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-rw-r--r--src/doomstat.h13
1 files changed, 10 insertions, 3 deletions
diff --git a/src/doomstat.h b/src/doomstat.h
index db42074d..41925618 100644
--- a/src/doomstat.h
+++ b/src/doomstat.h
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: doomstat.h 223 2005-10-24 18:50:39Z fraggle $
+// $Id: doomstat.h 374 2006-02-19 13:42:27Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@@ -282,11 +282,10 @@ extern doomcom_t* doomcom;
extern doomdata_t* netbuffer;
-extern ticcmd_t localcmds[BACKUPTICS];
extern int rndindex;
extern int maketic;
-extern int nettics[MAXNETNODES];
+extern int nettics[MAXPLAYERS];
extern ticcmd_t netcmds[MAXPLAYERS][BACKUPTICS];
extern int ticdup;
@@ -297,6 +296,14 @@ extern int ticdup;
//-----------------------------------------------------------------------------
//
// $Log$
+// Revision 1.10 2006/02/19 13:42:27 fraggle
+// Move tic number expansion code to common code. Parse game data packets
+// received from the server.
+// Strip down d_net.[ch] to work through the new networking code. Remove
+// game sync code.
+// Remove i_net.[ch] as it is no longer needed.
+// Working networking!
+//
// Revision 1.9 2005/10/24 18:50:39 fraggle
// Allow the game version to emulate to be specified from the command line
// and set compatibility options accordingly.