diff options
Diffstat (limited to 'src/heretic/doomdef.h')
-rw-r--r-- | src/heretic/doomdef.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/heretic/doomdef.h b/src/heretic/doomdef.h index afadc19f..aac70e2f 100644 --- a/src/heretic/doomdef.h +++ b/src/heretic/doomdef.h @@ -231,7 +231,7 @@ typedef struct #define MF_MISSILE 0x10000 // don't hit same species, explode on block #define MF_DROPPED 0x20000 // dropped by a demon, not level spawned -#define MF_SHADOW 0x40000 // use fuzzy draw (shadow demons / invis) +#define MF_SHADOW 0x40000 // use translucent draw (shadow demons / invis) #define MF_NOBLOOD 0x80000 // don't bleed when shot (use puff) #define MF_CORPSE 0x100000 // don't stop moving halfway off a step #define MF_INFLOAT 0x200000 // floating to a height for a move, don't |