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-rw-r--r--src/doom/d_main.c12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/doom/d_main.c b/src/doom/d_main.c
index 95342437..70144fb6 100644
--- a/src/doom/d_main.c
+++ b/src/doom/d_main.c
@@ -1387,6 +1387,18 @@ void D_DoomMain (void)
I_PrintStartupBanner(gamedescription);
PrintDehackedBanners();
+ // Freedoom's IWADs are Boom-compatible, which means they usually
+ // don't work in Vanilla (though FreeDM is okay). Show a warning
+ // message and give a link to the website.
+ if (W_CheckNumForName("FREEDOOM") >= 0 && W_CheckNumForName("FREEDM") < 0)
+ {
+ printf(" WARNING: You are playing using one of the Freedoom IWAD\n"
+ " files, which might not work in this port. See this page\n"
+ " for more information on how to play using Freedoom:\n"
+ " http://www.chocolate-doom.org/wiki/index.php/Freedoom\n");
+ I_PrintDivider();
+ }
+
DEH_printf("I_Init: Setting up machine state.\n");
I_CheckIsScreensaver();
I_InitTimer();