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Diffstat (limited to 'src/doom/d_items.h')
-rw-r--r-- | src/doom/d_items.h | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/src/doom/d_items.h b/src/doom/d_items.h new file mode 100644 index 00000000..ffc34582 --- /dev/null +++ b/src/doom/d_items.h @@ -0,0 +1,49 @@ +// Emacs style mode select -*- C++ -*- +//----------------------------------------------------------------------------- +// +// Copyright(C) 1993-1996 Id Software, Inc. +// Copyright(C) 2005 Simon Howard +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA. +// +// DESCRIPTION: +// Items: key cards, artifacts, weapon, ammunition. +// +//----------------------------------------------------------------------------- + + +#ifndef __D_ITEMS__ +#define __D_ITEMS__ + +#include "doomdef.h" + + + +// Weapon info: sprite frames, ammunition use. +typedef struct +{ + ammotype_t ammo; + int upstate; + int downstate; + int readystate; + int atkstate; + int flashstate; + +} weaponinfo_t; + +extern weaponinfo_t weaponinfo[NUMWEAPONS]; + +#endif |