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+// Emacs style mode select -*- C++ -*-
+//-----------------------------------------------------------------------------
+//
+// $Id: doomstat.c 4 2005-07-23 16:19:41Z fraggle $
+//
+// Copyright (C) 1993-1996 by id Software, Inc.
+//
+// This source is available for distribution and/or modification
+// only under the terms of the DOOM Source Code License as
+// published by id Software. All rights reserved.
+//
+// The source is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
+// for more details.
+//
+// $Log$
+// Revision 1.1 2005/07/23 16:20:07 fraggle
+// Initial revision
+//
+//
+// DESCRIPTION:
+// Put all global tate variables here.
+//
+//-----------------------------------------------------------------------------
+
+static const char
+rcsid[] = "$Id: doomstat.c 4 2005-07-23 16:19:41Z fraggle $";
+
+
+#ifdef __GNUG__
+#pragma implementation "doomstat.h"
+#endif
+#include "doomstat.h"
+
+
+// Game Mode - identify IWAD as shareware, retail etc.
+GameMode_t gamemode = indetermined;
+GameMission_t gamemission = doom;
+
+// Language.
+Language_t language = english;
+
+// Set if homebrew PWAD stuff has been added.
+boolean modifiedgame;
+
+
+
+