diff options
Diffstat (limited to 'src/g_game.c')
-rw-r--r-- | src/g_game.c | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/src/g_game.c b/src/g_game.c index 001cb19e..9afe6ace 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -1,7 +1,7 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: g_game.c 237 2006-01-01 23:53:15Z fraggle $ +// $Id: g_game.c 291 2006-01-13 23:56:00Z fraggle $ // // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard @@ -22,6 +22,10 @@ // 02111-1307, USA. // // $Log$ +// Revision 1.19 2006/01/13 23:56:00 fraggle +// Add text-mode I/O functions. +// Use text-mode screen for the waiting screen. +// // Revision 1.18 2006/01/01 23:53:15 fraggle // Remove GS_WAITINGSTART gamestate. This will be independent of the main // loop to avoid interfering with the main game code too much. @@ -98,7 +102,7 @@ static const char -rcsid[] = "$Id: g_game.c 237 2006-01-01 23:53:15Z fraggle $"; +rcsid[] = "$Id: g_game.c 291 2006-01-13 23:56:00Z fraggle $"; #include <string.h> #include <stdlib.h> @@ -109,8 +113,6 @@ rcsid[] = "$Id: g_game.c 237 2006-01-01 23:53:15Z fraggle $"; #include "deh_main.h" #include "deh_misc.h" -#include "net_gui.h" - #include "z_zone.h" #include "f_finale.h" #include "m_argv.h" |