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Diffstat (limited to 'src/d_net.c')
-rw-r--r--src/d_net.c14
1 files changed, 10 insertions, 4 deletions
diff --git a/src/d_net.c b/src/d_net.c
index 3557a1a3..7af0cd01 100644
--- a/src/d_net.c
+++ b/src/d_net.c
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: d_net.c 247 2006-01-02 20:14:29Z fraggle $
+// $Id: d_net.c 250 2006-01-02 21:04:10Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@@ -22,6 +22,11 @@
// 02111-1307, USA.
//
// $Log$
+// Revision 1.15 2006/01/02 21:04:10 fraggle
+// Create NET_SV_Shutdown function to shut down the server. Call it
+// when quitting the game. Print the IP of the server correctly when
+// connecting.
+//
// Revision 1.14 2006/01/02 20:14:29 fraggle
// Add a "-client" option to test connecting to a local server.
//
@@ -80,7 +85,7 @@
//-----------------------------------------------------------------------------
-static const char rcsid[] = "$Id: d_net.c 247 2006-01-02 20:14:29Z fraggle $";
+static const char rcsid[] = "$Id: d_net.c 250 2006-01-02 21:04:10Z fraggle $";
#include "d_main.h"
@@ -94,6 +99,7 @@ static const char rcsid[] = "$Id: d_net.c 247 2006-01-02 20:14:29Z fraggle $";
#include "doomstat.h"
#include "net_client.h"
+#include "net_io.h"
#include "net_server.h"
#include "net_sdl.h"
#include "net_loop.h"
@@ -632,7 +638,6 @@ void D_CheckNetGame (void)
NET_SV_Init();
addr = net_loop_client_module.ResolveAddress("");
-
}
if (M_CheckParm("-client") > 0)
@@ -644,7 +649,7 @@ void D_CheckNetGame (void)
{
if (NET_CL_Connect(addr))
{
- printf("connected to local server\n");
+ printf("connected to %s\n", NET_AddrToString(addr));
}
else
{
@@ -702,6 +707,7 @@ void D_QuitNetGame (void)
if (debugfile)
fclose (debugfile);
+ NET_SV_Shutdown();
NET_CL_Disconnect();
if (!netgame || !usergame || consoleplayer == -1 || demoplayback)