diff options
Diffstat (limited to 'src/heretic/deh_thing.c')
-rw-r--r-- | src/heretic/deh_thing.c | 150 |
1 files changed, 150 insertions, 0 deletions
diff --git a/src/heretic/deh_thing.c b/src/heretic/deh_thing.c new file mode 100644 index 00000000..ffededf2 --- /dev/null +++ b/src/heretic/deh_thing.c @@ -0,0 +1,150 @@ +// Emacs style mode select -*- C++ -*- +//----------------------------------------------------------------------------- +// +// Copyright(C) 2005 Simon Howard +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA. +// +//----------------------------------------------------------------------------- +// +// Parses "Thing" sections in dehacked files +// +//----------------------------------------------------------------------------- + +#include <stdio.h> +#include <stdlib.h> + +#include "doomtype.h" +#include "m_misc.h" + +#include "deh_defs.h" +#include "deh_main.h" +#include "deh_mapping.h" +#include "deh_htic.h" + +#include "info.h" + +DEH_BEGIN_MAPPING(thing_mapping, mobjinfo_t) + DEH_MAPPING("ID #", doomednum) + DEH_MAPPING("Initial frame", spawnstate) + DEH_MAPPING("Hit points", spawnhealth) + DEH_MAPPING("First moving frame", seestate) + DEH_MAPPING("Alert sound", seesound) + DEH_MAPPING("Reaction time", reactiontime) + DEH_MAPPING("Attack sound", attacksound) + DEH_MAPPING("Injury frame", painstate) + DEH_MAPPING("Pain chance", painchance) + DEH_MAPPING("Pain sound", painsound) + DEH_MAPPING("Close attack frame", meleestate) + DEH_MAPPING("Far attack frame", missilestate) + DEH_MAPPING("Burning frame", crashstate) + DEH_MAPPING("Death frame", deathstate) + DEH_MAPPING("Exploding frame", xdeathstate) + DEH_MAPPING("Death sound", deathsound) + DEH_MAPPING("Speed", speed) + DEH_MAPPING("Width", radius) + DEH_MAPPING("Height", height) + DEH_MAPPING("Mass", mass) + DEH_MAPPING("Missile damage", damage) + DEH_MAPPING("Action sound", activesound) + DEH_MAPPING("Bits 1", flags) + DEH_MAPPING("Bits 2", flags2) +DEH_END_MAPPING + +static void *DEH_ThingStart(deh_context_t *context, char *line) +{ + int thing_number = 0; + mobjinfo_t *mobj; + + if (sscanf(line, "Thing %i", &thing_number) != 1) + { + DEH_Warning(context, "Parse error on section start"); + return NULL; + } + + // HHE thing numbers are indexed from 1 + --thing_number; + + if (thing_number < 0 || thing_number >= DEH_HERETIC_NUMMOBJTYPES) + { + DEH_Warning(context, "Invalid thing number: %i", thing_number); + return NULL; + } + + mobj = &mobjinfo[thing_number]; + + return mobj; +} + +static void DEH_ThingParseLine(deh_context_t *context, char *line, void *tag) +{ + mobjinfo_t *mobj; + char *variable_name, *value; + int ivalue; + + if (tag == NULL) + return; + + mobj = (mobjinfo_t *) tag; + + // Parse the assignment + + if (!DEH_ParseAssignment(line, &variable_name, &value)) + { + // Failed to parse + + DEH_Warning(context, "Failed to parse assignment"); + return; + } + + // all values are integers + + ivalue = atoi(value); + + // If the value to be set is a frame, the frame number must + // undergo transformation from a Heretic 1.0 index to a + // Heretic 1.3 index. + + if (M_StrCaseStr(variable_name, "frame") != NULL) + { + ivalue = DEH_MapHereticFrameNumber(ivalue); + } + + // Set the field value + + DEH_SetMapping(context, &thing_mapping, mobj, variable_name, ivalue); +} + +static void DEH_ThingMD5Sum(md5_context_t *context) +{ + int i; + + for (i=0; i<NUMMOBJTYPES; ++i) + { + DEH_StructMD5Sum(context, &thing_mapping, &mobjinfo[i]); + } +} + +deh_section_t deh_section_thing = +{ + "Thing", + NULL, + DEH_ThingStart, + DEH_ThingParseLine, + NULL, + DEH_ThingMD5Sum, +}; + |