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-rw-r--r--src/doom/deh_thing.c140
1 files changed, 140 insertions, 0 deletions
diff --git a/src/doom/deh_thing.c b/src/doom/deh_thing.c
new file mode 100644
index 00000000..5400ae60
--- /dev/null
+++ b/src/doom/deh_thing.c
@@ -0,0 +1,140 @@
+// Emacs style mode select -*- C++ -*-
+//-----------------------------------------------------------------------------
+//
+// Copyright(C) 2005 Simon Howard
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+//
+//-----------------------------------------------------------------------------
+//
+// Parses "Thing" sections in dehacked files
+//
+//-----------------------------------------------------------------------------
+
+#include <stdio.h>
+#include <stdlib.h>
+
+#include "doomtype.h"
+
+#include "deh_defs.h"
+#include "deh_main.h"
+#include "deh_mapping.h"
+
+#include "info.h"
+
+DEH_BEGIN_MAPPING(thing_mapping, mobjinfo_t)
+ DEH_MAPPING("ID #", doomednum)
+ DEH_MAPPING("Initial frame", spawnstate)
+ DEH_MAPPING("Hit points", spawnhealth)
+ DEH_MAPPING("First moving frame", seestate)
+ DEH_MAPPING("Alert sound", seesound)
+ DEH_MAPPING("Reaction time", reactiontime)
+ DEH_MAPPING("Attack sound", attacksound)
+ DEH_MAPPING("Injury frame", painstate)
+ DEH_MAPPING("Pain chance", painchance)
+ DEH_MAPPING("Pain sound", painsound)
+ DEH_MAPPING("Close attack frame", meleestate)
+ DEH_MAPPING("Far attack frame", missilestate)
+ DEH_MAPPING("Death frame", deathstate)
+ DEH_MAPPING("Exploding frame", xdeathstate)
+ DEH_MAPPING("Death sound", deathsound)
+ DEH_MAPPING("Speed", speed)
+ DEH_MAPPING("Width", radius)
+ DEH_MAPPING("Height", height)
+ DEH_MAPPING("Mass", mass)
+ DEH_MAPPING("Missile damage", damage)
+ DEH_MAPPING("Action sound", activesound)
+ DEH_MAPPING("Bits", flags)
+ DEH_MAPPING("Respawn frame", raisestate)
+DEH_END_MAPPING
+
+static void *DEH_ThingStart(deh_context_t *context, char *line)
+{
+ int thing_number = 0;
+ mobjinfo_t *mobj;
+
+ if (sscanf(line, "Thing %i", &thing_number) != 1)
+ {
+ DEH_Warning(context, "Parse error on section start");
+ return NULL;
+ }
+
+ // dehacked files are indexed from 1
+ --thing_number;
+
+ if (thing_number < 0 || thing_number >= NUMMOBJTYPES)
+ {
+ DEH_Warning(context, "Invalid thing number: %i", thing_number);
+ return NULL;
+ }
+
+ mobj = &mobjinfo[thing_number];
+
+ return mobj;
+}
+
+static void DEH_ThingParseLine(deh_context_t *context, char *line, void *tag)
+{
+ mobjinfo_t *mobj;
+ char *variable_name, *value;
+ int ivalue;
+
+ if (tag == NULL)
+ return;
+
+ mobj = (mobjinfo_t *) tag;
+
+ // Parse the assignment
+
+ if (!DEH_ParseAssignment(line, &variable_name, &value))
+ {
+ // Failed to parse
+
+ DEH_Warning(context, "Failed to parse assignment");
+ return;
+ }
+
+// printf("Set %s to %s for mobj\n", variable_name, value);
+
+ // all values are integers
+
+ ivalue = atoi(value);
+
+ // Set the field value
+
+ DEH_SetMapping(context, &thing_mapping, mobj, variable_name, ivalue);
+}
+
+static void DEH_ThingMD5Sum(md5_context_t *context)
+{
+ int i;
+
+ for (i=0; i<NUMMOBJTYPES; ++i)
+ {
+ DEH_StructMD5Sum(context, &thing_mapping, &mobjinfo[i]);
+ }
+}
+
+deh_section_t deh_section_thing =
+{
+ "Thing",
+ NULL,
+ DEH_ThingStart,
+ DEH_ThingParseLine,
+ NULL,
+ DEH_ThingMD5Sum,
+};
+