diff options
Diffstat (limited to 'src/d_main.c')
-rw-r--r-- | src/d_main.c | 13 |
1 files changed, 11 insertions, 2 deletions
diff --git a/src/d_main.c b/src/d_main.c index c6044bdf..d5a89c47 100644 --- a/src/d_main.c +++ b/src/d_main.c @@ -1,7 +1,7 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: d_main.c 253 2006-01-02 21:52:06Z fraggle $ +// $Id: d_main.c 277 2006-01-09 01:50:51Z fraggle $ // // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard @@ -22,6 +22,11 @@ // 02111-1307, USA. // // $Log$ +// Revision 1.36 2006/01/09 01:50:51 fraggle +// Deduce a sane player name by examining environment variables. Add +// a "player_name" setting to chocolate-doom.cfg. Transmit the name +// to the server and use the names players send in the waiting data list. +// // Revision 1.35 2006/01/02 21:52:06 fraggle // Move I_InitGraphics call to be invoked earlier in D_DoomMain. Call the // NET_WaitForStart function to wait for a start signal in network games. @@ -158,7 +163,7 @@ //----------------------------------------------------------------------------- -static const char rcsid[] = "$Id: d_main.c 253 2006-01-02 21:52:06Z fraggle $"; +static const char rcsid[] = "$Id: d_main.c 277 2006-01-09 01:50:51Z fraggle $"; #define BGCOLOR 7 #define FGCOLOR 8 @@ -211,6 +216,7 @@ static const char rcsid[] = "$Id: d_main.c 253 2006-01-02 21:52:06Z fraggle $"; #include "wi_stuff.h" #include "st_stuff.h" #include "am_map.h" +#include "net_client.h" #include "net_gui.h" #include "p_setup.h" @@ -1567,6 +1573,9 @@ void D_DoomMain (void) printf ("I_Init: Setting up machine state.\n"); I_Init (); + printf ("NET_Init: Initialise network subsystem.\n"); + NET_Init (); + printf ("D_CheckNetGame: Checking network game status.\n"); D_CheckNetGame (); |