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-rw-r--r--src/d_net.c11
1 files changed, 9 insertions, 2 deletions
diff --git a/src/d_net.c b/src/d_net.c
index 7af0cd01..7327850d 100644
--- a/src/d_net.c
+++ b/src/d_net.c
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: d_net.c 250 2006-01-02 21:04:10Z fraggle $
+// $Id: d_net.c 291 2006-01-13 23:56:00Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@@ -22,6 +22,10 @@
// 02111-1307, USA.
//
// $Log$
+// Revision 1.16 2006/01/13 23:56:00 fraggle
+// Add text-mode I/O functions.
+// Use text-mode screen for the waiting screen.
+//
// Revision 1.15 2006/01/02 21:04:10 fraggle
// Create NET_SV_Shutdown function to shut down the server. Call it
// when quitting the game. Print the IP of the server correctly when
@@ -85,7 +89,7 @@
//-----------------------------------------------------------------------------
-static const char rcsid[] = "$Id: d_net.c 250 2006-01-02 21:04:10Z fraggle $";
+static const char rcsid[] = "$Id: d_net.c 291 2006-01-13 23:56:00Z fraggle $";
#include "d_main.h"
@@ -99,6 +103,7 @@ static const char rcsid[] = "$Id: d_net.c 250 2006-01-02 21:04:10Z fraggle $";
#include "doomstat.h"
#include "net_client.h"
+#include "net_gui.h"
#include "net_io.h"
#include "net_server.h"
#include "net_sdl.h"
@@ -650,6 +655,8 @@ void D_CheckNetGame (void)
if (NET_CL_Connect(addr))
{
printf("connected to %s\n", NET_AddrToString(addr));
+
+ NET_WaitForStart();
}
else
{