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+// Emacs style mode select -*- C++ -*-
+//-----------------------------------------------------------------------------
+//
+// Copyright(C) 1993-1996 Id Software, Inc.
+// Copyright(C) 2005 Simon Howard
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+//
+// DESCRIPTION:
+// System specific interface stuff.
+//
+//-----------------------------------------------------------------------------
+
+
+#ifndef __D_MAIN__
+#define __D_MAIN__
+
+#include "doomdef.h"
+
+
+
+
+// Read events from all input devices
+
+void D_ProcessEvents (void);
+
+
+//
+// BASE LEVEL
+//
+void D_PageTicker (void);
+void D_PageDrawer (void);
+void D_AdvanceDemo (void);
+void D_DoAdvanceDemo (void);
+void D_StartTitle (void);
+
+//
+// GLOBAL VARIABLES
+//
+
+extern gameaction_t gameaction;
+
+
+#endif
+