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+// Emacs style mode select -*- C++ -*-
+//-----------------------------------------------------------------------------
+//
+// $Id: deh_misc.h 206 2005-10-17 20:27:05Z fraggle $
+//
+// Copyright(C) 2005 Simon Howard
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+//
+// $Log$
+// Revision 1.1 2005/10/17 20:27:05 fraggle
+// Start of Dehacked 'Misc' section support. Initial Health+Bullets,
+// and bfg cells/shot are supported.
+//
+// Revision 1.2 2005/10/08 20:54:16 fraggle
+// Proper dehacked error/warning framework. Catch a load more errors.
+//
+// Revision 1.1 2005/10/04 22:10:32 fraggle
+// Dehacked "Misc" section parser (currently a dummy)
+//
+//
+//-----------------------------------------------------------------------------
+//
+// Parses "Misc" sections in dehacked files
+//
+//-----------------------------------------------------------------------------
+
+#ifndef DEH_MISC_H
+#define DEH_MISC_H
+
+extern int deh_initial_health;
+extern int deh_initial_bullets;
+extern int deh_max_health;
+extern int deh_max_armor;
+extern int deh_green_armor_class;
+extern int deh_blue_armor_class;
+extern int deh_max_soulsphere;
+extern int deh_soulsphere_health;
+extern int deh_megasphere_health;
+extern int deh_god_mode_health;
+extern int deh_idfa_armor;
+extern int deh_idfa_armor_class;
+extern int deh_idkfa_armor;
+extern int deh_idkfa_armor_class;
+extern int deh_bfg_cells_per_shot;
+extern int deh_monsters_infight;
+
+#endif /* #ifndef DEH_MISC_H */
+