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-rw-r--r--src/g_game.c14
1 files changed, 5 insertions, 9 deletions
diff --git a/src/g_game.c b/src/g_game.c
index fac27351..a4e32d02 100644
--- a/src/g_game.c
+++ b/src/g_game.c
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: g_game.c 202 2005-10-16 01:18:10Z fraggle $
+// $Id: g_game.c 204 2005-10-16 20:55:50Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@@ -22,6 +22,9 @@
// 02111-1307, USA.
//
// $Log$
+// Revision 1.15 2005/10/16 20:55:50 fraggle
+// Fix the '-cdrom' command-line option.
+//
// Revision 1.14 2005/10/16 01:18:10 fraggle
// Global "configdir" variable with directory to store config files in.
// Create a function to find the filename for a savegame slot. Store
@@ -82,7 +85,7 @@
static const char
-rcsid[] = "$Id: g_game.c 202 2005-10-16 01:18:10Z fraggle $";
+rcsid[] = "$Id: g_game.c 204 2005-10-16 20:55:50Z fraggle $";
#include <string.h>
#include <stdlib.h>
@@ -1372,13 +1375,6 @@ void G_DoSaveGame (void)
int length;
int i;
-#if 0
- // -cdrom currently broken
- if (M_CheckParm("-cdrom"))
- sprintf(name,"c:\\doomdata\\"SAVEGAMENAME"%d.dsg",savegameslot);
- else
-#endif
-
strcpy(name, P_SaveGameFile(savegameslot));
description = savedescription;