diff options
Diffstat (limited to 'src/deh_misc.h')
-rw-r--r-- | src/deh_misc.h | 44 |
1 files changed, 43 insertions, 1 deletions
diff --git a/src/deh_misc.h b/src/deh_misc.h index 616ad761..e6a6aad4 100644 --- a/src/deh_misc.h +++ b/src/deh_misc.h @@ -1,7 +1,7 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: deh_misc.h 212 2005-10-17 22:07:26Z fraggle $ +// $Id: deh_misc.h 442 2006-03-25 20:08:58Z fraggle $ // // Copyright(C) 2005 Simon Howard // @@ -44,6 +44,25 @@ #ifndef DEH_MISC_H #define DEH_MISC_H +#define DEH_DEFAULT_INITIAL_HEALTH 100 +#define DEH_DEFAULT_INITIAL_BULLETS 50 +#define DEH_DEFAULT_MAX_HEALTH 200 +#define DEH_DEFAULT_MAX_ARMOR 200 +#define DEH_DEFAULT_GREEN_ARMOR_CLASS 1 +#define DEH_DEFAULT_BLUE_ARMOR_CLASS 2 +#define DEH_DEFAULT_MAX_SOULSPHERE 200 +#define DEH_DEFAULT_SOULSPHERE_HEALTH 100 +#define DEH_DEFAULT_MEGASPHERE_HEALTH 200 +#define DEH_DEFAULT_GOD_MODE_HEALTH 100 +#define DEH_DEFAULT_IDFA_ARMOR 200 +#define DEH_DEFAULT_IDFA_ARMOR_CLASS 2 +#define DEH_DEFAULT_IDKFA_ARMOR 200 +#define DEH_DEFAULT_IDKFA_ARMOR_CLASS 2 +#define DEH_DEFAULT_BFG_CELLS_PER_SHOT 40 +#define DEH_DEFAULT_SPECIES_INFIGHTING 0 + +#ifdef FEATURE_DEHACKED + extern int deh_initial_health; extern int deh_initial_bullets; extern int deh_max_health; @@ -61,5 +80,28 @@ extern int deh_idkfa_armor_class; extern int deh_bfg_cells_per_shot; extern int deh_species_infighting; +#else + +// If dehacked is disabled, hard coded values + +#define deh_initial_health DEH_DEFAULT_INITIAL_HEALTH +#define deh_initial_bullets DEH_DEFAULT_INITIAL_BULLETS +#define deh_max_health DEH_DEFAULT_MAX_HEALTH +#define deh_max_armor DEH_DEFAULT_MAX_ARMOR +#define deh_green_armor_class DEH_DEFAULT_GREEN_ARMOR_CLASS +#define deh_blue_armor_class DEH_DEFAULT_BLUE_ARMOR_CLASS +#define deh_max_soulsphere DEH_DEFAULT_MAX_SOULSPHERE +#define deh_soulsphere_health DEH_DEFAULT_SOULSPHERE_HEALTH +#define deh_megasphere_health DEH_DEFAULT_MEGASPHERE_HEALTH +#define deh_god_mode_health DEH_DEFAULT_GOD_MODE_HEALTH +#define deh_idfa_armor DEH_DEFAULT_IDFA_ARMOR +#define deh_idfa_armor_class DEH_DEFAULT_IDFA_ARMOR_CLASS +#define deh_idkfa_armor DEH_DEFAULT_IDKFA_ARMOR +#define deh_idkfa_armor_class DEH_DEFAULT_IDKFA_ARMOR_CLASS +#define deh_bfg_cells_per_shot DEH_DEFAULT_BFG_CELLS_PER_SHOT +#define deh_species_infighting DEH_DEFAULT_SPECIES_INFIGHTING + +#endif + #endif /* #ifndef DEH_MISC_H */ |