summaryrefslogtreecommitdiff
path: root/src/doom/m_random.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/doom/m_random.h')
-rw-r--r--src/doom/m_random.h47
1 files changed, 47 insertions, 0 deletions
diff --git a/src/doom/m_random.h b/src/doom/m_random.h
new file mode 100644
index 00000000..be778362
--- /dev/null
+++ b/src/doom/m_random.h
@@ -0,0 +1,47 @@
+// Emacs style mode select -*- C++ -*-
+//-----------------------------------------------------------------------------
+//
+// Copyright(C) 1993-1996 Id Software, Inc.
+// Copyright(C) 2005 Simon Howard
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+//
+// DESCRIPTION:
+//
+//
+//-----------------------------------------------------------------------------
+
+
+#ifndef __M_RANDOM__
+#define __M_RANDOM__
+
+
+#include "doomtype.h"
+
+
+
+// Returns a number from 0 to 255,
+// from a lookup table.
+int M_Random (void);
+
+// As M_Random, but used only by the play simulation.
+int P_Random (void);
+
+// Fix randoms for demos.
+void M_ClearRandom (void);
+
+
+#endif