diff options
Diffstat (limited to 'src/heretic/deh_frame.c')
-rw-r--r-- | src/heretic/deh_frame.c | 11 |
1 files changed, 2 insertions, 9 deletions
diff --git a/src/heretic/deh_frame.c b/src/heretic/deh_frame.c index 8d9a8fdf..6d7f6c3b 100644 --- a/src/heretic/deh_frame.c +++ b/src/heretic/deh_frame.c @@ -186,17 +186,10 @@ DEH_BEGIN_MAPPING(state_mapping, state_t) DEH_MAPPING("Unknown 2", misc2) DEH_END_MAPPING -// When a HHE patch is first loaded, we must apply a small change -// to the states[] table. The table was changed between 1.0 and -// 1.3 to add two extra frames to the player "burning death" -// animation. -// If we are using an HHE patch, the table must behave like the -// Heretic 1.0 table. We must therefore change the table to cut -// these out again. - static void DEH_FrameInit(void) { - states[S_PLAY_FDTH18].nextstate = S_NULL; + // Bit of a hack here: + DEH_HereticInit(); } static void *DEH_FrameStart(deh_context_t *context, char *line) |