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-rw-r--r--src/doom/p_map.c11
1 files changed, 0 insertions, 11 deletions
diff --git a/src/doom/p_map.c b/src/doom/p_map.c
index bf92fcea..e371869a 100644
--- a/src/doom/p_map.c
+++ b/src/doom/p_map.c
@@ -82,17 +82,6 @@ line_t* ceilingline;
// keep track of special lines as they are hit,
// but don't process them until the move is proven valid
-// fraggle: I have increased the size of this buffer. In the original Doom,
-// overrunning past this limit caused other bits of memory to be overwritten,
-// affecting demo playback. However, in doing so, the limit was still
-// exceeded. So we have to support more than 8 specials.
-//
-// We keep the original limit, to detect what variables in memory were
-// overwritten (see SpechitOverrun())
-
-#define MAXSPECIALCROSS 20
-#define MAXSPECIALCROSS_ORIGINAL 8
-
line_t* spechit[MAXSPECIALCROSS];
int numspechit;