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-rw-r--r--src/d_net.c17
1 files changed, 10 insertions, 7 deletions
diff --git a/src/d_net.c b/src/d_net.c
index f404d4ca..0e9fa253 100644
--- a/src/d_net.c
+++ b/src/d_net.c
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: d_net.c 238 2006-01-01 23:54:31Z fraggle $
+// $Id: d_net.c 239 2006-01-02 00:00:08Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@@ -22,6 +22,9 @@
// 02111-1307, USA.
//
// $Log$
+// Revision 1.12 2006/01/02 00:00:08 fraggle
+// Neater prefixes: NET_Client -> NET_CL_. NET_Server -> NET_SV_.
+//
// Revision 1.11 2006/01/01 23:54:31 fraggle
// Client disconnect code
//
@@ -70,7 +73,7 @@
//-----------------------------------------------------------------------------
-static const char rcsid[] = "$Id: d_net.c 238 2006-01-01 23:54:31Z fraggle $";
+static const char rcsid[] = "$Id: d_net.c 239 2006-01-02 00:00:08Z fraggle $";
#include "m_menu.h"
@@ -425,8 +428,8 @@ void NetUpdate (void)
// Temporary hack - hook new client/server code into Doom
- NET_ClientRun();
- NET_ServerRun();
+ NET_CL_Run();
+ NET_SV_Run();
// check time
nowtime = I_GetTime ()/ticdup;
@@ -621,13 +624,13 @@ void D_CheckNetGame (void)
if (M_CheckParm("-server") > 0)
{
net_addr_t *addr;
- NET_ServerInit();
+ NET_SV_Init();
addr = net_loop_client_module.ResolveAddress("");
printf("address resolved: %p\n", addr);
- if (NET_ClientConnect(addr))
+ if (NET_CL_Connect(addr))
{
printf("connected to local server\n");
}
@@ -687,7 +690,7 @@ void D_QuitNetGame (void)
if (debugfile)
fclose (debugfile);
- NET_ClientDisconnect();
+ NET_CL_Disconnect();
if (!netgame || !usergame || consoleplayer == -1 || demoplayback)
return;