diff options
Diffstat (limited to 'src/d_main.c')
-rw-r--r-- | src/d_main.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/d_main.c b/src/d_main.c index f8ef8992..6d1675c4 100644 --- a/src/d_main.c +++ b/src/d_main.c @@ -1,7 +1,7 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: d_main.c 642 2006-09-21 11:47:56Z fraggle $ +// $Id: d_main.c 653 2006-09-22 20:32:00Z fraggle $ // // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard @@ -184,7 +184,7 @@ //----------------------------------------------------------------------------- -static const char rcsid[] = "$Id: d_main.c 642 2006-09-21 11:47:56Z fraggle $"; +static const char rcsid[] = "$Id: d_main.c 653 2006-09-22 20:32:00Z fraggle $"; #define BGCOLOR 7 #define FGCOLOR 8 @@ -478,7 +478,7 @@ void D_Display (void) // clean up border stuff if (gamestate != oldgamestate && gamestate != GS_LEVEL) - I_SetPalette (W_CacheLumpName ("PLAYPAL",PU_CACHE)); + I_SetPalette (W_CacheLumpName (DEH_String("PLAYPAL"),PU_CACHE)); // see if the border needs to be initially drawn if (gamestate == GS_LEVEL && oldgamestate != GS_LEVEL) @@ -513,7 +513,7 @@ void D_Display (void) else y = viewwindowy+4; V_DrawPatchDirect(viewwindowx+(scaledviewwidth-68)/2, - y,0,W_CacheLumpName ("M_PAUSE", PU_CACHE)); + y,0,W_CacheLumpName (DEH_String("M_PAUSE"), PU_CACHE)); } |