ -27,13 +27,33 @@ #ifndef __D_IWAD__ #define __D_IWAD__ +#include "d_mode.h" + +#define IWAD_MASK_DOOM ((1 << doom) \ + | (1 << doom2) \ + | (1 << pack_tnt) \ + | (1 << pack_plut) \ + | (1 << pack_chex) \ + | (1 << pack_hacx)) +#define IWAD_MASK_HERETIC (1 << heretic) +#define IWAD_MASK_HEXEN (1 << hexen) +#define IWAD_MASK_STRIFE (1 << strife) + +typedef struct +{ + char *name; + GameMission_t mission; + GameMode_t mode; + char *description; +} iwad_t; + char *D_FindWADByName(char *filename); char *D_TryFindWADByName(char *filename); -char *D_FindIWAD(void); -void D_SetSaveGameDir(void); -void D_IdentifyVersion(void); -void D_SetGameDescription(void); -void D_FindInstalledIWADs(void); +char *D_FindIWAD(int mask, GameMission_t *mission); +iwad_t **D_FindAllIWADs(int mask); +char *D_SaveGameIWADName(GameMission_t gamemission); +char *D_SuggestIWADName(GameMission_t mission, GameMode_t mode); +char *D_SuggestGameName(GameMission_t mission, GameMode_t mode); #endif |